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Updated:02-02-08 07:10 AM
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PlaySound  Popular! (More than 5000 hits)

Version: 4.6
by: mulesh [More]

== Features ==

Play a customized sound file whenever the corresponding ability is used.
Play a customized sound file whenever the coresponding ability crits.
Play a customized sound file for Killing Blows.
Play a customized sound file for "Out of range" message.
Play a customized sound file for player death.
Play a customized sound file for player level up.
Play a customized sound file for player mounted.
Play a customized sound file for Target Low Health.
It will play WAV's and MP3's.
It will remember configured sounds between gaming sessions on a per-character basis.

== Usage ==

Access the config window by /playsound or /plays
Use the side panel to configure sounds for different events
Use the drop down menu to select which ability you want a sound for
Fill in the text areas with the file name of your sound (i.e. funny.wav)
* Normal Sound - will play every time the ability is used
* Crit Sound - will play if the ability has a critical
* KillingBlow Sound - will play if you perform a killing blow
* Out-of-Range Sound - will play if you attempt to interact with an out-of-range target
* Death Sound - will play if you die.
* Level Up Sound - will play when you gain a level
* Mount Sound - will play when you use your mount
* Target Low Health - will play when your current target has less than 20% health
Note: the sound file MUST be within the addon's sound folder (i.e. Interface\AddOns\PlaySound\Sounds) BEFORE you launch the WoW client.
Click the Save button to save your change.
Use the Clear button to clear the text field

Sound files need to be placed within your WorldofWarcraft\Interface\AddOns\PlaySound\Sounds folder

== Installation ==

# Open the archive with your favorite archive program (winzip, winrar).
# Extract the contents to WorldofWarcraft\Interface\Addons folder.

== Known Issues ==

No known issues.

v4.6
* code tweak for Mounted event

v4.5
* added Target Low Health sound

v4.4
* updated TOC for 2.3
* fixed SavedVariables not loading properly (thanks chusina)

v4.3a
* fixed 'end' expected error
* fixed Mount spells being shown in the Abilities dropdown

v4.2
* Added option to play for level up
* Added option to play for mount
* fixed non-combat abilities (Conjures, Portals, Creates , Summons)

v4.1
* Improved ability handling (should work for buff spells now)
* Redesign of the GUI

v4.0
* Added option to play for killing blows

v3.0
* Added option to play for player death
* Added option to play for "Out of range"
* Added Clear buttons for each input box
* Changed the Clear button to Clear All button

v2.0
* Added option to play a different sound for criticals
* No longer have to click Save after Clear to record the change

v1.0
* Initial release
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Unread 10-07-07, 12:54 AM  
Ninawang
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Smile Thank you!

This mod is the best mod I ever downloaded, cheers for posting this! Finally my characters can have some needed personality. I've ripped voice clips from my favourite movies and shows and they work perfectly! Any chance of more options coming soon? I would really love to see some more compatibility with emotes and other actions.
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Unread 10-07-07, 07:09 PM  
mulesh
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Re: Thank you!

Originally posted by Ninawang
This mod is the best mod I ever downloaded, cheers for posting this! Finally my characters can have some needed personality. I've ripped voice clips from my favourite movies and shows and they work perfectly! Any chance of more options coming soon? I would really love to see some more compatibility with emotes and other actions.
I could probably add an emotes tab to it
What other actions are you talking about?

Edit: After looking over some API, I dont think I can add emotes. There is no event fired when a player does an emote so I would have to "watch" every message that came through the SAY channel. I feel like that is too much for this addon.

I suggest you look at AEmotes for this sort of thing. Sorry.
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Last edited by mulesh : 10-07-07 at 09:51 PM.
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Unread 10-19-07, 01:56 PM  
Rynor
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HI i love ur mod! but i wanna know if theres a way to play a sound only when u crit one ability for exam ambush...thanks
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Unread 10-21-07, 09:08 PM  
mulesh
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Originally posted by Rynor
HI i love ur mod! but i wanna know if theres a way to play a sound only when u crit one ability for exam ambush...thanks
Yes! This feature CAN be added. Ill work on it and hopefully have it ready for testing next weekend.
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Unread 10-22-07, 01:56 PM  
Rynor
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Originally posted by mulesh
Yes! This feature CAN be added. Ill work on it and hopefully have it ready for testing next weekend.
Thanks ! i'll be waiting for it
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Unread 10-26-07, 08:33 AM  
mulesh
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Crit support added!!

I had to change which events to watch for when abilities are used so that I could capture if it was a crit or not.
The addon wont play the sounds till AFTER it appears in the combat log (after ability successfully completes).

Enjoy
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Unread 10-26-07, 10:28 AM  
Rynor
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Booyah ! Thanks Bro
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Unread 10-26-07, 08:35 PM  
Saelemar
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Good Idea

But what i miss is to Play Sounds when things happen. Just like becoming aggro, dying etc.
on dye an funny Music which makes you laugh or when mob is not in range an sound "You are to far away" or when you open an Screen an "Sssssttt" or what ever.
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Unread 10-27-07, 08:04 AM  
mulesh
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Originally posted by Saelemar
Good Idea

But what i miss is to Play Sounds when things happen. Just like becoming aggro, dying etc.
on dye an funny Music which makes you laugh or when mob is not in range an sound "You are to far away" or when you open an Screen an "Sssssttt" or what ever.
I can add sounds for dying and "Out of Range" easily. The others, aggro gain and opening a window, I cannot. I do not know of an Event for aggro gain, and it would be way to much to "hook" every window opening.

Ill see about getting sounds for death and "Out of Range" in the next release.
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Unread 10-27-07, 12:19 PM  
mulesh
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ver 3.0 released!

I wasnt able to test the player death, but the Out-of-range worked great.

Let me know if you find any problems or have any more suggestions.

Enjoy
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Unread 10-27-07, 03:36 PM  
Grohtezk
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Great Addon!
One suggestion i have. Can you add the ability to play sound on a Killingblow?
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Unread 10-27-07, 05:13 PM  
mulesh
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Originally posted by Grohtezk
Great Addon!
One suggestion i have. Can you add the ability to play sound on a Killingblow?
Yes, I can! I assume it should only play when YOU get the killingblow?
Anyway, thats how I will code it.
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Unread 10-27-07, 11:50 PM  
Grohtezk
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Originally posted by mulesh
Yes, I can! I assume it should only play when YOU get the killingblow?
Anyway, thats how I will code it.
Yeah, exactly what i meant!^^ Thx you are great!
Last edited by Grohtezk : 10-27-07 at 11:51 PM.
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Unread 11-03-07, 12:06 AM  
Saelemar
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Thx now i can hear the Benny Hill Sound on Dying.

Much Fun on Wipes ^^
Last edited by Saelemar : 11-03-07 at 12:07 AM.
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Unread 11-03-07, 07:22 AM  
mulesh
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Ideas

Glad you like it

I'm thinking about adding sounds for when the player gets a debuff. How bout a sound for the different types of debuffs (disease, curse, poison, magic)?
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