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Shadows of Argus (7.3.0)
Updated:01-02-18 08:13 AM
Created:10-16-10 04:02 PM
Downloads:4,234
Favorites:42
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Duh

Version: 1.16
by: mikma [More]

Duh is a simple tool for helping you remember things at selected situations.

Just select a situation and enter the text, the addon will show you the note you want to remember at correct situation.
You can also select the note to be shown only once.

Example 1:
Write the text "Remember to buy food" into the text-frame and select "Merchant". A note will remind you to buy food when you visit merchant.

Example 2:
While leveling add a note "Remember to buy new spells" and select "Town" from checkboxes. When you zone into a major city the addon will remind you to train yourself.

These events are being covered:

  • Merchant - When you open a merchant that sells something.
  • Town - When you zone in a major city (Stormwind, Orgrimmar, Dalaran...).
  • Instance - When you zone in a party or raid -instance..
  • PvP - When you zone into a battleground.
  • Login - When you log in the game.
  • Ready Check - When ready check pops up.
  • Mailbox - When you open mailbox.
  • Trade - When you trade someone or someone trades you.
  • Flight Master - When you are choosing a flight path.
  • Bank - When you open bank.
  • Guild Bank - When you open guild bank.
  • Talent Swap - When you switch between primary/secondary talent-tree.
  • Auction House - When you open auction house.
  • Profession Window - When you open crafting window.
  • Next Level - When you gain a level.
  • Mission table - When you open Garrison Mission table
  • At Garrison - When you zone in Garrison with HS/Flying
  • At Darkmoon Faire - When you zone in Darkmoon Faire

The addon has slashcommands '/d' and '/duh' which takes you directly into note adding frame. This is under Interface Options -> AddOns -> Duh

1.16:
* Added Dalaran (Broken Isles) to townlist
* Removed party/raid -debug message from appearing in chat

1.15:
* Fixed line 108 error.

1.14:
* Fixed line 862 error because GetCVar("realmName") was changed to GetRealmName().

1.13:
* Fixed: Duh notes are once more visible after login

1.12:
* Rewrote the whole GUI! It's now pretty and standalone!
* Added event: Garrison. NOTICE! Garrison is extremely sensitive about how you zone in!
* Added event: Darkmoon Faire.
* Clicking the notes in Manage Notes list will open up a temporary tooltip containing the note.

1.11:
* Notes can now be closed again with the close-button. Sorry 'bout that :)

1.10:
* Added a Garrison Mission table into eventlist. Thanks http://www.curse.com/users/DaemonSambe !
* Duh minimap-button and slash-command will now open into a correct panel
* Shift-click in the Duh notes' close button will now open up note management instead of deleting the note directly.

1.9:
* .toc 60000
* Added natch's "Close all" code.

1.8:
* .toc 50400
* Added button to toggle Minimap button on/off
* Added slider to select the size of the notes
* Duh works again with "In town" selection.

1.7:
* Fixed "Show once" getting checked on when adding new notes.
* When you mouseover LDB / Minimap button, it'll show you all notes stored

1.6:
* Decorated the Duh tooltips to be more unique ;)
* Added LDB and Minimap buttons for easy access

1.5:
* .toc 50100
* Added support for the 11th character you can create now
* Fixed a typo :)

1.4:
* Editbox and "Add Note" button are now visible if ie. some idiot (not TourGuide) leveling guide decides to change the InterfaceOptionsPanel framestrata into higher than it's meant to be...

1.3:
* You can now edit the previously entered messages.
* Duh uses now AceDB to handle all the notes. Makes my life easier ^^
* Rewritten great part of GUI's and added info in top of the panels explaining what can you do in them.

1.2:
* Added a new server -check in. It was missing in v1.1 and it resulted a bunch of errors.
* Added the servername in the "Manage Characters" GUI.

1.1:
* Added option to show message with selected character.
* Over level 40 characters are added automatically in the character-list.
* Added GUI to add/delete names in character-list.

1.0:
* Release
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Unread 11-30-17, 06:33 AM  
mikma
A Cyclonian
 
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Originally Posted by Ammako
I need this addon IRL.
You know what? That's true. I'm 100% with you on that one.
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Unread 11-28-17, 03:26 PM  
Ammako
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I need this addon IRL.
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Unread 11-25-17, 09:29 AM  
mikma
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Originally Posted by Aisenfaire
Sadly, this addon no longer seems to work.

Typing /duh brings up a blank window, and I get the following error upon logging in with it enabled:

Lua Code:
  1. 294x Duh\Duh-1.13.lua:864: attempt to concatenate local 'text' (a nil value)
  2. Duh\Duh-1.13.lua:864: in function <Duh\Duh.lua:347>
  3. Duh\Duh-1.13.lua:987: in function <Duh\Duh.lua:958>
Sorry for the delay. Replace line 862:

local text = GetCVar("realmName")
with
local text = GetRealmName()

and you are done.
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Unread 10-06-16, 09:53 AM  
Aisenfaire
A Murloc Raider

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File comments: 394
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Sadly, this addon no longer seems to work.

Typing /duh brings up a blank window, and I get the following error upon logging in with it enabled:

Lua Code:
  1. 294x Duh\Duh-1.13.lua:864: attempt to concatenate local 'text' (a nil value)
  2. Duh\Duh-1.13.lua:864: in function <Duh\Duh.lua:347>
  3. Duh\Duh-1.13.lua:987: in function <Duh\Duh.lua:958>
  4.  
  5. Locals:
  6. backdrop = <table> {
  7.  bgFile = "Tooltips\UI-Tooltip-Background"
  8.  tileSize = 0
  9.  edgeFile = "Tooltips\UI-Tooltip-Border"
  10.  tile = false
  11.  edgeSize = 16
  12.  insets = <table> {
  13.  }
  14. }
  15. title = <unnamed> {
  16.  0 = <userdata>
  17. }
  18. subtitle = <unnamed> {
  19.  0 = <userdata>
  20. }
  21. rows = <table> {
  22. }
  23. anchor = nil
  24. LoadOnClick = <function> defined @Duh\Duh.lua:815
  25. label = <unnamed> {
  26.  0 = <userdata>
  27. }
  28. editbox = <unnamed> {
  29.  0 = <userdata>
  30.  Right = <unnamed> {
  31.  }
  32.  Left = <unnamed> {
  33.  }
  34.  Middle = <unnamed> {
  35.  }
  36. }
  37. onClickAddName = <function> defined @Duh\Duh.lua:835
  38. button = <unnamed> {
  39.  0 = <userdata>
  40.  Right = <unnamed> {
  41.  }
  42.  Left = <unnamed> {
  43.  }
  44.  Middle = <unnamed> {
  45.  }
  46. }
  47. OnEnter = <function> defined @Duh\Duh.lua:850
  48. OnLeave = <function> defined @Duh\Duh.lua:855
  49. servername = <unnamed> {
  50.  0 = <userdata>
  51. }
  52. text = nil
  53. (*temporary) = <function> defined =[C]:-1
  54. (*temporary) = <unnamed> {
  55.  0 = <userdata>
  56. }
  57. (*temporary) = nil
  58. (*temporary) = " characters:"
  59. (*temporary) = "BOTTOMLEFT"
  60. (*temporary) = 0
  61. (*temporary) = -15
  62. (*temporary) = <userdata>
  63. (*temporary) = true
  64. (*temporary) = <unnamed> {
  65.  0 = <userdata>
  66.  Right = <unnamed> {
  67.  }
  68.  Left = <unnamed> {
  69.  }
  70.  Middle = <unnamed> {
  71.  }
  72. }
  73. (*temporary) = true
  74. (*temporary) = <unnamed> {
  75.  0 = <userdata>
  76. }
  77. (*temporary) = <userdata>
  78. (*temporary) = <userdata>
  79. (*temporary) = "attempt to concatenate local 'text' (a nil value)"
  80. DuhConfig = Duh {
  81.  0 = <userdata>
  82. }
  83. DuhAddNote = <unnamed> {
  84.  0 = <userdata>
  85. }
  86. dropdown = <table> {
  87. }
  88. db = <table> {
  89.  SetProfile = <function> defined @Ace3\AceDB-3.0\AceDB-3.0.lua:429
  90.  defaults = <table> {
  91.  }
  92.  callbacks = <table> {
  93.  }
  94.  RegisterDefaults = <function> defined @Ace3\AceDB-3.0\AceDB-3.0.lua:397
  95.  CopyProfile = <function> defined @Ace3\AceDB-3.0\AceDB-3.0.lua:548
  96.  ResetProfile = <function> defined @Ace3\AceDB-3.0\AceDB-3.0.lua:583
  97.  keys = <table> {
  98.  }
  99.  UnregisterAllCallbacks = <function> defined @Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:200
  100.  DeleteProfile = <function> defined @Ace3\AceDB-3.0\AceDB-3.0.lua:509
  101.  global = <table> {
  102.  }
  103.  sv = <table> {
  104.  }
  105.  RegisterCallback = <function> defined @Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:116
  106.  GetCurrentProfile = <function> defined @Ace3\AceDB-3.0\AceDB-3.0.lua:502
  107.  ResetDB = <function> defined @Ace3\AceDB-3.0\AceDB-3.0.lua:611
  108.  UnregisterCallback = <function> defined @Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:179
  109.  realm = <table> {
  110.  }
  111.  GetProfiles = <function> defined @Ace3\AceDB-3.0\AceDB-3.0.lua:471
  112.  GetNamespace = <function> defined @Ace3\AceDB-3.0\AceDB-3.0.lua:677
  113.  RegisterNamespace = <function> defined @Ace3\AceDB-3.0\AceDB-3.0.lua:647
  114. }
  115. eventtable = <table> {
  116.  1 = <table> {
  117.  }
  118.  2 = <table> {
  119.  }
  120.  4 = <table> {
  121.  }
  122.  8 = <table> {
  123.  }
  124.  16 = <table> {
  125.  }
  126.  17 = <table> {
  127.  }
  128.  9 = <table> {
  129.  }
  130.  18 = <table> {
  131.  }
  132.  5 = <table> {
  133.  }
  134.  10 = <table> {
  135.  }
  136.  11 = <table> {
  137.  }
  138.  3 = <table> {
  139.  }
  140.  6 = <table> {
  141.  }
  142.  12 = <table> {
  143.  }
  144.  13 = <table> {
  145.  }
  146.  7 = <table> {
  147.  }
  148.  14 = <table> {
  149.  }
  150.  15 = <table> {
  151.  }
  152. }
  153. MakeButton = <function> defined @Duh\Duh.lua:235
  154. dprint = <function> defined @Duh\Duh.lua:15
  155. modifyNote = nil
  156. DuhManageNotes = <unnamed> {
  157.  0 = <userdata>
  158. }
  159. DuhManageNames = <unnamed> {
  160.  0 = <userdata>
  161. }
  162. refreshNotes = <function> defined @Duh\Duh.lua:756
  163. ROWGAP = 2
  164. EDGEGAP = 16
  165. ROWHEIGHT = 20
  166. refreshNames = nil
  167. addName = <function> defined @Duh\Duh.lua:202
  168. icon = <table> {
  169.  disabled = true
  170.  Register = <function> defined @BugSack\Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua:245
  171.  callbacks = <table> {
  172.  }
  173.  Unlock = <function> defined @BugSack\Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua:265
  174.  EnableLibrary = <function> defined @BugSack\Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua:311
  175.  Lock = <function> defined @BugSack\Libs\LibDBIc
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Unread 12-30-14, 04:37 AM  
Maelynn
A Fallenroot Satyr
 
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Originally Posted by mikma
I'm not aware that there's any builtin listings of combined realms, so that job would require to update some sort of 3rd party server-list and it's not a easy job.
Hm, I know that BankItems lets me check all my toons's bank/inventory, regardless of realm (and they even have no issue at all with the same name on different realms). I'm not lua savvy, so this might sound incredibly stupid, but maybe there's something in their lua you could get some ideas from? Although displaying info such as stored items is passive, quite unlike pushing a popup message...
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Unread 12-29-14, 02:40 PM  
mikma
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Originally Posted by Maelynn
Heey, it's me again. *grins*

So, my question is: is there any way at all to somehow make it possible to set notes for characters on a merged realm? I know it's a long shot, and as such my expectations are low, but I reckoned it doesn't hurt to ask.

If it's not possible, or too much of a hassle, then I'd understand.
Hi hi hi.
I'm not aware that there's any builtin listings of combined realms, so that job would require to update some sort of 3rd party server-list and it's not a easy job.

Therefore it's currently not a easy task to complete. I do understand the idea behind this one cause my wife does have chars on 3 different joined realms.
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Unread 12-29-14, 08:32 AM  
Maelynn
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Heey, it's me again. *grins*

I've been wondering about something, but I've no idea if it's even remotely possible to do. You see, now that a lot of realms have been merged and characters on those realms can interact with eachother as if they were on the same realm, I often find myself wanting to set a note for such an alt - to send over some stuff, craft an item, check the AH for something, whatever. Except that, oh yeah, you can't set notes cross-realm, of course. Drat.

So, my question is: is there any way at all to somehow make it possible to set notes for characters on a merged realm? I know it's a long shot, and as such my expectations are low, but I reckoned it doesn't hurt to ask.

If it's not possible, or too much of a hassle, then I'd understand.
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Unread 08-31-14, 12:23 PM  
mikma
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Originally Posted by gloomberg
Great addon, long sought such. Is it possible to increase the size of the pop-up window? Thank you very much.
Hmm, I have to think about that for awile. There might be a way but i'm not sure if the layout can handle it without breaking horribly.
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Unread 08-30-14, 03:21 AM  
gloomberg
A Kobold Labourer

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Great addon, long sought such. Is it possible to increase the size of the pop-up window? Thank you very much.
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Unread 02-21-14, 09:17 AM  
mikma
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I promise I'll try to fix those if I decide to start to play WoW again
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Unread 02-11-14, 02:06 PM  
Maelynn
A Fallenroot Satyr
 
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Hey there! Still loving your addon, but something strange just happened. I had rolled a few toons on Draenor a while back to keep in touch with migrating guildies, and now that I started playing one of them a bit more and had a look at the addon settings I stumbled upon two things:

- when I clicked 'manage characters' in the Interface>Addons list:

Code:
Date: 2014-02-11 20:57:02
ID: 5
Error occured in: Global
Count: 1
Message: ..\AddOns\Duh\Duh.lua line 742:
   attempt to concatenate local 'text' (a nil value)
Debug:
   Duh\Duh.lua:742:
      Duh\Duh.lua:677
   [C]: Show()
   ..\FrameXML\InterfaceOptionsFrame.lua:28:
      ..\FrameXML\InterfaceOptionsFrame.lua:17
   [C]: InterfaceOptionsList_DisplayPanel()
   ..\FrameXML\InterfaceOptionsFrame.lua:46: InterfaceOptionsListButton_OnClick()
   ..\FrameXML\InterfaceOptionsFrame.lua:475:
      ..\FrameXML\InterfaceOptionsFrame.lua:424
   [C]: InterfaceOptionsFrame_OpenToCategory()
   Duh\Duh.lua:814:
      Duh\Duh.lua:813
Locals:
managenames = DuhManageNames {
 0 = <userdata>
 cancel = <function> defined @Interface\FrameXML\InterfaceOptionsFrame.lua:613
 name = "Manage Characters"
 hidden = false
 parent = "Duh"
 refresh = <function> defined @Interface\FrameXML\InterfaceOptionsFrame.lua:615
 okay = <function> defined @Interface\FrameXML\InterfaceOptionsFrame.lua:612
 default = <function> defined @Interface\FrameXML\InterfaceOptionsFrame.lua:614
}
title = <unnamed> {
 0 = <userdata>
}
subtitle = <unnamed> {
 0 = <userdata>
}
rows = <table> {
}
anchor = nil
LoadOnClick = <function> defined @Interface\AddOns\Duh\Duh.lua:693
label = <unnamed> {
 0 = <userdata>
}
editbox = <unnamed> {
 0 = <userdata>
}
onClickAddName = <function> defined @Interface\AddOns\Duh\Duh.lua:713
button = <unnamed> {
 0 = <userdata>
 Right = <unnamed> {
 }
 Left = <unnamed> {
 }
 Middle = <unnamed> {
 }
}
OnEnter = <function> defined @Interface\AddOns\Duh\Duh.lua:728
OnLeave = <function> defined @Interface\AddOns\Duh\Duh.lua:733
servername = <unnamed> {
 0 = <userdata>
}
text = nil
(*temporary) = <function> defined =[C]:-1
(*temporary) = <unnamed> {
 0 = <userdata>
}
(*temporary) = nil
(*temporary) = " characters:"
(*temporary) = "BOTTOMLEFT"
(*temporary) = 0
(*temporary) = -15
(*temporary) = <userdata>
(*temporary) = <unnamed> {
 0 = <userdata>
 Right = <unnamed> {
 }
 Left = <unnamed> {
 }
 Middle = <unnamed> {
 }
}
(*temporary) = <unnamed> {
 0 = <userdata>
}
(*temporary) = "CreateFrame/template"
(*temporary) = true
(*temporary) = 4
(*temporary) = 5
(*temporary) = "attempt to concatenate local 'text' (a nil value)"
db = <table> {
 notes = <table> {
 }
 names = <table> {
 }
}
refreshNames = nil
dprint = <function> defined @Interface\AddOns\Duh\Duh.lua:9
addName = <function> defined @Interface\AddOns\Duh\Duh.lua:187
ROWGAP = 2
EDGEGAP = 16
ROWHEIGHT = 20
MakeButton = <function> defined @Interface\AddOns\Duh\Duh.lua:271

AddOns:
<snip>
- when I typed in a character's name and hit 'ok' to have them added to the list (and they don't get added, despite the confirmative message at the top of the screen):

Code:
Date: 2014-02-11 20:57:27
ID: 6
Error occured in: Global
Count: 1
Message: ..\AddOns\Duh\Duh.lua line 718:
   attempt to call upvalue 'refreshNames' (a nil value)
Debug:
   Duh\Duh.lua:718:
      Duh\Duh.lua:713
Locals:
(*temporary) = nil
(*temporary) = "attempt to call upvalue 'refreshNames' (a nil value)"
db = <table> {
 notes = <table> {
 }
 names = <table> {
 }
}
dprint = <function> defined @Interface\AddOns\Duh\Duh.lua:9
addName = <function> defined @Interface\AddOns\Duh\Duh.lua:187
editbox = <unnamed> {
 0 = <userdata>
}
refreshNames = nil

AddOns:
<snip>
Edit: oh, and I 'd like to chime in (be it a tad late) about the minimap button... I'd also prefer to see it toggable, because I very much enjoy a clean minimap. With this addon having such an easy command to pull up the list, I don't need a mouseover list permanently on my screen.
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Last edited by Maelynn : 02-11-14 at 02:11 PM.
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Unread 12-25-12, 12:37 PM  
mikma
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Originally Posted by weavil
I've been using this for awhile. Wasn't there a way to toggle minimap icon? Or maybe there wasn't a minimap icon before. Can't remember.
The minimap icon is brand new with this release, and there ain't no way of hiding it. If it keeps on annoying, I'll add a checkbox for hiding it somewhere in the GUI.
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Unread 12-25-12, 11:41 AM  
weavil
A Deviate Faerie Dragon

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I've been using this for awhile. Wasn't there a way to toggle minimap icon? Or maybe there wasn't a minimap icon before. Can't remember.
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Unread 10-11-12, 03:09 PM  
Maelynn
A Fallenroot Satyr
 
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Hey, thanks for the workaround; I was able to add my new Monk perfectly fine (and the grammar nazi inside me is nodding contently as well, haha). Strange thing is, though, that while she does appear in the dropdown list when making a note, she doesn't appear in the list of characters that I posted the screenshot of earlier. As in, not appearing at all - I can't scroll. I know that this doesn't affect the addon's functionality, but I still thought I'd mention it for a future update or something.
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Last edited by Maelynn : 10-11-12 at 03:10 PM.
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Unread 10-11-12, 06:22 AM  
mikma
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Originally Posted by Maelynn
I'm sorry, I'll try to be more elaborate.
I went in-game and made a screenshot of the error, so that you can see for yourself what happens when I try to add my newest additions to this list.

Thanks for looking at it!
Oh lol. I didn't even remember that I have a character list restriction in.. The frame may not scroll with the names listed, but you can change the line 706 in Duh.lua:
Code:
if #db.names >= 10 then
->
Code:
if #db.names >= 11 then
You can also fix the typo in the next line while the file is open
Last edited by mikma : 10-11-12 at 06:24 AM.
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