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Compatible with Retail, Classic & TBC
Updated: 03-03-24 04:01 AM
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Compatibility:
Classic (1.15.1)
WotLK Patch (3.4.2)
Updated:03-03-24 04:01 AM
Created:06-05-19 01:11 PM
Downloads:508,480
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ClassicAuraDurations  Popular! (More than 5000 hits)

Version: 3.4.4
by: d87 [More]

Restores cooldown swipe timers on default Target Frame and Blizzard Raid Frames to the best of its ability.

If you want numeric countdown on it, install OmniCC

Powered by LibClassicDurations

github

### 1.14.1

- Updated TOC
- Fixed some spell priorities

### 1.13.65

- Fixed outdated LibSpellLocks issue on BCC

### 1.13.64

- BCC compatible tocs
- Disabled checkboxes for features exclusive to Vanilla Classic

### 1.13.62

- BCC compatiblity
- Updated LCD to include Chronobooned spell IDs

### 1.13.61

- Ignite extension changes

### 1.13.60

- Fixed issue with buffs sometimes not registering
- Moonfire now correctly stacks

### 1.13.59

- ToC Update
- Fire Vulnerability is refreshed from anyone's scorch even if they don't have a talent

### 1.13.58

- Fire Vulnerability stack now work together with Ignite stacks

### 1.13.57

- Ignite refresh workaround

### 1.13.56

- LCD Update

### 1.13.55

- Re-release with updated LCD

### 1.13.54

- Set bonus tracking
- Rejuv duration is 15s for Druids with 8/8 Stormrage

### 1.13.53

- Rollbacks for Winter's Chill and Shadow Weaving

### 1.13.52

- ToC Update for 1.13.4
- Rollback Sunder Armor refreshes if it ended up missing

### 1.13.50

- ToC Update for 1.13.3

### 1.13.49

- DR bugfix

### 1.13.48

- LCD update

### 1.13.46

- Bugfix

### 1.13.45

- Bugfixes

### 1.13.44

- Fixed Shadow Weaving debuff conlicting with Warlock Shadow Vulnerability

### 1.13.43

- LCD Update

### 1.13.42

- Added Winer's Chill, visible if talented
- LibAuraTypes update, separate aura priorities for enemies and allies

### 1.13.41

- Large Personal Debuffs option, only available with Full Aura Replacement enabled

### 1.13.40

- Many long buffs should show duration now even when not casted player
- Not resetting timers on Hunter deaths

### 1.13.37

- bugfix for infinite auras

### 1.13.36

- Kidney, Cheap Shot, Scatter DR changes
- Indefinite duration buffs like Stances and Paladin's Auras now should appear in enemy buffs
- Mind Blast and Scorch damage no longer refresh Vulnerability if debuff was resisted

### 1.13.35

- Long CC PvP durations set to 20s.

### 1.13.34

- Improved Blizzard timer

### 1.13.33

- Arcane Brilliance duration is 60m now

### 1.13.32

- Shadow Weaving now refreshes on MF and SWP applications

### 1.13.31

- Fixed Healing Way
- Returned Shadow Weaving, Fire Vulnerability, but only visible for SPs and Fire Mages

### 1.13.30

- Added Tooltips for GUI
- Personal debuffs now larger than the rest in full replacement mode

### 1.13.29

- Fixed Rupture and Kidney Shot differently

### 1.13.28

- Fixed Rupture and Kidney Shot timers
- Taunt stacking

### 1.13.27

- not touching default portrait at all now
- Pyroblast timer
- Fireball timers now stack

### 1.13.26

- Sunder Armor 5 stack refresh fix
- Because they can't be fixed removed these timers:
- Fire Vulnerability
- Winter's Chill
- Shadow Weaving
- Shadow Vulnerability
- Deadly Poison
- Wound Poison

### 1.13.25

- Timers for long raid buffs, but only if casted by player

### 1.13.24

- Enemy Buffs are now working again

### 1.13.23

- Fixed Curse of Agony timer on Chinese client

### 1.13.22

- Maybe restored Curse of Agony timer on chinese client

### 1.13.21

- fixed rare error

### 1.13.20

- creature spells

### 1.13.19

- verbose portait icon checkbox

### 1.13.16

- new version with revamped LCD after blizzard crippled combat log during august stress test

### 1.13.15

- added a bunch of engineering trinkets, Skull of Impending Doom etc

### 1.13.13

- added GUI and option to toggle enemy buffs
- enemy buffs now disabled by default

### 1.13.12

- now showing enemy buffs with indefinite duration

### 1.13.11

- fixed error when ToT is enabled

### 1.13.10

- added display of enemy buffs (only the ones with known and fixed duration)
- added a lot of NPC abilities
- Portrait CC display feature, including spell locks

### 1.13.9

- added/fixed a bunch of spells during AV weekend

### 1.13.8

- added Kidney Shot and Rupture. When cast by enemies, they are assumed to be 5cp

### 1.13.7

- added Data versioning

Buds pull request:

- Charge now counts as STUN for DRs
- added Mace Spec (both Rogue and Warrior)
- added Charge Stun
- fixed typos

### 1.13.6

- fixed Thunder Clap duration
- fixed Shadow Word Pain Talent spellIDs
- fixed incorrect Mortal Strike spellID

### 1.13.5

- updated LibClassicDurations

### 1.13.3

- LibClassicDurations added support for spells that weren't in nugrunning:
Poisons, Blessings, Thorns, Dampen/Amplify, Mortal Strike, Grenades

### 1.13.2

- updated LibClassicDurations

### 1.13.1

- first release
- using DRs
- mostly complete spell list adapted from nugrunning
Archived Files (14)
File Name
Version
Size
Author
Date
3.4.3
68kB
d87
02-28-24 12:17 AM
3.4.1
68kB
d87
02-11-24 07:46 PM
3.4.0
68kB
d87
07-11-23 10:48 PM
3.0
70kB
d87
08-30-22 11:03 AM
1.14.1
68kB
d87
11-16-21 06:10 AM
1.13.65
67kB
d87
05-16-21 06:09 PM
1.13.65
67kB
d87
05-16-21 06:09 PM
1.13.65
67kB
d87
05-16-21 06:09 PM
1.13.65
67kB
d87
05-16-21 06:09 PM
1.13.65
67kB
d87
05-16-21 06:09 PM
1.13.64
67kB
d87
05-15-21 10:25 PM
1.13.64
67kB
d87
05-15-21 10:25 PM
1.13.63
66kB
d87
05-01-21 01:24 PM
1.13.62
66kB
d87
04-30-21 08:28 PM


Post A Reply Comment Options
Unread 08-09-19, 07:44 AM  
d87
A Chromatic Dragonspawn
 
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Forum posts: 163
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Re: Lib usage

Originally Posted by Zavv
How would one go about hooking this up to something like Pitbull?
see library github page for examples
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Unread 08-09-19, 08:34 AM  
AG007
A Murloc Raider
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File comments: 10
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Re: Re: Portrait aura not showing.

Originally Posted by d87
Originally Posted by AG007
Portrait aura (CC tracking) currently does not work for me with the latest version. Tried in both PvP and PvE. Getting no errors either.

EDIT: It seems to work some of the time for some spells. Suddenly my charge stun started showing but hamstring still doesn't.
It actually always was showing only roots and above. But ok, dl 1.13.19 from here https://github.com/rgd87/ClassicAuraDurations/releases where you can enable slows and other stuff
Thank you so much d87. Working exactly the way I want it!
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Unread 08-09-19, 12:35 PM  
Zaro
A Kobold Labourer

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Help

Hello guys,

i somehow can't get the addon to work on the stresstest this evening. I installed the latest versions of CAD and LibCAD altogether (only CAD didnt work too).
Do I have to look out for something on installing?

Cheers and thanks for help.
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Unread 08-09-19, 06:08 PM  
d87
A Chromatic Dragonspawn
 
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Forum posts: 163
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Uploads: 42
Re: Help

Originally Posted by Zaro
Hello guys,

i somehow can't get the addon to work on the stresstest this evening. I installed the latest versions of CAD and LibCAD altogether (only CAD didnt work too).
Do I have to look out for something on installing?

Cheers and thanks for help.
Make sure the "Hook Target Frame" option is on in the settings. And try CAD in isolation if nothing works. And remove your standalone LibClassicDurations, this may help too
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Unread 08-10-19, 04:55 AM  
Zaro
A Kobold Labourer

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Re: Re: Help

Originally Posted by d87
Originally Posted by Zaro
Hello guys,

i somehow can't get the addon to work on the stresstest this evening. I installed the latest versions of CAD and LibCAD altogether (only CAD didnt work too).
Do I have to look out for something on installing?

Cheers and thanks for help.
Make sure the "Hook Target Frame" option is on in the settings. And try CAD in isolation if nothing works. And remove your standalone LibClassicDurations, this may help too
Hey, sorry i tried everything out. Hook Target Frame does nothing too unfortunately. I only used CAD this time.
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Unread 08-10-19, 05:00 AM  
d87
A Chromatic Dragonspawn
 
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Re: Re: Re: Help

i don't know then. Do you even use default unit frames? It's not supposed to work with anything else.
Also run /console scriptErrors 1 to enable Lua errors and check if there are any
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Unread 08-10-19, 05:09 AM  
Zaro
A Kobold Labourer

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Re: Re: Re: Re: Help

Originally Posted by d87
i don't know then. Do you even use default unit frames? It's not supposed to work with anything else.
Also run /console scriptErrors 1 to enable Lua errors and check if there are any
I only use Lorti UI and thats the standard UI just with a dark background soooo.. But i try without to make sure. I thought though that some people used your addon with ZPerl at least.
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Unread 08-10-19, 10:02 AM  
arkcount
A Kobold Labourer

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Working fine for me after the update. I'm curious - how does it track diminishing returns in PvP combat?
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Unread 08-10-19, 11:01 AM  
d87
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Working fine for me after the update. I'm curious - how does it track diminishing returns in PvP combat?
By counting what and when was applied
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Unread 08-27-19, 01:35 AM  
BLeeK1337
A Kobold Labourer

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How can I move the bars of the addon?
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Unread 08-27-19, 01:56 AM  
d87
A Chromatic Dragonspawn
 
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Originally Posted by BLeeK1337
How can I move the bars of the addon?
what are you talking about? it only adds swipes to icons
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Unread 08-27-19, 02:20 AM  
BLeeK1337
A Kobold Labourer

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Originally Posted by d87
Originally Posted by BLeeK1337
How can I move the bars of the addon?
what are you talking about? it only adds swipes to icons
Its in the center of my play screen. Like for example when i cast shadow word pain, it shows me that 18sec remaining the dot on the mob? but I cant change the location of dot bar
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Unread 08-27-19, 07:17 AM  
d87
A Chromatic Dragonspawn
 
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Originally Posted by BLeeK1337
Originally Posted by d87
Originally Posted by BLeeK1337
How can I move the bars of the addon?
what are you talking about? it only adds swipes to icons
Its in the center of my play screen. Like for example when i cast shadow word pain, it shows me that 18sec remaining the dot on the mob? but I cant change the location of dot bar
if it's NugRunning you're talking about, then /nrun unlock
But this addon doesn't create any bars
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Unread 09-06-19, 10:16 AM  
V1X0
A Deviate Faerie Dragon

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I have a problem where my target frame portrait suddenly goes blank. I'm not sure if it's caused by this addon (sitting in huge queue so can't try) or not though. But it seems to happen by some debuffs or buffs on the target.
I think it always happens when my target gets "dazed".
Seen it happen for some streamers (target portrait dissapears).

Last edited by V1X0 : 09-06-19 at 10:18 AM.
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Unread 09-06-19, 02:34 PM  
d87
A Chromatic Dragonspawn
 
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Originally Posted by V1X0
I have a problem where my target frame portrait suddenly goes blank. I'm not sure if it's caused by this addon (sitting in huge queue so can't try) or not though. But it seems to happen by some debuffs or buffs on the target.
I think it always happens when my target gets "dazed".
Seen it happen for some streamers (target portrait dissapears).
I just tried it and everything seems fine with daze
What's the other addon you have that makes frames classcolored? They could be conflicting.
Also check if this happens always on just randomly starts sometimes.
Last edited by d87 : 09-06-19 at 03:03 PM.
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