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Updated:04-16-12 06:30 AM
Created:10-26-10 07:54 AM
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SuperClassic  Popular! (More than 5000 hits)

Version: 1.4
by: Wildbreath [More]

Description:

Lightweight UI (less than 200kb) with in-game settings
Achtung!
I do not expect any LUA expertise from you, but please, use this UI options in the interface settings
Installation:
  1. Backup your Fonts, WTF, and Interface folders. Delete the originals.
  2. Copy SuperClassic folder into your WoW\Interface\AddOns\ directory.
Slashy:

Don't forget to adjust positions casting bars and unit frames after installation as you need!
  • /rl - reload UI
  • /mf - ui elements positions settings
  • /sb - bindings settings
  • /rc - ready check
Credits:
  • Rufio - for his amazing UI
  • Allez, ALZA, Tukz, Nightcracker, Shadowed, whoarrior, Zork, Tuller and other - for great addons and code
Postscriptum:
  • yes, i love Blizzard Art
  • this is my first UI
  • this UI more for PvP than PvE but same usable
  • and sorry for my "perfect" language
Rewrited addons including in SuperClassic as modules
  • Stuffing
  • ncHoverBind
  • Doom CooldownPulse
  • Mover module by Allez
  • Font module (tukUI)
  • TabBinder
  • Simple Raid Target Icons (SRTI)
If you find your proper code in my script and I failed to indicate your identity, please write to me!

i made a new castbar addon for UI, used some code from blizzard
fixed other bugs
----
fixed a chat font size bug and made castbars setup more amazing :)
----
added a amazing darken skin
----
fixed a totembar and more others
----
added a resize setting for player, target, pet and etc frames, some changes
---
ups, small bug
---
fixed datatext and minimap menus, some changes
---
fixed a casting bars save options bug (on/off)
---
fixed portaits bug when unit havent it and some others
repair still returns wrong values, but working ;)
---
fixed a ToT frames 3d portaits
---
fixed ToT&pet 3d portraits, default positionsm Data text and more others
---
minimap,buttonstyler and etc changed
---
fixed a UIautoScale option, thanks to pachinko ;)
---
fixed a hotkeys/macro show/hide state, thanks to pachinko ;)
---
added a ColorThemes and new module - AuraWatcher, addon like a sFilter, but more improved and flexibly
---
fixed unit frames and buttonstyler performance
---
added a guild tab, improved performance, fixed reputation bar
---
fixed bug in AuraWatch
---
added a Spec Detector
---
little performance fixes
---
fixed a gold in datatext module
---
fixes, added a sounds to combat text
---
added a help, lfd menus in datatext, added a SRTI
---
just simple update for 4.0.6
---
some fixes in raid frames (movable, debuffs and etc)
added a home/world latency in datatext
---
little update. fixes in unit frames, raid frames and etc.
added a little redesigned damagemeter module by Allez
---
added a necrotic tracker to target frame
added a quick health feature
---
some updates ;)
---
bump. added chat bubbles
some fixes in ButtonStyler, UnitFrames and etc
---
fixed (i hope) ToT's for unitframes, rewrited actionbar (exp panel and etc)
and some more
---
some rewrited tooltips
added a shield to castbars (non-interruptable spells)
---
added a option @Class portraits for unitframes module
fixed a LOCALIZED_CLASS_NAMES_ for tooltips
---
fixed totembar (ActionBar module), and fixed some inspecting Blizzard errors (Tooltip and etc)
---
added a timers (pvp and etc, new module), fixed some features, added a gradient to button/buff borders (optional)
---
strongly rewrited nameplates,
fixed a rogue shadowdance bar,
added a difficulty color updating to quest watchframe lines
added a new 'zerg alert' addon (pvp)
rewrited combatlog (SCT-style, lol)
---
ZergAlerter module removed
added a new unit frames (Own Unit Frames) using oUF as module
new textures for statusbars
---
some changes in own unit frames module, added settings
---
little changes (fixed pet frame, other borders for auras and etc)
---
update for patch 4.2
---
fixed 'old style' unit frames module (keyring bug)
---
fixed button styler
---
updated, removed outdated modules, change actionbar to default (modified)
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Unread 11-10-10, 05:58 AM  
jessica
A Cyclonian

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where can I see the gearscore of me, or any other player, only in tooltip?
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Unread 11-10-10, 07:19 AM  
Wildbreath
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Originally posted by jessica
where can I see the gearscore of me, or any other player, only in tooltip?
still working on gearscore
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Unread 11-10-10, 10:29 AM  
Frigobar
A Murloc Raider
 
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First of all, thx for this great addon!!

But, how do I move my UF's to the center of the screen, like in those ss's from the addon page?

http://yfrog.com/5ywowscrnshot111010142633j
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Unread 11-10-10, 10:56 AM  
Wildbreath
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Originally posted by Frigobar
First of all, thx for this great addon!!

But, how do I move my UF's to the center of the screen, like in those ss's from the addon page?

http://yfrog.com/5ywowscrnshot111010142633j
You was read a addon description? Paragraph "Slashy"
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Unread 11-10-10, 11:43 AM  
Namica
A Kobold Labourer
 
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Originally posted by Wildbreath
Thanks
whats about a new AuraWatcher - any comments?
Like the idea, but it's not usable for me. My favorite position for the unit frames is like they are in the original Blizz-UI. Your AuraWatcher's position is OVER (?) the target frame, so I am not able to see anything of them. Tried to change the position by using the slash-command /aw unlock - but that has no effect (don't see any anchors or something like that); in the end I had to remove the .lua from my folder. It's not so bad for me, but maybe you have any ideas to solve this little problem
Last edited by Namica : 11-10-10 at 11:45 AM.
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Unread 11-10-10, 11:58 AM  
Frigobar
A Murloc Raider
 
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Originally posted by Wildbreath
You was read a addon description? Paragraph "Slashy"


Man, i'm so embarassed lol. I totally missed that. Sry!

As for the AW, it's not working too smoothly, but it's ok for now.
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Unread 11-10-10, 12:52 PM  
Wildbreath
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Originally posted by Namica
Like the idea, but it's not usable for me. My favorite position for the unit frames is like they are in the original Blizz-UI. Your AuraWatcher's position is OVER (?) the target frame, so I am not able to see anything of them. Tried to change the position by using the slash-command /aw unlock - but that has no effect (don't see any anchors or something like that); in the end I had to remove the .lua from my folder. It's not so bad for me, but maybe you have any ideas to solve this little problem
for example type "/aw add 774"
774 is spell ID for Rejuvenation (see wowhead or others for get spell ID)
after adding a spell type /aw
you will see gray spell icon in center of screen - move and resize, setup on rightclick on icon and type /aw again for lock icon.

when you use rejuvenation - you will see effect

typing "/aw del 774" will remove spell from settings
"/aw list" will show all spells in settings

------

about GearScore - seems inspection functions bugged now
in beta realms it working as intended
Last edited by Wildbreath : 11-10-10 at 12:54 PM.
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Unread 11-10-10, 06:50 PM  
rashkaldo
A Deviate Faerie Dragon

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Hi, i tested little a little bit the addon. i found out:

- the castingbar is buggy, the texture is streched over the border. this happens when i log into the game.
- The Unitframes.lua aka whoaunitframes has high CPU Cycles, i tested it with OptionHouse. It has the same high CPU Cycles like whoaframes.
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Unread 11-11-10, 10:40 PM  
Wildbreath
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Originally posted by rashkaldo
Hi, i tested little a little bit the addon. i found out:

- the castingbar is buggy, the texture is streched over the border. this happens when i log into the game.
- The Unitframes.lua aka whoaunitframes has high CPU Cycles, i tested it with OptionHouse. It has the same high CPU Cycles like whoaframes.
- maybe you using own(non-blizz) blp textures for tooltips in Interface folder? because i cant reproduce this bug
- yes, but i never seen lag, freezes and etc on this UI
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Unread 11-12-10, 07:07 AM  
rashkaldo
A Deviate Faerie Dragon

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- on slower pcs it will lag, but the unitframes eat on my high end pc Frames, because of very high cpu cycles. iam not a real coder, but i isolated the problem on whoa unitframes. it has to do with whole Text part like mana, hp , percent notification.

default, yes. there isnt a edited blp texture in youre ui
Last edited by rashkaldo : 11-12-10 at 07:08 AM.
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Unread 11-12-10, 07:37 AM  
Wildbreath
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Originally posted by rashkaldo
- on slower pcs it will lag, but the unitframes eat on my high end pc Frames, because of very high cpu cycles. iam not a real coder, but i isolated the problem on whoa unitframes. it has to do with whole Text part like mana, hp , percent notification.

default, yes. there isnt a edited blp texture in youre ui
thanks, i will check up

btw my friend plays older computer, nevertheless it didn't have performance issues with my unit frames
Last edited by Wildbreath : 11-12-10 at 07:42 AM.
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Unread 11-12-10, 09:00 AM  
rashkaldo
A Deviate Faerie Dragon

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-just install optionhouse and enablecpu profilng. when you have someone infight in target, you will have very high cpu cycles. this has impact on my frames (5-10 %). i tested it

here is the castbarbug:

http://img530.imageshack.us/f/wowscr...210155541.jpg/

i have it when i come into the game or reaload the ui. i can fix it by using another spelltype. in this example i used channeling spell, to fix it i need to use cast spell.
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Unread 11-12-10, 12:04 PM  
Spike`
A Defias Bandit
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i also seen that castbar bug, it happened only channeling spells

and yes, unitframes have high cpu and memory eating, disabling the MovePlayerFrame.xml from toc fixed that but killed move part off course
Last edited by Spike` : 11-12-10 at 12:04 PM.
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Unread 11-12-10, 01:50 PM  
Wildbreath
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wait, folks. i found bug
in next update i will reduce cpu cycles at least in 5 times

---

p.s. updated
Last edited by Wildbreath : 11-12-10 at 02:55 PM.
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Unread 11-12-10, 04:58 PM  
Rufio
A Murloc Raider
 
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Originally posted by Wildbreath
wait, folks. i found bug
in next update i will reduce cpu cycles at least in 5 times

---

p.s. updated
wtb changelog :P
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