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Shadowlands pre-patch (9.0.1)
Updated:10-23-20 05:59 AM
Created:02-07-19 06:00 PM
Downloads:4,815
Favorites:37
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Categories:Graphical Compilations, Minimalistic Compilations
9.0.1

Shibb UI  Updated less than 3 days ago!

Version: 4
by: shibben [More]


- Youtube guide for the UI is coming up in a few days -



- Preview -


Hey!
Finally I've decided that I'm satisfied with my UI so it's going to be released.
As always I have the orb based upon Birgs concept. It doesn't really do anything special in the UI, it's mostly eyecandy.
It has two different layouts, either the centered one that I prefer, and a balanced on with player and target unitframe in the same level.
I've added some custom icons for different classes and NPC. The icons are placed in a separate folder called "ShibbMedia"
I will put up a small presentation video on youtube and maybe a short guide how to tweak and maybe add some animations.

At the moment I only play two classes and haven't added buffs/debuffs for any other class.
If you want to add debuffs or buffs connected to the targetunitframe, you need to configure "Raven" and select the "Target"-group. And then choose the tab for buffs or debuffs, scroll down and enter the abilities you want to track under "White List".
Same goes for the nameplates, configure "Plater", go to buffs tracking and enter the debuffs you want to track on the enemies.
I dislike having a bunch of debuffs pop up that I don't really care about, that's why I choose to use filters.

I have also left the Windwalker animations Weakauras in the UI if someone wants to add another class you can just copy similar abilites and change the spell settings of your liking.

Note

To have the complete UI you will need to download the following ElvUI parts:

ElvUI Core

ElvUI mMediaTag


Instructions

1. Make sure to copy your previous Interface and WTF folders into a new backup folder in case you
want to switch back to your old UI later. You will find these in "World of Warcraft/_retail_" folder.

2. Delete the Interface and WTF in the "_retail_" folder after making the backup.

3. Extract the Interface and WTF folders from the *.zip into your "World of Warcraft/_retail_" folder.

4. Open the "WTF/Account" folder and change the following folders:
YOURACCOUNTNAME -> Your Accountname
Yourservername -> Your server
Yourcharactername -> Your character (Don't know if this one is neccessary though)

5a. When the game starts you should get a message that asks "New character detected! Do you wish to load the settings for ShibbUI", press yes and
the ui should load up. If it messes up go to step 5b.

5b. Type /reflux switch ShibbUI (case sensitive).

7. If Details addon don't load up just type "/details profile ShibbUI"

8. For the scrolling combat text you need to load the profile manually. Type "/msbt" and choose the ShibbUI-Centered profile.

That should do it.

Balanced Layout

For the Balanced UI layout you need to manually load it since i couldn't get the reflux to cooperate.
/elvui -> Profiles -> Choose ShibbUI-Balanced
/msbt -> Choose profile ShibbUI-Balanced
/suf -> Profiles -> Choose ShibbUI-Balanced

Since weakauras and Raven are anchored to the ShadowedUnitframes this should be enough

Addons

- !Buggrabber
- BirgMedia
- ChatSounds
- Clique
- Details
- KgPanels
- Masque
- Masque_Caith
- Masque_ElvUIesque
- MikScrollingBattleText
- NameplateSCT
- nibProfileLoader
- Plater
- Raven
- Reflux
- ShadowedUnitFrames
- SharedMedia
- SharedMedia_Lolzen
- SharedMedia_Mymedia
- ShibbMedia (Library)
- Weakauras

Did a makeover on the ElvUI configuration since they gave lua errors. Removed the Plater addon since it collided with ElvUIs nameplates. Tried to integrate the Details damage/healing meter to the right chat pane along with "Loot / Trade" chat.
Optional Files (0)


Archived Files (2)
File Name
Version
Size
Author
Date
3
34MB
shibben
02-15-19 07:44 AM
2
32MB
shibben
02-08-19 02:09 AM


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Unread Today, 01:55 AM  
shibben
A Kobold Labourer
 
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AddOn Compiler - Click to view compilations

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Originally Posted by Lucar
I found the UI very beautiful, too bad it didn't look good on my 2560x1080 monitor resolution.

Would it be possible in the future to launch for other resolutions?

sorry my english and Thank you for this is fantastic UI!

Was kind of suspecting this was going to happen.
My screen don't do those kind of resolutions.

Going to put up a short guide/presentation on youtube soon where I explain how the UI is done.
Hopefully you can follow that one and rearrange the UI for your liking.
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Unread Today, 01:43 AM  
Namica
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Absolutely beautiful, I love it. Thanks for doing this and sharing with us. <3
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Unread Today, 12:34 AM  
Lucar
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I found the UI very beautiful, too bad it didn't look good on my 2560x1080 monitor resolution.

Would it be possible in the future to launch for other resolutions?

sorry my english and Thank you for this is fantastic UI!

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Unread Yesterday, 05:55 PM  
canihaveaguntoo
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Originally Posted by shibben
Originally Posted by canihaveaguntoo
Hey Shibb, any updates on your UI? Cant wait for it, keep up the good work!
Releasing the second version any day now
This is fantastic news! Cant wait to get my hands on it!
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Unread 10-22-20, 02:10 PM  
shibben
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Originally Posted by canihaveaguntoo
Hey Shibb, any updates on your UI? Cant wait for it, keep up the good work!
Releasing the second version any day now
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Unread 10-21-20, 02:39 PM  
canihaveaguntoo
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Hey Shibb, any updates on your UI? Cant wait for it, keep up the good work!
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Unread 10-04-20, 10:34 AM  
LVNDSCAPE
A Murloc Raider

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The weakauras are showing Lich King Models because Blizzard changed something on their side that require the usage of modelID instead of the Interface\\Textures format.

The author will have to provide the modelID or you guys won't be able to get his casting bar looks and stuffs.

Alternative is to find a suitable modelID.
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Unread 05-06-20, 10:43 AM  
spmartin13
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Rainz, i have the same problem. Lich king everywhere. I have deleted, and re-installed, but same thing.
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Unread 05-02-20, 08:57 AM  
Rainz0412
A Kobold Labourer

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The Lich King is Where my Orbs and other effects should be

The Litch King is Where my Orbs and other effects should be, not sure why.
Should I re download and not update addons?

Or can I replace all the model numbers in the weakauras settings?
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Unread 01-21-20, 08:00 PM  
Raq
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Classic !

Hello there!

I've been looking for something like this, exactly this, for classic. Any chance of a version working for classic? Even a scrapped version would be awesome!

Thanks!
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Unread 11-27-19, 12:49 AM  
Judyaj
A Kobold Labourer

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Originally Posted by ctwice23
Has anyone gotten this to work at all on current patch? Would love to use it but the WA are all bugged out currently when trying to use it.
I have gotten this problem as well. It seems that the WA won't work well after loading the codes.
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Unread 11-03-19, 02:06 AM  
ctwice23
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Has anyone gotten this to work at all on current patch? Would love to use it but the WA are all bugged out currently when trying to use it.
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Unread 06-19-19, 06:31 AM  
Fizzlebang
A Kobold Labourer

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Re: Lua.Error

Originally Posted by Fizzlebang
Hello Shibben,

Great UI, I really love the visual style of your UI and installing it was fairly simple. Ive come across 1 problem though. when ever I enter a raid instance I get this error


Message: ...itFramePlugin\Modules\unitframes\elements\health.lua:120: attempt to index field 'health_backdrop' (a nil value)
Time: Tue Jun 11 14:19:44 2019
Count: 5
Stack: ...itFramePlugin\Modules\unitframes\elements\health.lua:120: attempt to index field 'health_backdrop' (a nil value)
[C]: ?
...itFramePlugin\Modules\unitframes\elements\health.lua:120: in function <...itFramePlugin\Modules\unitframes\elements\health.lua:105>
[C]: in function `PostUpdate'
...rface\AddOns\ElvUI\Libraries\oUF\elements\health.lua:186: in function <...rface\AddOns\ElvUI\Libraries\oUF\elements\health.lua:148>
...rface\AddOns\ElvUI\Libraries\oUF\elements\health.lua:198: in function <...rface\AddOns\ElvUI\Libraries\oUF\elements\health.lua:190>
...rface\AddOns\ElvUI\Libraries\oUF\elements\health.lua:204: in function `ForceUpdate'
...\AddOns\ElvUI\Modules\unitframes\Elements\Health.lua:214: in function <...\AddOns\ElvUI\Modules\unitframes\Elements\Health.lua:52>
[C]: in function `Configure_HealthBar'
...face\AddOns\ElvUI\Modules\unitframes\Groups\Raid.lua:182: in function <...face\AddOns\ElvUI\Modules\unitframes\Groups\Raid.lua:131>
[C]: ?
[C]: ?
[C]: ?
[C]: in function `?'
...rface\AddOns\ElvUI\Modules\unitframes\UnitFrames.lua:802: in function `Update'
...rface\AddOns\ElvUI\Modules\unitframes\UnitFrames.lua:762: in function `Update'
...rface\AddOns\ElvUI\Modules\unitframes\UnitFrames.lua:933: in function `CreateAndUpdateHeaderGroup'
...rface\AddOns\ElvUI\Modules\unitframes\UnitFrames.lua:1091: in function `UpdateAllHeaders'
...ce\AddOns\ElvUI_SLE\modules\unitframes\roleIcons.lua:73: in function `SetRoleIcons'
...e\AddOns\ElvUI_SLE\modules\unitframes\unitframes.lua:173: in function <...e\AddOns\ElvUI_SLE\modules\unitframes\unitframes.lua:171>


I tried looking into this myself but couldnt find the source. hope you can help me out.

should i consider this dead? its been close to a week since i posted about this error and im not the first to do so and none received an answer. not even a "i will look into it". i understand that he (Shibben) isnt playing as often anymore, at least make that clear in your download so people know they wont have to expect updates.. sad really, always the UI's that look the coolest are dead AF
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Unread 06-11-19, 06:22 AM  
Fizzlebang
A Kobold Labourer

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Lua.Error

Hello Shibben,

Great UI, I really love the visual style of your UI and installing it was fairly simple. Ive come across 1 problem though. when ever I enter a raid instance I get this error


Message: ...itFramePlugin\Modules\unitframes\elements\health.lua:120: attempt to index field 'health_backdrop' (a nil value)
Time: Tue Jun 11 14:19:44 2019
Count: 5
Stack: ...itFramePlugin\Modules\unitframes\elements\health.lua:120: attempt to index field 'health_backdrop' (a nil value)
[C]: ?
...itFramePlugin\Modules\unitframes\elements\health.lua:120: in function <...itFramePlugin\Modules\unitframes\elements\health.lua:105>
[C]: in function `PostUpdate'
...rface\AddOns\ElvUI\Libraries\oUF\elements\health.lua:186: in function <...rface\AddOns\ElvUI\Libraries\oUF\elements\health.lua:148>
...rface\AddOns\ElvUI\Libraries\oUF\elements\health.lua:198: in function <...rface\AddOns\ElvUI\Libraries\oUF\elements\health.lua:190>
...rface\AddOns\ElvUI\Libraries\oUF\elements\health.lua:204: in function `ForceUpdate'
...\AddOns\ElvUI\Modules\unitframes\Elements\Health.lua:214: in function <...\AddOns\ElvUI\Modules\unitframes\Elements\Health.lua:52>
[C]: in function `Configure_HealthBar'
...face\AddOns\ElvUI\Modules\unitframes\Groups\Raid.lua:182: in function <...face\AddOns\ElvUI\Modules\unitframes\Groups\Raid.lua:131>
[C]: ?
[C]: ?
[C]: ?
[C]: in function `?'
...rface\AddOns\ElvUI\Modules\unitframes\UnitFrames.lua:802: in function `Update'
...rface\AddOns\ElvUI\Modules\unitframes\UnitFrames.lua:762: in function `Update'
...rface\AddOns\ElvUI\Modules\unitframes\UnitFrames.lua:933: in function `CreateAndUpdateHeaderGroup'
...rface\AddOns\ElvUI\Modules\unitframes\UnitFrames.lua:1091: in function `UpdateAllHeaders'
...ce\AddOns\ElvUI_SLE\modules\unitframes\roleIcons.lua:73: in function `SetRoleIcons'
...e\AddOns\ElvUI_SLE\modules\unitframes\unitframes.lua:173: in function <...e\AddOns\ElvUI_SLE\modules\unitframes\unitframes.lua:171>


I tried looking into this myself but couldnt find the source. hope you can help me out.
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Unread 04-29-19, 12:43 PM  
shibben
A Kobold Labourer
 
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Re: I love the UI but...

Originally Posted by Critney
I love yer ui. only a few things that I need to ask. How do I leave a grp? And how do I right click on a player unit frame and view them?


Edit: I figured it out... lol
Sorry for not responding, haven't been playing in a while now.
Either disable the addon Clique, or as I had it when i played, I had to press Shift + Right Click to be able to interact with unitframes. Hope it helps.
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