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Updated:03-23-21 07:12 AM
Created:05-18-19 08:23 PM
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Dominos Classic  Popular! (More than 5000 hits)

Version: 9.0.27
by: Tuller [More]

Dominos releases for both Classic and Burning Crusade Classic is now available on the main Dominos addon page. This version is no longer maintained.

Dominos is an action bar addon intended to do the following:

  • Reuse as much standard blizzard action button code as possible.
  • Contain a relatively minimal feature set
  • Be easy to use
  • Be stable

Dominos Classic is a modified version of Dominos meant for running on WoW Classic. Dominos Classic currently supports Live, PTR, and the Classic realms, but I may make incompatible modifications over time (or Blizzard may make those for me).

Dominos Changelog

9.0.27
  • Fix progress bar text showing up under the actual progress bar

9.0.26
  • You can now make adjustments to strata and level of bars (thanks Goranaws)
  • Fixed issues with the talking head bar not working if the Blizzard Talking Head UI was already loaded
  • All bars should now have the advanced options panel for display states

9.0.25
  • Update TOCs for 9.0.5
  • Force the talking head UI to reposition upon load

9.0.24
  • Adjusted the alignment grid thickness to prevent issues with displaying at various scaled resolutions

9.0.23
  • The alignment grid is now drawn from the center, and uses a square grid instead of rectangles (thanks Swanarog)
  • Fix issues with calculating which way flyout button should open
  • Fix issues with saving bar positions when not anchoring to an edge, grid point, or other bar
  • Prevent the Talking Head and Group Loot frames from moving to unexpected places (Needs more testing)

9.0.22
  • Fixed an issue where flyout locations (ex Warlock minion/Hunter pet) would be used for fading detection, even if the flyout was closed
  • Fixed an issue where moving a pet ability could trigger an error in classic
  • Forced the cast bar to be enabled when in a vehicle/override UI state
  • Added a fading panel to the cast bar

9.0.21
  • Work around an issue with the stock UI expecting the possess bar to be positioned on the screen somewhere

9.0.20

New Features
  • Added a dedicated possess bar for the leaving various ability states (Eye of Killrog, Karazhan Chess)
  • Required display logic has been separated from show states. You can now configure showstates for more bars (including the pet bar)
  • Included the advanced panel on most of the bars it was missing from.

Configuration Mode Enhancements
  • Configuration mode will hide when entering combat, and resume when exiting combat
  • Added the ability to adjust the grid scale in config mode (thanks Swanarog)
  • Added the ability to stick to grid points (if shown)
  • Added the ability to stick to additional points on screen edges/center points
  • Added the ability to stick to additional points on other bars
  • Added the ability to microadjust bar positions via pressing a movement key when hovering over a bar. Previously this was limited to just keyboard movement.
  • Added a bit more live feedback when adjusting bar opacity/visibility in configuration mode via the mouse
  • Added proper display names for the various bars in configuration mode. Bar IDs are now available in the tooltip
  • Gave bars different layers in configuration mode. The talking head frame, for example, will display under action bars.

Fixes
  • Updated WoW Classic TOCs for 1.13.6
  • Added as "is the azerite item in the bank?" check to the Azerite mode of progress bars
  • Bar positions should be a bit more consistent when scaling
  • Fixed some issue with binding display names
  • Increased the specificity of the Shadowstate conditional to hopefully prevent conflicts with Shadowlands abilities

9.0.19
  • Fixed a potential error when attemping to view azerite item xp info for an item in the bank

9.0.18
  • Added an alignment grid when configuring bars

9.0.17
  • Updated TOCs for 9.0.2

9.0.16
  • Fixed a typo that caused the vehicle bar fail to load

9.0.15
  • Fixed a typo that prevented binding Dominos action buttons via the standard keybinding UI
  • Cleared a showstate from the vehicle bar, if one exists. This should hopefully fix issues with the exit vehicle button not showing up
  • Sticky bars should be a bit better about picking the nearest point

9.0.14
  • Add a mute option to the talking head bar's context menu

9.0.13
  • Added gold tracking as an option for the progess bar (thanks WanderingFox)
  • The possess bar should now be properly hidden
  • Fixed some issues when smoothly transitioning between different bar opacities with fade in/out delays
  • Prevent the talking head bar from resizing in combat

9.0.12
  • Added a workaround for Titan Panel messing with the extra ability container

9.0.11
  • Update Chinese localization (thanks Kuletco)
  • Fixed an issue causing the columns silder to not adjust properly when resizing an action bar
  • Fixed an issue with action buttons not initializing properly when increasing the size of an action bar after shrinking it
  • The extra ability bar now has a static size. This should hopefully allow it to show up in cases where it wasn't before
  • Disabled the hotkey text resizing bits for pet and stance buttons if Masque is enabled for those bars

9.0.10
  • Yep, one more buttonThemer fix for the stance/pet bar

9.0.9
  • Fix an issue with button theming that caused the bag bar to disappear

9.0.8
  • Fix an issue causing paging settings to not be applied to new characters (thanks Kuletco)
  • The extra action bar can now be skinned by Masque (thanks Kuletco)

9.0.7
  • Disable mouse interaction on ExtraActionBarFrame to prevent issues with interacting with actions on the extra bar

9.0.6
  • Fix hide extra ability bar artwork option not applying if after reloading your UI with the bar active
  • Only reposition the ExtraAbilityContainer when initializing the extra bar

9.0.5
  • Added Dominos_Roll back to retail build

9.0.4
  • Add support for paging based upon cmd/meta keys
  • Fix an issue preventing the click through setting from applying after reloading your UI

9.0.3
  • Updated the IsActiveBattlefield check used by the honor bar

9.0.2
  • Fixed an issue with override bar detection

9.0.1
  • Fixed an issue causing the bindings migration code to not save. Bindings should be visible again

9.0.0

Enhancements
  • Added support for WoW 9.0.1 (Shadowlands Prepatch)
  • Added support for the new Blizzard Quick Keybinding mode
  • Added standard Blizzard binidngs for all action buttons created by Dominos
  • Added support for Paladin auras on the class bar in 9.0
  • Added paging support for Paladin auras (they're [form] macro conditions)
  • Added a Shield Equipped paging option for Paladins and Warriors
  • Action Bars now have individual groups in Masque
  • The zone and extra action bars have been merged into the extra bar

Fixes
  • Removed the unnecessary extrabar show state from the extra ability bar
  • Resized pet and stance button hotkey text to fit better within the buttons
  • Fixed an issue with hiding actions currently assigned to an action bar
  • Rewrote the keybindings handler. Cast on key down should work better on the DominosActionButtonXX buttons.

Other
  • Rewrote the action button portion of Dominos to be more compatibile with 9.0. Among other things, empty slots should now show up when expected.
  • Moved the overlay interface code to Dominos_Config, trimmming the main file size a slight bit
  • By default, Dominos no longer shows the Artifact/Azerite bar. You can change this the main options menu
  • Dominos_Roll isn't provided in the main build for now.
Optional Files (0)


Archived Files (5)
File Name
Version
Size
Author
Date
9.0.26
299kB
Tuller
03-22-21 05:02 PM
9.0.25
299kB
Tuller
03-14-21 03:25 PM
9.0.24
298kB
Tuller
03-06-21 11:10 AM
9.0.23
298kB
Tuller
02-21-21 04:04 PM
9.0.22
298kB
Tuller
01-24-21 10:42 AM


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Unread 05-19-19, 12:45 AM  
Meloric
A Deviate Faerie Dragon

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I downloaded this tonight (May 18) and used it in the Beta for several hours. No problems or errors noted. Thanks for getting this ready for classic.
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Unread 05-19-19, 12:08 PM  
Tuller
A Warpwood Thunder Caller
 
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Originally Posted by Meloric
I downloaded this tonight (May 18) and used it in the Beta for several hours. No problems or errors noted. Thanks for getting this ready for classic.
Yay. The big thing to check on will be class specific behaviors.
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Unread 05-19-19, 12:16 PM  
txamethyst
An Aku'mai Servant
 
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dominos is not picking up the next stop/vehicle button
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Unread 05-19-19, 04:33 PM  
Tuller
A Warpwood Thunder Caller
 
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Originally Posted by txamethyst
dominos is not picking up the next stop/vehicle button
Clearly I made it more authentic :P

It should be in the next update.
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Unread 05-21-19, 10:23 AM  
docturphil
A Kobold Labourer

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@tuller

I posted a bug. When using macros which utilize #showtooltip the icons show up as question marks until you go into macros and click on each one.

I'm not 100% sure if this is just a bug with the beta or with dominos, but I thought it was working before I downloaded dominos. I'll double check when I get home.
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Unread 05-22-19, 07:38 AM  
txamethyst
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Originally Posted by docturphil
@tuller

I posted a bug. When using macros which utilize #showtooltip the icons show up as question marks until you go into macros and click on each one.

I'm not 100% sure if this is just a bug with the beta or with dominos, but I thought it was working before I downloaded dominos. I'll double check when I get home.
i also see this but it is resolved when i summon my bear.
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Unread 05-22-19, 11:32 PM  
Duman
A Murloc Raider

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No Aura/Stance/etc bar?

Hey Tuller...

I don't seem to have an Aura bar in Dominos Classic on my Paladin (and I'd assume Stance bar for warrior, or shapeshift bar for Druid, etc?)

I have only tested on my Paladin so far, so I suppose I can only assert there is no Aura bar
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Unread 05-23-19, 08:01 PM  
jackfrost7
A Kobold Labourer

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Re: No Aura/Stance/etc bar?

Originally Posted by Duman
Hey Tuller...

I don't seem to have an Aura bar in Dominos Classic on my Paladin (and I'd assume Stance bar for warrior, or shapeshift bar for Druid, etc?)

I have only tested on my Paladin so far, so I suppose I can only assert there is no Aura bar
No, the rest have working Stance bars, it's just a simple mistake.

Until the author fixes it, in Dominos\bars\stanceBar.lua change this line:

Code:
if not (playerClass == 'DRUID' or playerClass == 'ROGUE' or playerClass == 'PRIEST' or (playerClass == 'WARRIOR' and Addon.ENABLE_CLASSIC_MODE)) then
to

Code:
if not (playerClass == 'DRUID' or playerClass == 'ROGUE' or playerClass == 'PRIEST' or (playerClass == 'WARRIOR' and Addon.ENABLE_CLASSIC_MODE) or (playerClass == 'PALADIN' and Addon.ENABLE_CLASSIC_MODE)) then
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Unread 05-24-19, 01:20 AM  
Duman
A Murloc Raider

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Re: Re: No Aura/Stance/etc bar?

Originally Posted by jackfrost7
No, the rest have working Stance bars, it's just a simple mistake.

Until the author fixes it, in Dominos\bars\stanceBar.lua change this line:
Heh, yeah... I found the issue last night when looking at the code, but forgot to come back here and post.

I actually did it like this (slightly more efficient - or at least, more compact ) --

Code:
if not (playerClass == 'DRUID' or playerClass == 'ROGUE' or playerClass == 'PRIEST' or (Addon.ENABLE_CLASSIC_MODE and ((playerClass == 'WARRIOR') or (playerClass == 'PALADIN')))) then
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Unread 05-24-19, 04:24 PM  
Tuller
A Warpwood Thunder Caller
 
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That's pretty much the code I went with :P

I had thought about paladins, but couldn't actually remember if they had a stance bar or not. Bongos from that era does not actually have a check in place.
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Unread 05-24-19, 10:08 PM  
simpleaddr
A Kobold Labourer

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File comments: 2
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I've been using this addon for a couple days. Recently I started to run into an error, every time I try to move an item in bags. I tried to clean cache, and upgrade to latest version. Still getting an error.

Lua Code:
  1. Message: ...rface\AddOns\Dominos\plugins\multiActionBarFixer.lua:78: attempt to call method 'UpdateGrid' (a nil value)
  2. Time: Fri May 24 22:55:32 2019
  3. Count: 2
  4. Stack: ...rface\AddOns\Dominos\plugins\multiActionBarFixer.lua:78: attempt to call method 'UpdateGrid' (a nil value)
  5. ...rface\AddOns\Dominos\plugins\multiActionBarFixer.lua:78: in function `UpdateGrid'
  6. ...rface\AddOns\Dominos\plugins\multiActionBarFixer.lua:52: in function `f'
  7. ...rface\AddOns\Dominos\plugins\multiActionBarFixer.lua:29: in function <...rface\AddOns\Dominos\plugins\multiActionBarFixer.lua:26>
  8. [C]: in function `PickupContainerItem'
  9. Interface\FrameXML\ContainerFrame.lua:1224: in function `ContainerFrameItemButton_OnClick'
  10. [string "*:OnClick"]:12: in function <[string "*:OnClick"]:1>
  11.  
  12. Locals: self = <unnamed> {
  13.  0 = <userdata>
  14.  WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:782
  15.  showgrid = 1
  16.  Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:777
  17.  PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\Dominos\plugins\multiActionBarFixer.lua:46
  18.  ACTIONBAR_HIDEGRID = <function> defined @Interface\AddOns\Dominos\plugins\multiActionBarFixer.lua:55
  19.  UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:788
  20.  SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:793
  21.  UpdateGrid = <function> defined @Interface\AddOns\Dominos\plugins\multiActionBarFixer.lua:60
  22.  ACTIONBAR_SHOWGRID = <function> defined @Interface\AddOns\Dominos\plugins\multiActionBarFixer.lua:50
  23.  CVAR_UPDATE = <function> defined @Interface\AddOns\Dominos\plugins\multiActionBarFixer.lua:40
  24. }
  25. showgrid = 1
  26. (for generator) = <function> defined =[C]:-1
  27. (for state) = <table> {
  28.  1 = "MultiBarBottomLeft"
  29.  2 = "MultiBarBottomRight"
  30.  3 = "MultiBarLeft"
  31.  4 = "MultiBarRight"
  32. }
  33. (for control) = 1
  34. _ = 1
  35. barName = "MultiBarBottomLeft"
  36. (for index) = 6
  37. (for limit) = 12
  38. (for step) = 1
  39. i = 6
  40. buttonName = "MultiBarBottomLeftButton6"
  41. button = MultiBarBottomLeftButton6 {
  42.  0 = <userdata>
  43.  HotKey = MultiBarBottomLeftButton6HotKey {
  44.  }
  45.  action = 66
  46.  NewActionTexture = <unnamed> {
  47.  }
  48.  Border = MultiBarBottomLeftButton6Border {
  49.  }
  50.  Flash = MultiBarBottomLeftButton6Flash {
  51.  }
  52.  flashtime = 0
  53.  icon = MultiBarBottomLeftButton6Icon {
  54.  }
  55.  AutoCastable = <unnamed> {
  56.  }
  57.  SpellHighlightAnim = <unnamed> {
  58.  }
  59.  feedback_action = 66
  60.  Name = MultiBarBottomLeftButton6Name {
  61.  }
  62.  flashing = 0
  63.  SpellHighlightTexture = <unnamed> {
  64.  }
  65.  buttonType = "MULTIACTIONBAR1BUTTON"
  66.  NormalTexture = MultiBarBottomLeftButton6NormalTexture {
  67.  }
  68.  FlyoutBorderShadow = MultiBarBottomLeftButton6FlyoutBorderShadow {
  69.  }
  70.  FlyoutBorder = MultiBarBottomLeftButton6FlyoutBorder {
  71.  }
  72.  Count = MultiBarBottomLeftButton6Count {
  73.  }
  74.  AutoCastShine = MultiBarBottomLeftButton6Shine {
  75.  }
  76.  FlyoutArrow = MultiBarBottomLeftButton6FlyoutArrow {
  77.  }
  78.  cooldown = MultiBarBottomLeftButton6Cooldown {
  79.  }
  80.  zoneAbilityDisabled = false
  81. }
  82. (*temporary) = nil
  83. (*temporary) = MultiBarBottomLeftButton6 {
  84.  0 = <userdata>
  85.  HotKey = MultiBarBottomLeftButton6HotKey {
  86.  }
  87.  action = 66
  88.  NewActionTexture = <unnamed> {
  89.  }
  90.  Border = MultiBarBottomLeftButton6Border {
  91.  }
  92.  Flash = MultiBarBottomLeftButton6Flash {
  93.  }
  94.  flashtime = 0
  95.  icon = MultiBarBottomLeftButton6Icon {
  96.  }
  97.  AutoCastable = <unnamed> {
  98.  }
  99.  SpellHighlightAnim = <unnamed> {
  100.  }
  101.  feedback_action = 66
  102.  Name = MultiBarBottomLeftButton6Name {
  103.  }
  104.  flashing = 0
  105.  SpellHighlightTexture = <unnamed> {
  106.  }
  107.  buttonType = "MULTIACTIONBAR1BUTTON"
  108.  NormalTexture = MultiBarBottomLeftButton6NormalTexture {
  109.  }
  110.  FlyoutBorderShadow = MultiBarBottomLeftButton6FlyoutBorderShadow {
  111.  }
  112.  FlyoutBorder = MultiBarBottomLeftButton6FlyoutBorder {
  113.  }
  114.  Count = MultiBarBottomLeftButton6Count {
  115.  }
  116.  AutoCastShine = MultiBarBottomLeftButton6Shine {
  117.  }
  118.  FlyoutArrow = MultiBarBottomLeftButton6FlyoutArrow {
  119.  }
  120.  cooldown = MultiBarBottomLeftButton6Cooldown {
  121.  }
  122.  zoneAbilityDisabled = false
  123. }
  124. (*temporary) = "attempt to call method 'UpdateGrid' (a nil value)"
  125. Addon = <table> {
  126.  CreateDatabase = <function> defined
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Unread 05-25-19, 05:55 AM  
cnas
A Kobold Labourer

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Originally Posted by simpleaddr
I've been using this addon for a couple days. Recently I started to run into an error, every time I try to move an item in bags. I tried to clean cache, and upgrade to latest version. Still getting an error.

I am getting the same error (I think). I recall that I didn't have this error in the first session with this addon, but it appeared somehow when i fiddled around with the options.

I'm thinking of trying to start the addon from scratch and change one option at the time and see if I can find what causes the error.

If anyone has any idea how to fix this, please share!


My error:
Lua Code:
  1. Message: ...rface\AddOns\Dominos\plugins\multiActionBarFixer.lua:78: attempt to call method 'UpdateGrid' (a nil value)
  2. Time: Sat May 25 13:40:45 2019
  3. Count: 3
  4. Stack: ...rface\AddOns\Dominos\plugins\multiActionBarFixer.lua:78: attempt to call method 'UpdateGrid' (a nil value)
  5. ...rface\AddOns\Dominos\plugins\multiActionBarFixer.lua:78: in function `UpdateGrid'
  6. ...rface\AddOns\Dominos\plugins\multiActionBarFixer.lua:52: in function `f'
  7. ...rface\AddOns\Dominos\plugins\multiActionBarFixer.lua:29: in function <...rface\AddOns\Dominos\plugins\multiActionBarFixer.lua:26>
  8. [C]: in function `PickupSpellBookItem'
  9. Interface\FrameXML\SpellBookFrame.lua:400: in function `SpellButton_OnDrag'
  10. Interface\FrameXML\SpellBookFrame.lua:408: in function `SpellButton_OnDragStart'
  11. [string "*:OnDragStart"]:2: in function <[string "*:OnDragStart"]:1>
  12.  
  13. Locals: self = <unnamed> {
  14. 0 = <userdata>
  15. WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:782
  16. showgrid = 1
  17. Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:777
  18. PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\Dominos\plugins\multiActionBarFixer.lua:46
  19. ACTIONBAR_HIDEGRID = <function> defined @Interface\AddOns\Dominos\plugins\multiActionBarFixer.lua:55
  20. UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:788
  21. SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:793
  22. UpdateGrid = <function> defined @Interface\AddOns\Dominos\plugins\multiActionBarFixer.lua:60
  23. ACTIONBAR_SHOWGRID = <function> defined @Interface\AddOns\Dominos\plugins\multiActionBarFixer.lua:50
  24. CVAR_UPDATE = <function> defined @Interface\AddOns\Dominos\plugins\multiActionBarFixer.lua:40
  25. }
  26. showgrid = 1
  27. (for generator) = <function> defined =[C]:-1
  28. (for state) = <table> {
  29. 1 = "MultiBarBottomLeft"
  30. 2 = "MultiBarBottomRight"
  31. 3 = "MultiBarLeft"
  32. 4 = "MultiBarRight"
  33. }
  34. (for control) = 1
  35. _ = 1
  36. barName = "MultiBarBottomLeft"
  37. (for index) = 6
  38. (for limit) = 12
  39. (for step) = 1
  40. i = 6
  41. buttonName = "MultiBarBottomLeftButton6"
  42. button = MultiBarBottomLeftButton6 {
  43. 0 = <userdata>
  44. HotKey = MultiBarBottomLeftButton6HotKey {
  45. }
  46. action = 66
  47. NewActionTexture = <unnamed> {
  48. }
  49. Border = MultiBarBottomLeftButton6Border {
  50. }
  51. Flash = MultiBarBottomLeftButton6Flash {
  52. }
  53. flashtime = 0
  54. rangeTimer = -1
  55. icon = MultiBarBottomLeftButton6Icon {
  56. }
  57. eventsRegistered = true
  58. AutoCastable = <unnamed> {
  59. }
  60. SpellHighlightAnim = <unnamed> {
  61. }
  62. feedback_action = 66
  63. Name = MultiBarBottomLeftButton6Name {
  64. }
  65. flashing = 0
  66. SpellHighlightTexture = <unnamed> {
  67. }
  68. buttonType = "MULTIACTIONBAR1BUTTON"
  69. NormalTexture = MultiBarBottomLeftButton6NormalTexture {
  70. }
  71. FlyoutBorderShadow = MultiBarBottomLeftButton6FlyoutBorderShadow {
  72. }
  73. FlyoutBorder = MultiBarBottomLeftButton6FlyoutBorder {
  74. }
  75. Count = MultiBarBottomLeftButton6Count {
  76. }
  77. AutoCastShine = MultiBarBottomLeftButton6Shine {
  78. }
  79. FlyoutArrow = MultiBarBottomLeftButton6FlyoutArrow {
  80. }
  81. cooldown = MultiBarBottomLeftButton6Cooldown {
  82. }
  83. zoneAbilityDisabled = false
  84. }
  85. (*temporary) = nil
  86. (*temporary) = MultiBarBottomLeftButton6 {
  87. 0 = <userdata>
  88. HotKey = MultiBarBottomLeftButton6HotKey {
  89. }
  90. action = 66
  91. NewActionTexture = <unnamed> {
  92. }
  93. Border = MultiBarBottomLeftButton6Border {
  94. }
  95. Flash = MultiBarBottomLeftButton6Flash {
  96. }
  97. flashtime = 0
  98. rangeTimer = -1
  99. icon = MultiBarBottomLeftButton6Icon {
  100. }
  101. eventsRegistered = true
  102. AutoCastable = <unnamed> {
  103. }
  104. SpellHighlightAnim = <unnamed> {
  105. }
  106. feedback_action = 66
  107. Name = MultiBarBottomLeftButton6Name {
  108. }
  109. flashing = 0
  110. SpellHighlightTexture = <unnamed> {
  111. }
  112. buttonType = "MULTIACTIONBAR1BUTTON"
  113. NormalTexture = MultiBarBottomLeftButton6NormalTexture {
  114. }
  115. FlyoutBorderShadow = MultiBarBottomLeftButton6FlyoutBorderShadow {
  116. }
  117. FlyoutBorder = MultiBarBottomLeftButton6FlyoutBorder {
  118. }
  119. Count = MultiBarBottomLeftButton6Count {
  120. }
  121. AutoCastShine = MultiBarBottomLeftButton6Shine {
  122. }
  123. FlyoutArrow = MultiBarBottomLeftButton6FlyoutArrow {
  124. }
  125. cooldown = MultiBarBottomLeftButton6Cooldown

My setup:
https://imgur.com/5EGCFRg

https://imgur.com/wOrpfbK

https://imgur.com/fS9Vhdc
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Unread 05-25-19, 07:53 AM  
Tuller
A Warpwood Thunder Caller
 
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Forum posts: 91
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You might want to reinstall the addon.
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Unread 05-25-19, 10:20 AM  
cnas
A Kobold Labourer

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Originally Posted by Tuller
You might want to reinstall the addon.
Originally Posted by simpleaddr
I've been using this addon for a couple days. Recently I started to run into an error, every time I try to move an item in bags. I tried to clean cache, and upgrade to latest version. Still getting an error.

I started over fresh (removed anything Dominos in WTF)

I was able to find what caused the error to occur:

If I change size on the following bars: 3, 4, 5, 6 to anything but 12 followed by a /reload, the error message appears.
(I should clarify that the error message appears when I click to drag any spell or item from the spell book or the bags)


This does not happen when changing size on bars: 1, 2, 7, 8, 9 or 10.

https://imgur.com/aoNaDHm

I hope this has been any help to you Tuller, and I appreciate this addon!
Last edited by cnas : 05-25-19 at 10:30 AM.
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Unread 05-25-19, 10:54 AM  
Tuller
A Warpwood Thunder Caller
 
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Yep, that helped
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