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RantTooltip  Popular! (More than 5000 hits)

Version: 0.28
by: Stuck [More]

RantTooltip (GUI) Options here.

(NOTE: If you plan on using a layout other than the default layout, you need to delete the RantTooltip_Layout folder first.)

RantTooltip is a tooltip addon that was influenced by oUF to include a layout system for tooltips. You'll find it very similar to oUF. A sample layout is included, based on p3lim's oUF layout. It was designed to match p3lim's layout due to my personal use of it. I take no credit for the design.

The documentation included in the zip file should give you all the information you need on how you create your own tooltip layout.

For everyone who prefers the original RantTooltip look, I've uploaded a layout called RantTooltip Classic.

-[Rum] (Stuck)

0.28 - "<" and ">" will now be colored according to the tag variable the encompass.
- The last player's talent spec will now be cached. This will stop the "Loading" text from flashing in some cases.

0.27 - Colons next to tag variables are no longer colored to be consistent with the adjacent variable. This was conflicting with tag updates.
- Added two more new tags: $curshort and $maxshort. These variables will display health and power values but will reduce their size if necessary.
- For example: 125000 becomes 125k. 1500000 becomes 1.5m.
- Added a $spec tag which will display the player's current spec - their talent tree with the most points in it.
- Do not use $spec and $talents in the same conditional. It will not work. If you want them on the same line, put them in separate conditionals, like this:
Code:
"{Talents: [$spec]}{ ($talents)}",
instead of:
Code:
"{Talents: [$spec] ($talents)}",

0.26 - Added $talents tag which displays the player's talents.
- Fixed a small issue with tag updates.
- Fixed an error concerning layouts without raid icons or combat icons.
- Various small changes.

0.25 - Fixed a few errors involving the DeleteLine function and unit tags.
- Updated the library.
- Other minor changes.

0.24 - Fixed a tag update issues that concerned "$target".
- Added PreOnSizeChanged and PostOnSizeChanged functions for every tooltip.
- Fixed an issue concerning GameTooltip.FindLine in the library.

0.23 - Updated a few things.
- Colons are now colored according to the tag variable to the left of them.
- Fixed and changed the library.
- Cleaned up code.
- Other miscellaneous changes.

0.22 - Fixed a conflict with GearScore. GearScore tooltip text now displays properly.
-Add override functions (i.e.):
GameTooltip.OverrideSetDefaultAnchor(self, parent)
GameTooltip:PreSetUnit(unit)
GameTooltip:PostSetUnit(unit)
GameTooltip:PreOnShow()
GameTooltip:PostOnShow()
GameTooltip:PreOnHide()
GameTooltip:PostOnHide()
GameTooltip:OverrideUpdateHealthBar(bar, cur, max)
GameTooltip:PreUpdateHealthBar(bar, cur, max)
GameTooltip:PostUpdateHealthBar(bar, cur, max)
GameTooltip:OverrideUpdatePowerBar(bar, cur, max)
GameTooltip:PreUpdatePowerBar(bar, cur, max)
GameTooltip:PostUpdatePowerBar(bar, cur, max)

0.21 - Fixed health bar text, fixed text color, and a few other things changed.

0.2 - Updated to fix memory problem.
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Unread 09-20-08, 02:54 PM  
Dajova
A Wyrmkin Dreamwalker
 
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Yo, i like this addon, but i miss the talent-spec from TipTac in this. Mind adding it in the next release?
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Unread 09-20-08, 05:34 PM  
Stuck
A Kobold Labourer
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Originally posted by richerich
Yo, i like this addon, but i miss the talent-spec from TipTac in this. Mind adding it in the next release?
Sure. It shouldn't be too hard to add. I'll start working on it.

edit: Ok, I just uploaded the new version.
Last edited by Stuck : 09-20-08 at 09:31 PM.
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Unread 09-21-08, 12:14 AM  
tardmrr
Lua Ninja
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Light-weight, efficient, customizable tooltip written in a foolproof manner. With WotLK changes to come, it is unlikely that this will ever bug out, no matter how many tooltip lines Blizzard adds or changes. This is accomplished by using the GameTooltip:ClearLines() widget API instead of merely altering the tooltip lines. I also avoided hiding unnecessary lines at all costs. This ensures that no matter what is displayed on the tooltip, there will never be any missing lines or anything of the sort.
Someone thinks pretty highly of himself.
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Unread 09-21-08, 12:38 AM  
Stuck
A Kobold Labourer
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Originally posted by tardmrr
Someone thinks pretty highly of himself.
=/

Sorry, I'll take that out.
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Unread 09-21-08, 03:19 AM  
Shirk
A Defias Bandit
 
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Nice work Stuck. I've been looking for a replacement tooltip mod and this works great. It even uses slightly less memory than Tinytip.
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Unread 09-28-08, 11:50 AM  
Elloria
An Onyxian Warder
 
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Nvm...i just deleted the anchor lua and moved it with fluid frames :P

great mod just wish there was a gui for ingame changes

actually lol.....i use a mod called Realteal it shows the shaman color as a prettier teal color instead of the dark blue. My mod changes where it says "shaman" to the teal color but does not change the persons name to the teal color. Is there anyway i can change this myself? tried searching through the lua for shaman but couldn't find anything

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Last edited by Elloria : 09-28-08 at 01:00 PM.
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Unread 09-29-08, 01:32 AM  
Stuck
A Kobold Labourer
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Originally posted by Elloria
Nvm...i just deleted the anchor lua and moved it with fluid frames :P

great mod just wish there was a gui for ingame changes

actually lol.....i use a mod called Realteal it shows the shaman color as a prettier teal color instead of the dark blue. My mod changes where it says "shaman" to the teal color but does not change the persons name to the teal color. Is there anyway i can change this myself? tried searching through the lua for shaman but couldn't find anything

Hi Elloria,

I think that addon works by searching for "Shaman" in any fontstring on the screen and then setting the text color to teal.

Open rantTooltip.lua and add this:
RAID_CLASS_COLORS["SHAMAN"] = { r = 0.0, g = 1.0, b = 1.0 }

Add that anywhere before the classcolors for loop. The first line would even work. It should be a teal color. If its not the same one, youll have to find the rbg value from your addon and use that.

P.S. I try to avoid using GUI options because I don't think its necessary and just adds more bulk to the addon.
Last edited by Stuck : 09-29-08 at 02:12 AM.
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Unread 10-03-08, 12:36 AM  
kkot
A Deviate Faerie Dragon
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Is there any chance you could have the frame fade? It's the only thing that keeps me from using this add-on.
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Unread 10-08-08, 04:34 PM  
Stuck
A Kobold Labourer
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Originally posted by kkot
Is there any chance you could have the frame fade? It's the only thing that keeps me from using this add-on.
kkot, I looked into it and there doesn't seem to be any practical way to have the tooltip fade while it's anchored to the cursor. However, with the most recent update you can re-anchor the tooltip anywhere you want and it should fadeout as long as its not anchored to the cursor.
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Unread 10-08-08, 09:14 PM  
Shirk
A Defias Bandit
 
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Any chance of including tags for NPC vendors?
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Unread 10-09-08, 12:27 AM  
cali
A Kobold Labourer

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do you plan to add some scale feature for units and items ?
or did i just missed this option ?

greets cali
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Unread 10-09-08, 10:43 AM  
Skylinee
A Murloc Raider

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Can you add a note next to the talents detected? Like 41/20/0 for a paladin would display ''41/20/0 Holy''.
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Unread 10-09-08, 09:13 PM  
Stuck
A Kobold Labourer
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Originally posted by Skylinee
Can you add a note next to the talents detected? Like 41/20/0 for a paladin would display ''41/20/0 Holy''.
Added. =)

You'll find an option in the lua config called showSpecTab. (showTalents must be "true" for this to have any effect.)
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Unread 10-10-08, 05:55 AM  
ObbleYeah
A Cobalt Mageweaver
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Any chance of offering a way to customise the healthbar texture etc.?
Also any way of increasing the thickness of the tooltip border?

Very pretty tooltip, i like
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Unread 10-10-08, 07:24 AM  
joypunk
A Scalebane Royal Guard

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Anchor

I'm unable to get the tooltip to anchor to the center of the screen on either the left or the right side of the screen.

Setting the anchor to "LEFT" is actually placing it on the "TOPLEFT". The right side is also true... setting it to "RIGHT" places it on the "TOPRIGHT".

This occurs on the Beta servers and the PTR.
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