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Updated:07-29-08 01:43 PM
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ShaderMod CritTracker 3.0 Modded  Popular! (More than 5000 hits)

Version: 3.24 Modded Fin
by: Sky-Dexter [More]

Modded Version of ShaderMod.
(Combat Log / Unreal Tournament Sounds)


Works with WoW 2.0 & Burning Crusade

>>> Works with almost all class spells & abilities (If they can crit..) ! <<<

Better fun with high crit rate Stuff / Buffs (Or Loatheb fight)

Commands:
( All commands are prefixed with either /ShaderMod, /shaderm, or /sm )

menu - Shows the Options menu (All options are explained via tooltips)
records - Shows your Crit Combo Records in the Main chat window.
version - Shows the current version
hide/show - Hide or Show Combat Log
lock/unlock - Lock or Unlock Combat Log

Credits : Shader, Shadow, Thepoperope

>>> Crit Combos : <<<
>>> Yeah: x1
>>> Oh Yeah: x2
>>> Unstoppable: x3
>>> Killing Spree: x4
>>> Dominating: x5
>>> Ultra Kill: x6
>>> Wicked Sick: x7
>>> God Like: x8 - x9
>>> Holy Shit: x10 - x14
>>> Monster Kill: x15 - x19
>>> Ludicrous Kill : x20 - x21
>>> Ownage: x22


Localization : ENG / FR / DE

All versions : http://skydexter.free.fr/wow/index.php?path=ShaderMod/

3.24 :
- Fixed Shadermod for WoW 2.4 combat log changes (beta1)
- Fixed Melee damage & Healing (beta2)
- Changed SpellNames to SpellID to avoid translations problems (beta3)
- Fixed Auto Shot (beta4)
- Fixed Mutilate (beta5)
- Hopefully Fix Main Hand/Off Hand Warriors,Rogues (beta6)
- Added Bloodthirst to tracked abilities (beta7)
- KillingBlows fixed for wow 2.4.2 (beta8)
- Minor pet fix (Hunter name = Pet name) (beta9)
- Added 30secondes sound for Arena/Bg preparation (beta10)
- Fixed .toc file (beta12)
- Finally added Shoot(Wand) (beeta13)
- New Killing Blow option : Players Only (Final)
- Added 2 more killing blow sounds (20 / 25 frags) (Final)
- Added KB option (Don't play sounds more than twice) (Final)

3.23 :
- Added new Q3A Sounds & Options for Flags in Battlegrounds
- Added options to change text size of Killing Blows & BG / Duel Frames (v2)
- Korean translations added (v5)
- Alliance Flag Announces Fixed (v7)
- Windfury / Stormstrike Fixed (v8)

3.22 :
- Fixed Mangle (Bear) & Mangle (Cat) - Still missing some translations

3.21 :
- Fixed a small bug with the new option frame

3.20 :
- Added options for BG/Duel/Killing Blow in main options menu
- Fixed back the 2.2 fix! Hey it's 2.3 now!
- Added some DE/FR/SP translations
- Eye of the storm BG annonces now works! Finally

3.19 :
- Sound Fix 2.2 (Well if it works!)

3.18 :
- Duel Enhancer Added
- BG Enhancer Added
- Fixed [Finish Him] (Should work only for enemy targets)

3.17 :
- Fixed Announce to channel bug (again)

3.16 :
- Fixed a bug with "Dominating" combat log
- Localization file updated (Can now translate more options)
- Fixed Minimap Icon Tooltip
- Killing Blow announcer (/sm killingblow)
- Added some options for Killing Blow Announcer

3.15 :
- ShaderMod is now compatible with Spanish Version (esES) ! Bienvenue a l'espagne !

3.14 :
- You can now reset Crit Combo with a left click on minimap button
- Added " Regrowth " spell ( Druids )
- Added "Hemorrhage" (Rogues)
- Many DE/FR translations added (Healing spells/Hemo/others)

3.13 :
- Added option : "Display Splash Combo Review" (Old shadermod display)
- Added option : "Play sound - Splash Combo Review"
- Sound & Log Options added
- You can now choose how many crits are needed for "Announce to channel"
- You can now choose how many crits are needed for "Splash Combo Review"

3.12 :
- Fixed many bugs with localized versions (special letters)
- Cleaned up code
- Changed option " Count White Crits " to " Track White Damage " - This option now track all white damage, critical or not.
- Added option " Do not count or display white normal hits " - This should prevent spam on combat log ( for rogues for example )
- Announce to user channel option is now working
- Modified announce option so Healing combo or Damage or Merged combo can be displayed
- Fixed a bug where Healing on yourself wasn't counted
- Many translation added in DE (Thanks to RyudoTFO) and FR (Thanks to Handoz)

3.11 : (Healers Request)
- ShaderMod can now track Healing spells ( Crits & Normal )
- You can choose to use separated or merged Combos for Healing & Damage crits
- Announce ShaderMod Records to channel is not yet ready, Sorry!
- Still missing some DE & FR translations

3.10 :
- Added Option : " Count white crits & Auto Shot " (Chaman & Paladin dps??Where?)

3.09 :
- Added Option " Only count and display Critical Strikes "

3.08 :
- Added "Finish Him" ( Warriors - Execute Range )
- Added "Finish Him" ( Mage Fire - Execute Range )
- Added Options to Diplay "Finish Him" messages on ShaderMod Log

3.07 :
- Fixed Mangle (Cat) & (Bear) - Need FR and DE translation -
- Fixed Auto Shot (Crits only, normal auto shot will not be tracked at all)

3.06 :
- WoW 2.0 & Tbc Version (Lua 5.1)

3.05 :
- Added "Change Font Size" Option
- You can now justify text message to Left / Center / Right || v3.052
- ShaderMod MiniMap Button leads you to the options menu || v3.053
- Fixed some spells in french & Added empty slots if you want to track another spell (Edit localization.lua & add your spell) || v3.054
- ShaderMod now supports DE client (90% translation done) || v3.054
- Fixed defaults options || v3.055

3.04 (Transition) :
- Added one more sound ( Ownage - 22+ combos )
- Added Sounds options
- Added Combat log options (Display Hits / Crits )
- Added Combo Reset when out of combat option || v3.042
- You can now choose between Combat Log Style or Old ShaderMod Style for your Message Frame || v3.042

3.03 :
- Fixed TBC paladins spells
- Changed some code for "localization.lua" file (DE translation anyone?)

3.02 :
- Should be easier to place combat log now (unlocked)
- Combat log now locked when you log (more safe)
- Added more TBC spells
- FR versions (Both TBC & Normal) have almost all spells & abilities translated

3.01 :
- Added support for paladin abilities (Not translated in french yet)
- Fixed annoying combat log bug (Place your combat log and lock it! :) )

3.0 :
-First version - Still missing some abilities in french (Post comments!)
Optional Files (0)


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Unread 12-30-10, 10:47 AM  
freakitout
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CATA working sounds on battlegrounds and duels -->>> http://wow.curseforge.com/addons/sha...3-modded-beta/
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Unread 11-29-09, 06:27 PM  
wizeguy525
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Exclamation UPDATED!

Check out curses website, has a recently updated version of this fabulous mod!
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Unread 07-15-09, 08:35 PM  
wizeguy525
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Re: <3 ShaderMod

Originally posted by Ezrafein
I love shader mod! I was wondering if there's any idea when an updated version for the latest patch is coming out.

Yea this was one of my favorite mods as well! I sure hope it can be updated to function properly once again.
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Unread 04-21-09, 10:35 AM  
Ezrafein
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Talking <3 ShaderMod

I love shader mod! I was wondering if there's any idea when an updated version for the latest patch is coming out.
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Unread 01-19-09, 04:44 PM  
Sky-Dexter
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Sorry for the late answer

It's pretty hard to keep up to date a lot of website so ...
Futures versions will be only on :

Curse :
http://wow.curse.com/downloads/wow-a...r-mod-3-0.aspx

And on my website :
http://skydexter.free.fr/wow/ShaderMod/


At the moment, the lastest version is 3.31, crits should be fixed, and Death Knight abilities should be tracked too
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Unread 10-30-08, 12:13 AM  
Fizbyn
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Cool thanks for letting us know what is going on. Was wondering if maybe you stopped playing completely and this was a totally dead addon. Anyway hope everythig get worked out for you.
Last edited by Fizbyn : 10-30-08 at 12:14 AM.
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Unread 10-29-08, 04:28 PM  
Sky-Dexter
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I'm aware of the problems with the 3.0 patch, unfortunately i can't fix Shadermod yet (Issues with my computer and no internet connection at home)

I will try working on this as soon as i can, if someone can get it fixed before i do, my mailbox is open hehe
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Unread 10-26-08, 07:30 AM  
drmchld
A Murloc Raider

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Freezing...

I have narrowed my UI freezing down to shadermod . When I have it enabled and load WoW the complete screen freezes. Works fine when it is disabled.

Is there going to be any rewrites available to get this working 100% with the new update?

Thanks!
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Unread 10-22-08, 05:56 PM  
Fizbyn
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not logging crits

The addon is still working in that it keeps tracking hits but it not registering crits it is seeing them as regular hit. Makes since actually im sure they modified the crit mechanics in 3.02 I just wish i knew how to fix it but i don't please someone bring this great mod back to life
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Unread 10-16-08, 09:33 PM  
Fizbyn
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Please someone update this

This is a great mod i love the whole UT samples but s its not working right with the new patch. looks like another good addon bites the dust
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Unread 05-11-08, 07:13 PM  
mulesh
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Originally posted by Sky-Dexter
Added to the beta 13 ( http://skydexter.free.fr/wow/ShaderM...324-BETA13.zip )

Note : You need to check the "Track Melee/AutoShot/Wand" option.



Toc file fixed in beta 12/13, no more "Out of date" tag
Awsome! Works great! Thanks dude
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Unread 05-10-08, 08:01 PM  
Sky-Dexter
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Originally posted by mulesh
Still not tracking the Shoot spell for wands. The spellID is 5019.
Added to the beta 13 ( http://skydexter.free.fr/wow/ShaderM...324-BETA13.zip )

Note : You need to check the "Track Melee/AutoShot/Wand" option.

Originally posted by kyore
the latest version of this mod still shows up as "Out-Of-Date"
Toc file fixed in beta 12/13, no more "Out of date" tag
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Last edited by Sky-Dexter : 05-11-08 at 05:25 AM.
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Unread 05-10-08, 12:54 PM  
mulesh
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Originally posted by mulesh
Does not track the priest "Shoot" spell.

Combat Log:
Your Shoot crits <mob> for <damage> <type> damage.

I tried adding it myself but couldnt get it to work.
Still not tracking the Shoot spell for wands. The spellID is 5019.
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Unread 05-06-08, 12:24 PM  
kyore
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Unhappy OOD

the latest version of this mod still shows up as "Out-Of-Date"
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Unread 05-02-08, 11:39 AM  
Sky-Dexter
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Re: Thanks Sky~

Originally posted by Competition
Thanks Sky, for keeping mod going you have did so much more than i did in the pass when i had it just wanted to say thanks for keeping the mod going =D SM FTW!!!

Shadow, out.. AKA Competition.
Hehe, thanks, the addon idea was too good, i couldn't let this mod without any updates for lastest wow patchs !
( Because, yes..i'm a little selfish, and liked this addon so much... so i updated it for myself... at first )
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Last edited by Sky-Dexter : 05-02-08 at 11:44 AM.
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