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Created:10-26-10 07:54 AM
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SuperClassic  Popular! (More than 5000 hits)

Version: 1.4
by: Wildbreath [More]

Description:

Lightweight UI (less than 200kb) with in-game settings
Achtung!
I do not expect any LUA expertise from you, but please, use this UI options in the interface settings
Installation:
  1. Backup your Fonts, WTF, and Interface folders. Delete the originals.
  2. Copy SuperClassic folder into your WoW\Interface\AddOns\ directory.
Slashy:

Don't forget to adjust positions casting bars and unit frames after installation as you need!
  • /rl - reload UI
  • /mf - ui elements positions settings
  • /sb - bindings settings
  • /rc - ready check
Credits:
  • Rufio - for his amazing UI
  • Allez, ALZA, Tukz, Nightcracker, Shadowed, whoarrior, Zork, Tuller and other - for great addons and code
Postscriptum:
  • yes, i love Blizzard Art
  • this is my first UI
  • this UI more for PvP than PvE but same usable
  • and sorry for my "perfect" language
Rewrited addons including in SuperClassic as modules
  • Stuffing
  • ncHoverBind
  • Doom CooldownPulse
  • Mover module by Allez
  • Font module (tukUI)
  • TabBinder
  • Simple Raid Target Icons (SRTI)
If you find your proper code in my script and I failed to indicate your identity, please write to me!

i made a new castbar addon for UI, used some code from blizzard
fixed other bugs
----
fixed a chat font size bug and made castbars setup more amazing :)
----
added a amazing darken skin
----
fixed a totembar and more others
----
added a resize setting for player, target, pet and etc frames, some changes
---
ups, small bug
---
fixed datatext and minimap menus, some changes
---
fixed a casting bars save options bug (on/off)
---
fixed portaits bug when unit havent it and some others
repair still returns wrong values, but working ;)
---
fixed a ToT frames 3d portaits
---
fixed ToT&pet 3d portraits, default positionsm Data text and more others
---
minimap,buttonstyler and etc changed
---
fixed a UIautoScale option, thanks to pachinko ;)
---
fixed a hotkeys/macro show/hide state, thanks to pachinko ;)
---
added a ColorThemes and new module - AuraWatcher, addon like a sFilter, but more improved and flexibly
---
fixed unit frames and buttonstyler performance
---
added a guild tab, improved performance, fixed reputation bar
---
fixed bug in AuraWatch
---
added a Spec Detector
---
little performance fixes
---
fixed a gold in datatext module
---
fixes, added a sounds to combat text
---
added a help, lfd menus in datatext, added a SRTI
---
just simple update for 4.0.6
---
some fixes in raid frames (movable, debuffs and etc)
added a home/world latency in datatext
---
little update. fixes in unit frames, raid frames and etc.
added a little redesigned damagemeter module by Allez
---
added a necrotic tracker to target frame
added a quick health feature
---
some updates ;)
---
bump. added chat bubbles
some fixes in ButtonStyler, UnitFrames and etc
---
fixed (i hope) ToT's for unitframes, rewrited actionbar (exp panel and etc)
and some more
---
some rewrited tooltips
added a shield to castbars (non-interruptable spells)
---
added a option @Class portraits for unitframes module
fixed a LOCALIZED_CLASS_NAMES_ for tooltips
---
fixed totembar (ActionBar module), and fixed some inspecting Blizzard errors (Tooltip and etc)
---
added a timers (pvp and etc, new module), fixed some features, added a gradient to button/buff borders (optional)
---
strongly rewrited nameplates,
fixed a rogue shadowdance bar,
added a difficulty color updating to quest watchframe lines
added a new 'zerg alert' addon (pvp)
rewrited combatlog (SCT-style, lol)
---
ZergAlerter module removed
added a new unit frames (Own Unit Frames) using oUF as module
new textures for statusbars
---
some changes in own unit frames module, added settings
---
little changes (fixed pet frame, other borders for auras and etc)
---
update for patch 4.2
---
fixed 'old style' unit frames module (keyring bug)
---
fixed button styler
---
updated, removed outdated modules, change actionbar to default (modified)
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Unread 12-25-10, 02:03 AM  
Wildbreath
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Originally posted by jessica
hi, whats the changes in the new version? can you write it in changelog
i was,
---
added a help, lfd menus in datatext, added a SRTI
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Unread 12-25-10, 01:44 AM  
jessica
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hi, whats the changes in the new version? can you write it in changelog
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Unread 12-20-10, 02:27 AM  
Wildbreath
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Originally posted by Rammoth
English:
Yeah, I saw the game menu, but there is no MicroMenu in it where I can open a ticket for a GM? That's the only feature of it that I need, and you don't have it in the UI anywhere. I checked the settings, it's not in there either.

Actually, I think the round minimap matches your UI better, but the square minimap provides more space to see where you're going. So I changed it to the square minimap.


Russian:
Да, я видел меню игры, но нет MicroMenu в его там, где я могу открыть билет на GM? Вот только особенностью, что мне нужно, и вам не придется его в UI в любом месте. Я проверил настройки, это не там.

На самом деле, я думаю, круглые мини матчи пользовательского интерфейса лучше, но площадь мини обеспечивает больше места, чтобы увидеть, где вы собираетесь. Так что я изменил его на площадь миникарте.
ok, will add a gm help button soon
in working - including simple raid target icons (SRTI)
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Unread 12-17-10, 10:21 AM  
Rammoth
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Originally posted by Wildbreath
nothing to say now about a this error, will check later.

check your settings of SuperClassic (DataText auto hide) or move your mouse to top of screen (left side of showing panel is game menu dropbox)

also check a minimap settings - square minimap is more sexy than round, imho
English:
Yeah, I saw the game menu, but there is no MicroMenu in it where I can open a ticket for a GM? That's the only feature of it that I need, and you don't have it in the UI anywhere. I checked the settings, it's not in there either.

Actually, I think the round minimap matches your UI better, but the square minimap provides more space to see where you're going. So I changed it to the square minimap.


Russian:
Да, я видел меню игры, но нет MicroMenu в его там, где я могу открыть билет на GM? Вот только особенностью, что мне нужно, и вам не придется его в UI в любом месте. Я проверил настройки, это не там.

На самом деле, я думаю, круглые мини матчи пользовательского интерфейса лучше, но площадь мини обеспечивает больше места, чтобы увидеть, где вы собираетесь. Так что я изменил его на площадь миникарте.
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Unread 12-17-10, 02:40 AM  
Wildbreath
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Originally posted by Rammoth
Okay. I didn't mean that I was going to add my own. I just wanted to know if there was more, and you just answered that question.

Now I need to report an error. I couldn't figure out how to copy it, I used Buggrabber to tell me the error. So since I couldn't copy the error code, I decided to take a screenshot of it best I could, so you know what it's doing.

Also, where is the MicroMenu? I cannot find it. I had to disable SuperClassic, to find it and use it to call a GM for a problem I had in game.

Russian
Хорошо. Я не означает, что я собираюсь добавить свои собственные. Я просто хотел бы знать, существует ли больше, и вы только что ответил на этот вопрос.

Теперь мне нужно сообщить об ошибке. Я не мог понять, как копировать его, я использовал Buggrabber, чтобы сказать мне об ошибке. Так как я не мог копировать код ошибки, я решил взять скриншот это все, что мог, чтобы вы знали, что он делает.

Кроме того, где MicroMenu? Я не могу ее найти. Мне пришлось отключить SuperClassic, чтобы найти его и использовать его для вызова ГМ проблема у меня в игре.


nothing to say now about a this error, will check later.

check your settings of SuperClassic (DataText auto hide) or move your mouse to top of screen (left side of showing panel is game menu dropbox)

also check a minimap settings - square minimap is more sexy than round, imho
Last edited by Wildbreath : 12-17-10 at 02:41 AM.
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Unread 12-16-10, 12:58 PM  
Rammoth
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Originally posted by Wildbreath
wow have only two textures human and dworf (lions and gryphons)
as variant - add a other own textures, but it is no my way
Okay. I didn't mean that I was going to add my own. I just wanted to know if there was more, and you just answered that question.

Now I need to report an error. I couldn't figure out how to copy it, I used Buggrabber to tell me the error. So since I couldn't copy the error code, I decided to take a screenshot of it best I could, so you know what it's doing.

Also, where is the MicroMenu? I cannot find it. I had to disable SuperClassic, to find it and use it to call a GM for a problem I had in game.

Russian
Хорошо. Я не означает, что я собираюсь добавить свои собственные. Я просто хотел бы знать, существует ли больше, и вы только что ответил на этот вопрос.

Теперь мне нужно сообщить об ошибке. Я не мог понять, как копировать его, я использовал Buggrabber, чтобы сказать мне об ошибке. Так как я не мог копировать код ошибки, я решил взять скриншот это все, что мог, чтобы вы знали, что он делает.

Кроме того, где MicroMenu? Я не могу ее найти. Мне пришлось отключить SuperClassic, чтобы найти его и использовать его для вызова ГМ проблема у меня в игре.


Last edited by Rammoth : 12-16-10 at 01:01 PM.
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Unread 12-16-10, 12:25 PM  
Wildbreath
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Originally posted by Rammoth ...
wow have only two textures human and dworf (lions and gryphons)
as variant - add a other own textures, but it is no my way
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Unread 12-16-10, 07:34 AM  
Rammoth
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Originally posted by Wildbreath
translate is ok
you should return back a textures (left and right)
lua Code:
  1. MainMenuBarLeftEndCap:SetTexture("Interface\\MainMenuBar\\UI-MainMenuBar-EndCap-Human")
  2. MainMenuBarRightEndCap:SetTexture("Interface\\MainMenuBar\\UI-MainMenuBar-EndCap-Human")
  3. MainMenuBarLeftEndCap:SetPoint("BOTTOM", "MainMenuBarArtFrame", "BOTTOM", -290, 0)
  4. MainMenuBarRightEndCap:SetPoint("BOTTOM", "MainMenuBarArtFrame", "BOTTOM", 290, 0)

/mf command need for customize positions and scale your unit frames (read the description)
ENGLISH:
Well I tried what you said, and it's not working; look at the screenshot. I will try reinstalling the entire UI and see what happens, and after I get it working correctly, then I'll add in each add on individually, and see which add on is doing it, if there is an add on causing the problem.

RUSSIAN:
Ну, я попробовал то, что вы сказали, и она не работает, посмотрите на скриншот. Я попробуйте переустановить весь пользовательский интерфейс и посмотреть, что происходит, и после того, как заставить его работать правильно, то я буду добавлять в каждый добавить по отдельности, и посмотреть, что добавить на это делает, если есть добавить на вызывающие проблемы.



EDIT: I figured it out, it's Carbonite. For some reason it disables the lions, and I don't yet know how it's doing it. But I tried enabling, and disabling various addons one by one, until I only had SuperClassic and Carbonite active, and the lions were gone with that, but when I removed Carbonite and kept everything else, the lions were there.

I also wanna ask, is there different animals that go on the left and right sides for SuperClassic based on race? The reason I asked is because when you told me to change Human to Dwarf in the code a few posts back, it made me think there was.


Translation:
EDIT: Я догадался, что это Carbonite. По некоторым причинам он отключает львов, и я еще не знаю, как она это делает. Но я старался включение и отключение различных аддонов один за другим, пока у меня было только SuperClassic и Carbonite активным, и львы исчезли с этим, но когда я удалил Carbonite и все все остальное, львы были там.

Я также хочу спросить, есть различные животные, которые идут на левой и правой сторон для SuperClassic по признаку расы? Поэтому я спросила потому, что когда вы сказали мне, чтобы изменить человеческую к Гном в коде несколько сообщений назад, это заставило меня думать было.


Last edited by Rammoth : 12-16-10 at 08:03 AM.
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Unread 12-16-10, 02:24 AM  
Wildbreath
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Originally posted by Rammoth
I don't have a clue, what I did.

What did I do to make them disappear?

I want the lions back. I'm sorry I don't speak russian. I think we miss understand eachother. I can try a translator.

I don't know what /mf command is, I never used it.

RUSSIAN:
Как разместить львов назад на панели действий и то, что / MF команду для чего это нужно?
translate is ok
you should return back a textures (left and right)
lua Code:
  1. MainMenuBarLeftEndCap:SetTexture("Interface\\MainMenuBar\\UI-MainMenuBar-EndCap-Human")
  2. MainMenuBarRightEndCap:SetTexture("Interface\\MainMenuBar\\UI-MainMenuBar-EndCap-Human")
  3. MainMenuBarLeftEndCap:SetPoint("BOTTOM", "MainMenuBarArtFrame", "BOTTOM", -290, 0)
  4. MainMenuBarRightEndCap:SetPoint("BOTTOM", "MainMenuBarArtFrame", "BOTTOM", 290, 0)

/mf command need for customize positions and scale your unit frames (read the description)
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Unread 12-15-10, 12:25 PM  
Rammoth
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Reply to "jessica":

Originally posted by jessica
hi Rammoth, your quest-log the one underneath the map looks really nice, are you using some separate addon from outside SuperClassic for it to look like that? Please share the name if so, or otherwise let me know how you got it to look like this Thanks
Actually yeah, I'm using Carbonite, just click on the name Carbonite, I made it a link. If you have any more questions about it ask in their comments, or wherever they tell you to via their page. If you aren't getting the help you need there, ask me in a message and I will tell you what I did or what I know depending on what you ask.
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Unread 12-15-10, 11:51 AM  
jessica
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hi Rammoth, your quest-log the one underneath the map looks really nice, are you using some separate addon from outside SuperClassic for it to look like that? Please share the name if so, or otherwise let me know how you got it to look like this Thanks
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Unread 12-15-10, 11:23 AM  
Rammoth
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Originally posted by Wildbreath
you killed my lions, and dont used /mf command

/cry

others is ok
I don't have a clue, what I did.

What did I do to make them disappear?

I want the lions back. I'm sorry I don't speak russian. I think we miss understand eachother. I can try a translator.

I don't know what /mf command is, I never used it.

RUSSIAN:
Как разместить львов назад на панели действий и то, что / MF команду для чего это нужно?
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Unread 12-15-10, 08:23 AM  
Wildbreath
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Originally posted by Rammoth
No doubt, having your own code and less memory being taken up is better. I also like how your entire UI is just 1 addon, nothing more. Almost all other UI designs have more than 1 folder in the addons folder, so it has to take up more space. It's definitely great that yours doesn't have to.

As for the code... I updated it just as you said however it's still not fixed. Here's what my screen looks like:

you killed my lions, and dont used /mf command

/cry

others is ok
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Unread 12-15-10, 07:40 AM  
Rammoth
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Originally posted by Wildbreath
My imho minimalistic - compilation with low code (and memory) size in game.

RealUI weight is 11+ mBytes and contain alot of code, my UI weight is 300 kBytes and no more 1 mB in game.

Anyway RealUI is perfect and amazing with new ideas and reallly beauty design. True friendly for other users UI.

My UI just for little category of users, I don't want convert my UI to clone of RealUI or others alot TukUI editions, i love to write my own code

(sorry for my russian english )

about of lions -

find code

lua Code:
  1. MainMenuBarLeftEndCap:SetTexture("Interface\\MainMenuBar\\UI-MainMenuBar-EndCap-Human")
  2. MainMenuBarRightEndCap:SetTexture("Interface\\MainMenuBar\\UI-MainMenuBar-EndCap-Human")
in ActionBars.lua and change UI-MainMenuBar-EndCap-Human to UI-MainMenuBar-EndCap-Dwarf
No doubt, having your own code and less memory being taken up is better. I also like how your entire UI is just 1 addon, nothing more. Almost all other UI designs have more than 1 folder in the addons folder, so it has to take up more space. It's definitely great that yours doesn't have to.

As for the code... I updated it just as you said however it's still not fixed. Here's what my screen looks like:

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Unread 12-15-10, 01:41 AM  
Wildbreath
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Originally posted by Rammoth
Why would you say that?

WoW Insider says it's a Minimalists Dream.

Also, how do I make the lions in your UI show again? For some reason they disappeared.
My imho minimalistic - compilation with low code (and memory) size in game.

RealUI weight is 11+ mBytes and contain alot of code, my UI weight is 300 kBytes and no more 1 mB in game.

Anyway RealUI is perfect and amazing with new ideas and reallly beauty design. True friendly for other users UI.

My UI just for little category of users, I don't want convert my UI to clone of RealUI or others alot TukUI editions, i love to write my own code

(sorry for my russian english )

about of lions -

find code

lua Code:
  1. MainMenuBarLeftEndCap:SetTexture("Interface\\MainMenuBar\\UI-MainMenuBar-EndCap-Human")
  2. MainMenuBarRightEndCap:SetTexture("Interface\\MainMenuBar\\UI-MainMenuBar-EndCap-Human")
in ActionBars.lua and change UI-MainMenuBar-EndCap-Human to UI-MainMenuBar-EndCap-Dwarf
Last edited by Wildbreath : 12-15-10 at 01:45 AM.
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