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Updated:09-22-10 03:08 PM
Created:08-11-10 07:08 PM
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Plaguechill's Val'kyr Monitor  Popular! (More than 5000 hits)

Version: 1.13
by: Thomphoolery [More]

A custom mod for 25-man Heroic Lich King, written in-house for Plaguechill of Khadgar.

We wanted a way to track Val'kyr health, stuns, slows, icons, stun history, and DR remaining without having to tab target constantly.

Upon summoning Val'kyr Shadowguards, PCValkMon will create 3 health bars. To the left of each bar is any icon the Val'kyr are assigned. The name of each victim is displayed in the health bar, and as stuns go out, they travel in real time across the bar. As stuns are used, they appear in the stun history. Following each stun a yellow bar indicating the window for diminishing returns is created.

To the right of each bar is the active slow effect.

This mod was created entirely in-between wipes and before/after raids. We added features on-demand, and tailored it specifically for Plaguechill use on this one very specific fight. However, if it helps other guilds defeat this encounter, we are glad to contribute. Given all that - we already know this mod isn't super tuned or gorgeous looking. We had a particular need to fill, and we filled it - sometimes at the expense of aesthetics. (for instance, when our animation updater ran too raggedly, we simply removed it in the source!)

We are presenting it now, as is.

/pcvm to display and hide the window, which is draggable.

-Plaguechill of Khadgar

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Update:
v1.13 - The spellID change screwed up transition checks. Should be fixed now; thanks, Habik.

v1.12 - Added "/pcvm reset" command to reset PCVM anchor to upper left
- Added support for spellIDs. This should enable ValkMon to work in non-English clients, but this is very experimental =) Please report any errors!

v1.11 - DBM dependence removed. (Thanks to nebula for the patch)

v1.13 - Fix to spellID patch for transition checks.

v1.12 - Added "/pcvm reset" command to reset PCVM anchor to upper left
- Added support for spellIDs. This should enable ValkMon to work in non-English clients, but this is very experimental =) Please report any errors!

v1.11 - DBM dependence removed. (Thanks to nebula for the patch)
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Unread 11-04-10, 05:12 PM  
mmitch
A Defias Bandit

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Managed to install it and move the box but it didn't reset after each Valkyr or at the end of the fight any way to fix that or at least a script to clear it?
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Unread 11-03-10, 03:24 AM  
mmitch
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working in 4.0.1

Anyone know if this is working in 4.0.1?
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Unread 10-27-10, 05:02 AM  
pitti
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is there a way to get it work with the german client?..

maybe there is still an answer posted here? or i´m still sutpid to read;-)

brgds


( maybe its possible to answer in german, that makes it easier;-) )
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Unread 10-24-10, 03:25 PM  
Vladogor
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Does this addon work in RU clients as of 4.0.1?
Last edited by Vladogor : 10-24-10 at 03:44 PM.
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Unread 10-03-10, 01:04 PM  
habik
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Moving the frame workaround:

- Point mouse above frame
- /script PCVMAnchor:StartMoving()
- /script PCVMAnchor:StopMovingOrSizing()

-> profit
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Unread 10-01-10, 10:07 AM  
habik
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Originally posted by Kite874
[b]
@Thomphoolery: so in theory when you vanish/invis/feign/DI it could be posible?
No it won't because dropping combat isn't possible in bossfights for years now.
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Unread 10-01-10, 01:12 AM  
Kite874
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Originally posted by habik
gladius/proximo works because blizzard provides arena unitframes which can be used. But you cannot create a frame yourself and target with clicking on those, because TargetUnit() is a protected function. Try /script TargetUnit("YOURNAME") - you will get an error that this is blocked.
in that case i do apoligise ^^

@Thomphoolery: so in theory when you vanish/invis/feign/DI it could be posible?

tested the mod on our LK10 hc last night and works charms. keep up the good work.
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Unread 09-29-10, 03:36 PM  
habik
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Originally posted by Kite874
then please explain proximo to me. it shows the healthbars for other players in arenas and also makes then clickable.
gladius/proximo works because blizzard provides arena unitframes which can be used. But you cannot create a frame yourself and target with clicking on those, because TargetUnit() is a protected function. Try /script TargetUnit("YOURNAME") - you will get an error that this is blocked.
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Unread 09-29-10, 01:08 PM  
Thomphoolery
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Originally posted by Kite874
then please explain proximo to me. it shows the healthbars for other players in arenas and also makes then clickable.
Buttons which perform protected actions (such as casting, targeting, or any other character action) can only be modified out of combat. If combat drops, all your unit bars can be re-bound to new actions.

In PvE, however, most bosses never drop combat for your client.
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Unread 09-29-10, 12:46 PM  
Kite874
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Originally posted by habik
Clicking on the frame to target is not possible and won't be because wow blocks this.
then please explain proximo to me. it shows the healthbars for other players in arenas and also makes then clickable.
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Unread 09-27-10, 01:35 PM  
habik
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Oh I would have another suggestion; move the health percentage to the left side of the symbol. This will make watching healframes easier because you don't have to look left/right.
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Unread 09-25-10, 08:44 AM  
habik
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Clicking on the frame to target is not possible and won't be because wow blocks this.
Last edited by habik : 09-25-10 at 08:44 AM.
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Unread 09-24-10, 07:31 PM  
Moxie
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I'm also having an issue with being unable to move the frame.
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Unread 09-24-10, 10:50 AM  
forresj
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As a stunner, it's cumbersome to "tab" or "click" to find my assigned Valk to stun. It would be great if we could click on the "bar" to target the Valk.
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Unread 09-23-10, 03:09 PM  
zoktar
A Cliff Giant
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cant seem to move the frame while inside icc
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