Quantcast
Download
(454 Kb)
Download
Updated: 12-16-18 07:58 PM
Pictures
File Info
Compatibility:
Battle for Azeroth (8.0.1)
Updated:12-16-18 07:58 PM
Created:10-20-17 09:37 PM
Downloads:427,473
Favorites:1,019
MD5:

Neuron  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 0.9.39g
by: Maul, Soyier

Introduction:
Neuron is a macro-based action bar addon. It can stand on its own or supplement any other action bar addon, including even the default Blizzard UI.

Neuron is the continuation of the Ion Action Bars project, however, due to incompatible changes, your profiles from Ion cannot be directly used on Neuron.

Neuron is in active development, and as such there is the possibility of bugs, quirks, and rough edges. Please bear with me as I do my best to make Neuron as stable and full featured as it can be; however, as my time is limited, help and support is always appreciated.

Want to contribute?





Theme Support:
Neuron inherits all theming courtesy of the Masque addon. Neuron has full Masque compatibility, and the theming options found in Masque are quite in-depth, not to mention the robust portfolio of skins made to support Masque. In short, you can make your bars look any way you like!

Features:
  • Neuron features an unlimited number of macros. You can create as many bars/buttons as you want/need per character!
  • Are you a clicker extraordinaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouse-over key-binding system - where the mouse-over binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • And, last but not least, MASQUE support!

Graphical Editor:
Neuron contains a graphical bar editor that allows for nearly endless customization to bar shape, size, orientation, and much more! Further, Neuron has neither the limitations on max number of bars nor on the max number of buttons per bar, as you might find in addons such as Bartender4 or Dominoes.

If the command line is your thing, all of the options found in the graphical bar editor can also be set using the below command structure.

Commands:
Type /neuron alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/neuron state <state>). Type /neuron statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Credits:

Translators:
  • German: Aszkarath
  • French: Cinedelle
  • Brazilian Portuguese: Alanbre20
  • Russian: Hubbotu

Disclaimer:

Neuron is a fork of the amazing Ion Action Bars addon started by Connor Chenoweth aka Maul, for World of Warcraft Legion and onwards. All credit for the bulk of this addon should go to him accordingly, along with SLOKnightFall for his maintainership throughout the years. I, Soyier, take no credit for the idea or implementation of this addon prior to my adoption of the code in the Fall quarter of 2017.

Archived Files (62)
File Name
Version
Size
Author
Date
0.9.39f
454kB
Maul
12-16-18 05:27 PM
0.9.39e
454kB
Maul
12-16-18 03:51 PM
0.9.39d
454kB
Maul
12-15-18 07:58 PM
0.9.39c
454kB
Maul
12-15-18 01:47 PM
0.9.39b
454kB
Maul
12-15-18 04:03 AM
0.9.39a
454kB
Maul
12-15-18 01:58 AM
0.9.39
454kB
Maul
12-13-18 11:58 PM
0.9.38d
454kB
Maul
12-12-18 05:09 PM
0.9.38c
454kB
Maul
12-12-18 11:25 AM
0.9.38b
454kB
Maul
12-11-18 10:38 PM
0.9.38a
454kB
Maul
12-11-18 06:40 PM
0.9.38
457kB
Maul
12-11-18 05:10 PM
0.9.37c
455kB
Maul
11-10-18 04:09 PM
0.9.37b
455kB
Maul
11-08-18 11:47 PM
0.9.37a
456kB
Maul
10-31-18 08:53 AM
0.9.37
456kB
Maul
10-30-18 10:53 PM
0.9.36e
456kB
Maul
10-30-18 12:29 AM
0.9.36d
456kB
Maul
10-29-18 02:53 PM
0.9.36c
456kB
Maul
10-29-18 10:24 AM
0.9.36a
457kB
Maul
10-28-18 04:52 PM
0.9.35b
456kB
Maul
08-23-18 05:44 PM
0.9.35a
456kB
Maul
08-20-18 07:49 PM
0.9.35
456kB
Maul
08-19-18 03:14 PM
0.9.34a
454kB
Maul
08-18-18 11:33 PM
0.9.34
454kB
Maul
08-18-18 07:50 PM
0.9.33b
454kB
Maul
08-15-18 11:34 PM
0.9.33a
454kB
Maul
08-15-18 08:59 PM
0.9.32c
454kB
Maul
08-15-18 04:57 PM
0.9.32a
455kB
Maul
08-15-18 09:43 AM
0.9.32
455kB
Maul
08-15-18 04:27 AM
0.9.31e
454kB
Maul
08-14-18 07:26 PM
0.9.31d
454kB
Maul
08-13-18 06:11 PM
0.9.31c
454kB
Maul
08-13-18 04:21 PM
0.9.31b
454kB
Maul
08-11-18 11:05 PM
0.9.31a
454kB
Maul
08-11-18 10:50 AM
0.9.31
454kB
Maul
08-04-18 06:53 PM
0.9.303
454kB
Maul
07-31-18 01:08 PM
0.9.30d
453kB
Maul
07-29-18 12:25 PM
0.9.30c
453kB
Maul
07-28-18 03:04 AM
0.9.30b
453kB
Maul
07-27-18 03:29 PM
0.9.30a
453kB
Maul
07-25-18 03:45 PM
0.9.30
453kB
Maul
07-17-18 11:31 AM
0.9.26g
452kB
Maul
07-02-18 01:01 PM
0.9.26f
451kB
Maul
06-22-18 10:19 PM
0.9.26e
451kB
Maul
06-22-18 12:34 AM
0.9.26d
451kB
Maul
06-17-18 12:01 AM
0.9.26b
452kB
Maul
06-09-18 10:17 AM
0.9.26a
451kB
Maul
06-05-18 11:23 AM
0.9.26
452kB
Maul
06-05-18 02:11 AM
0.9.25
451kB
Maul
06-03-18 05:07 PM
0.9.24f
464kB
Maul
06-01-18 07:01 PM
0.9.24e
464kB
Maul
05-28-18 11:27 PM
0.9.24d
465kB
Maul
05-24-18 11:54 AM
0.9.24c
465kB
Maul
05-23-18 09:27 PM
0.9.24b
465kB
Maul
05-22-18 10:34 PM
0.9.24a
465kB
Maul
05-22-18 05:23 PM
0.9.24
468kB
Maul
05-20-18 06:37 PM
0.9.23a
465kB
Maul
05-14-18 01:38 AM
0.9.22c
660kB
Maul
04-12-18 06:37 PM
0.9.22b
661kB
Maul
04-09-18 05:50 PM
0.9.22a
661kB
Maul
04-08-18 02:44 PM
0.9.21c
660kB
Maul
04-05-18 02:47 PM


Post A Reply Comment Options
Unread Yesterday, 04:38 PM  
Fleischberg
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
Originally Posted by Soyier
Originally Posted by Fleischberg
Originally Posted by Soyier
Originally Posted by Fleischberg
Originally Posted by Soyier
Originally Posted by Fleischberg
Originally Posted by Soyier
Originally Posted by Fleischberg
I can't figure out how to use the flyout menus...
I want a flyout menu with two spells of my choice, be it Spell-X and Spell-Y.

How is the syntax for that?
/flyout spell-x,spell-y::LINEAR:BOTTOM:TOP:1:MOUSE ?

Please help me
You can use the flyout creator in the button editor to make the syntax for you, just FYI. Just enter all the stuff you want and hit generate, then you can copy and paste the macro
The editor gave me this:
/flyout ,spell::LINEAR:TOP:BOTTOM:1:CLICK

which is resaulting in an empty button with a yellow flyout arrow, but I cant place spells there.
If I try the whole button gets replaced with the spell, it wouldn't add to the flyout menu.

Where do I tell the flyout menu what spells I'd like to have in there?
You enter them in the blank box labeled "key"? Or something like that
Sorry, I can't just get it to work.
No matter what I type in the "Key" Box and copy/paste the generated string, it gives me something like this:

#showtooltip spell-x()
/cast [nobtn:2] spell-x()
/stopmacro [nobtn:2]
/flyout ,spell:spell-x:spell-y:LINEAR:TOP:BOTTOM:1:CLICK

I tried countless variations and stuff, I am kind of a programmer myself. But I just can't figure it out.

Could you or anybody else please tell me the correct macro syntax for a flyout menu with 2 buttons (spell-x and spell-y) ?
I thin I can figure out the rest from there
I can when I get home from work
This was a tricky one, two problems at the same time, but I finally got it!!!

1. Spells must be separated by a commata "," --> /flyout ,spell:Spell-X,Spell-Y,Spell-Z:[...]
2. The flyout doesn't seem to work on mouseover, which greatly added to my confusion

I testet it with just Neuron and Masque activated, flyouts won't open on mouseover, at least with this syntax:

#showtooltip Fishing()
/cast [nobtn:2] Fishing()
/stopmacro [nobtn:2]
/flyout ,spell:spell-x,spell-y,spell-z:LINEAR:BOTTOM:TOP:1:MOUSE

Thanks for your help so far!
No problem, I hope the ~terribleness~ of the flyouts doesn't detract from the quality of the rest of the addon. I didn't write any of that code, so I can't take any of the credit(blame) for it. What I have in mind for the rewrite is something more akin to Android "folders", where you just hold a icon over another and it auto-makes a new folder. However, this will take some work and learning on my part to make happen. I've been trying to keep the old flyout code alive for a year now, and with each update comes more and more breakages, and I think it's just about sunk
Have no worries, Neuron replaced Bartender on my client for good
The ability to have unlimited custimized bars of any kind is -indispensable-, at least for me.

If you get the flyout menus overhauled I don't see why this addon shouldn't be the new benchmark for Action-Bar Addons.

It would be nice if you could add and remove buttons to flyout menus by drag and drop, since editing the macro by hand isn't really comfortable.
Apart from that it works perfect in it's current state.
Btw: Mouseover functionality started working again after I restartet the whole client
Report comment to moderator  
Reply With Quote
Unread Yesterday, 04:13 PM  
Soyier
A Murloc Raider
 
Soyier's Avatar
AddOn Author - Click to view AddOns

Forum posts: 9
File comments: 196
Uploads: 1
Originally Posted by Fleischberg
Originally Posted by Soyier
Originally Posted by Fleischberg
Originally Posted by Soyier
Originally Posted by Fleischberg
Originally Posted by Soyier
Originally Posted by Fleischberg
I can't figure out how to use the flyout menus...
I want a flyout menu with two spells of my choice, be it Spell-X and Spell-Y.

How is the syntax for that?
/flyout spell-x,spell-y::LINEAR:BOTTOM:TOP:1:MOUSE ?

Please help me
You can use the flyout creator in the button editor to make the syntax for you, just FYI. Just enter all the stuff you want and hit generate, then you can copy and paste the macro
The editor gave me this:
/flyout ,spell::LINEAR:TOP:BOTTOM:1:CLICK

which is resaulting in an empty button with a yellow flyout arrow, but I cant place spells there.
If I try the whole button gets replaced with the spell, it wouldn't add to the flyout menu.

Where do I tell the flyout menu what spells I'd like to have in there?
You enter them in the blank box labeled "key"? Or something like that
Sorry, I can't just get it to work.
No matter what I type in the "Key" Box and copy/paste the generated string, it gives me something like this:

#showtooltip spell-x()
/cast [nobtn:2] spell-x()
/stopmacro [nobtn:2]
/flyout ,spell:spell-x:spell-y:LINEAR:TOP:BOTTOM:1:CLICK

I tried countless variations and stuff, I am kind of a programmer myself. But I just can't figure it out.

Could you or anybody else please tell me the correct macro syntax for a flyout menu with 2 buttons (spell-x and spell-y) ?
I thin I can figure out the rest from there
I can when I get home from work
This was a tricky one, two problems at the same time, but I finally got it!!!

1. Spells must be separated by a commata "," --> /flyout ,spell:Spell-X,Spell-Y,Spell-Z:[...]
2. The flyout doesn't seem to work on mouseover, which greatly added to my confusion

I testet it with just Neuron and Masque activated, flyouts won't open on mouseover, at least with this syntax:

#showtooltip Fishing()
/cast [nobtn:2] Fishing()
/stopmacro [nobtn:2]
/flyout ,spell:spell-x,spell-y,spell-z:LINEAR:BOTTOM:TOP:1:MOUSE

Thanks for your help so far!
No problem, I hope the ~terribleness~ of the flyouts doesn't detract from the quality of the rest of the addon. I didn't write any of that code, so I can't take any of the credit(blame) for it. What I have in mind for the rewrite is something more akin to Android "folders", where you just hold a icon over another and it auto-makes a new folder. However, this will take some work and learning on my part to make happen. I've been trying to keep the old flyout code alive for a year now, and with each update comes more and more breakages, and I think it's just about sunk
Report comment to moderator  
Reply With Quote
Unread Yesterday, 03:54 PM  
Fleischberg
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
Originally Posted by Soyier
Originally Posted by Fleischberg
Originally Posted by Soyier
Originally Posted by Fleischberg
Originally Posted by Soyier
Originally Posted by Fleischberg
I can't figure out how to use the flyout menus...
I want a flyout menu with two spells of my choice, be it Spell-X and Spell-Y.

How is the syntax for that?
/flyout spell-x,spell-y::LINEAR:BOTTOM:TOP:1:MOUSE ?

Please help me
You can use the flyout creator in the button editor to make the syntax for you, just FYI. Just enter all the stuff you want and hit generate, then you can copy and paste the macro
The editor gave me this:
/flyout ,spell::LINEAR:TOP:BOTTOM:1:CLICK

which is resaulting in an empty button with a yellow flyout arrow, but I cant place spells there.
If I try the whole button gets replaced with the spell, it wouldn't add to the flyout menu.

Where do I tell the flyout menu what spells I'd like to have in there?
You enter them in the blank box labeled "key"? Or something like that
Sorry, I can't just get it to work.
No matter what I type in the "Key" Box and copy/paste the generated string, it gives me something like this:

#showtooltip spell-x()
/cast [nobtn:2] spell-x()
/stopmacro [nobtn:2]
/flyout ,spell:spell-x:spell-y:LINEAR:TOP:BOTTOM:1:CLICK

I tried countless variations and stuff, I am kind of a programmer myself. But I just can't figure it out.

Could you or anybody else please tell me the correct macro syntax for a flyout menu with 2 buttons (spell-x and spell-y) ?
I thin I can figure out the rest from there
I can when I get home from work
This was a tricky one, two problems at the same time, but I finally got it!!!

1. Spells must be separated by a commata "," --> /flyout ,spell:Spell-X,Spell-Y,Spell-Z:[...]
2. The flyout doesn't seem to work on mouseover, which greatly added to my confusion

I testet it with just Neuron and Masque activated, flyouts won't open on mouseover, at least with this syntax:

#showtooltip Fishing()
/cast [nobtn:2] Fishing()
/stopmacro [nobtn:2]
/flyout ,spell:spell-x,spell-y,spell-z:LINEAR:BOTTOM:TOP:1:MOUSE

Thanks for your help so far!
Last edited by Fleischberg : 12-17-18 at 03:55 PM.
Report comment to moderator  
Reply With Quote
Unread Yesterday, 03:44 PM  
Soyier
A Murloc Raider
 
Soyier's Avatar
AddOn Author - Click to view AddOns

Forum posts: 9
File comments: 196
Uploads: 1
Originally Posted by Fleischberg
Originally Posted by Soyier
Originally Posted by Fleischberg
Originally Posted by Soyier
Originally Posted by Fleischberg
I can't figure out how to use the flyout menus...
I want a flyout menu with two spells of my choice, be it Spell-X and Spell-Y.

How is the syntax for that?
/flyout spell-x,spell-y::LINEAR:BOTTOM:TOP:1:MOUSE ?

Please help me
You can use the flyout creator in the button editor to make the syntax for you, just FYI. Just enter all the stuff you want and hit generate, then you can copy and paste the macro
The editor gave me this:
/flyout ,spell::LINEAR:TOP:BOTTOM:1:CLICK

which is resaulting in an empty button with a yellow flyout arrow, but I cant place spells there.
If I try the whole button gets replaced with the spell, it wouldn't add to the flyout menu.

Where do I tell the flyout menu what spells I'd like to have in there?
You enter them in the blank box labeled "key"? Or something like that
Sorry, I can't just get it to work.
No matter what I type in the "Key" Box and copy/paste the generated string, it gives me something like this:

#showtooltip spell-x()
/cast [nobtn:2] spell-x()
/stopmacro [nobtn:2]
/flyout ,spell:spell-x:spell-y:LINEAR:TOP:BOTTOM:1:CLICK

I tried countless variations and stuff, I am kind of a programmer myself. But I just can't figure it out.

Could you or anybody else please tell me the correct macro syntax for a flyout menu with 2 buttons (spell-x and spell-y) ?
I thin I can figure out the rest from there
I can when I get home from work
Report comment to moderator  
Reply With Quote
Unread Yesterday, 03:36 PM  
Fleischberg
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
Originally Posted by Soyier
Originally Posted by Fleischberg
Originally Posted by Soyier
Originally Posted by Fleischberg
I can't figure out how to use the flyout menus...
I want a flyout menu with two spells of my choice, be it Spell-X and Spell-Y.

How is the syntax for that?
/flyout spell-x,spell-y::LINEAR:BOTTOM:TOP:1:MOUSE ?

Please help me
You can use the flyout creator in the button editor to make the syntax for you, just FYI. Just enter all the stuff you want and hit generate, then you can copy and paste the macro
The editor gave me this:
/flyout ,spell::LINEAR:TOP:BOTTOM:1:CLICK

which is resaulting in an empty button with a yellow flyout arrow, but I cant place spells there.
If I try the whole button gets replaced with the spell, it wouldn't add to the flyout menu.

Where do I tell the flyout menu what spells I'd like to have in there?
You enter them in the blank box labeled "key"? Or something like that
Sorry, I can't just get it to work.
No matter what I type in the "Key" Box and copy/paste the generated string, it gives me something like this:

#showtooltip spell-x()
/cast [nobtn:2] spell-x()
/stopmacro [nobtn:2]
/flyout ,spell:spell-x:spell-y:LINEAR:TOP:BOTTOM:1:CLICK

I tried countless variations and stuff, I am kind of a programmer myself. But I just can't figure it out.

Could you or anybody else please tell me the correct macro syntax for a flyout menu with 2 buttons (spell-x and spell-y) ?
I thin I can figure out the rest from there
Report comment to moderator  
Reply With Quote
Unread Yesterday, 03:28 PM  
Soyier
A Murloc Raider
 
Soyier's Avatar
AddOn Author - Click to view AddOns

Forum posts: 9
File comments: 196
Uploads: 1
Originally Posted by Fleischberg
Originally Posted by Soyier
Originally Posted by Fleischberg
I can't figure out how to use the flyout menus...
I want a flyout menu with two spells of my choice, be it Spell-X and Spell-Y.

How is the syntax for that?
/flyout spell-x,spell-y::LINEAR:BOTTOM:TOP:1:MOUSE ?

Please help me
You can use the flyout creator in the button editor to make the syntax for you, just FYI. Just enter all the stuff you want and hit generate, then you can copy and paste the macro
The editor gave me this:
/flyout ,spell::LINEAR:TOP:BOTTOM:1:CLICK

which is resaulting in an empty button with a yellow flyout arrow, but I cant place spells there.
If I try the whole button gets replaced with the spell, it wouldn't add to the flyout menu.

Where do I tell the flyout menu what spells I'd like to have in there?
You enter them in the blank box labeled "key"? Or something like that
Report comment to moderator  
Reply With Quote
Unread Yesterday, 03:15 PM  
Fleischberg
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
Originally Posted by Soyier
Originally Posted by Fleischberg
I can't figure out how to use the flyout menus...
I want a flyout menu with two spells of my choice, be it Spell-X and Spell-Y.

How is the syntax for that?
/flyout spell-x,spell-y::LINEAR:BOTTOM:TOP:1:MOUSE ?

Please help me
You can use the flyout creator in the button editor to make the syntax for you, just FYI. Just enter all the stuff you want and hit generate, then you can copy and paste the macro
The editor gave me this:
/flyout ,spell::LINEAR:TOP:BOTTOM:1:CLICK

which is resaulting in an empty button with a yellow flyout arrow, but I cant place spells there.
If I try the whole button gets replaced with the spell, it wouldn't add to the flyout menu.

Where do I tell the flyout menu what spells I'd like to have in there?
Report comment to moderator  
Reply With Quote
Unread Yesterday, 03:12 PM  
Soyier
A Murloc Raider
 
Soyier's Avatar
AddOn Author - Click to view AddOns

Forum posts: 9
File comments: 196
Uploads: 1
Originally Posted by Fleischberg
I can't figure out how to use the flyout menus...
I want a flyout menu with two spells of my choice, be it Spell-X and Spell-Y.

How is the syntax for that?
/flyout spell-x,spell-y::LINEAR:BOTTOM:TOP:1:MOUSE ?

Please help me
You can use the flyout creator in the button editor to make the syntax for you, just FYI. Just enter all the stuff you want and hit generate, then you can copy and paste the macro
Report comment to moderator  
Reply With Quote
Unread Yesterday, 03:11 PM  
Fleischberg
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
Originally Posted by Soyier
Originally Posted by Fleischberg
I found an incompatibility with the Fishing Buddy Addon.
The flyout menus get screwed up with Fishing Buddy installed.
Yeah the flyout menus are pretty screwed to begin with sadly. I'm not sure if it's worth it for me to try to patch all the gaping holes with the flyout code as it stands, or to just rewrite it entirely. Unfortunately the second option takes time


PSA: For the love of all that is holy, PLEASE AVOID THE FLYOUTS (until I rewrite it)
Lol nevermind Fishing Buddy, flyout menus are much more important
Report comment to moderator  
Reply With Quote
Unread Yesterday, 03:09 PM  
Fleischberg
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
I can't figure out how to use the flyout menus...
I want a flyout menu with two spells of my choice, be it Spell-X and Spell-Y.

How is the syntax for that?
/flyout spell-x,spell-y::LINEAR:BOTTOM:TOP:1:MOUSE ?

Please help me
Report comment to moderator  
Reply With Quote
Unread Yesterday, 03:09 PM  
Soyier
A Murloc Raider
 
Soyier's Avatar
AddOn Author - Click to view AddOns

Forum posts: 9
File comments: 196
Uploads: 1
Originally Posted by Fleischberg
I found an incompatibility with the Fishing Buddy Addon.
The flyout menus get screwed up with Fishing Buddy installed.
Yeah the flyout menus are pretty screwed to begin with sadly. I'm not sure if it's worth it for me to try to patch all the gaping holes with the flyout code as it stands, or to just rewrite it entirely. Unfortunately the second option takes time


PSA: For the love of all that is holy, PLEASE AVOID THE FLYOUTS (until I rewrite it)
Last edited by Soyier : 12-17-18 at 03:10 PM.
Report comment to moderator  
Reply With Quote
Unread Yesterday, 02:55 PM  
Fleischberg
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
I found an incompatibility with the Fishing Buddy Addon.
The flyout menus get screwed up with Fishing Buddy installed.
Report comment to moderator  
Reply With Quote
Unread Yesterday, 11:13 AM  
Soyier
A Murloc Raider
 
Soyier's Avatar
AddOn Author - Click to view AddOns

Forum posts: 9
File comments: 196
Uploads: 1
Re: Re: Re: Question

Originally Posted by Tomacco_Boy
Originally Posted by Soyier
You just installed it for the first time? If so then yes
Is there a way to import the spells I have from the default bar or just set it up as I had it before switching to neuron?
Unfortunately no. You'll have to re-drag all of your abilities to the Neuron bar, as if you were just starting from scratch. This is how all action bar addons work
Report comment to moderator  
Reply With Quote
Unread Yesterday, 05:28 AM  
Tomacco_Boy
A Kobold Labourer

Forum posts: 0
File comments: 117
Uploads: 0
Re: Re: Question

Originally Posted by Soyier
You just installed it for the first time? If so then yes
Is there a way to import the spells I have from the default bar or just set it up as I had it before switching to neuron?
__________________
YOU DONT TELL ME TO BUR
Report comment to moderator  
Reply With Quote
Unread Yesterday, 11:19 PM  
Soyier
A Murloc Raider
 
Soyier's Avatar
AddOn Author - Click to view AddOns

Forum posts: 9
File comments: 196
Uploads: 1
Re: Question

Originally Posted by Tomacco_Boy
Hi there, I've recently installed this and when I logged on my characters my bars are empty.
Is that suppose to happen?
You just installed it for the first time? If so then yes
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.