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Compatibility: | Return to Karazhan (7.1.5) Legion (7.0.3) |
Updated: | 09-16-16 12:53 AM |
Created: | 08-23-16 05:20 PM |
Downloads: | 1,207 |
Favorites: | 5 |
MD5: |
Fan update of oUF_Mono
Everything should(tm) work as before, no changes have been made to functionality, just updates to obsoleted code and whatnot.
I have no screenshots cuz I'm lazy.
Have fun.
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09-26-16, 11:22 PM | ||
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kaitsuburi |
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Joker119 |
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09-28-16, 12:41 AM | |
A Murloc Raider
Forum posts: 5
File comments: 12
Uploads: 0
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@kaitsuburi - i am useing lastest version and bugs: 1, 2, 3, 5, 6 are unfixed. Shaman ui dosent work. May be lay race is fixed but i cant chek it right now.
Realm: EU-Stormscale Language: English Last updated bug report: 05.11.2016. 1) Background colour. No log. There is no bug log appears for background problem, only for combat feedback. Video: https://youtu.be/ROGL_PgcmZY P.S. Every time i am sarting a game i recive this bug - There is no background colour of health bar, also there is no combat feedback. As you see i have made 2 /reload s. After first time: i have rid of problem with combat feedback and after second i have rid of background colour problem. 2. - Version: 1.0.2 - Occurs when: This error occurs with combat feedback (no feedback displayed) each time you start a game and disappears after: /reload (some times it requires to make this several times) or reloging within the game. - Video: https://youtu.be/XHnirGT_ryo - Testing and log date: 24.10.2016 - Log (old): Code:
7x oUF_Mono\embeds\CombatFeedback.lua:131: ERROR: <unnamed>:SetFont(): invalid fontHeight: 1.7285156687293e-040, height must be > 0 [C]: in function `SetFont' oUF_Mono\embeds\CombatFeedback.lua:131: in function <oUF_Mono\embeds\CombatFeedback.lua:61> (tail call): ? Locals: Code:
12x oUF_Mono\embeds\CombatFeedback.lua:131: ERROR: <unnamed>:SetFont(): invalid fontHeight: 0, height must be > 0 [C]: in function `SetFont' oUF_Mono\embeds\CombatFeedback.lua:131: in function <oUF_Mono\embeds\CombatFeedback.lua:61> (tail call): ? Locals: (*temporary) = <unnamed> { maxAlpha = 0.75 0 = <userdata> ignoreEnergize = true origHeight = 0 } (*temporary) = "Addons\oUF_mono\media\font.ttf" (*temporary) = 0 (*temporary) = "OUTLINE" - Version: 1.0.2 - Occurs when: Logging on shaman class. - Screenshot: https://s22.postimg.org/oj85acds1/Wo...716_194142.jpg - Testing and log date: 17.10.2016 - Log: Code:
1x oUF_Mono\core.lua:82: Attempted to use invalid tag [raid:earth]. [C]: in function `error' oUF_Mono\oUF\elements\tags.lua:596: in function `Tag' oUF_Mono\lib.lua:1037: in function `gen_specificpower' oUF_Mono\core.lua:82: in function `styleFunc' oUF_Mono\oUF\ouf-1.6.8.lua:292: in function <oUF_Mono\oUF\ouf.lua:222> (tail call): ? oUF_Mono\oUF\ouf-1.6.8.lua:591: in function `Spawn' oUF_Mono\core.lua:257: in function `func' oUF_Mono\oUF\factory.lua:20: in function <oUF_Mono\oUF\factory.lua:16> (tail call): ? Locals: (*temporary) = "Attempted to use invalid tag [raid:earth]." - Version: 1.0.2 - Occurs when: World quest named Lay Race. When you are crossing Blue mana column. - Screenshot: Nothing to screen. - Testing and log date: 17.10.2016 - Log: Code:
21x oUF_Mono\lib.lua:1232: attempt to index local 'tex' (a number value) oUF_Mono\lib.lua:1232: in function <oUF_Mono\lib.lua:1227> (tail call): ? (tail call): ? (tail call): ? oUF_Mono\oUF\elements\altpowerbar.lua:143: in function `func' oUF_Mono\oUF\events.lua:48: in function <oUF_Mono\oUF\events.lua:46> (tail call): ? Locals: app = <unnamed> { __owner = oUF_monoPlayerFrame { } b = <unnamed> { } v = <unnamed> { } powerTooltip = "Current Ley-Energy level. Race to successive Ley-Line nodes to charge your mana saber." ForceUpdate = <function> defined @oUF_Mono\oUF\elements\altpowerbar.lua:130 powerName = "Collected Ley Energy" 0 = <userdata> barType = 0 bg = <unnamed> { } PostUpdate = <function> defined @oUF_Mono\lib.lua:1227 } min = 0 cur = 0 max = 100 self = oUF_monoPlayerFrame { 0 = <userdata> UNIT_PORTRAIT_UPDATE = <function> defined @oUF_Mono\oUF\elements\portraits.lua:75 Combat = <unnamed> { } PARTY_LOOT_METHOD_CHANGED = <function> defined @oUF_Mono\oUF\elements\masterlooter.lua:73 PLAYER_ENTERING_WORLD = <function> defined @oUF_Mono\oUF\ouf.lua:190 Leader = <unnamed> { } Resting = <unnamed> { } UNIT_HEALTH_FREQUENT = <function> defined @oUF_Mono\oUF\elements\health.lua:155 UNIT_MAXHEALTH = <function> defined @oUF_Mono\oUF\elements\health.lua:155 __elements = <table> { } UNIT_POWER_FREQUENT = <function> defined @oUF_Mono\oUF\elements\power.lua:225 Power = <unnamed> { } UNIT_POWER_BAR_SHOW = <table> { } PLAYER_REGEN_DISABLED = <function> defined @oUF_Mono\oUF\elements\combat.lua:52 Health = <unnamed> { } height = 24 UNIT_EXITED_VEHICLE = <function> defined @oUF_Mono\oUF\ouf.lua:38 UNIT_CONNECTION = <table> { } Portrait = <unnamed> { } SmoothBar = <function> defined @oUF_Mono\embeds\Smooth.lua:25 unit = "player" GROUP_ROSTER_UPDATE = <table> { } UNIT_POWER = <function> defined @oUF_Mono\oUF\elements\altpowerbar.lua:126 UNIT_COMBAT = <function> defined @oUF_Mono\embeds\CombatFeedback.lua:61 PARTY_LEADER_CHANGED = <function> defined @oUF_Mono\oUF\elements\leader.lua:53 PLAYER_REGEN_ENABLED = <function> defined @oUF_Mono\oUF\elements\combat.lua:52 RaidIcon = <unnamed> { } PLAYER_UPDATE_RESTING = <function> defined @oUF_Mono\oUF\elements\resting.lua:52 RAID_TARGET_UPDATE = <function> defined @oUF_Mono\oUF\elements\ricons.lua:58 style = "monoPlayer" __tags = <table> { } UNIT_MAXPOWER = <table> { } Assistant = <unnamed> { } Highlight = <unnamed> { } UNIT_DISPLAYPOWER = <function> defined @oUF_Mono\oUF\elements\power.lua:225 UNIT_FACTION = <table> { } width = 229 UNIT_ENTERED_VEHICLE = <function> defined @oUF_Mono\oUF\ouf.lua:38 mystyle = "player" menu = <function> defined @oUF_Mono\lib.lua:52 AltPowerBar = <unnamed> { } MasterLooter = <unnamed> { } UNIT_POWER_BAR_HIDE = <table> { } CombatFeedbackText = <unnamed> { } UNIT_MODEL_CHANGED = <function> defined @oUF_Mono\oUF\elements\portraits.lua:75 } tex = 457302 r = 0.011764707043767 g = 0.88627457618713 b = 1 (*temporary) = 0.011764707043767 (*temporary) = 457302 (*temporary) = 1 (*temporary) = 1 (*temporary) = nil (*temporary) = "attempt to index local 'tex' (a number value)" - Version: 1.0.2 - Occurs when: Xavius fight. I guess that bug uppears becouse of special power bar that isnt shown during the fight. - Screenshot: Nothing to screen. - Testing and log date: 05.11.2016 - Log: Code:
55x oUF_Mono\lib.lua:1232: attempt to index local 'tex' (a number value) oUF_Mono\lib.lua:1232: in function <oUF_Mono\lib.lua:1227> (tail call): ? (tail call): ? (tail call): ? oUF_Mono\oUF\elements\altpowerbar.lua:143: in function `func' oUF_Mono\oUF\events.lua:48: in function <oUF_Mono\oUF\events.lua:46> (tail call): ? Locals: app = <unnamed> { __owner = oUF_monoPlayerFrame { } b = <unnamed> { } v = <unnamed> { } powerTooltip = "Nightmare Corruption twists your thoughts." ForceUpdate = <function> defined @oUF_Mono\oUF\elements\altpowerbar.lua:130 powerName = "Nightmare Corruption" 0 = <userdata> barType = 0 bg = <unnamed> { } PostUpdate = <function> defined @oUF_Mono\lib.lua:1227 } min = 0 cur = 0 max = 100 self = oUF_monoPlayerFrame { 0 = <userdata> UNIT_PORTRAIT_UPDATE = <function> defined @oUF_Mono\oUF\elements\portraits.lua:75 Combat = <unnamed> { } PARTY_LOOT_METHOD_CHANGED = <function> defined @oUF_Mono\oUF\elements\masterlooter.lua:73 PLAYER_ENTERING_WORLD = <function> defined @oUF_Mono\oUF\ouf.lua:190 Leader = <unnamed> { } Resting = <unnamed> { } UNIT_HEALTH_FREQUENT = <function> defined @oUF_Mono\oUF\elements\health.lua:155 UNIT_MAXHEALTH = <function> defined @oUF_Mono\oUF\elements\health.lua:155 __elements = <table> { } UNIT_POWER_FREQUENT = <function> defined @oUF_Mono\oUF\elements\power.lua:225 Power = <unnamed> { } UNIT_POWER_BAR_SHOW = <table> { } PLAYER_REGEN_DISABLED = <function> defined @oUF_Mono\oUF\elements\combat.lua:52 Health = <unnamed> { } height = 24 UNIT_EXITED_VEHICLE = <function> defined @oUF_Mono\oUF\ouf.lua:38 UNIT_CONNECTION = <table> { } Portrait = <unnamed> { } SmoothBar = <function> defined @oUF_Mono\embeds\Smooth.lua:25 unit = "player" GROUP_ROSTER_UPDATE = <table> { } UNIT_POWER = <function> defined @oUF_Mono\oUF\elements\altpowerbar.lua:126 UNIT_COMBAT = <function> defined @oUF_Mono\embeds\CombatFeedback.lua:61 PARTY_LEADER_CHANGED = <function> defined @oUF_Mono\oUF\elements\leader.lua:53 PLAYER_REGEN_ENABLED = <function> defined @oUF_Mono\oUF\elements\combat.lua:52 RaidIcon = <unnamed> { } PLAYER_UPDATE_RESTING = <function> defined @oUF_Mono\oUF\elements\resting.lua:52 RAID_TARGET_UPDATE = <function> defined @oUF_Mono\oUF\elements\ricons.lua:58 style = "monoPlayer" __tags = <table> { } UNIT_MAXPOWER = <table> { } Assistant = <unnamed> { } Highlight = <unnamed> { } UNIT_DISPLAYPOWER = <function> defined @oUF_Mono\oUF\elements\power.lua:225 UNIT_FACTION = <table> { } width = 229 UNIT_ENTERED_VEHICLE = <function> defined @oUF_Mono\oUF\ouf.lua:38 mystyle = "player" menu = <function> defined @oUF_Mono\lib.lua:52 AltPowerBar = <unnamed> { } MasterLooter = <unnamed> { } UNIT_POWER_BAR_HIDE = <table> { } CombatFeedbackText = <unnamed> { } UNIT_MODEL_CHANGED = <function> defined @oUF_Mono\oUF\elements\portraits.lua:75 } tex = 1452758 r = 0.97254908084869 g = 0.50588238239288 b = 0.50588238239288 (*temporary) = 0.97254908084869 (*temporary) = 1452758 (*temporary) = 0.50588238239288 (*temporary) = 1 (*temporary) = nil (*temporary) = "attempt to index local 'tex' (a number value)" Nothing to sceen. 6) Unknown: Log: Code:
4x [ADDON_ACTION_BLOCKED] AddOn 'oUF_Mono' tried to call the protected function '<unnamed>:Hide()'. !BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573> [C]: in function `Hide' FrameXML\WorldMapActionButton.lua:58: in function `Clear' FrameXML\WorldMapActionButton.lua:67: in function `Refresh' FrameXML\WorldMapActionButton.lua:19: in function `SetMapAreaID' FrameXML\WorldMapFrame.lua:390: in function <FrameXML\WorldMapFrame.lua:353> [C]: in function `Hide' FrameXML\UIParent.lua:2320: in function `SetUIPanel' FrameXML\UIParent.lua:2347: in function `MoveUIPanel' FrameXML\UIParent.lua:2378: in function `HideUIPanel' FrameXML\UIParent.lua:2052: in function <FrameXML\UIParent.lua:2044> [C]: in function `SetAttribute' FrameXML\UIParent.lua:2846: in function `HideUIPanel' FrameXML\UIParent.lua:2812: in function `ToggleFrame' FrameXML\WorldMapFrame.lua:219: in function `ToggleWorldMap' [string "TOGGLEWORLDMAP"]:1: in function <[string "TOGGLEWORLDMAP"]:1> Locals: Nothing to screen. 7. - Version: 1.0.2 - Occurs when: Playing battle ground or arena. - Screenshot: Nothing to screen. - Testing and log date: 17.10.2016 - Log: Code:
1258x oUF_Mono\embeds\AuraTracker.lua:39: table index is nil oUF_Mono\embeds\AuraTracker.lua:39: in function <oUF_Mono\embeds\AuraTracker.lua:4> oUF_Mono\embeds\AuraTracker.lua:80: in function `func' oUF_Mono\oUF\ouf-1.6.8.lua:182: in function `ForceUpdateAllElements' oUF_Mono\oUF\ouf-1.6.8.lua:192: in function <oUF_Mono\oUF\ouf.lua:190> (tail call): ? [C]: in function `Show' FrameXML\SecureStateDriver.lua:83: in function <FrameXML\SecureStateDriver.lua:73> FrameXML\SecureStateDriver.lua:137: in function <FrameXML\SecureStateDriver.lua:119> Locals: (*temporary) = <table> { Mortal Coil = 3 Polymorph = 3 Freezing Trap Effect = 3 Banish = 3 Seduction = 3 Psychic Scream = 3 Frost Nova = 3 Cyclone = 3 Intimidating Shout = 3 Wild Charge = 3 Fear = 3 Hex = 3 Howl of Terror = 3 Gouge = 3 Kidney Shot = 3 Sap = 3 Entangling Roots = 3 Mighty Bash = 3 Ice Trap = 1 Cheap Shot = 3 Blind = 3 } (*temporary) = nil (*temporary) = 44572 (*temporary) = "table index is nil"
Last edited by Dodo gogo : 11-05-16 at 04:27 AM.
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Dodo gogo |
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