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Updated:04-16-12 06:30 AM
Created:10-26-10 07:54 AM
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SuperClassic  Popular! (More than 5000 hits)

Version: 1.4
by: Wildbreath [More]

Description:

Lightweight UI (less than 200kb) with in-game settings
Achtung!
I do not expect any LUA expertise from you, but please, use this UI options in the interface settings
Installation:
  1. Backup your Fonts, WTF, and Interface folders. Delete the originals.
  2. Copy SuperClassic folder into your WoW\Interface\AddOns\ directory.
Slashy:

Don't forget to adjust positions casting bars and unit frames after installation as you need!
  • /rl - reload UI
  • /mf - ui elements positions settings
  • /sb - bindings settings
  • /rc - ready check
Credits:
  • Rufio - for his amazing UI
  • Allez, ALZA, Tukz, Nightcracker, Shadowed, whoarrior, Zork, Tuller and other - for great addons and code
Postscriptum:
  • yes, i love Blizzard Art
  • this is my first UI
  • this UI more for PvP than PvE but same usable
  • and sorry for my "perfect" language
Rewrited addons including in SuperClassic as modules
  • Stuffing
  • ncHoverBind
  • Doom CooldownPulse
  • Mover module by Allez
  • Font module (tukUI)
  • TabBinder
  • Simple Raid Target Icons (SRTI)
If you find your proper code in my script and I failed to indicate your identity, please write to me!

i made a new castbar addon for UI, used some code from blizzard
fixed other bugs
----
fixed a chat font size bug and made castbars setup more amazing :)
----
added a amazing darken skin
----
fixed a totembar and more others
----
added a resize setting for player, target, pet and etc frames, some changes
---
ups, small bug
---
fixed datatext and minimap menus, some changes
---
fixed a casting bars save options bug (on/off)
---
fixed portaits bug when unit havent it and some others
repair still returns wrong values, but working ;)
---
fixed a ToT frames 3d portaits
---
fixed ToT&pet 3d portraits, default positionsm Data text and more others
---
minimap,buttonstyler and etc changed
---
fixed a UIautoScale option, thanks to pachinko ;)
---
fixed a hotkeys/macro show/hide state, thanks to pachinko ;)
---
added a ColorThemes and new module - AuraWatcher, addon like a sFilter, but more improved and flexibly
---
fixed unit frames and buttonstyler performance
---
added a guild tab, improved performance, fixed reputation bar
---
fixed bug in AuraWatch
---
added a Spec Detector
---
little performance fixes
---
fixed a gold in datatext module
---
fixes, added a sounds to combat text
---
added a help, lfd menus in datatext, added a SRTI
---
just simple update for 4.0.6
---
some fixes in raid frames (movable, debuffs and etc)
added a home/world latency in datatext
---
little update. fixes in unit frames, raid frames and etc.
added a little redesigned damagemeter module by Allez
---
added a necrotic tracker to target frame
added a quick health feature
---
some updates ;)
---
bump. added chat bubbles
some fixes in ButtonStyler, UnitFrames and etc
---
fixed (i hope) ToT's for unitframes, rewrited actionbar (exp panel and etc)
and some more
---
some rewrited tooltips
added a shield to castbars (non-interruptable spells)
---
added a option @Class portraits for unitframes module
fixed a LOCALIZED_CLASS_NAMES_ for tooltips
---
fixed totembar (ActionBar module), and fixed some inspecting Blizzard errors (Tooltip and etc)
---
added a timers (pvp and etc, new module), fixed some features, added a gradient to button/buff borders (optional)
---
strongly rewrited nameplates,
fixed a rogue shadowdance bar,
added a difficulty color updating to quest watchframe lines
added a new 'zerg alert' addon (pvp)
rewrited combatlog (SCT-style, lol)
---
ZergAlerter module removed
added a new unit frames (Own Unit Frames) using oUF as module
new textures for statusbars
---
some changes in own unit frames module, added settings
---
little changes (fixed pet frame, other borders for auras and etc)
---
update for patch 4.2
---
fixed 'old style' unit frames module (keyring bug)
---
fixed button styler
---
updated, removed outdated modules, change actionbar to default (modified)
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Unread 11-29-10, 05:27 PM  
jessica
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NVM fixed
Last edited by jessica : 11-30-10 at 05:54 PM.
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Unread 11-29-10, 08:14 AM  
Ak1ra
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а насчет того что бы извлечь из Вашего аддона только изменения юнит фреймов? Мне очень нра ваши текстурки на них... А вот остальное мне вопщим то ненужно, у меня другие аддоны... Можно как то сделать аддончег чисто для юфреймов?
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Unread 11-29-10, 12:00 AM  
Wildbreath
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Originally posted by leks0d
Фрейм пета не изчезает, когда слез с турнирного коня.
проверю, версия склассика последняя?
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Unread 11-29-10, 12:00 AM  
Wildbreath
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Originally posted by Ak1ra
Can I somehow put in game only u'r unitframes changes without anything else?
I just installed u'r addon it changed my UI scale so that I can't even make it like it was in game cause windows r too big and i needed to edit config.wtf =\
just off AutoScale option(if on, default state off) and check Video Options - UI Scale in game options
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Unread 11-28-10, 11:04 AM  
leks0d
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Фрейм пета не изчезает, когда слез с турнирного коня.
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Unread 11-28-10, 09:19 AM  
Ak1ra
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Can I somehow put in game only u'r unitframes changes without anything else?
I just installed u'r addon it changed my UI scale so that I can't even make it like it was in game cause windows r too big and i needed to edit config.wtf =\
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Unread 11-28-10, 03:19 AM  
Wildbreath
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Originally posted by strickland
cheers for the update, but did you add the new combattext sounding system for procs and killing blows ? i can send you the mp3 files that i have from the old evl_combattext if you need
not need(i have it), i was updated for just little performance. combattext soon later
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Unread 11-27-10, 06:13 PM  
strickland
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cheers for the update, but did you add the new combattext sounding system for procs and killing blows ? i can send you the mp3 files that i have from the old evl_combattext if you need
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Unread 11-26-10, 05:49 AM  
strickland
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Originally posted by Wildbreath
ok, soon i will add it as option in combattext
thank you!! your awesome
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Unread 11-26-10, 05:26 AM  
Wildbreath
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Originally posted by strickland
hi, I see you used evl_combattext in your addon, I used that before aswell and its quiet nice, love it.... but you removed the sound of killing blows that original evl combattext has, is it possible to add them back? cause they're just awesome! xD when you kill in pvp, it makes sound like old duke/cs

also another request in same combattext, could you add sound to procs? a way to add a certain mp3 sound to play on certain proc, for example on warrior if I get taste for blood my old evl_combattext gives sound that I assign, it was also nice. sound on procs, each class can use this as useful. and if someone dont want it , he can not to add any certain proc/buff to his sound system. thanks
ok, soon i will add it as option in combattext
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Unread 11-26-10, 03:49 AM  
strickland
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hi, I see you used evl_combattext in your addon, I used that before aswell and its quiet nice, love it.... but you removed the sound of killing blows that original evl combattext has, is it possible to add them back? cause they're just awesome! xD when you kill in pvp, it makes sound like old duke/cs

also another request in same combattext, could you add sound to procs? a way to add a certain mp3 sound to play on certain proc, for example on warrior if I get taste for blood my old evl_combattext gives sound that I assign, it was also nice. sound on procs, each class can use this as useful. and if someone dont want it , he can not to add any certain proc/buff to his sound system. thanks
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Unread 11-26-10, 02:21 AM  
Wildbreath
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Originally posted by Crociffixio
Thank you for your answer.

Also I have encountered a big problem but I don't know which one is causing it. I used your UI with Vuhdo, when the party is dead ( complete wipe ) there is a major problem with party frames and vuhdo, i disabled everything...nothing worked, even the game crashed - i disabled vuhdo - no problem. Maybe it's from vuhdo - will work on it and tell you what's causing this.
thanks for issue, will check.
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Unread 11-26-10, 02:12 AM  
Crociffixio
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Thank you for your answer.

Also I have encountered a big problem but I don't know which one is causing it. I used your UI with Vuhdo, when the party is dead ( complete wipe ) there is a major problem with party frames and vuhdo, i disabled everything...nothing worked, even the game crashed - i disabled vuhdo - no problem. Maybe it's from vuhdo - will work on it and tell you what's causing this.
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Unread 11-26-10, 01:54 AM  
Wildbreath
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Originally posted by Crociffixio
Very nice addon in the first place Great job.

I have some demands if you can help me.

1. How do i center the data text on top of my screen and get rid of the autohide.

2. How do I change the healt/mana pools from 29.6k into normal one 29600 and put 29.6k to show only from 1.000.000 ahead.

Thank you!
Greetings, thanks

1. Now datatext can be aligned only left side. I working on it. You can change it autohide in datatext module config (here alot of checkboxes, but i hope you can find it )
I already make alot changes in datatext, check next UI update.

2. Hmm, no way, because these changes uses alot cases, i wont solve alot situations.
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Unread 11-25-10, 05:45 PM  
Crociffixio
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Very nice addon in the first place Great job.

I have some demands if you can help me.

1. How do i center the data text on top of my screen and get rid of the autohide.

2. How do I change the healt/mana pools from 29.6k into normal one 29600 and put 29.6k to show only from 1.000.000 ahead.

Thank you!
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