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Classic (1.13.2)
Updated:04-07-20 05:42 AM
Created:01-13-10 04:32 PM
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xanDebuffTimers  Popular! (More than 5000 hits)

Version: v4.9, Classic: v4.9
by: Xruptor [More]

This is my version of text based timers for debuffs. This mod is extremely lightweight and small. The window can be dragged around and it will remember the position.

If you want just a BUFF version of this mod checkout: xanBuffTimers

This addon gives you TWO sets of bars, one for Target and one for Focus.

What this mod does:

  • Displays the debuffs you've casted on the CURRENT TARGET and FOCUS as individual timers.
  • The bars will be arranged from largest to smallest amount of time remaining on the debuff.
    (use /xdt sort to change sorting)
  • The actual time left will be displayed to the left of the bar's spell icon.
  • The bar will change colors according to the time left for the debuff.
  • Debuff Stack count will be displayed on the bottom right of the spell icon.

Supported Units:
  • Target
  • Focus

Slash Commands:
  • /xdt grow --toggles if the bars should grow (UP/DOWN)
  • /xdt sort --toggles the sorting of the bars (ASCENDING/DESCENDING)
  • /xdt anchor --toggles a movable anchor frame
  • /xdt scale # --changes the scale of the timer bars
  • /xdt reload --reloads and refreshes the bars on your screen.



You can view Alpha Builds at my Github tracker.

xanDebuffTimers
v4.9 (2020-04-07)
Full Changelog
  • Updated LibClassicDurations to 1.52 for some buff/debuff fixes.
Optional Files (1)
File Name
Version
Size
Author
Date
Type
same mod
5kB
05-02-11 03:09 PM
Patch


Archived Files (16)
File Name
Version
Size
Author
Date
v4.8
53kB
Xruptor
04-01-20 06:10 AM
v4.7
53kB
Xruptor
03-31-20 05:47 AM
v4.6
53kB
Xruptor
02-09-20 10:25 AM
v4.5
52kB
Xruptor
01-31-20 09:50 PM
v4.4
16kB
Xruptor
01-16-20 07:08 PM
v4.3
16kB
Xruptor
10-06-18 07:43 AM
v4.2
16kB
Xruptor
10-05-18 07:43 AM
v4.1
6kB
Xruptor
07-24-18 04:54 PM
v4.0
6kB
Xruptor
11-03-16 09:54 AM
v3.9
6kB
Xruptor
10-26-16 07:20 AM
v3.8
6kB
Xruptor
10-21-16 07:47 AM
v3.7
6kB
Xruptor
08-05-16 06:12 AM
v3.6
5kB
Xruptor
10-25-14 09:17 AM
v3.5
5kB
Xruptor
03-13-13 05:41 PM
v3.3
5kB
Xruptor
09-24-12 06:13 PM
v3.1
5kB
Xruptor
04-06-12 12:18 PM


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Unread 02-01-20, 08:27 AM  
Xruptor
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Hello everyone!

A reminder, please put all bug/issues or feature requests at the following site.

https://github.com/Xruptor/XanDebuffTimers/issues

Thanks!
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Last edited by Xruptor : 02-01-20 at 08:41 AM.
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Unread 07-30-16, 08:28 AM  
Xruptor
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Re: Re: Re: Timer Bars

Originally Posted by Siannus
Originally Posted by Xruptor
Okay so you want to keep the Debuff display the same but reverse the buff one? That's what it looks like to me
That was like over a year ago.

I havent played WoW in months. Still have my UI I was working on, though I am sure its totally broken by now. Maybe Ill get back to playing.
Sorry for the delay, I myself had stopped working on my WOW addons. Since I'm back, I'm trying to play catch-up and implement/fix stuff as I go along. Well in anycase, if you ever return let me know what you would like modified.
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Unread 07-29-16, 01:01 PM  
Siannus
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Re: Re: Timer Bars

Originally Posted by Xruptor
Okay so you want to keep the Debuff display the same but reverse the buff one? That's what it looks like to me
That was like over a year ago.

I havent played WoW in months. Still have my UI I was working on, though I am sure its totally broken by now. Maybe Ill get back to playing.
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Unread 07-29-16, 10:43 AM  
Xruptor
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Re: Timer Bars

Originally Posted by Siannus
I have a question and I hope you are still working on your addons.

I have both Buff/DeBuff addons installed. Is there any way to reverse the direction?

Like so:


Code:
      Player                                       Enemy
]]]]]]]]]]] (ICON)                 (ICON) [[[[[[[[[[[[[[[[[[
Hope you get what Im talking about.
Okay so you want to keep the Debuff display the same but reverse the buff one? That's what it looks like to me
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Unread 04-10-15, 11:08 AM  
Siannus
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Timer Bars

I have a question and I hope you are still working on your addons.

I have both Buff/DeBuff addons installed. Is there any way to reverse the direction?

Like so:


Code:
      Player                                       Enemy
]]]]]]]]]]] (ICON)                 (ICON) [[[[[[[[[[[[[[[[[[
Hope you get what Im talking about.
Last edited by Siannus : 04-10-15 at 11:09 AM.
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Unread 03-14-13, 04:06 AM  
-Xtinct-
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Great addon!
Was looking for a lightweight configurable debuff tracker, finally i found it

Thanks for updating
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Unread 09-02-12, 11:42 AM  
Siannus
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Oh my! This is broke for 5.0.4 for some reason.

There are no errors given, it just doesnt show up. Ive tried with Load Out of Date and even changed it to 50001 in the TOC. Nothing. It just doesnt show at all. Now my UI has and empty spot where this should be.

Grrrr...........
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Unread 04-06-12, 06:33 AM  
Xruptor
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Originally Posted by Siannus
Originally Posted by Xruptor
It's not abandoned. I'm not sure what you mean really. Can you be a bit more descriptive?

You can move the anchors using /xdt anchor
I figured it out.

In the TOC, just changed it to :

## SavedVariables: XDT_DB

Instead of per character. This allows me to jump on any character, whether its one I mage months ago or a new character and the location of the frame is in the same spot for every character.

This allows me to use /xdt anchor ONCE. Set it and forget it!
The reason it's not done globally is because not everyone wants the debuffs bars in the same place for each of their classes. It's really simple to move the bars once for each of your toons. Not sure why you would consider that much of a hassle, unless of course you have 20+ toons. I'm glad you were able to figure out what you needed though.
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Last edited by Xruptor : 04-06-12 at 06:34 AM.
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Unread 03-27-12, 01:28 PM  
Siannus
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Originally Posted by Xruptor
It's not abandoned. I'm not sure what you mean really. Can you be a bit more descriptive?

You can move the anchors using /xdt anchor
I figured it out.

In the TOC, just changed it to :

## SavedVariables: XDT_DB

Instead of per character. This allows me to jump on any character, whether its one I mage months ago or a new character and the location of the frame is in the same spot for every character.

This allows me to use /xdt anchor ONCE. Set it and forget it!
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Unread 03-26-12, 06:35 AM  
Xruptor
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Originally Posted by Siannus
Has this been abandoned?

It works fine for me in 4.3, however, the only thing I cant figure out is to have the timers set in the same location for every character. I hate having to anchor it manualy for old and new characters and would per to hard code it in the ULA to have the location set for every toon old and new.

Anyone?
It's not abandoned. I'm not sure what you mean really. Can you be a bit more descriptive?

You can move the anchors using /xdt anchor
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Unread 03-25-12, 09:17 AM  
Siannus
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Has this been abandoned?

It works fine for me in 4.3, however, the only thing I cant figure out is to have the timers set in the same location for every character. I hate having to anchor it manualy for old and new characters and would per to hard code it in the ULA to have the location set for every toon old and new.

Anyone?
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Unread 06-29-11, 07:20 AM  
Xruptor
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Re: 4.2 update?

Originally posted by Socc
This one is a little bit beyond my ability to fix, you think you will update your stuff for 4.2? I dont know how I would play without this mod!

Thanks
I don't have an active account. You'll need to tell me what's going on before I can fix it. I can't really help with, "it's broken please fix" posts lol If you let me know what's up I'll see what I can do.
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Unread 06-28-11, 03:17 PM  
Socc
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4.2 update?

This one is a little bit beyond my ability to fix, you think you will update your stuff for 4.2? I dont know how I would play without this mod!

Thanks
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Unread 05-03-11, 06:19 AM  
Xruptor
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Re: Fix for v4.1

Originally posted by Socc
Edit Line 144 of xandebufftimers.lua. Replace

function f:COMBAT_LOG_EVENT_UNFILTERED(event, timestamp, eventType, srcGUID, srcName, srcFlags, dstGUID, dstName, dstFlags, spellID, spellName, spellSchool, auraType, amount)


with

function f:COMBAT_LOG_EVENT_UNFILTERED(event, timestamp, eventType, hideCaster, srcGUID, srcName, srcFlags, dstGUID, dstName, dstFlags, spellID, spellName, spellSchool, auraType, amount)

the part that changed is in yellow, make sure you put it right there and the mod works again
Thanks for the quick fix! Will be updating it soon.
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Unread 05-02-11, 02:15 PM  
Socc
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Fix for v4.1

Edit Line 144 of xandebufftimers.lua. Replace

function f:COMBAT_LOG_EVENT_UNFILTERED(event, timestamp, eventType, srcGUID, srcName, srcFlags, dstGUID, dstName, dstFlags, spellID, spellName, spellSchool, auraType, amount)


with

function f:COMBAT_LOG_EVENT_UNFILTERED(event, timestamp, eventType, hideCaster, srcGUID, srcName, srcFlags, dstGUID, dstName, dstFlags, spellID, spellName, spellSchool, auraType, amount)

the part that changed is in yellow, make sure you put it right there and the mod works again
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