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Dragonflight (10.0.2)
Updated:01-12-23 09:23 PM
Created:08-10-18 03:57 PM
Downloads:3,533
Favorites:10
MD5:

oUF Farva

Version: 1.5.2
by: scrable [More]

Unit frames I've been working with since Cataclysm.

If using OmniCC and numbers are appearing on the AuraWatch elements:
Create a new group in OmniCC options, add cd to the "Rules" tab, and while the new group is selected, uncheck show cooldown text.


Options can be found in Farva_Config.lua

Plugins:

  • Experience
  • SpellRange
  • Smooth
  • AuraWatch
  • RaidDebuffs
  • ThreatBar

Largely based off oUF_Slim and oUF_Skaarj

Use oUF_MovableFrames to move frames around

Separate download of the core oUF is required
http://www.wowinterface.com/downloads/info9994-oUF.html
Working with oUF version 8.0.2+

see github for plans/todo
https://github.com/scrable/oUF_Farva

Any feedback is welcome

Credits: Haste, Skaarj, Dawn, p3lim

See https://github.com/scrable/oUF_Farva/commits/master for all changes

1.5.2
Fix updating talents with healer frames
Clean up code a little
Correctly display time remaining text for debuff timers

1.5.1
Correctly hide castbar when deactivated
Fix Aurawatch Icons
Correctly show player frame when player debuffs are deactivated

1.5
Support UnitAura Changes
Update for Dragonflight

1.4.2
bump toc

1.4.1
quick fix for alternate powers

1.4
update for shadowlands prepatch 9.0.1 (replaced setbackdrop inheritances)

1.3.1
Add display of stealable buff for mages
Fix raid frame manager error when it was hidden

1.3
Update for oUF 9.0.1
This update is retroactive with oUF 8.0.2
Added support for enabling/disabling arena buffs/debuffs

1.2.2
Improve default alignment of main tank frames
Removed main tank targets
Add some spells to AuraWatch
Add a few more debuffs for Uldir raid
Add config for some indicators
Explain options better
Various formatting changes

1.2.1 reupload - missed one variable change

1.2.1
Add raid debuffs for Uldir
Fix some font options not being set properly
Fix arena preparation frames
Add options for disabling every frame individually
Various code cleanup

1.2
Auras are now properly shown for dispelling
Add option to color debuff border per spell type
Removed some unused options
Fix buff/debuff icon size in options

1.1.1
Add debuffs for enemy npc abilities in BfA dungeons (raid abilities will be added when raid launches)
Remove old whitelist code - raid/dungeon debuffs are done through oUF_RaidDebuffs

1.1.0
Add experience percentage
Fix raid and party frame placement when cfg.healer is enabled - previously only worked correctly for a priest
If cfg.healer is enabled, changing specs now automatically moves raid frames, no more reloading UI after changing specs

1.0.3:
Add experience bar

8/15/18
Reupload, wrong file structure

1.0.2:
Fixed aurawatch icons spiral
Changed raid frame hp tag threshold to better match BfA health levels
Fixed taint with right click menu when reporting a player afk in a battleground - thanks p3lim
Optional Files (0)


Archived Files (3)
File Name
Version
Size
Author
Date
1.5.1
65kB
scrable
01-08-23 12:25 AM
1.5
63kB
scrable
12-02-22 12:35 AM
1.4.2
65kB
scrable
09-13-21 05:13 PM


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Unread 05-02-23, 09:01 PM  
Aisenfaire
A Murloc Raider

Forum posts: 6
File comments: 394
Uploads: 0
Hi! I started getting this error while in Loamm, Zaralek Cavern in 10.1 on retail:

Code:
2x oUF_Farva/Farva.lua:1414: attempt to call global 'fs' (a table value)
[string "@oUF_Farva/Farva.lua"]:1414: in function `func'
[string "@oUF/factory.lua"]:20: in function <oUF/factory.lua:16>
[string "=(tail call)"]: ?

Locals:
self = <table> {
 DisableBlizzard = <function> defined @oUF/blizzard.lua:97
 SetActiveStyle = <function> defined @oUF/ouf.lua:425
 EnableFactory = <function> defined @oUF/factory.lua:50
 HCYColorGradient = <function> defined @oUF/colors.lua:289
 ColorGradient = <function> defined @oUF/colors.lua:324
 SpawnHeader = <function> defined @oUF/ouf.lua:633
 RegisterStyle = <function> defined @oUF/ouf.lua:409
 AddElement = <function> defined @oUF/ouf.lua:863
 useHCYColorGradient = false
 HandleEventlessUnit = <function> defined @oUF/units.lua:220
 colors = <table> {
 }
 RGBColorGradient = <function> defined @oUF/colors.lua:213
 Factory = <function> defined @oUF/factory.lua:34
 CreateColor = <function> defined @oUF/colors.lua:51
 SpawnNamePlates = <function> defined @oUF/ouf.lua:754
 Tags = <table> {
 }
 version = "11.2.1"
 DisableNamePlate = <function> defined @oUF/blizzard.lua:162
 RunFactoryQueue = <function> defined @oUF/factory.lua:69
 DisableFactory = <function> defined @oUF/factory.lua:59
 objects = <table> {
 }
 RegisterMetaFunction = <function> defined @oUF/ouf.lua:391
 RegisterInitCallback = <function> defined @oUF/ouf.lua:380
 headers = <table> {
 }
 HandleUnit = <function> defined @oUF/units.lua:175
 GetActiveStyle = <function> defined @oUF/ouf.lua:437
 IterateStyles = <function> defined @oUF/ouf.lua:452
 Spawn = <function> defined @oUF/ouf.lua:725
}
player = oUF_FarvaPlayer {
 0 = <userdata>
 SetScale = <function> defined @oUF_MovableFrames/movable.lua:153
 __tags = <table> {
 }
 PLAYER_ENTERING_WORLD = <table> {
 }
 _SetScale = <function> defined =[C]:-1
 UNIT_SPELLCAST_CHANNEL_START = <function> defined @oUF/elements/castbar.lua:178
 UNIT_SPELLCAST_CHANNEL_STOP = <function> defined @oUF/elements/castbar.lua:334
 unitEvents = <table> {
 }
 _SetPoint = <function> defined =[C]:-1
 Health = StatusBar {
 }
 HONOR_LEVEL_UPDATE = <function> defined @oUF_Farva/module/oUF_Experience.lua:342
 UNIT_MAXHEALTH = <function> defined @oUF/elements/health.lua:189
 __elements = <table> {
 }
 UNIT_POWER_FREQUENT = <function> defined @oUF/elements/power.lua:249
 GROUP_ROSTER_UPDATE = <function> defined @oUF/elements/leaderindicator.lua:78
 PLAYER_REGEN_ENABLED = <table> {
 }
 UNIT_HEALTH = <function> defined @oUF/elements/health.lua:189
 UNIT_NAME_UPDATE = <function> defined @oUF_Farva/Farva.lua:400
 UNIT_DISPLAYPOWER = <function> defined @oUF/elements/power.lua:249
 UNIT_SPELLCAST_NOT_INTERRUPTIBLE = <function> defined @oUF/elements/castbar.lua:387
 PLAYER_REGEN_DISABLED = <table> {
 }
 UNIT_ENTERED_VEHICLE = <function> defined @oUF/ouf.lua:52
 UNIT_POWER_BAR_SHOW = <function> defined @oUF/elements/power.lua:249
 ENABLE_XP_GAIN = <function> defined @oUF_Farva/module/oUF_Experience.lua:342
 style = "Farva - Player"
 UNIT_POWER_BAR_HIDE = <function> defined @oUF/elements/power.lua:249
 UNIT_MAXPOWER = <function> defined @oUF/elements/power.lua:249
 PLAYER_UPDATE_RESTING = <function> defined @oUF/elements/restingindicator.lua:58
 UNIT_EXITED_VEHICLE = <function> defined @oUF/ouf.lua:52
 RAID_TARGET_UPDATE = <function> defined @oUF/elements/raidtargetindicator.lua:62
 UNIT_SPELLCAST_INTERRUPTIBLE = <function> defined @oUF/elements/castbar.lua:387
 Glow = Frame {
 }
 UNIT_SPELLCAST_INTERRUPTED = <function> defined @oUF/elements/castbar.lua:356
 SmoothBar = <function> defined @oUF_Farva/module/oUF_Smooth.
There is also a strange white bar that is stuck on the screen and it disappears when I disable this addon.



fstack:


It's weird the error only popped up upon getting here to Loamm because it was fine until then.
Last edited by Aisenfaire : 05-02-23 at 09:09 PM.
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Unread 01-08-23, 08:30 AM  
Aisenfaire
A Murloc Raider

Forum posts: 6
File comments: 394
Uploads: 0
Awesome, thank you! I'll do that.

Originally Posted by scrable
The first three issues should now be fixed.

The fourth however, is difficult to track down. The taint isn't (as far as I can tell) directly from this addon, but most likely due to another addon attempting to hook into the CompactRaidFrameManager after I already have it deactivated. If you continue to get this error, in the config file, try to set
Code:
cfg.disableRaidFrameManager = false
and see if that helps. Sorry I can't fix that one.

As a side note, over the next week or two I'll try and actually update the addon for proper use, which would include the new class, boss debuffs, added/removed spells etc.

There are also some issues I noticed that I'm working on.

Thanks!
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Unread 01-08-23, 12:31 AM  
scrable
A Murloc Raider
 
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AddOn Author - Click to view AddOns

Forum posts: 9
File comments: 49
Uploads: 2
The first three issues should now be fixed.

The fourth however, is difficult to track down. The taint isn't (as far as I can tell) directly from this addon, but most likely due to another addon attempting to hook into the CompactRaidFrameManager after I already have it deactivated. If you continue to get this error, in the config file, try to set
Code:
cfg.disableRaidFrameManager = false
and see if that helps. Sorry I can't fix that one.

As a side note, over the next week or two I'll try and actually update the addon for proper use, which would include the new class, boss debuffs, added/removed spells etc.

There are also some issues I noticed that I'm working on.

Thanks!

Originally Posted by Aisenfaire
Hiya!

I love how clean this looks.

Just wanted to report that setting "cfg.PlayerDebuffs" to "false" makes the player frame itself disappear.

Also, setting "cfg.useCastbar" to "false" produces the following error:

Code:
1x oUF_Farva/Farva.lua:686: attempt to index field 'Castbar' (a nil value)
[string "@oUF_Farva/Farva.lua"]:686: in function `styleFunc'
[string "@oUF/ouf.lua"]:330: in function <oUF/ouf.lua:258>
[string "=(tail call)"]: ?
[string "@oUF/ouf.lua"]:736: in function `Spawn'
[string "@oUF_Farva/Farva.lua"]:1241: in function <oUF_Farva/Farva.lua:1238>
[string "@oUF_Farva/Farva.lua"]:1253: in function `func'
[string "@oUF/factory.lua"]:20: in function <oUF/factory.lua:16>
[string "=(tail call)"]: ?

Locals:
self = oUF_FarvaPlayer {
 0 = <userdata>
 Glow = Frame {
 }
 __tags = <table> {
 }
 UNIT_ENTERED_VEHICLE = <function> defined @oUF/ouf.lua:52
 RaidTargetIndicator = Texture {
 }
 unit = "player"
 unitEvents = <table> {
 }
 Status = FontString {
 }
 __elements = <table> {
 }
 Power = StatusBar {
 }
 Mouseover = Texture {
 }
 StringParent = Frame {
 }
 colors = <table> {
 }
 Health = StatusBar {
 }
 PLAYER_ENTERING_WORLD = <function> defined @oUF/ouf.lua:52
 Name = FontString {
 }
 UNIT_EXITED_VEHICLE = <function> defined @oUF/ouf.lua:52
 style = "Farva - Player"
}
htext = FontString {
 0 = <userdata>
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = "RIGHT"
(*temporary) = 2
(*temporary) = -19
(*temporary) = <userdata>
(*temporary) = 0
(*temporary) = StatusBar {
 0 = <userdata>
 frequentUpdates = true
 OnBackdropLoaded = <function> defined @SharedXML/Backdrop.lua:152
 colorClass = true
 GetBackdropColor = <function> defined @SharedXML/Backdrop.lua:390
 SetupTextureCoordinates = <function> defined @SharedXML/Backdrop.lua:214
 OnBackdropSizeChanged = <function> defined @SharedXML/Backdrop.lua:182
 HasBackdropInfo = <function> defined @SharedXML/Backdrop.lua:278
 SetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:422
 bg = Texture {
 }
 Smooth = true
 GetEdgeSize = <function> defined @SharedXML/Backdrop.lua:188
 PostUpdate = <function> defined @oUF_Farva/Farva.lua:126
 ApplyBackdrop = <function> defined @SharedXML/Backdrop.lua:294
 SetBackdrop = <function> defined @SharedXML/Backdrop.lua:329
 ClearBackdrop = <function> defined @SharedXML/Backdrop.lua:282
 GetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:409
 GetBackdrop = <function> defined @SharedXML/Backdrop.lua:347
 value = FontString {
 }
 SetupPieceVisuals = <function> defined @SharedXML/Backdrop.lua:246
 SetBackdropColor = <function> defined @SharedXML/Backdrop.lua:399
 colorPower = false
 SetBorderBlendMode = <function> defined @SharedXML/Backdrop.lua:266
}
(*temporary) = Texture {
 0 = <userdata>
 multiplier = 0.400000
}
(*temporary) = Texture {
 0 = <userdata>
}
(*temporary) = Frame {
 0 = <userdata>
}
(*temporary) = Texture {
 0 = <userdata>
}
(*temporary) = "attempt to index field 'Castbar' (a nil value)"
cfg = Frame {
 0 = <userdata>
 showExperienceBar = true
 DebuffSize = 21
 raidDebuffSize = 20
 FocusTargetFrame = false
 CBtex = "Interface\AddOns\oUF_Farva\media\dM2"
 TransparencyHPBarColor = <table> {
 }
 RaidFrames = true
 RaidFontSize = 11
 onlyShowPlayerDebuffsTarget = true
 threat = <table> {
 }
 PetFrame = true
 showDebuffColorPerType = true
 PlayerFrame = true
 heightF = 10
 PartyFrames = true
 showFocusBuffs = false
 partyY = 9
 onlyShowPlayerBuffsTarget = false
 showArenaDebuffs = true
 heightPA = 10
 BuffSize = 24
 TargetFrame = true
 BorderColor = <table> {
 }
 partyX = -45
 texture = "Interface\AddOns\oUF_Farva\media\texture.tga"
 FadeOutAlpha = 0.300000
 PPtex = "Interface\AddOns\oUF_Farva\media\dM2"
 ShowRaidIcons = true
 heightR = 24
 HPBackgroundColor = <table> {
 }
 ShowRoleIndicators = true
 healerX = -1
 PlayerDebuffs = true
 showTargetBuffs = true
 BossFrames = true
 CastbarFontSize = 11
 widthR = 80
 useCastbar = false
 FocusFrame = true
 heightS = 10
 SmoothHealthUpdate = true
 PPyOffset = 4
 HPtex = "Interface\AddOns\oUF_Farva\media\dM3"
 widthPA = 80
 widthS = 48
 showFocusDebuffs = false
 hpNumbersFontSize = 11
 onlyShowPlayerDebuffsFocus = false
 widthF = 140
 PlayerDebuffSize = 32
 widthT = 200
 showArenaBuffs = true
 widthP = 200
 aw = <table> {
 }
 heightT = 10
 healerY = -295
 disableRaidFrameManager = true
 heightP = 10
 NumbersFontSize = 11
 spellIDs = <table> {
 }
 useSpellIcon = false
 AWCooldownCount = true
 heightM = 10
 PowerFontSize = 11
 MTFrames = false
 TransparencyHPBarAlpha = 0.400000
 ArenaFrames = true
 showStealableBuff = true
 ShiftClickFocus = false
 BGtex = "
*edit: Came to report another error. It arose while doing m +:

Code:
160x oUF_Farva/module/oUF_AuraWatch.lua:154: bad argument #1 to 'SetText' (Usage: self:SetText([text]))
[string "=[C]"]: in function `SetText'
[string "@oUF_Farva/module/oUF_AuraWatch.lua"]:154: in function <oUF_Farva/module/oUF_AuraWatch.lua:143>
[string "@oUF_Farva/module/oUF_AuraWatch.lua"]:169: in function <oUF_Farva/module/oUF_AuraWatch.lua:165>
[string "@oUF_Farva/module/oUF_AuraWatch.lua"]:227: in function `func'
[string "@oUF/events.lua"]:79: in function <oUF/events.lua:77>
[string "=(tail call)"]: ?

Locals:
(*temporary) = FontString {
 0 = <userdata>
}
(*temporary) = false
and

Code:
3x [ADDON_ACTION_BLOCKED] AddOn 'oUF_Farva' tried to call the protected function 'CompactRaidFrameManager:Hide()'.
[string "@!BugGrabber/BugGrabber.lua"]:480: in function <!BugGrabber/BugGrabber.lua:480>
[string "=[C]"]: in function `Hide'
[string "@oUF_Farva/Farva.lua"]:1516: in function <oUF_Farva/Farva.lua:1516>
[string "=[C]"]: in function `SetShown'
[string "@Blizzard_CompactRaidFrames/Blizzard_CompactRaidFrameManager.lua"]:66: in function `CompactRaidFrameManager_UpdateShown'
[string "@FrameXML/RaidFrame.lua"]:135: in function <FrameXML/RaidFrame.lua:131>
[string "=[C]"]: in function `UpdateRaidAndPartyFrames'
[string "@FrameXML/UIParent.lua"]:1803: in function <FrameXML/UIParent.lua:1399>
Last edited by scrable : 01-08-23 at 01:13 AM.
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Unread 12-30-22, 11:39 PM  
scrable
A Murloc Raider
 
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AddOn Author - Click to view AddOns

Forum posts: 9
File comments: 49
Uploads: 2
Thanks for the reports.

I'll check them out soon when I can find some time. I'm not currently playing so things like this will pop up more often than not. I'll see what I can do.

Originally Posted by Aisenfaire
Hiya!

I love how clean this looks.

Just wanted to report that setting "cfg.PlayerDebuffs" to "false" makes the player frame itself disappear.

Also, setting "cfg.useCastbar" to "false" produces the following error:

Code:
1x oUF_Farva/Farva.lua:686: attempt to index field 'Castbar' (a nil value)
[string "@oUF_Farva/Farva.lua"]:686: in function `styleFunc'
[string "@oUF/ouf.lua"]:330: in function <oUF/ouf.lua:258>
[string "=(tail call)"]: ?
[string "@oUF/ouf.lua"]:736: in function `Spawn'
[string "@oUF_Farva/Farva.lua"]:1241: in function <oUF_Farva/Farva.lua:1238>
[string "@oUF_Farva/Farva.lua"]:1253: in function `func'
[string "@oUF/factory.lua"]:20: in function <oUF/factory.lua:16>
[string "=(tail call)"]: ?

Locals:
self = oUF_FarvaPlayer {
 0 = <userdata>
 Glow = Frame {
 }
 __tags = <table> {
 }
 UNIT_ENTERED_VEHICLE = <function> defined @oUF/ouf.lua:52
 RaidTargetIndicator = Texture {
 }
 unit = "player"
 unitEvents = <table> {
 }
 Status = FontString {
 }
 __elements = <table> {
 }
 Power = StatusBar {
 }
 Mouseover = Texture {
 }
 StringParent = Frame {
 }
 colors = <table> {
 }
 Health = StatusBar {
 }
 PLAYER_ENTERING_WORLD = <function> defined @oUF/ouf.lua:52
 Name = FontString {
 }
 UNIT_EXITED_VEHICLE = <function> defined @oUF/ouf.lua:52
 style = "Farva - Player"
}
htext = FontString {
 0 = <userdata>
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = "RIGHT"
(*temporary) = 2
(*temporary) = -19
(*temporary) = <userdata>
(*temporary) = 0
(*temporary) = StatusBar {
 0 = <userdata>
 frequentUpdates = true
 OnBackdropLoaded = <function> defined @SharedXML/Backdrop.lua:152
 colorClass = true
 GetBackdropColor = <function> defined @SharedXML/Backdrop.lua:390
 SetupTextureCoordinates = <function> defined @SharedXML/Backdrop.lua:214
 OnBackdropSizeChanged = <function> defined @SharedXML/Backdrop.lua:182
 HasBackdropInfo = <function> defined @SharedXML/Backdrop.lua:278
 SetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:422
 bg = Texture {
 }
 Smooth = true
 GetEdgeSize = <function> defined @SharedXML/Backdrop.lua:188
 PostUpdate = <function> defined @oUF_Farva/Farva.lua:126
 ApplyBackdrop = <function> defined @SharedXML/Backdrop.lua:294
 SetBackdrop = <function> defined @SharedXML/Backdrop.lua:329
 ClearBackdrop = <function> defined @SharedXML/Backdrop.lua:282
 GetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:409
 GetBackdrop = <function> defined @SharedXML/Backdrop.lua:347
 value = FontString {
 }
 SetupPieceVisuals = <function> defined @SharedXML/Backdrop.lua:246
 SetBackdropColor = <function> defined @SharedXML/Backdrop.lua:399
 colorPower = false
 SetBorderBlendMode = <function> defined @SharedXML/Backdrop.lua:266
}
(*temporary) = Texture {
 0 = <userdata>
 multiplier = 0.400000
}
(*temporary) = Texture {
 0 = <userdata>
}
(*temporary) = Frame {
 0 = <userdata>
}
(*temporary) = Texture {
 0 = <userdata>
}
(*temporary) = "attempt to index field 'Castbar' (a nil value)"
cfg = Frame {
 0 = <userdata>
 showExperienceBar = true
 DebuffSize = 21
 raidDebuffSize = 20
 FocusTargetFrame = false
 CBtex = "Interface\AddOns\oUF_Farva\media\dM2"
 TransparencyHPBarColor = <table> {
 }
 RaidFrames = true
 RaidFontSize = 11
 onlyShowPlayerDebuffsTarget = true
 threat = <table> {
 }
 PetFrame = true
 showDebuffColorPerType = true
 PlayerFrame = true
 heightF = 10
 PartyFrames = true
 showFocusBuffs = false
 partyY = 9
 onlyShowPlayerBuffsTarget = false
 showArenaDebuffs = true
 heightPA = 10
 BuffSize = 24
 TargetFrame = true
 BorderColor = <table> {
 }
 partyX = -45
 texture = "Interface\AddOns\oUF_Farva\media\texture.tga"
 FadeOutAlpha = 0.300000
 PPtex = "Interface\AddOns\oUF_Farva\media\dM2"
 ShowRaidIcons = true
 heightR = 24
 HPBackgroundColor = <table> {
 }
 ShowRoleIndicators = true
 healerX = -1
 PlayerDebuffs = true
 showTargetBuffs = true
 BossFrames = true
 CastbarFontSize = 11
 widthR = 80
 useCastbar = false
 FocusFrame = true
 heightS = 10
 SmoothHealthUpdate = true
 PPyOffset = 4
 HPtex = "Interface\AddOns\oUF_Farva\media\dM3"
 widthPA = 80
 widthS = 48
 showFocusDebuffs = false
 hpNumbersFontSize = 11
 onlyShowPlayerDebuffsFocus = false
 widthF = 140
 PlayerDebuffSize = 32
 widthT = 200
 showArenaBuffs = true
 widthP = 200
 aw = <table> {
 }
 heightT = 10
 healerY = -295
 disableRaidFrameManager = true
 heightP = 10
 NumbersFontSize = 11
 spellIDs = <table> {
 }
 useSpellIcon = false
 AWCooldownCount = true
 heightM = 10
 PowerFontSize = 11
 MTFrames = false
 TransparencyHPBarAlpha = 0.400000
 ArenaFrames = true
 showStealableBuff = true
 ShiftClickFocus = false
 BGtex = "
*edit: Came to report another error. It arose while doing m +:

Code:
160x oUF_Farva/module/oUF_AuraWatch.lua:154: bad argument #1 to 'SetText' (Usage: self:SetText([text]))
[string "=[C]"]: in function `SetText'
[string "@oUF_Farva/module/oUF_AuraWatch.lua"]:154: in function <oUF_Farva/module/oUF_AuraWatch.lua:143>
[string "@oUF_Farva/module/oUF_AuraWatch.lua"]:169: in function <oUF_Farva/module/oUF_AuraWatch.lua:165>
[string "@oUF_Farva/module/oUF_AuraWatch.lua"]:227: in function `func'
[string "@oUF/events.lua"]:79: in function <oUF/events.lua:77>
[string "=(tail call)"]: ?

Locals:
(*temporary) = FontString {
 0 = <userdata>
}
(*temporary) = false
and

Code:
3x [ADDON_ACTION_BLOCKED] AddOn 'oUF_Farva' tried to call the protected function 'CompactRaidFrameManager:Hide()'.
[string "@!BugGrabber/BugGrabber.lua"]:480: in function <!BugGrabber/BugGrabber.lua:480>
[string "=[C]"]: in function `Hide'
[string "@oUF_Farva/Farva.lua"]:1516: in function <oUF_Farva/Farva.lua:1516>
[string "=[C]"]: in function `SetShown'
[string "@Blizzard_CompactRaidFrames/Blizzard_CompactRaidFrameManager.lua"]:66: in function `CompactRaidFrameManager_UpdateShown'
[string "@FrameXML/RaidFrame.lua"]:135: in function <FrameXML/RaidFrame.lua:131>
[string "=[C]"]: in function `UpdateRaidAndPartyFrames'
[string "@FrameXML/UIParent.lua"]:1803: in function <FrameXML/UIParent.lua:1399>
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Unread 12-29-22, 09:47 PM  
Aisenfaire
A Murloc Raider

Forum posts: 6
File comments: 394
Uploads: 0
Hiya!

I love how clean this looks.

Just wanted to report that setting "cfg.PlayerDebuffs" to "false" makes the player frame itself disappear.

Also, setting "cfg.useCastbar" to "false" produces the following error:

Code:
1x oUF_Farva/Farva.lua:686: attempt to index field 'Castbar' (a nil value)
[string "@oUF_Farva/Farva.lua"]:686: in function `styleFunc'
[string "@oUF/ouf.lua"]:330: in function <oUF/ouf.lua:258>
[string "=(tail call)"]: ?
[string "@oUF/ouf.lua"]:736: in function `Spawn'
[string "@oUF_Farva/Farva.lua"]:1241: in function <oUF_Farva/Farva.lua:1238>
[string "@oUF_Farva/Farva.lua"]:1253: in function `func'
[string "@oUF/factory.lua"]:20: in function <oUF/factory.lua:16>
[string "=(tail call)"]: ?

Locals:
self = oUF_FarvaPlayer {
 0 = <userdata>
 Glow = Frame {
 }
 __tags = <table> {
 }
 UNIT_ENTERED_VEHICLE = <function> defined @oUF/ouf.lua:52
 RaidTargetIndicator = Texture {
 }
 unit = "player"
 unitEvents = <table> {
 }
 Status = FontString {
 }
 __elements = <table> {
 }
 Power = StatusBar {
 }
 Mouseover = Texture {
 }
 StringParent = Frame {
 }
 colors = <table> {
 }
 Health = StatusBar {
 }
 PLAYER_ENTERING_WORLD = <function> defined @oUF/ouf.lua:52
 Name = FontString {
 }
 UNIT_EXITED_VEHICLE = <function> defined @oUF/ouf.lua:52
 style = "Farva - Player"
}
htext = FontString {
 0 = <userdata>
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = "RIGHT"
(*temporary) = 2
(*temporary) = -19
(*temporary) = <userdata>
(*temporary) = 0
(*temporary) = StatusBar {
 0 = <userdata>
 frequentUpdates = true
 OnBackdropLoaded = <function> defined @SharedXML/Backdrop.lua:152
 colorClass = true
 GetBackdropColor = <function> defined @SharedXML/Backdrop.lua:390
 SetupTextureCoordinates = <function> defined @SharedXML/Backdrop.lua:214
 OnBackdropSizeChanged = <function> defined @SharedXML/Backdrop.lua:182
 HasBackdropInfo = <function> defined @SharedXML/Backdrop.lua:278
 SetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:422
 bg = Texture {
 }
 Smooth = true
 GetEdgeSize = <function> defined @SharedXML/Backdrop.lua:188
 PostUpdate = <function> defined @oUF_Farva/Farva.lua:126
 ApplyBackdrop = <function> defined @SharedXML/Backdrop.lua:294
 SetBackdrop = <function> defined @SharedXML/Backdrop.lua:329
 ClearBackdrop = <function> defined @SharedXML/Backdrop.lua:282
 GetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:409
 GetBackdrop = <function> defined @SharedXML/Backdrop.lua:347
 value = FontString {
 }
 SetupPieceVisuals = <function> defined @SharedXML/Backdrop.lua:246
 SetBackdropColor = <function> defined @SharedXML/Backdrop.lua:399
 colorPower = false
 SetBorderBlendMode = <function> defined @SharedXML/Backdrop.lua:266
}
(*temporary) = Texture {
 0 = <userdata>
 multiplier = 0.400000
}
(*temporary) = Texture {
 0 = <userdata>
}
(*temporary) = Frame {
 0 = <userdata>
}
(*temporary) = Texture {
 0 = <userdata>
}
(*temporary) = "attempt to index field 'Castbar' (a nil value)"
cfg = Frame {
 0 = <userdata>
 showExperienceBar = true
 DebuffSize = 21
 raidDebuffSize = 20
 FocusTargetFrame = false
 CBtex = "Interface\AddOns\oUF_Farva\media\dM2"
 TransparencyHPBarColor = <table> {
 }
 RaidFrames = true
 RaidFontSize = 11
 onlyShowPlayerDebuffsTarget = true
 threat = <table> {
 }
 PetFrame = true
 showDebuffColorPerType = true
 PlayerFrame = true
 heightF = 10
 PartyFrames = true
 showFocusBuffs = false
 partyY = 9
 onlyShowPlayerBuffsTarget = false
 showArenaDebuffs = true
 heightPA = 10
 BuffSize = 24
 TargetFrame = true
 BorderColor = <table> {
 }
 partyX = -45
 texture = "Interface\AddOns\oUF_Farva\media\texture.tga"
 FadeOutAlpha = 0.300000
 PPtex = "Interface\AddOns\oUF_Farva\media\dM2"
 ShowRaidIcons = true
 heightR = 24
 HPBackgroundColor = <table> {
 }
 ShowRoleIndicators = true
 healerX = -1
 PlayerDebuffs = true
 showTargetBuffs = true
 BossFrames = true
 CastbarFontSize = 11
 widthR = 80
 useCastbar = false
 FocusFrame = true
 heightS = 10
 SmoothHealthUpdate = true
 PPyOffset = 4
 HPtex = "Interface\AddOns\oUF_Farva\media\dM3"
 widthPA = 80
 widthS = 48
 showFocusDebuffs = false
 hpNumbersFontSize = 11
 onlyShowPlayerDebuffsFocus = false
 widthF = 140
 PlayerDebuffSize = 32
 widthT = 200
 showArenaBuffs = true
 widthP = 200
 aw = <table> {
 }
 heightT = 10
 healerY = -295
 disableRaidFrameManager = true
 heightP = 10
 NumbersFontSize = 11
 spellIDs = <table> {
 }
 useSpellIcon = false
 AWCooldownCount = true
 heightM = 10
 PowerFontSize = 11
 MTFrames = false
 TransparencyHPBarAlpha = 0.400000
 ArenaFrames = true
 showStealableBuff = true
 ShiftClickFocus = false
 BGtex = "
*edit: Came to report another error. It arose while doing m +:

Code:
160x oUF_Farva/module/oUF_AuraWatch.lua:154: bad argument #1 to 'SetText' (Usage: self:SetText([text]))
[string "=[C]"]: in function `SetText'
[string "@oUF_Farva/module/oUF_AuraWatch.lua"]:154: in function <oUF_Farva/module/oUF_AuraWatch.lua:143>
[string "@oUF_Farva/module/oUF_AuraWatch.lua"]:169: in function <oUF_Farva/module/oUF_AuraWatch.lua:165>
[string "@oUF_Farva/module/oUF_AuraWatch.lua"]:227: in function `func'
[string "@oUF/events.lua"]:79: in function <oUF/events.lua:77>
[string "=(tail call)"]: ?

Locals:
(*temporary) = FontString {
 0 = <userdata>
}
(*temporary) = false
and

Code:
3x [ADDON_ACTION_BLOCKED] AddOn 'oUF_Farva' tried to call the protected function 'CompactRaidFrameManager:Hide()'.
[string "@!BugGrabber/BugGrabber.lua"]:480: in function <!BugGrabber/BugGrabber.lua:480>
[string "=[C]"]: in function `Hide'
[string "@oUF_Farva/Farva.lua"]:1516: in function <oUF_Farva/Farva.lua:1516>
[string "=[C]"]: in function `SetShown'
[string "@Blizzard_CompactRaidFrames/Blizzard_CompactRaidFrameManager.lua"]:66: in function `CompactRaidFrameManager_UpdateShown'
[string "@FrameXML/RaidFrame.lua"]:135: in function <FrameXML/RaidFrame.lua:131>
[string "=[C]"]: in function `UpdateRaidAndPartyFrames'
[string "@FrameXML/UIParent.lua"]:1803: in function <FrameXML/UIParent.lua:1399>
Last edited by Aisenfaire : 12-30-22 at 10:06 PM.
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Unread 12-02-22, 12:50 AM  
scrable
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The addon should be functioning normally now. However, I do not know if there are specific features introduced in dragonflight that would warrant additional changes to the addon. If things do not function as intended, please let me know.
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Unread 11-30-22, 01:13 AM  
scrable
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Originally Posted by jbbuena
First off, thanks so much for this addon! I've used it for years for its minimal layout and positive impact on screen space!

I just want to ask if this addon is going to be updated for Dragonflight?
I'm not planning on playing the expansion, but I will take a look at what I can do!
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Unread 11-27-22, 06:53 AM  
jbbuena
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First off, thanks so much for this addon! I've used it for years for its minimal layout and positive impact on screen space!

I just want to ask if this addon is going to be updated for Dragonflight?
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Unread 05-11-19, 08:39 PM  
scrable
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Originally Posted by dzn1949
Looks great, support Chinese client?
Not directly, no. You can change the font and it might work, but I don't know since I don't use Chinese client
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Unread 05-10-19, 10:06 PM  
dzn1949
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Looks great, support Chinese client?
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Unread 05-07-19, 07:56 AM  
748248721
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Originally Posted by scrable
Originally Posted by 748248721
Hi thank you for this amazing style
i have a question, is there anyway to differentiate normal buffs from stealable buffs by mages on target frame?
Added that as an option just now. It is enabled by default.
perfect thank you so much.
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Unread 05-05-19, 12:22 PM  
scrable
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Originally Posted by 748248721
Hi thank you for this amazing style
i have a question, is there anyway to differentiate normal buffs from stealable buffs by mages on target frame?
Added that as an option just now. It is enabled by default.
Last edited by scrable : 05-05-19 at 12:24 PM.
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Unread 05-03-19, 06:24 PM  
748248721
A Murloc Raider

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Hi thank you for this amazing style
i have a question, is there anyway to differentiate normal buffs from stealable buffs by mages on target frame?
Last edited by 748248721 : 05-03-19 at 06:27 PM.
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Unread 09-11-18, 11:20 AM  
scrable
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Originally Posted by Trendkill09
Hey dude great UF but i dont have party frames is that normal or must i tweak something
The party frames should look the same as the raid frames, there isn't a special layout for them. Is this what you mean? The party frames as they are written so far seem to work.
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Unread 09-11-18, 08:39 AM  
Trendkill09
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Hey dude great UF but i dont have party frames is that normal or must i tweak something
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