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Updated: 03-22-24 05:15 PM
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Plunderstorm (10.2.6)
Updated:03-22-24 05:15 PM
Created:01-25-20 06:56 PM
Downloads:2,540
Favorites:5
MD5:
10.2.6

Persistent World Map

Version: 1.9.16
by: LudiusMaximus [More]

  • This addon maintains the World Map's current zoom and pan when closing and reopening it.
  • When not looking at the map of the current zone, a "Reset" button is visibe in the corner of the map.
    You can also SHIFT-CLICK on the map to reset it to the current zone.
  • Furthemore, the map automatically switches to a new zone when you enter it;
    unless you have not been looking at the previously current zone when the zone change happend.
  • Normally, when you use a map addon, the dungeon/boss pins do not work during combat. With this addon they work again.


Watch a demo video here: https://www.youtube.com/watch?v=qODHk1cnE58

### 1.9.16 (2024-03-23 00:14:40 +0100) ###
(https://github.com/LudiusMaximus/Per....9.15...1.9.16)
TOC file bumps to 10.2.6.

### 1.9.15 (2024-01-17 10:23:43 +0100) ###
(https://github.com/LudiusMaximus/Per....9.14...1.9.15)
TOC file bump to 10.2.5.

### 1.9.14 (2023-11-12 00:35:18 +0100) ###
(https://github.com/LudiusMaximus/Per....9.13...1.9.14)
TOC file bump to 10.2.0.

### 1.9.13 (2023-09-08 09:12:46 +0200) ###
(https://github.com/LudiusMaximus/Per....9.12...1.9.13)
TOC file bump to 10.1.7.

### 1.9.12 (2023-07-12 22:19:27 +0200) ###
(https://github.com/LudiusMaximus/Per....9.11...1.9.12)
TOC file bump to 10.1.5.

### 1.9.11 (2023-05-04 08:50:03 +0200) ###
(https://github.com/LudiusMaximus/Per....9.10...1.9.11)
TOC file bump for 10.1.0.

### 1.9.10 (2023-04-05 09:33:04 +0200) ###
(https://github.com/LudiusMaximus/Per...1.9.9...1.9.10)
TOC file bump to 10.0.7.

### 1.9.9 (2023-03-19 01:39:05 +0100) ###
(https://github.com/LudiusMaximus/Per.../1.9.8...1.9.9)
Minor bug fix and TOC file bump to 10.0.5.

### 1.9.8 (2022-11-29 08:59:48 +0100) ###
(https://github.com/LudiusMaximus/Per.../1.9.7...1.9.8)
- Update for 10.0.2.
- Now also working with ToggleQuestLog.

### 1.9.7 (2022-08-30 17:47:24 +0200) ###
(https://github.com/LudiusMaximus/Per.../1.9.6...1.9.7)
TOC file bump to 9.2.7.

### 1.9.6 (2022-06-12 10:55:13 +0200) ###
(https://github.com/LudiusMaximus/Per.../1.9.5...1.9.6)
TOC file bump to 9.2.5.

### 1.9.5 (2022-02-24 10:26:51 +0100) ###
(https://github.com/LudiusMaximus/Per.../1.9.4...1.9.5)
TOC file bump to 9.2.0.

### 1.9.4 (2021-11-07 00:10:38 +0100) ###
(https://github.com/LudiusMaximus/Per.../1.9.3...1.9.4)
TOC file bump to 9.1.5.

### 1.9.3 (2021-07-02 01:05:14 +0200) ###
(https://github.com/LudiusMaximus/Per.../1.9.2...1.9.3)
TOC file bump to 9.1.0.

### 1.9.2 (2021-03-10 10:04:17 +0100) ###
(https://github.com/LudiusMaximus/Per.../1.9.1...1.9.2)
TOC file bump to 9.0.5.

### 1.9.1 (2020-11-22 17:14:50 +0100) ###
(https://github.com/LudiusMaximus/Per...re/1.9...1.9.1)
TOC file bump to 9.0.2.

### 1.9 (2020-11-12 10:14:42 +0100) ###
(https://github.com/LudiusMaximus/Per...pare/1.8...1.9)
Now also reacting to map changes not accompanied by events.

### 1.8 (2020-11-10 17:18:58 +0100) ###
(https://github.com/LudiusMaximus/Per...pare/1.7...1.8)
Dungeon pins now also work during combat if pins have been enabled when the map was already shown.

### 1.7 (2020-11-10 01:25:36 +0100) ###
(https://github.com/LudiusMaximus/Per...pare/1.6...1.7)
Fix to avoid incompatibilities with other addons and to hide WorldMap when QuestLogPopupDetailFrame is shown.

### 1.6 (2020-09-30 10:29:55 +0200) ###
(https://github.com/LudiusMaximus/Per...re/1.5.2...1.6)
Major improvements for map during combat lockdown.
TOC file bump.

### 1.5.2 (2020-09-08 00:32:05 +0200) ###
(https://github.com/LudiusMaximus/Per.../1.5.1...1.5.2)
Further fixes of tainted functions.

### 1.5.1 (2020-09-07 01:21:00 +0200) ###
(https://github.com/LudiusMaximus/Per.../1.5.0...1.5.1)
Fixed taint of newly added quest tracker entries.

### 1.5.0 (2020-09-06 14:31:17 +0200) ###
(https://github.com/LudiusMaximus/Per...re/1.4...1.5.0)
Map now automatically switches to new zone; also while shown. Unless the player has been looking at another map than the previously current zone.

### 1.4 (2020-09-02 12:21:04 +0200) ###
Map pins opening the encounter journal now also work during combat.

### 1.3 (2020-03-23 15:09) ###
Added reset map button and 15 seconds timer.

### 1.2 (2020-02-22 13:26) ###
Further improved shift-click resetting.

### 1.1 (2020-02-22 02:59) ###
Improved resetting of map through shift-clicking.

### 1.0 (2020-01-26 01:56) ###
Optional Files (0)


Archived Files (14)
File Name
Version
Size
Author
Date
1.9.15
5kB
LudiusMaximus
01-17-24 03:24 AM
1.9.14
5kB
LudiusMaximus
11-11-23 05:36 PM
1.9.13
5kB
LudiusMaximus
09-08-23 01:17 AM
1.9.12
5kB
LudiusMaximus
07-12-23 02:33 PM
1.9.11
5kB
LudiusMaximus
05-04-23 12:51 AM
1.9.10
5kB
LudiusMaximus
04-05-23 01:33 AM
1.9.9
5kB
LudiusMaximus
03-18-23 06:39 PM
1.9.8
5kB
LudiusMaximus
11-29-22 02:02 AM
1.9.7
6kB
LudiusMaximus
08-30-22 09:48 AM
1.9.6
6kB
LudiusMaximus
06-12-22 02:55 AM
1.9.5
6kB
LudiusMaximus
02-24-22 03:27 AM
1.9.4
6kB
LudiusMaximus
11-06-21 05:11 PM
1.9.3
6kB
LudiusMaximus
07-01-21 05:31 PM
1.9.2
6kB
LudiusMaximus
03-10-21 03:05 AM


Post A Reply Comment Options
Unread 10-11-20, 11:51 AM  
LudiusMaximus
A Rage Talon Dragon Guard
 
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Forum posts: 320
File comments: 13
Uploads: 15
Originally Posted by wowaltoholic
Is there any way to add an option where the map maintains the level of zoom and tries to keep the player arrow centered as much as possible?
You mean like the minimap? Interesting. I will think about that.
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Unread 10-10-20, 10:55 PM  
wowaltoholic
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Is there any way to add an option where the map maintains the level of zoom and tries to keep the player arrow centered as much as possible?
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