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Updated:09-16-16 12:53 AM
Created:08-23-16 05:20 PM
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oUF Mono (Fan update)

Version: 1.0.2
by: Galaxy119 [More]

Fan update of oUF_Mono

Everything should(tm) work as before, no changes have been made to functionality, just updates to obsoleted code and whatnot.

I have no screenshots cuz I'm lazy.
Have fun.

Version 1.0.2
-Fixed Issue causing healthbars to not properly display on certain events


Version 1.0.1
-Fixed(?) Shaman class tag error due to removal of Earth Shield
Optional Files (0)


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Unread 09-26-16, 11:22 PM  
kaitsuburi
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 12
Uploads: 1
Originally Posted by Dodo gogo
Bug reports for this mod. I hope it will be usefull.
Most are fixed already.
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Unread 09-27-16, 03:30 PM  
Joker119
A Flamescale Wyrmkin
 
Joker119's Avatar
AddOn Author - Click to view AddOns

Forum posts: 113
File comments: 504
Uploads: 10
@dodo - all but 2 of those have already been fixed. Please update to the newest version before posting bug reports.

The others will be worked on when I have time, starting a new full-time job plus school severely limits my availability and since this is just a side project for an addon i don't use it doesn't get a whole lot of time.
Last edited by Joker119 : 09-27-16 at 03:32 PM.
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Unread 09-28-16, 12:41 AM  
Dodo gogo
A Murloc Raider

Forum posts: 5
File comments: 12
Uploads: 0
@kaitsuburi - i am useing lastest version and bugs: 1, 2, 3, 5, 6 are unfixed. Shaman ui dosent work. May be lay race is fixed but i cant chek it right now.

Realm: EU-Stormscale
Language: English
Last updated bug report: 05.11.2016.

1) Background colour.
No log.
There is no bug log appears for background problem, only for combat feedback.
Video:
https://youtu.be/ROGL_PgcmZY

P.S. Every time i am sarting a game i recive this bug - There is no background colour of health bar, also there is no combat feedback. As you see i have made 2 /reload s. After first time: i have rid of problem with combat feedback and after second i have rid of background colour problem.

2.
- Version: 1.0.2
- Occurs when: This error occurs with combat feedback (no feedback displayed) each time you start a game and disappears after: /reload (some times it requires to make this several times) or reloging within the game.
- Video: https://youtu.be/XHnirGT_ryo
- Testing and log date: 24.10.2016
- Log (old):
Code:
7x oUF_Mono\embeds\CombatFeedback.lua:131: ERROR: <unnamed>:SetFont(): invalid fontHeight: 1.7285156687293e-040, height must be > 0
[C]: in function `SetFont'
oUF_Mono\embeds\CombatFeedback.lua:131: in function <oUF_Mono\embeds\CombatFeedback.lua:61>
(tail call): ?

Locals:
- Log (new):
Code:
12x oUF_Mono\embeds\CombatFeedback.lua:131: ERROR: <unnamed>:SetFont(): invalid fontHeight: 0, height must be > 0
[C]: in function `SetFont'
oUF_Mono\embeds\CombatFeedback.lua:131: in function <oUF_Mono\embeds\CombatFeedback.lua:61>
(tail call): ?

Locals:
(*temporary) = <unnamed> {
 maxAlpha = 0.75
 0 = <userdata>
 ignoreEnergize = true
 origHeight = 0
}
(*temporary) = "Addons\oUF_mono\media\font.ttf"
(*temporary) = 0
(*temporary) = "OUTLINE"
3.
- Version: 1.0.2
- Occurs when: Logging on shaman class.
- Screenshot: https://s22.postimg.org/oj85acds1/Wo...716_194142.jpg
- Testing and log date: 17.10.2016
- Log:
Code:
1x oUF_Mono\core.lua:82: Attempted to use invalid tag [raid:earth].
[C]: in function `error'
oUF_Mono\oUF\elements\tags.lua:596: in function `Tag'
oUF_Mono\lib.lua:1037: in function `gen_specificpower'
oUF_Mono\core.lua:82: in function `styleFunc'
oUF_Mono\oUF\ouf-1.6.8.lua:292: in function <oUF_Mono\oUF\ouf.lua:222>
(tail call): ?
oUF_Mono\oUF\ouf-1.6.8.lua:591: in function `Spawn'
oUF_Mono\core.lua:257: in function `func'
oUF_Mono\oUF\factory.lua:20: in function <oUF_Mono\oUF\factory.lua:16>
(tail call): ?

Locals:
(*temporary) = "Attempted to use invalid tag [raid:earth]."
4.
- Version: 1.0.2
- Occurs when: World quest named Lay Race. When you are crossing Blue mana column.
- Screenshot: Nothing to screen.
- Testing and log date: 17.10.2016
- Log:
Code:
21x oUF_Mono\lib.lua:1232: attempt to index local 'tex' (a number value)
oUF_Mono\lib.lua:1232: in function <oUF_Mono\lib.lua:1227>
(tail call): ?
(tail call): ?
(tail call): ?
oUF_Mono\oUF\elements\altpowerbar.lua:143: in function `func'
oUF_Mono\oUF\events.lua:48: in function <oUF_Mono\oUF\events.lua:46>
(tail call): ?

Locals:
app = <unnamed> {
 __owner = oUF_monoPlayerFrame {
 }
 b = <unnamed> {
 }
 v = <unnamed> {
 }
 powerTooltip = "Current Ley-Energy level. Race to successive Ley-Line nodes to charge your mana saber."
 ForceUpdate = <function> defined @oUF_Mono\oUF\elements\altpowerbar.lua:130
 powerName = "Collected Ley Energy"
 0 = <userdata>
 barType = 0
 bg = <unnamed> {
 }
 PostUpdate = <function> defined @oUF_Mono\lib.lua:1227
}
min = 0
cur = 0
max = 100
self = oUF_monoPlayerFrame {
 0 = <userdata>
 UNIT_PORTRAIT_UPDATE = <function> defined @oUF_Mono\oUF\elements\portraits.lua:75
 Combat = <unnamed> {
 }
 PARTY_LOOT_METHOD_CHANGED = <function> defined @oUF_Mono\oUF\elements\masterlooter.lua:73
 PLAYER_ENTERING_WORLD = <function> defined @oUF_Mono\oUF\ouf.lua:190
 Leader = <unnamed> {
 }
 Resting = <unnamed> {
 }
 UNIT_HEALTH_FREQUENT = <function> defined @oUF_Mono\oUF\elements\health.lua:155
 UNIT_MAXHEALTH = <function> defined @oUF_Mono\oUF\elements\health.lua:155
 __elements = <table> {
 }
 UNIT_POWER_FREQUENT = <function> defined @oUF_Mono\oUF\elements\power.lua:225
 Power = <unnamed> {
 }
 UNIT_POWER_BAR_SHOW = <table> {
 }
 PLAYER_REGEN_DISABLED = <function> defined @oUF_Mono\oUF\elements\combat.lua:52
 Health = <unnamed> {
 }
 height = 24
 UNIT_EXITED_VEHICLE = <function> defined @oUF_Mono\oUF\ouf.lua:38
 UNIT_CONNECTION = <table> {
 }
 Portrait = <unnamed> {
 }
 SmoothBar = <function> defined @oUF_Mono\embeds\Smooth.lua:25
 unit = "player"
 GROUP_ROSTER_UPDATE = <table> {
 }
 UNIT_POWER = <function> defined @oUF_Mono\oUF\elements\altpowerbar.lua:126
 UNIT_COMBAT = <function> defined @oUF_Mono\embeds\CombatFeedback.lua:61
 PARTY_LEADER_CHANGED = <function> defined @oUF_Mono\oUF\elements\leader.lua:53
 PLAYER_REGEN_ENABLED = <function> defined @oUF_Mono\oUF\elements\combat.lua:52
 RaidIcon = <unnamed> {
 }
 PLAYER_UPDATE_RESTING = <function> defined @oUF_Mono\oUF\elements\resting.lua:52
 RAID_TARGET_UPDATE = <function> defined @oUF_Mono\oUF\elements\ricons.lua:58
 style = "monoPlayer"
 __tags = <table> {
 }
 UNIT_MAXPOWER = <table> {
 }
 Assistant = <unnamed> {
 }
 Highlight = <unnamed> {
 }
 UNIT_DISPLAYPOWER = <function> defined @oUF_Mono\oUF\elements\power.lua:225
 UNIT_FACTION = <table> {
 }
 width = 229
 UNIT_ENTERED_VEHICLE = <function> defined @oUF_Mono\oUF\ouf.lua:38
 mystyle = "player"
 menu = <function> defined @oUF_Mono\lib.lua:52
 AltPowerBar = <unnamed> {
 }
 MasterLooter = <unnamed> {
 }
 UNIT_POWER_BAR_HIDE = <table> {
 }
 CombatFeedbackText = <unnamed> {
 }
 UNIT_MODEL_CHANGED = <function> defined @oUF_Mono\oUF\elements\portraits.lua:75
}
tex = 457302
r = 0.011764707043767
g = 0.88627457618713
b = 1
(*temporary) = 0.011764707043767
(*temporary) = 457302
(*temporary) = 1
(*temporary) = 1
(*temporary) = nil
(*temporary) = "attempt to index local 'tex' (a number value)"
5.
- Version: 1.0.2
- Occurs when: Xavius fight. I guess that bug uppears becouse of special power bar that isnt shown during the fight.
- Screenshot: Nothing to screen.
- Testing and log date: 05.11.2016
- Log:
Code:
55x oUF_Mono\lib.lua:1232: attempt to index local 'tex' (a number value)
oUF_Mono\lib.lua:1232: in function <oUF_Mono\lib.lua:1227>
(tail call): ?
(tail call): ?
(tail call): ?
oUF_Mono\oUF\elements\altpowerbar.lua:143: in function `func'
oUF_Mono\oUF\events.lua:48: in function <oUF_Mono\oUF\events.lua:46>
(tail call): ?

Locals:
app = <unnamed> {
 __owner = oUF_monoPlayerFrame {
 }
 b = <unnamed> {
 }
 v = <unnamed> {
 }
 powerTooltip = "Nightmare Corruption twists your thoughts."
 ForceUpdate = <function> defined @oUF_Mono\oUF\elements\altpowerbar.lua:130
 powerName = "Nightmare Corruption"
 0 = <userdata>
 barType = 0
 bg = <unnamed> {
 }
 PostUpdate = <function> defined @oUF_Mono\lib.lua:1227
}
min = 0
cur = 0
max = 100
self = oUF_monoPlayerFrame {
 0 = <userdata>
 UNIT_PORTRAIT_UPDATE = <function> defined @oUF_Mono\oUF\elements\portraits.lua:75
 Combat = <unnamed> {
 }
 PARTY_LOOT_METHOD_CHANGED = <function> defined @oUF_Mono\oUF\elements\masterlooter.lua:73
 PLAYER_ENTERING_WORLD = <function> defined @oUF_Mono\oUF\ouf.lua:190
 Leader = <unnamed> {
 }
 Resting = <unnamed> {
 }
 UNIT_HEALTH_FREQUENT = <function> defined @oUF_Mono\oUF\elements\health.lua:155
 UNIT_MAXHEALTH = <function> defined @oUF_Mono\oUF\elements\health.lua:155
 __elements = <table> {
 }
 UNIT_POWER_FREQUENT = <function> defined @oUF_Mono\oUF\elements\power.lua:225
 Power = <unnamed> {
 }
 UNIT_POWER_BAR_SHOW = <table> {
 }
 PLAYER_REGEN_DISABLED = <function> defined @oUF_Mono\oUF\elements\combat.lua:52
 Health = <unnamed> {
 }
 height = 24
 UNIT_EXITED_VEHICLE = <function> defined @oUF_Mono\oUF\ouf.lua:38
 UNIT_CONNECTION = <table> {
 }
 Portrait = <unnamed> {
 }
 SmoothBar = <function> defined @oUF_Mono\embeds\Smooth.lua:25
 unit = "player"
 GROUP_ROSTER_UPDATE = <table> {
 }
 UNIT_POWER = <function> defined @oUF_Mono\oUF\elements\altpowerbar.lua:126
 UNIT_COMBAT = <function> defined @oUF_Mono\embeds\CombatFeedback.lua:61
 PARTY_LEADER_CHANGED = <function> defined @oUF_Mono\oUF\elements\leader.lua:53
 PLAYER_REGEN_ENABLED = <function> defined @oUF_Mono\oUF\elements\combat.lua:52
 RaidIcon = <unnamed> {
 }
 PLAYER_UPDATE_RESTING = <function> defined @oUF_Mono\oUF\elements\resting.lua:52
 RAID_TARGET_UPDATE = <function> defined @oUF_Mono\oUF\elements\ricons.lua:58
 style = "monoPlayer"
 __tags = <table> {
 }
 UNIT_MAXPOWER = <table> {
 }
 Assistant = <unnamed> {
 }
 Highlight = <unnamed> {
 }
 UNIT_DISPLAYPOWER = <function> defined @oUF_Mono\oUF\elements\power.lua:225
 UNIT_FACTION = <table> {
 }
 width = 229
 UNIT_ENTERED_VEHICLE = <function> defined @oUF_Mono\oUF\ouf.lua:38
 mystyle = "player"
 menu = <function> defined @oUF_Mono\lib.lua:52
 AltPowerBar = <unnamed> {
 }
 MasterLooter = <unnamed> {
 }
 UNIT_POWER_BAR_HIDE = <table> {
 }
 CombatFeedbackText = <unnamed> {
 }
 UNIT_MODEL_CHANGED = <function> defined @oUF_Mono\oUF\elements\portraits.lua:75
}
tex = 1452758
r = 0.97254908084869
g = 0.50588238239288
b = 0.50588238239288
(*temporary) = 0.97254908084869
(*temporary) = 1452758
(*temporary) = 0.50588238239288
(*temporary) = 1
(*temporary) = nil
(*temporary) = "attempt to index local 'tex' (a number value)"
Screenshot:
Nothing to sceen.

6) Unknown:
Log:
Code:
4x [ADDON_ACTION_BLOCKED] AddOn 'oUF_Mono' tried to call the protected function '<unnamed>:Hide()'.
!BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573>
[C]: in function `Hide'
FrameXML\WorldMapActionButton.lua:58: in function `Clear'
FrameXML\WorldMapActionButton.lua:67: in function `Refresh'
FrameXML\WorldMapActionButton.lua:19: in function `SetMapAreaID'
FrameXML\WorldMapFrame.lua:390: in function <FrameXML\WorldMapFrame.lua:353>
[C]: in function `Hide'
FrameXML\UIParent.lua:2320: in function `SetUIPanel'
FrameXML\UIParent.lua:2347: in function `MoveUIPanel'
FrameXML\UIParent.lua:2378: in function `HideUIPanel'
FrameXML\UIParent.lua:2052: in function <FrameXML\UIParent.lua:2044>
[C]: in function `SetAttribute'
FrameXML\UIParent.lua:2846: in function `HideUIPanel'
FrameXML\UIParent.lua:2812: in function `ToggleFrame'
FrameXML\WorldMapFrame.lua:219: in function `ToggleWorldMap'
[string "TOGGLEWORLDMAP"]:1: in function <[string "TOGGLEWORLDMAP"]:1>

Locals:
Screenshot:
Nothing to screen.

7.
- Version: 1.0.2
- Occurs when: Playing battle ground or arena.
- Screenshot: Nothing to screen.
- Testing and log date: 17.10.2016
- Log:
Code:
1258x oUF_Mono\embeds\AuraTracker.lua:39: table index is nil
oUF_Mono\embeds\AuraTracker.lua:39: in function <oUF_Mono\embeds\AuraTracker.lua:4>
oUF_Mono\embeds\AuraTracker.lua:80: in function `func'
oUF_Mono\oUF\ouf-1.6.8.lua:182: in function `ForceUpdateAllElements'
oUF_Mono\oUF\ouf-1.6.8.lua:192: in function <oUF_Mono\oUF\ouf.lua:190>
(tail call): ?
[C]: in function `Show'
FrameXML\SecureStateDriver.lua:83: in function <FrameXML\SecureStateDriver.lua:73>
FrameXML\SecureStateDriver.lua:137: in function <FrameXML\SecureStateDriver.lua:119>

Locals:
(*temporary) = <table> {
 Mortal Coil = 3
 Polymorph = 3
 Freezing Trap Effect = 3
 Banish = 3
 Seduction = 3
 Psychic Scream = 3
 Frost Nova = 3
 Cyclone = 3
 Intimidating Shout = 3
 Wild Charge = 3
 Fear = 3
 Hex = 3
 Howl of Terror = 3
 Gouge = 3
 Kidney Shot = 3
 Sap = 3
 Entangling Roots = 3
 Mighty Bash = 3
 Ice Trap = 1
 Cheap Shot = 3
 Blind = 3
}
(*temporary) = nil
(*temporary) = 44572
(*temporary) = "table index is nil"
Last edited by Dodo gogo : 11-05-16 at 04:27 AM.
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