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Updated: 03-12-10 07:35 PM
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Updated:03-12-10 07:35 PM
Created:03-12-10 07:35 PM
Downloads:3,072
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evl CombatText modified

Version: 0.1
by: Sargon [More]

This addon plays sounds from Quake (4 voices: female, male, german, robot) when you or your party kills someone in pve or pvp (depends on settings)

Addon based on evl_CombatText
+ Added config options in lua
+ Added 3 new voices + random
* Change some coding

To configure addon you need to change settings in lua file: evl_CombatText.lua

1) voice (0,1,2,3,4)
0 - random,
1 - female,
2 - male,
3 - robot,
4 - german

2) pve_kill (0,1)
enable sounds in pve

3) party_kill (0,1)
play sounds on party kills

4) reset_on_death (0,1)
reset sound progress on death

5) silent_mode (0,1)
dont play sounds at all

Optional Files (0)


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Unread 04-30-11, 12:37 AM  
alaj
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
find
function addon:COMBAT_LOG_EVENT_UNFILTERED(event, timestamp, eventType, sourceGUID, sourceName, sourceFlags, destGUID, destName, destFlags, ...)
and add hideCaster
function addon:COMBAT_LOG_EVENT_UNFILTERED(event, timestamp, eventType, sourceGUID, sourceName, hideCaster, sourceFlags, destGUID, destName, destFlags, ...)
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Unread 07-06-10, 09:10 PM  
strickland
A Cyclonian

Forum posts: 40
File comments: 195
Uploads: 0
Hey man, I love evl_combattext and saw your modified version and loved it too, and I been looking around for a modified version that does the following, but also yours doesn't do it, I tried to edit it and made alot of changes for testing, none of them worked for me.

hope you can help mt out.

I know all the notification msgs are in the blizzard float which is fine, but also blizzard has a Raidwarning frame above your character, I'd like to adjust some of the msgs like killing blow for example to be in that area, for this code.

Code:
		-- Killing blows
		if COMBAT_TEXT_TYPE_INFO and hasFlag(sourceFlags, COMBATLOG_OBJECT_AFFILIATION_MINE) then
			CombatText_AddMessage("Killing Blow! (" .. destName .. ")", COMBAT_TEXT_SCROLL_FUNCTION, 1, .25, .25, nil, nil)
		end
for example if I wanna put it in the RaidWarning place, instead of the combat_text_scroll, I've made a change like this but didn't work

Code:
		-- Killing blows
		if COMBAT_TEXT_TYPE_INFO and hasFlag(sourceFlags, COMBATLOG_OBJECT_AFFILIATION_MINE) then
			CombatText_AddMessage("Killing Blow! (" .. destName .. ")", COMBAT_TEXT_SCROLL_FUNCTION, 1, .25, .25, nil, nil)
                        RaidNotice_AddMessage(RaidWarningFrame, string, ChatTypeInfo["RAID_WARNING"])
		end
in that code I also tried commented out the "CombatText_AddMessage line" also didn't work, ive attempted other stuff too but all didnt' work, im bad at lua can you help me out? Thanks.
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