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Created:02-09-11 07:33 AM
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Archy bugfix - DISCONTINUED  Popular! (More than 5000 hits)

Version: Read description
by: Cidrei [More]

Archy is officially maintained once more by myrroddin. Official releases have resumed. The updated file here is a dummy text file, telling you the exact same thing. You can get the updated original here.


Archy bugfix
- with credit to original posters of the information.
---

This project contained many of the community's fixes as well a few of my own and and puts them all together into a bugfix patch of the most recent version of Archy to tide people over until myrroddin took things in hand.

I have added a donation link, both to this page, and to the download box. These link to daihenka's donation page, the same as if you clicked them on one of the official Archy download pages. You can double-check this here on WoWInterface (you have to download the file for the donation box to pop up), or over at Curse if you don't trust me.

Thanks!

Click here to lend your support!

Fixes
1.7b8 bugfix6
^ - Fixed not being able to use stones. -- Snowhawk
^ - Fixed koKR locale (my fault, had something defined twice).
^ - Fixes to the currency calculations. -- Saur
^ - No longer throws error when encountering unknown digsite (future-proofing). -- Saur
^ - Fix the longstanding GetNumArtifactsByRace() is not a number error. -- Saur
^ - Correct the TexCoords for the progress bars (second time this has been fixed, see bugfix1. Didn't refix after bugfix3. Seems to be Blizzard bug because the fix doesn't seem to actually fix anything). -- Saur
* - Reorder siteData table to match blob ID order. -- Saur
* - Reordered locales to match siteData. -- Saur
* - Updates to the zhTW locale (complete, needs checked. I received conflicting translations). -- kof9x, bluecike
* - Touched up esMX locale (missing 11). -- PatoDaia
* - Updates to the deDE locale (missing 1). -- Noctum28

Special Mentions
* - daihenka, because it's his addon of course.
* - Bluspacecow, for linking the Curse page and making me look over there too.
* - Codex, for the unreleased beta.

1.7b8 bugfix6
^ - Fixed not being able to use stones. -- Snowhawk
^ - Fixed koKR locale (my fault, had something defined twice).
^ - Fixes to the currency calculations. -- Saur
^ - No longer throws error when encountering unknown digsite (future-proofing). -- Saur
^ - Fix the longstanding GetNumArtifactsByRace() is not a number error. -- Saur
^ - Correct the TexCoords for the progress bars (second time this has been fixed, see bugfix1. Didn't refix after bugfix3. Seems to be Blizzard bug because the fix doesn't seem to actually fix anything). -- Saur
* - Reorder siteData table to match blob ID order. -- Saur
* - Reordered locales to match siteData. -- Saur
* - Updates to the zhTW locale (complete, needs checked. I received conflicting translations). -- kof9x, bluecike
* - Touched up esMX locale (missing 11). -- PatoDaia
* - Updates to the deDE locale (missing 1). -- Noctum28

Fixes
1.7b8 bugfix5
* - Updates to the deDE locale (missing 3). -- Drubar, Meralda, codi
* - Updates to the ruRU locale (missing 5). -- Hanomi
* - Updates to the frFR locale (complete). -- T6CT6C6
* - Updates to the koKR locale (complete). -- jprapstyle
* - All locales (excluding zhCN) now have the new dig sites added in English where a locale specific translation has not been provided. These entries are currently commented out, but should make it easier to find and correct for people looking to update their own copies in between "official" updates.

1.7b8 bugfix4
^ - I somehow managed to upload an older version of the addon and not the finished one. Good job, me! Fixes the 3759 error and the missing digsites in the locale. I don't even know how that one got zipped up.
* - Updates to the deDE locale. -- Contiki

1.7b8 bugfix3
* - This version is based on an unreleased beta by daihenka. It includes a new alternative interface and several changes related to it, as well as various bug fixes including the fps drop inside of old instances. -- Codex, daihenka
* - Old data import re-enabled. Fixed by daihenka.
^ - Updated digsite list. It is believed that we now have all the new sites. -- foxtyke, bradc, Shambarimen, mercuria, MasterAries7, bdemore, Darenia

bugfix2
^ - Updated Ace3 libs to r1009 per Bluspacecow's suggestion. Fixes some configuration weirdness. -- Bluspacecow

bugfix1
^ - GetArcheaologyRaceInfo() return order changes. -- Brandho
^ - Fixed fragment counts not updating. Related to the above change.
^ - Fix "to make the bars look pretty again." (They're still a little wonky when they update.) -- LLGames
^ - Added new dig sites, more are out there. (Need to get the blob IDs on these.) -- bdemore, chrixian, Tekz08
^ - Possible fix for GetNumArtifactsByRace() bug? (Haven't encountered myself, so we'll see.)
^ - Fixed prompt on completing artifacts not going away with training a new rank of Archaeology. (Not tested, should work. Will check tomorrow.)
^ - Fix for the nil surveys error on load. (Commented the function out. Imports old data. Assuming it works in future as it should now, it'll keep existing data when fixed.)
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Unread 02-10-11, 10:11 PM  
Snowhawk
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Originally posted by foxtyke
If anyone gets the Ice Crown digsite, Pit of Fiends, get the blobID, that's the only one we're missing from my bug report which has the current digsites as reported here and found by a friend and I trying to get Archy working again.

Archeology, it's just no fun without Archy!
60367

Updated my list in my previous post with all the sites i've found. Still haven't seen that last EPL site though.

Originally posted by dorkino
**EDIT: I cannot seem to get Schnottz's Landing entered in correctly. I'm using blob ID of 60363, but it's giving an error about zoneName. hmm
Following worked fine the last time I had this digsite:
Code:
	siteData[L["Schnottz's Landing"]] = { ['continent'] = 1, ['map'] = 720, ['blob'] = 60363, ['race'] = 7 }
Code:
L["Schnottz's Landing"] = "Schnottz's Landing"
Last edited by Snowhawk : 02-10-11 at 10:22 PM.
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Unread 02-10-11, 10:19 PM  
mstieler
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Originally posted by Snowhawk
60367

Updated my list in my previous post with all the sites i've found. Still haven't seen that last EPL site though.
With that, it should make the entry
siteData[L["Pit of Fiends Digsite"]] = { ['continent'] = 4, ['map'] = 492, ['blob'] = 60367, ['race'] = 5 }
If I'm not mistaken: Continent 4 = Northrend, Map 492 = Icecrown, Blob 60637 = PoF, Race 5 = Nerubian

And thanks fox & dork, got that edited from "Filed" to "Field"
Last edited by mstieler : 02-10-11 at 10:20 PM.
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Unread 02-10-11, 10:24 PM  
Snowhawk
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Originally posted by mstieler
With that, it should make the entry

Code:
siteData[L["Pit of Fiends Digsite"]] = { ['continent'] = 4, ['map'] = 492, ['blob'] = 60367, ['race'] = 5 }
If I'm not mistaken: Continent 4 = Northrend, Map 492 = Icecrown, Blob 60637 = PoF, Race 5 = Nerubian

And thanks fox & dork, got that edited from "Filed" to "Field"
This is what I have for Pit of Fiends Digsite, with a corresponding locale in the enUS.lua file.
Last edited by Snowhawk : 02-10-11 at 10:25 PM.
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Unread 02-10-11, 10:39 PM  
zealvurte
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Incase it helps any here, i just posted the changes i made to 1.6.3 to make it work so far on curse, so possibly worth posting here too.

http://pastebin.com/UrBMpbM7

It has all the digsites, with their blobs, zones, continent and race too.
Last edited by zealvurte : 02-10-11 at 10:39 PM.
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Unread 02-10-11, 11:20 PM  
dorkino
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Originally posted by zealvurte
Incase it helps any here, i just posted the changes i made to 1.6.3 to make it work so far on curse, so possibly worth posting here too.

http://pastebin.com/UrBMpbM7

It has all the digsites, with their blobs, zones, continent and race too.
Thanks! This was very helpful indeed. v1.6.3 seems to be a bit different than the version here, so here's what I've done to this version:

In Archy.lua:

Append these lines to the end of the sites list:

siteData[L["River Delta Digsite"]] = { ['continent'] = 1, ['map'] = 720, ['blob'] = 60350, ['race'] = 7 }
siteData[L["Schnottz's Landing"]] = { ['continent'] = 1, ['map'] = 720, ['blob'] = 60363, ['race'] = 7 }
siteData[L["Obelisk of the Stars Digsite"]] = { ['continent'] = 1, ['map'] = 720, ['blob'] = 60358, ['race'] = 7 }
siteData[L["Sahket Wastes Digsite"]] = { ['continent'] = 1, ['map'] = 720, ['blob'] = 60361, ['race'] = 7 }
siteData[L["Pit of Fiends Digsite"]] = { ['continent'] = 4, ['map'] = 492, ['blob'] = 60367, ['race'] = 5 }
siteData[L["Sands of Nasam"]] = { ['continent'] = 4, ['map'] = 486, ['blob'] = 60369, ['race'] = 5 }
siteData[L["Plaguewood Digsite"]] = { ['continent'] = 4, ['map'] = 23, ['blob'] = 60444, ['race'] = 5 }


In Locales\enUS.lua (or whichever locale you use), append these to the end of the Dig Sites list:

L["River Delta Digsite"] = "River Delta Digsite"
L["Schnottz's Landing"] = "Schnottz's Landing"
L["Obelisk of the Stars Digsite"] = "Obelisk of the Stars Digsite"
L["Sahket Wastes Digsite"] = "Sahket Wastes Digsite"
L["Pit of Fiends Digsite"] = "Pit of Fiends Digsite"
L["Sands of Nasam"] = "Sands of Nasam"
L["Plaguewood Digsite"] = "Plaguewood Digsite"


Then update your Ace3 to the latest r1009. Copy the subdirs from Ace3 dir into the Archy\Libs dir, overwriting what's there.

Everything seems to be working fine.
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Unread 02-10-11, 11:29 PM  
Cidrei
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EDIT: The latest version has been released. This new version is based on the unreleased beta that was provided to me by Codex and includes a new minimalist interface that daihenka was working on. Anyone still using the 1.6 branch may want to consider trying it out to see if it meets with their satisfaction.

Thanks for all the posts everyone!

Apologies for the lack of action on my part, had some real life crop up all of a sudden that I needed to take care of but that seems to be resolved for the moment, so it's back to normal for now.

I'll be getting to work on the most recent version that Codex provided me with and updating the new digsites which it looks like we may have all of now and get that released as soon as possible and see what remains to be fixed.
Last edited by Cidrei : 02-11-11 at 02:49 AM.
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Unread 02-11-11, 05:24 AM  
Omnituens
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I'm getting an error related to something trying to index 'currency', line 3759 (a number value)

Occurs whenever I gain any tokens (non gold currency) and when I portal anywhere.

Attempted a fix, but don't know enough about lua to fix it. I manually updated the Ace3 libs just in case, but didn't fix it.
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Unread 02-11-11, 05:32 AM  
Contiki
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Here are three more translations for the deDE locale, verified in-game:
Code:
L["River Delta Digsite"] = "Ausgrabungsstätte am Flussdelta"
L["Obelisk of the Stars Digsite"] = "Ausgrabungsstätte am Obelisken der Sterne"
L["Sands of Nasam"] = "Sande von Nasam"

Also, found one error. L["Sargeron Digsite"] is currently translated with "Sargerons Ausgrabungsstätte". However, this one's the correct translation:
Code:
L["Sargeron Digsite"] = "Ausgrabungsstätte von Sargeron"

A couple more strings are still missing. Haven't seen those myself yet:
Code:
L["Plaguewood Digsite"] = "Plaguewood Digsite"
L["Sahket Wastes Digsite"] = "Sahket Wastes Digsite"
L["Schnottz's Landing"] = "Schnottz's Landing"
L["Pit of Fiends Digsite"] = "Pit of Fiends Digsite"
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Unread 02-11-11, 05:34 AM  
paladine101
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Hey, this addon is great However, I am having a couple of problems with it (much fewer than before once I updated to your newest version).

Firstly, the survey and the distance button don't appear on the top of the digsites window until I've surveyed once some other way. Maybe I'm missing an option to change this, I don't know. (EDIT: seems this only happens when first starting to do archaeology after logging on, or after reloading the UI.)

Also, the first time I loot any fragments from a digsite, I get this error:
-----
Date: 2011-02-11 11:28:29
ID: 4
Error occured in: Global
Count: 1
Message: ..\AddOns\Archy\Archy.lua line 3759:
attempt to index field 'currency' (a number value)
Debug:
(tail call): ?
(tail call): ?
(tail call): ?
Archy\Archy.lua:3759: ?()
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
[string "safecall Dispatcher[1]"]:4:
[string "safecall Dispatcher[1]"]:4
[C]: ?
[string "safecall Dispatcher[1]"]:13: ?()
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()
...s\AckisRecipeList\libs\AceEvent-3.0\AceEvent-3.0.lua:120:
...s\AckisRecipeList\libs\AceEvent-3.0\AceEvent-3.0.lua:119
AddOns:
Swatter, v3.2.3 (<%codename%>)
AckisRecipeList, v2.2.1
Altoholic, v4.0.005
Archy, v@project-version@
Atlas, v1.18.2
AtlasBattlegrounds, v1.18.2
AtlasDungeonLocs, v1.18.2
AtlasOutdoorRaids, v1.18.2
AtlasTransportation, v1.18.2
AucAdvanced, v5.9.4960 (WhackyWallaby)
AucFilterBasic, v5.9.4960 (WhackyWallaby)
AucFilterOutlier, v5.9.4960.2531
AucMatchUndercut, v5.9.4960.2531
AucStatHistogram, v5.9.4960 (WhackyWallaby)
AucStatiLevel, v5.9.4960 (WhackyWallaby)
AucStatPurchased, v5.9.4960 (WhackyWallaby)
AucStatSales, v5.9.4960.2842
AucStatSimple, v5.9.4960 (WhackyWallaby)
AucStatStdDev, v5.9.4960 (WhackyWallaby)
AucStatWOWEcon, v5.9.4960.2530
AucUtilAHWindowControl, v5.9.4960.3311
AucUtilAppraiser, v5.9.4960.2530
AucUtilAskPrice, v5.9.4960.3175
AucUtilAutoMagic, v5.9.4960.3142
AucUtilCompactUI, v5.9.4960.2530
AucUtilEasyBuyout, v5.9.4960.3583
AucUtilGlypher, v5.9.4960.2545
AucUtilItemSuggest, v5.9.4960.3108
AucUtilPriceLevel, v5.9.4960.2545
AucUtilScanButton, v5.9.4960.2530
AucUtilScanFinish, v5.9.4960.2530
AucUtilScanProgress, v5.9.4960.2530
AucUtilScanStart, v5.9.4960.4819
AucUtilSearchUI, v5.9.4960.3655
AucUtilSimpleAuction, v5.9.4960.4546
AucUtilVendMarkup, v5.9.4960.2530
Auctionator, v2.8.8
Babylonian, v5.1.DEV.130
BeanCounter, v5.9.4960 (WhackyWallaby)
Carbonite, v4.034
CarboniteTransfer, v1.01
Combuctor, v2.3.1
combuctorenchanting, v1.0
CombuctorGem, v1.2
CombuctorHerb, v1.2
CombuctorSets, v
combuctortailoring, v1.0
Configator, v5.1.DEV.282
DataStore, v4.0.001
DataStoreAchievements, v4.0.001
DataStoreAuctions, v4.0.001
DataStoreCharacters, v4.0.001
DataStoreContainers, v4.0.001
DataStoreCrafts, v4.0.001
DataStoreCurrencies, v4.0.001
DataStoreInventory, v4.0.001
DataStoreMails, v4.0.001
DataStorePets, v4.0.001
DataStoreQuests, v4.0.001
DataStoreReputations, v4.0.001
DataStoreSpells, v4.0.001
DataStoreStats, v4.0.001
DataStoreTalents, v4.0.001
DBMCore, v
DebugLib, v5.1.DEV.275
Decursive, v2.6.0.1
Enchantrix, v5.9.4960 (WhackyWallaby)
EnchantrixBarker, v5.9.4960 (WhackyWallaby)
FishingBuddy, v0.9.9e4
Gatherer, v3.2.3
GearScore, v4.2.02
GnomeWorks, v130
HealBot, v4.0.3.10
IceHUD, v1.7.4.2 (Revision: 826)
Informant, v5.9.4960 (WhackyWallaby)
KevToolQueue, v4.0.0
LilSparkysWorkshop, v
MarketWatcher, v2.11
Omen, v3.1.0
Postal, v3.4.4
Prat30, v3.4.15
Prat30Libraries, v
QuestHelper, v4.0.3a.115r
RatingBuster, v
sct, v6.2
SellOMatic, vv1.2.9a
Skada, v1.2-31
SkadaAbsorbs, v1.0
SkadaCC, v1.0
SkadaDamage, v1.0
SkadaDamageTaken, v1.0
SkadaDeaths, v1.0
SkadaDebuffs, v1.0
SkadaDispels, v1.0
SkadaEnemies, v1.0
SkadaFailbot, v1.0
SkadaHealing, v1.0
SkadaPower, v1.0
SkadaThreat, v1.0
SkadaWindowButtons, v1.0
SlideBar, v3.2.3 (<%codename%>)
Stubby, v5.9.4960 (WhackyWallaby)
TauntMaster, v4.1.1
XPerl, v3.1.2
XPerlArcaneBar, v
XPerlParty, v
XPerlPartyPet, v
XPerlPlayer, v
XPerlPlayerBuffs, v
XPerlPlayerPet, v
XPerlRaidAdmin, v
XPerlRaidFrames, v
XPerlRaidHelper, v
XPerlRaidMonitor, v
XPerlRaidPets, v
XPerlTarget, v
XPerlTargetTarget, v
ZygorGuidesViewer, v3.0
ZygorTalentAdvisor, v2.0.240
BlizRuntimeLib_enUS v4.0.6.40000 <eu>
(ck=ce9)
-----

And then the artifacts window refuses to update from then on unless i reload my ui, and it doesn't give me solve notifications.

I am using the graphical interface.

Hope this helps, it's a wonderful addon, and has made it so much easier to level archaeology
Last edited by paladine101 : 02-11-11 at 05:39 AM.
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Unread 02-11-11, 05:35 AM  
ComputerNerd
A Deviate Faerie Dragon

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Receiving the following error with Bugfix v3.
1x Archy-@project-version@\Archy.lua:3759: attempt to index field 'currency' (a number value)
CallbackHandler-1.0-6:147: in function <...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
<string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[1]":13: in function `?'
CallbackHandler-1.0-6:92: in function `Fire'
AceEvent-3.0-3 (TomTom):120: in function <...ace\AddOns\TomTom\libs\AceEvent-3.0\AceEvent-3.0.lua:119>

---

It occurs when I receive fragments, or solve an artifact and will then prevent the bars from showing the updated quantity of fragments.

Edit: Seemed to several surverys later suddenly update the fragment count.
Last edited by ComputerNerd : 02-11-11 at 05:49 AM.
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Unread 02-11-11, 05:48 AM  
Snowhawk
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EDIT: New version put up, bugfix4, try that.

The error you all are getting is due to the fact blizzard changed GetArchaeologyRaceInfo() to return fragment count rather than the currencyID. The CurrencyUpdated() function still relies on the currencyID, so it is unable to update whenever a change is made because it goes to lookup the ID which now is a fragment count. Suggested fix below.

Line 1619:
Code:
t[k] = { ['name'] = raceName, ['currency'] = { ['id'] = k, ['fragments'] = fragCount }, ['texture'] = raceTexture, ['keystone'] = { ['id'] = itemID, ['name'] = itemName, ['texture'] = itemTexture, ['inventory'] = 0 } }
Line 2199:
Code:
currencyData[race['currency']['id']] = race['currency']['fragments']
Line 3760:
Code:
local _, _, _, currencyAmount = GetArchaeologyRaceInfo(rid)
Essentially replace the currencyID with our own ID since we dont have a function to lookup id's based on names. Then use the aforementioned GARI function to get the fragment count for the update function.

This is also only applicable to 1.7 Beta 8 that was recently put up.
Last edited by Snowhawk : 02-11-11 at 05:56 AM.
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Unread 02-11-11, 05:58 AM  
Cidrei
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I honestly have no idea how I screwed that up, but bugfix3 ended up being a copy of the addon that I was still in the process of converting over to 4.0.6. Bugfix4 fixes the looting errors and the missing digsites, as well as adds Contiki's deDE locale updates.

Originally posted by paladine101
...the survey and the distance button don't appear on the top of the digsites window until I've surveyed once some other way. Maybe I'm missing an option to change this, I don't know.
In my experience this has never been super consistent, so I'm not sure what the desired behavior for those two buttons actually is. I'll take a look at the code later on and see if I can determine when they're supposed to be appearing.
Last edited by Cidrei : 02-11-11 at 05:58 AM.
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Unread 02-11-11, 06:21 AM  
paladine101
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Works fine now - and don't worry about the survey button thing, it's not hard to get around

The digsite boundaries still go outside the minimap, but i gather that's something that can't be fixed any time soon, and it's not exactly game-breaking anyhow

Thanks very much
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Unread 02-11-11, 06:52 AM  
ComputerNerd
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Originally posted by paladine101
Works fine now - and don't worry about the survey button thing, it's not hard to get around

The digsite boundaries still go outside the minimap, but i gather that's something that can't be fixed any time soon, and it's not exactly game-breaking anyhow

Thanks very much
According to the author on the original page the digsites display outside of the minimap is due to the inability to mask them off.
Seems to be a limitation that blizzard would need to resolve.

Gonna try the latest bugfix version now, thank you very much for your hard work everyone.
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Unread 02-11-11, 10:06 AM  
brr
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Can we get a copy of this uploaded to curse so like the original archy it can be installed and updated with the curse updater application? This is so awesome to have back, Thanks!
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