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Created:04-23-09 07:25 AM
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Sound commands for every sound updated for MoP  Popular! (More than 5000 hits)

Version: 5.4.2 (beta 1)
by: Bluspacecow, Eisa

Technically this isn't an addon. It's a zip that contains a text file that lists the /script commands to play almost any sound in game.

If it was in the MPQ files then there should be a /script command to play them. From 25 man raid bosses to the sound a Gnome Male makes when dying.

I've also included instructions on how to do this yourself if I ever drop off the face of the earth

Instructions for use


1) Unzip the zip file

2) Open up the large over 3 MB file whose file name begins with "WoWSoundsUpdatedTo" using Word, Wordpad, Notepad or any decent text editor. It's just a text file so anything that can read a text file should do.

3) Use Control-F ie the Find function to find what you need.

3) Copy that /script command with Control-C (copy)

4) Switch to the game

5) Press Enter to bring up a chat box

6) Control - V to Paste it in.

7) Press return. The sound should play

These script commands can also be used in Macros


Now before posting in the comments about looking for a sound please make the effort to find it first.

I'm not trying to be mean or rude it's just that I might not always have the time to find it for you. I might not even be able to login to the game to test that I've found the right sound for you as I could be answering posts at work. Try searching on the NPC name or alternatives of the NPC name. Don't be afraid to try ones you think it is. Once you've exhausted all reasonable avenues to find it yourself then post and I'm sure someone will be happy to help

I've spot checked a few but haven't tested every single /script command I've listed here. Let me know if some aren't working for you.

Bluspacecow's Favourites :
/script PlaySoundFile("Sound\\Creature\\NPCGhoul\\NPCGhoulVendor04.ogg")
/script PlaySoundFile("Sound\\Creature\\NPCGeist\\NPCGeistVendor04.ogg")

Eisa's Favourites :
/script PlaySoundFile("Sound\\Creature\\Anubrekhan\\Anu_Naxx_Taunt01.ogg")
/script PlaySoundFile("Sound\\Creature\\Loathstare\\Loa_Naxx_Aggro02.ogg")
/script PlaySoundFile("Sound\\Creature\\Moroes\\MoroesSlay03.ogg")
/script PlaySoundFile("Sound\\Creature\\Mortar Team\\MortarTeamReady1.ogg")
/script PlaySoundFile("Sound\\Creature\\Wolf Rider\\WolfRiderPissed3.ogg")
(and many many more)


Inspired by Rickyk of the Draenor realm. His thread was at :


http://forums.worldofwarcraft.com/thread.html?topicId=112181312&sid=1&pageNo=1

My original forum thread was at :


http://forums.worldofwarcraft.com/thread.html?topicId=13392160837&sid=1&pageNo=1

An interesting wow pedia page with categories of sound command files is at :

http://www.wowpedia.org/PlaySoundFile_macros

Credits
Jean-FranÁois Roy of www.devklog.net - MPQ Extractor.app
Bare Bones Software - Text Wrangler
Verissi - Perl script for adding windows compatiable carriage returns
Mordroth of Bladefist realm - alerting to me to the fact I'ld missed some 3.1 sounds ..Thanks bro!
Eisa - For helping with the 3.2 update and making the addon I couldn't . Go take a look at AudioX a new way of exploring wow sounds
Elsa - For continued support in getting the list correct and accurate.


DISCLAIMER :

* While every effort has been made to keep this list as accurate and free of duplicates I make no guarantees that I haven't missed anything.
* Due to an existing bug/oddity in how the PlaySoundFile call works I make no guarantees that every one of what is listed will play. List is generated from what is listed in the data files and there is no easy way of checking what sounds will or won't play.
* Sound file paths and sound names are listed as they are spelt in the data files. If there are mispellings it's not my fault (and do not try to correct them)




Updated for 5.4.0 (build 17399) +1813 new sound paths since 5.3 Total new of sound paths brought up to 54,932

v1.0 initial version updated for 3.03 uploaded to forums at :

http://forums.worldofwarcraft.com/thread.html?topicId=13392160837&sid=1&pageNo=1

v2.0 updated for Patch 3.1. Uldaur sounds are in the "3_1_sounds.txt" file
v2.1 Changed Carriage returns to Windows style. So it now opens in Note Pad :D :D :D . Thanks Verissi :D
v2.2 Woops forgot some 3.1 sounds. Missed an entire MPQ! . Thanks Mordroth
v2.3 Complete re-extract for 3.1.2. Now updated for 3.1.2. Has baby murloc space marine sounds :D.As a side note looks like Blizzard only uses wav files and mp3 files for their sounds :D

v3.2 Updated for 3.2. Going to do complete re-extracts from now on to ensure I get all sounds. Also using new version numbering system to make things easier on myself:)
v3.2.1 Much help from Eisa in getting Creature\LichKing sounds properly extracted. Had to relearn how to do this lol. Also reworked version history.Thanks for the assistance Eisa :)


19/09 rezip for windows plus misc cleanup of front page (nothing to see here ... move along :) )

v3.3 Updated for 3.3. 20,491 total sounds , +1618 from last update . As a side note your Data folder is 25.4 GB fully extracted

v3.3.2 Updated for 3.3.2 That one that finally unlocks the lich king wing of ICC ! Total unique sounds now up to 20,653 +162 since last update.

v3.3.3 Updated for patch 3.3.3 Looks like they've put in some sounds for Ruby Sanctum , the new gnomes & trolls get their own home cities patch as there is an extra 403 sounds in this update. 21,056 total sounds now

v3.3.5 Updated for patch 3.3.5 Not many sounds in this update only about 18 sounds bringing the total up to 21,074.
This author is badly in need of sleep *snoozes on nearest available flat surface* zzzzzzzzzzzzzzzz
*starts drooling in his sleep* O_O

v4.0.3 *Eisa's BETA* Completely re-extract from World of Warcraft 4.0.3.13329 bringing the total up to 33,481. Included WoWSoundsSince335.txt which contains only the new sounds.

v4.0.6 *Eisa's BETA* Built entirely from (Listfile) data contained in World of Warcraft 4.0.6.13596 live MPQs, adding 7 new sound paths bringing the total upto 33,486. Included WoWSoundsSince403.txt. Removed 1 duplicate and 1 blank paths.

v4.1.0 *Eisa's BETA* Built entirely from fresh "(Listfile)" extracts contained in World of Warcraft 4.1.0.13914 live MPQs. Adds 876 new sound paths (listed in WoWSoundsNewTo410.txt). Total number of sounds is now 34,362 (listed in WoWSoundsUpdatedTo410.txt). This data is used in AudioX2-4.1.0 too.

v4.2.0 *Eisa's BETA* Built entirely from fresh "(Listfile)" extracts contained in World of Warcraft 4.2.0.14333 live MPQs. Adds 1,264 new sound paths (listed in WoWSoundsNewTo420.txt). Total number of sounds is now 35,626 (listed in WoWSoundsUpdatedTo420.txt).

v4.3.0 *Eisa's BETA* Built entirely from fresh "(Listfile)" extracts contained
in World of Warcraft 4.3.0.15050 live MPQs. Adds 1,472 new sound paths (listed
in WoWSoundsNewTo430.txt). Total number of sounds is now 37,098 (listed in
WoWSoundsUpdatedTo430.txt).

v5.0.5 (beta 1) Blu's attempt at updating it again. Be kind :P

Built by extracting all sounds as well as extracting all the "(Listfile)" extracts contained in World of Warcraft 5.0.5.16135 live MPQs. Adds a phenomenal amount of new sounds - 11,804 !! Total number of sounds is now 48,902 (listed in WoWSoundsUpdatedTo505.txt) . enUS locale only , other locales to be done ASAP

v5.0.5 (beta 2) Missed out on saving the linefeeds in the correct format. Should be properly formatted for both Mac and Windows now

v5.1 (beta 1) Updated for patch 5.1 Another large update - Adds 1143 new sounds bringing Total sounds up to 50,045

v5.1 (beta 2) Bug fix patch for the above. Forgot to change everything to lower case before using the Remove Duplicates command to remove cases where Blizzard's included both the upper case and lower case form of a sound. Removing 88 sounds bring Total sounds back down to 49,957

v5.2 (beta 1) Update for patch 5.2. Very large update - Adds 2492 new sounds after duplicates removed. New sounds Total now up to 52,449

v5.2 (beta 2) Due to favouring a list file approach versus a full extract with list files being used for error checking the slashes were going the wrong way. None of the macros were actually working. Forgot to test in game (whoops)

v5.3 (beta 1) Update for patch 5.3
- Adds 670 new sounds bringing the total number of sounds up to 53,119
- Read me file & documents restructured and reorganised

v5.4 (beta 1) Update for patch 5.4 (17399)
- Adds 1813 new sounds bringing the total number of sounds up to 5,4932
- Added experimental "Addedin5.4" and "Updatedin5.4" files . These are what I
believe has been added/changed and may not reflect reality.


v5.4.2 (beta 1) Update for patch 5.4.2 (17658)
- Adds 92 new sounds bringing the total number of sounds up to 55,024
- Includes the 9 new sounds from 5.4.1 , the Murloc Crusader sounds
(the only new sounds from 5.4.1)
- 5.4.2 build 17658 was a client only update. Last MPQ file with
new sounds = 17645 (base & enUS)
- misc admin related updates
Optional Files (0)


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Unread 10-02-12, 11:21 AM  
Bluspacecow
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Originally Posted by TGulics
Can't wait to see the list you come up with for 5.04
I may make another attempt at it.

But only when my main gets to Level 90 and gets the trinket off Direbrew.
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Unread 09-08-12, 10:05 PM  
TGulics
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Can't wait to see the list you come up with for 5.04
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Unread 08-08-12, 02:19 AM  
Eisa
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Originally Posted by vikkyne
Kind of curious if some sound file names have been changed. Recently I have several old sounds that I had muted (such as the sound file that plays when you hit 'Play' to enter the WoW world) activate, and I can't figure it out.
I've not done any extensive checks for 4.3.4, but the patch notes suggest nothing indicative of a Blizzard splurging out on a bunch of new samples (i.e. 4.3.4 = Ticket Submission UI Improvements). I won't know for sure until Mists of Pandaria goes live, by which time they'll definitely be plenty of new sounds for my AudioX II mod and (by association) Bluspacecows Soundlist Commands.
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Unread 06-29-12, 11:13 AM  
vikkyne
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Kind of curious if some sound file names have been changed. Recently I have several old sounds that I had muted (such as the sound file that plays when you hit 'Play' to enter the WoW world) activate, and I can't figure it out.
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Unread 03-20-12, 06:07 AM  
Bluspacecow
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Just a note here guys :

I've been doing a bit of checking whats been added for 4.3.2/4.3.3

So far nothing's been added other then 2 sounds moved into the russian locale files.
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Unread 02-25-12, 11:56 PM  
Eisa
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Re: Re: Re: Updated for 4.3.0.15050

Originally Posted by Squiddy0
how does one find out, the introduced sounds for the new patches, as you have?

It'd be nice to know what sounds were changed in 4.3.2, so I can in turn mute them ^_^
There's some instructions should be in the archive. They aren't fully comprehensive, but they should be enough to point you in the right direction. You shouldn't need to extract anything more than the "listfile" found in the root of each MPQ archive. If you're just looking for a rough and ready list of what's new to 4.3.2 then examine the listfiles in the relevant patch MPQ(s) and the associated locale MPQ(s). Just make sure you don't make any changes to the MPQs (use backup MPQs or make the files read-only).

Happy hunting
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Author of AudioX: Explore 53,119 World of Warcraft 5.3.0 (build 16992) sound samples and link samples with other AudioX users via chat hyperlinks. Project maintained by Bluspacecow.
Last edited by Eisa : 02-26-12 at 12:01 AM.
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Unread 01-31-12, 07:12 PM  
Squiddy0
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Re: Re: Updated for 4.3.0.15050

how does one find out, the introduced sounds for the new patches, as you have?

It'd be nice to know what sounds were changed in 4.3.2, so I can in turn mute them ^_^
Last edited by Squiddy0 : 01-31-12 at 07:12 PM.
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Unread 01-07-12, 02:53 AM  
Slaxi81
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Re: Updated for 4.3.0.15050

Originally Posted by Eisa
Added 1,472 new soundpaths, bringing the total number upto 37,098. Enjoy
Thank you!


Slaxi
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Unread 01-07-12, 12:16 AM  
Eisa
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Updated for 4.3.0.15050

Added 1,472 new soundpaths, bringing the total number upto 37,098. Enjoy
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Unread 12-17-11, 08:26 PM  
Eisa
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Originally Posted by Theondry
Out of curiosity, how are you finding the sounds? I'm trying to mess around with the sound files, but the program I have "MPQ Extractor" (for the Mac) doesn't seem to open them.

For some reason, I have an old install of wotlk on a spare hard drive, and it works on those MPQs (like lichking.mpq), but it's not working on my Cata files.
I use Ladik's MPQ Extractor. Make sure you use the latest stable version (the current beta seems to have issues when the file menu drops down).
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Author of AudioX: Explore 53,119 World of Warcraft 5.3.0 (build 16992) sound samples and link samples with other AudioX users via chat hyperlinks. Project maintained by Bluspacecow.
Last edited by Eisa : 01-07-12 at 12:20 AM.
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Unread 08-28-11, 04:56 PM  
Theondry
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Out of curiosity, how are you finding the sounds? I'm trying to mess around with the sound files, but the program I have "MPQ Extractor" (for the Mac) doesn't seem to open them.

For some reason, I have an old install of wotlk on a spare hard drive, and it works on those MPQs (like lichking.mpq), but it's not working on my Cata files.
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Unread 08-06-11, 09:48 PM  
Eisa
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Beta sound list for 4.2.0 released

Adds 1,264 new sound paths from WoW 4.2.0.14333
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Last edited by Eisa : 08-10-11 at 11:02 PM.
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Unread 04-28-11, 01:58 AM  
Eisa
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Sound list for 4.1.0 added.

4.1.0 sound list uploaded for your entertainment. It's based on fresh extracts from the 4.1.0.13914 (Live) MPQ extracts. The total number of sound paths listed is 34,362, adding 876 new sounds (many seem to be for preexisting pets that previously had limited if any sounds of their own). As usual I've included a second list showing containing only new samples.

In addition, I've update my add-on, AudioX II, to use the same underlying data, so you can explore/link samples to your hearts content in game too.

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Last edited by Eisa : 04-28-11 at 02:05 AM.
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Unread 03-08-11, 08:35 PM  
Zytona
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Lord Victor Nefarius

Does anyone know what to search to get the sound of Nefarian when he chimes in on Heroic Blackwing Descent fights?
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Unread 02-11-11, 10:16 PM  
Eisa
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Incoming!!

4.0.6 Sound List uploaded for your delight and delectation
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Last edited by Eisa : 02-11-11 at 11:10 PM.
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