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Classic Patch (1.13.3)
Updated:01-30-20 10:14 AM
Created:06-20-19 08:06 AM
Downloads:30,637
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AbyssUI Classic  Popular! (More than 5000 hits)

Version: 1.13.3.4
by: marklan [More]

Patch 1.13.3: World of Warcraft Classic
I'm slowly coming back and new updates are coming too, but I don't have a ETA yet. Thank you for your patience.
Check the retail version of AbyssUI here.
Always check the FAQ, change log and the comments section before asking/report something.


AbyssUI is a minimalist World of Warcraft interface. It changes parts of the interface so you can have a more customizable and clean UI.
Hi, I'm Yugen. I'm from Brazil and I like to do this as a hobby (I did spend too much time editing textures tho lol, but I'm glad that it turned into a really nice UI). Hope you liked my Interface, if so, share with your friends, be my patreon or hit favorite. That mean you really liked my work and want me to continue. Thanks for all the support.

This works in the same way for Classic but the action bar is the big one.

PS: AbyssUI is lightweight, it will not make your PC/Game slow (file size is due to textures). For comparison, Windows Notepad use about 2MB of RAM, AbyssUI use 400/500KB (idle) up to 800/900KB (40+ raids) and almost nothing of CPU. Also AbyssUI will mostly not conflict with any other AddOn or UI (rare to happen), so you are free to use a lot of modifiers.

Top 5 AddOns that I recommend (check their work, they are all lightweight addons).
1- Threat Plates Classic; or KuiNameplates;
2- Dominos Classic; or Bartender4;
3- Bagnon;
4- Flash TaskBar;
5- Postal.

How to Install?
1- Extract the compact folder, and you will notice a folder named Interface;
2- In WoW folder make a backup of your old Interface folder (e.g rename to Interface.old);
3- Then copy the AbyssUI Interface folder to the WoW folder;
4- It's that simple, make sure to replace the Interface folder and not just the AddOn, sometimes I update static art frames for better resolutions and new stuff.

FAQ
- UI Scaling not working?
A: Uncheck the option "Pixel Perfect" and try again.

- Some texture are looking/acting weird?
A: This could be caused by Blizzard default textures, or even my UI textures got corrupted, the first thing to do is to play the game in full screen and enable the PixelPerfect function in the configuration panel of AbyssUI. If this doesn't fix the problem you need to delete all AbyssUI files and textures (fresh install), and re-install the UI. If the bug persist report it to me with a screenshot, it's easier to find/understand the problem this way.

- Texture/Image is not right or cropped?
A: Change to full screen and enable the PixelPerfect function in the configuration panel of AbyssUI. If this doesn't work, delete all the textures and the AddOn and re-install the interface from "zero". I change textures sometimes, if you just replace folders it will not work very well and textures could overlap, you need to do a fresh installation.

- Portrait textures are not working, or seems glitchy?
A: You are probably using a old texture version of AbyssUI, you need to download this version (from wowinterface) and things will be fixed.

- Is there a way to keep the frames like Blizzard default color?
A: In the interface folder there is a lot of textures, you can remove them (this will remove every texture that I changed from the original files, so a lot of things maybe lose their beauty). After that, choose the "Silver or Blizzard Default color" in the themes tab.

- Why the file is 150MB+ ?
A: There is a lot of textures (dark borders, icons, and all), this make the file bigger, but it doesn't change anything in the performance of the game/computer.

Flat Player Icons is the texture pack that I used as a base for the UI portraits (has a lot of modifications and my own work).

Clean Icons - Thin is the old icon pack that I used in my UI (if you want to change it back to that style). Today I maintain the game Icons by myself, so I could reduce the UI size by half.


Please Report any bug.

Global release for:

Patch 1.13.3: World of Warcraft Classic
~
30/01/20 (1.13.3.4)
~ News and Updates
---------------------------
- Texture/Icons updates (fresh installation required);

- Font fixes for Cyrillic script;

- Minor updates and fixes.
---------------------------
~ Known Issues

- Some minor Issues.
---------------------------
23/01/20 (1.13.3.3)
~ News and Updates
---------------------------
- Fix to the random frame "blink";

- New Damage Font;

- Minor updates and fixes.
---------------------------
~ Known Issues

- Some minor Issues.
---------------------------
22/01/20 (1.13.3.2)
~ News and Updates
---------------------------
- Disable option for the new ChatBubble;

- Update and fixes to the AFKMode;

- Option to remove the smoke texture on UnitImproved;

- Minor updates and fixes.
---------------------------
~ Known Issues

- Some minor Issues.
---------------------------
14/12/19 (1.13.3.1)
~ News and Updates
---------------------------
- Pixel Perfect was removed;

- Changes to faction pvp icons;

- UnitFrame Improved color changes;

- Unlock frames changes;

- New chat bubble style;

- Option Panel re-organization;

- New Minimap;

- Minor Fixes.
---------------------------
~ Known Issues

- Unlock frame function problems;
---------------------------
16/11/19 (1.13.2.25)
~ News and Updates
---------------------------
- Fixed a bug on the UnitFrame Improved color change for some hostile mobs;

- Fixed Transparent Name option;

- UnitFrame Improved unit name text color and size back to blizzard default;

- UnitFrame Improved minor code changes in general;

- Changes to some saved variables;

- Changes on how the daily info text works and how the api read some information;

- Minor Fixes.
---------------------------
~ Known Issues

- Unlock frame function problems;
---------------------------
08/11/19 (1.13.2.24)
~ News and Updates
---------------------------
- UnitFrame Improved text outlines and color changes;

- Glow texture on minus frames fix;

- Minor Fixes.
---------------------------
~ Known Issues

- Unlock frame function problems.
---------------------------
02/11/19 (1.13.2.23)
~ News and Updates
---------------------------
- Fixes for the last version.
---------------------------
01/11/19 (1.13.2.22)
~ News and Updates
---------------------------
- Multibar scale fix;

- PixelPerfect Function (and disable option);

- Target healthbar code changes;

- First Frame revamp (new recommended settings button);

- UnitFrame Improved (as a option);

- Hide CastBar timer option;

- Minor Fixes.
---------------------------
~ Known Issues

- Unlock frame function problems.
---------------------------
01/10/19 (1.13.2.21)

- Quick fixes to the version 1.13.2.20

---------------------------
29/09/19 (1.13.2.20)
- Tooltip fixes;

- Text corrections;

- New portrait textures;

- Transparent background names;

- Icon updates;

- Minor fixes.
---------------------------
16/09/19 (1.13.2.19)
- 3x12 updates;

- FadeUI updates;

- Text/Frame correction;

- Some color updates;

- Minor fixes.
---------------------------
12/09/19 (1.13.2.18)
- A lot of new options;

- New action bar 3x12 beta for classic;

- Minimalist UI beta;

- FPS frame movable;

- Disable guild on tooltip;

- Disable Nameplates range;

- Minor fixes and things that I don't remember lol.
---------------------------
09/09/19 (1.13.2.17)
- Nameplates max distance;

- A lot of new options (/abyssui config);

- Minor Fixes.
---------------------------
05/09/19 (1.13.2.16)
- ActionBar fixes;

- Minor Fixes.
---------------------------
02/09/19 (1.13.2.15)
- Tooltip updates (like guild name);

- New options;

- Fix to the gametooltip updates;

- Minor Fixes.
---------------------------
31/08/19 (1.13.2.14)
- New Unlock frame (party frames, you need to be in a party to unlock);

- Option to use only numeric values on the health bar;

- Texture Updates (if something is glitchy do a fresh install);

- Minor Fixes.
---------------------------
29/08/19 (1.13.2.13)
- Just some quick fixes that people report in the first days;

- Texture updates coming soon.
---------------------------
26/08/19 (1.13.2.12)
- First official release of Classic WoW;

- New icon pack;

- PlayerPortrait icons border manual drawing;

- PlayerPortraits changes (size and new icons);

- File got a lot bigger because of all the icons;

- New frame textures add;

- New options for classic;

- Minor fixes.
---------------------------
11/08/19 (1.13.2.11)
- ModernQuestFrame conflict fix;

- Minor Fixes.
---------------------------
10/08/19 (1.13.2.10)
- Hide Chat Buttons error fix;

- Minor Fixes.
---------------------------
09/08/19 (1.13.2.9)
- Player backdrop color fix (now it's transparent);

- Better WorldMap (minimal) option add;

- Minor Fixes.
---------------------------
09/08/19 (1.13.2.8)
- Fixed a error message on tooltip show;

- Shaman PlayerPortrait color fix.
---------------------------
09/08/19 (1.13.2.7)
- WorldMap minimalist option;

- TargetFrame Class color fixes;

- Minor Fixes.
---------------------------
09/08/19 (1.13.2.6)
- Shaman color fixes;

- Hide MicroMenu option;

- Minor Fixes.
---------------------------
08/08/19 (1.13.2.5)
- Massive texture update;

- AFKMode for any screen size, class colors, faction, money;

- Slash Commands;

- Unlock/lock UI objects, like the mini-map;

- Tooltip updates;

- New configuration options;

- A lot of new things that I don't remember lol.
---------------------------
21/06/19 (1.13.2.3-4)
- More interface frames add;

- Pop-up confirmation error fix.
---------------------------
20/06/19 (1.13.2.2)
- Toolbar friendly target color fix;

- More interface frames add.
---------------------------
20/06/19 (1.13.2.1)
- First release.
---------------------------
Archived Files (3)
File Name
Version
Size
Author
Date
1.13.3.3
14MB
marklan
01-23-20 07:34 AM
1.13.3.2
14MB
marklan
01-22-20 07:42 AM
1.13.3.1
14MB
marklan
12-14-19 10:55 AM


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Unread 08-27-19, 06:20 PM  
Xeldheir
A Murloc Raider

Forum posts: 4
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What icon pack did you use?
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Unread 08-27-19, 06:43 PM  
Yugen
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It's on the description (in the end).
Originally Posted by Xeldheir
What icon pack did you use?
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Unread 08-27-19, 06:53 PM  
Xeldheir
A Murloc Raider

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Thanks! Any chance we can get guild name in tooltips?
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Unread 08-27-19, 07:44 PM  
Drake5280
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quest tracker

I've also noticed the quest tracker doesn't stay put when you use the /unlock /lock commands...it just goes back to the default spot all the way to the right.
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Unread 08-28-19, 01:30 AM  
Xeldheir
A Murloc Raider

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In addition, looks like improved Map also forces fade when running.. can you add an option to disable that?
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Unread 08-28-19, 03:02 PM  
Xeldheir
A Murloc Raider

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Another thing I've noticed.. tooltips arent coming up super fast.. its like they need to be cached by hovering over once, then they appear. Does that make sense?
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Unread 08-28-19, 06:26 PM  
Yugen
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Weird the tooltip is just fine for me, can you test it with just my UI running? Maybe it's another addon.

The map fade I will change it. I will create a option just for that. Some options I have to look deeper too.

Thanks for the reports, helps a lot.

Originally Posted by Xeldheir
Another thing I've noticed.. tooltips arent coming up super fast.. its like they need to be cached by hovering over once, then they appear. Does that make sense?
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Last edited by Yugen : 08-28-19 at 06:42 PM.
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Unread 08-28-19, 10:57 PM  
fateforbreakfast
A Kobold Labourer

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Map & Unitframes

Hi! Love this UI. But I would like to know if there is any way to remove the world map modifications? Also I can't get it to show only numeric values on Unit Frames, it keeps showing both numeric and percentages. Or if not remove, could it be possible to configure these?

Thank you!
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Unread 08-29-19, 05:05 AM  
Yugen
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Re: Map & Unitframes

Hello fateforbreakfast,

you should be able remove the map modifications if you uncheck them in the configuration panel "/abyssui config" -> Miscellaneous -> uncheck "Better World Map" then /reload. If this is not working, I will look into it soon.

About the numeric, you probably have the blizzard option to show status text at both on Interface -> Display

ps: I understand what did you mean now about just numeric. I may add a option for that. Right now I need to fix textures and some others minor things first, maybe next week.

Originally Posted by fateforbreakfast
Hi! Love this UI. But I would like to know if there is any way to remove the world map modifications? Also I can't get it to show only numeric values on Unit Frames, it keeps showing both numeric and percentages. Or if not remove, could it be possible to configure these?

Thank you!
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Last edited by Yugen : 08-29-19 at 01:26 PM.
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Unread 08-29-19, 01:28 PM  
Yugen
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Re: quest tracker

Yes, I'm having some problems with this, idk why it keeps resetting, sometimes it work others not, you can use ModernQuestWatch for now and hold alt and move the quest frames (I did some workaround with that addon).

No ETA yet for this to be fixed (and to the guild name on tooltip, tooltip is always kinda weird to work with it). Also I'm working in the party frames to be unlocked on the next update. Also I need to understand some others things that I need to change for classic.
Originally Posted by Drake5280
I've also noticed the quest tracker doesn't stay put when you use the /unlock /lock commands...it just goes back to the default spot all the way to the right.
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Last edited by Yugen : 08-30-19 at 10:34 AM.
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Unread 08-31-19, 10:06 AM  
draketai
A Murloc Raider

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If anyone could help me with this, it would make this UI set absolutely perfect for me.

I'd like to keep the friendly player nameplates as just universally green instead of class colored. I like my enemy nameplates to be class colored only. It seems this compilation changed even my friendly nameplates to class colored.

What do I delete or modify in order to achieve what I'm seeking?
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Unread 08-31-19, 10:19 AM  
Yugen
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By nameplates you mean the UnitFrame healthbar? Because it should be green/blue friendly nameplates.



If you want the healthbar green go to AbyssUIClassic_Functions.lua in the line 113. As a quick fix change:
Lua Code:
  1. if UnitIsPlayer(unit) and UnitIsConnected(unit) and unit == statusbar.unit and UnitClass(unit) then
to
Lua Code:
  1. if UnitIsPlayer(unit) and UnitIsConnected(unit) and unit == statusbar.unit and UnitClass(unit) and UnitIsEnemy("player", unit) then

Originally Posted by draketai
If anyone could help me with this, it would make this UI set absolutely perfect for me.

I'd like to keep the friendly player nameplates as just universally green instead of class colored. I like my enemy nameplates to be class colored only. It seems this compilation changed even my friendly nameplates to class colored.

What do I delete or modify in order to achieve what I'm seeking?
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Last edited by Yugen : 08-31-19 at 10:27 AM.
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Unread 08-31-19, 01:44 PM  
fateforbreakfast
A Kobold Labourer

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Re: Re: Map & Unitframes

Originally Posted by Yugen
you should be able remove the map modifications if you uncheck them in the configuration panel "/abyssui config" -> Miscellaneous -> uncheck "Better World Map" then /reload. If this is not working, I will look into it soon.
Is there any way to remove the transparent map while moving? The Better World Map is great apart from the transparent while moving. If I uncheck better map, its just a small map in the middle of the screen with rest of the screen being black. It might interfere with Leatrix maps wich I am using.

But once again, what a great UI! Well done.
Last edited by fateforbreakfast : 08-31-19 at 01:44 PM.
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Unread 08-31-19, 04:22 PM  
Yugen
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Re: Re: Re: Map & Unitframes

In the last update I add a option to remove the transparency while moving. Go to the configuration panel, and uncheck "World Map Fader" and reload the UI (/reload).

Thank you s2 I'm glad you like it.

Originally Posted by fateforbreakfast
Is there any way to remove the transparent map while moving? The Better World Map is great apart from the transparent while moving. If I uncheck better map, its just a small map in the middle of the screen with rest of the screen being black. It might interfere with Leatrix maps wich I am using.

But once again, what a great UI! Well done.
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Last edited by Yugen : 08-31-19 at 04:23 PM.
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Unread 09-01-19, 06:53 AM  
Yugen
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Hey Xeldheir, I noticed that the tooltip takes a while to appear when you are in dungeons and that item loot drop show up (looks like it's not updating fast enough, and have too much mobs to interfere on it), maybe I can fix this until next week.


Originally Posted by Xeldheir
Thats not a Druid, thats a Warrior.. look at the abilities.
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