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Updated:11-01-08 04:20 AM
Created:10-27-08 02:13 PM
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Broker oRA2Targets

Version: Beta 1 r16
by: ManniAT [More]

Broker_oRA2Targets is an Ace3/LDB plugin that brings back the lost oRA2 functionallity to set Maintanks / Player Targets via Tooltip.

The plugin will display 9 MTs as well as the number of Player Targets you have set in oRA2.

You can click on each entry and it will set your current target to the selected role.
If you have no target the role will be cleared.

The addon should be considered beta quality (did a lot of tests but only with StatBlockCore).
Please report any issues you encounter.

Broker_oRA2Targets needs oRA2 to run.

UPDATE:
Since not everyone uses a LDB-based display addon, such as Fortress, StatBlockCore, Titan Panel etc. I decided to add Minimap Icon support.

So if you have such a LDB display Broker_oRA2 will display there.
Additionally you will get a Minimap Icon now.
use /brot to toggle the minimap icon

R16 Embed LibDBIcon-1.0 to display a minimap icon
--added a slash command to toggle the minimap icon (/brot)
Changed Ora2 for proper case to oRA2

R13 Fixed a bug with strupper for players not in local cache.
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Unread 02-04-10, 08:32 PM  
bikikitty
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How can i disable the minimap icon?

I just found it! use /brot to do. Thanks for your work!
Last edited by bikikitty : 02-04-10 at 08:36 PM.
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Unread 01-12-09, 02:48 PM  
Kerecha
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Will there be any fix to make the tooltip play nice with Skinner?
(i think Jncl been in contacy with you about it)
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Unread 11-06-08, 04:00 PM  
ManniAT
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Sorry about that - I should have pointed this out with the update.
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Unread 11-06-08, 03:50 PM  
DamonDK
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Scrap That !!

*sigh*

Apparently there was a screwup on my part.

When I recently upgraded the new Broker_oRA2Targets, it used my Broker_Ora2Targets directory..

Since windows doesn't really care about lower/uppercase letters. but .lua and WoW does, it made it go wrong.

Fix : renamed the dir to the right upper/lowercase combo, restarted wow from scratch and BOOM.. tooltip clamped and go go go
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Unread 11-06-08, 03:44 PM  
DamonDK
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I've tried inserting the line and it doesn't work

I've got some screenshots to show what's going wrong.

I've tried moving the broker tag around and then mouseover it, to see when the tooltip would actually reposition itself.

As far as I can see, it only "flips up" when the brokertag is almost at teh bottom of the screen so it can't display the full "depth" of the tooltip. Then the tooltip "flips up" and is shown above the brokertag.

Picture 1 - Just mouseovering the broker tag while not in a raid. ½ the tooltips width is hidden on the right side. (Broker tag is at the right side, 5/6ths up the screen)


Picture 2 - Mouseovering over the broker tag again, this time in a raid. You see the playertargets on the leftside, middle.


Picture 3 - Dragged the brokertag out to the left, to show how wide the tooltip really is.
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Unread 11-06-08, 12:36 PM  
ManniAT
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Re: Tooltip problems

Originally posted by DamonDK
Hi ManniAT, thanks for this great mod

My only problem with it is that I have my broker tags on the righthand side of the screen and when I mouseover the oRA2_Targets tag, ½ the tooltip is not visible.

Any way to tag it so it stays fully visible?

Thanks in advance
Hi, I gave it a try with StatBlockCore - and I can't reproduce your problem.
Anyhow - you could try to set the following thing in (about) line 33x in Broker_oRA2Targets.lua:
There is a function like this
function otF:ADDON_LOADED(event, addon)
if addon == "Broker_oRA2Targets" then
otF:SetClampedToScreen(true)
SLASH_BROKERORA2TARGET1="/brot"

Please insert the bold line there - and let me know if it helps.

Thanks

Manfred
Last edited by ManniAT : 11-06-08 at 12:40 PM.
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Unread 11-06-08, 12:13 PM  
ManniAT
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Originally posted by Morgalm
Should still be possible. Look at Mainassist. It is way outdated but I can use it to set my ora2 MT's and it stays open Anyway just a thought.
You are right - but mainassist goes a very different way.
I is built on base of "secure buttons" (using MT and assist / their targets) while my thing simply does a "remake" of the old oRA2 menu.

Or in simple words - this would mean a redesign - I'm thinking about such a thing (including a "bring back" of the target key assigns) - but I wanna wait what oRA3 will bring.
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Unread 11-06-08, 12:10 PM  
ManniAT
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Re: Tooltip problems

Originally posted by DamonDK
Hi ManniAT, thanks for this great mod

My only problem with it is that I have my broker tags on the righthand side of the screen and when I mouseover the oRA2_Targets tag, ½ the tooltip is not visible.

Any way to tag it so it stays fully visible?

Thanks in advance
I'll have a look at this - should be possible - with almost no effort - I guess I have only to add an attribute to the frame which causes it to "stay on screen".

Thanks for the report

Manfred
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Unread 11-05-08, 06:40 PM  
Morgalm
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Should still be possible. Look at Mainassist. It is way outdated but I can use it to set my ora2 MT's and it stays open Anyway just a thought.
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Unread 11-05-08, 04:48 PM  
DamonDK
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Tooltip problems

Hi ManniAT, thanks for this great mod

My only problem with it is that I have my broker tags on the righthand side of the screen and when I mouseover the oRA2_Targets tag, ½ the tooltip is not visible.

Any way to tag it so it stays fully visible?

Thanks in advance
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Unread 11-03-08, 11:54 AM  
ManniAT
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OK, now I understand what you mean.
This is not possible with the current design.
The menu is built on oRA2 information.
You select an MT - I send information to oRA2 - oRA2 changes the data, when you request a new open I fetch the new data from oRA2.

The fastest way to set MTs (if you can assing them by order) is to bind the oRA2 "Set next MT" keybinding.
Target potential MT1 - hit key, Target potential MT2 hit key...
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Unread 11-02-08, 08:25 PM  
Morgalm
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Actually the ora2 one stayed open...I could target someone click to add to tank list target someone else and add again without the frame disappearing.
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Unread 11-01-08, 06:53 PM  
ManniAT
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I tried to make it as what it was - a replacement of the "good old oRA2" menu.
BUT - I will think about something like a "lock Menu" or so.

As a workaround you can change the last number in the first line of the lua file from 0.05 to something about 3.0 (time the TT stays without an action taken).
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Unread 11-01-08, 06:16 PM  
Morgalm
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tooltip disappearing

Any chance of making it so everytime you add a tank it doesn't make the tooltip disappear. Slows down the process a bit:P
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