(38 Kb)
Updated: 10-18-14 11:32 AM
File Info
Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-18-14 11:32 AM
Created:12-20-10 09:28 PM


Version: 1.9
by: Chrome67 [More]

Extremely small and efficient circular HUD saving both screen space and memory.

Left side display of Player Health (inner circle) and Mana/Power/Focus (outer circle)
Right side display of Target's Health (inner circle) and Mana/Power/Focus (outer circle) and Target's Name (above).

Currently no configuration (there are a couple of LUA variables you can change for placement and size of circles), just install and go!

There are a couple of slash commands that might enhance your gaming experience -

"/chud" or "/circlehud" - toggles "show out of combat"
"/rl" - reload's the UI (got tired of constantly typing /console reloadui)

Based on and a continuation of the original AlarmHUDpie (available at wowinterface.com) by lab1702.

==Change Log==
- v1.0 - Initial release
- v1.1 - minor visual enhancement
- v1.2 - Additions:
- Slash Commands: '/chud' or '/circlehud' will toggle between 'show only during combat/targeting' mode and 'always on' mode
- Slash Command: '/rl' will Reload UI (got tired of typing '/console reloadui' all the time...)
- Class-based Target Low Health indicator: The target health circle shows where casting certain spells is applicable given
the current target's health. The following are the class based indicators:
Mage - 35%
Rogue - 35% for Murderous Intent
Shadow Priest - 25% for Shadow Word:Death
Paladin - 20% for Hammer of Wrath
Warrior - 20% for Execute
All others - 25%
- v1.3 - TOC update for compatibility
- v1.4 - TOC update for compatibility
- Additions:
- User configurable variables in CircleHUD.lua
- pieRadius: Sets how large the Circles are (Values > 0 only)
- XScale: Relative offset left and right from center screen.
** Negative numbers will cause circles to switch sides **
(e.g., player on right, target on left)
(Values from 0.01 to ??, large values may send the circles off your screen. Default: "1")
- YScale: Relative offset up and down from center screen.
(Values from -5.00 (bottom of screen?) to 5.00 (top of screen?). Default: "-1")
- v1.5 - TOC updated for compatability
- v1.6 - fixed compute by 0 error for MoP (MoP PTR servers only)
- v1.61 - changed default pie background color to black, updated TOC
- v1.62 - TOC update
- v1.63 - TOC update
- v1.7 - TOC update, added mouse-over/click capability on frames for targeting and right-click menus on both player and target circles
- v1.8 - TOC Update, minor fixes
- v1.9 - TOC update
Optional Files (0)

Archived Files (6)
File Name
09-14-13 05:48 PM
06-05-13 09:35 PM
03-08-13 09:04 AM
12-08-12 07:05 AM
11-18-12 08:50 AM
07-27-12 01:40 PM

Post A Reply Comment Options
Unread 01-04-11, 10:36 PM  
A Kobold Labourer
ColdOfWinter's Avatar
AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 1
Uploads: 1
In combat

Is there anyway you could add a 'hide out-of-combat' function to this? Thanks.
Report comment to moderator  
Reply With Quote
Unread 02-08-11, 01:57 AM  
A Murloc Raider
Chrome67's Avatar
AddOn Author - Click to view AddOns

Forum posts: 9
File comments: 52
Uploads: 8
Re: In combat

Originally posted by ColdOfWinter
Is there anyway you could add a 'hide out-of-combat' function to this? Thanks.

Hope you like, let me know if you think of any other fun ideas to add into the script. Many thanks...

Report comment to moderator  
Reply With Quote
Unread 05-04-11, 11:05 AM  
A Kobold Labourer
Isoliat's Avatar

Forum posts: 0
File comments: 7
Uploads: 0
Beautiful little HUD. Since they can't seem to get a Metahud descendant updated without bloating it with a load of useless crap, something like this could really start to gain popularity with people (like me), who prefer to build their own UI out of a number of small elements, thus making the UI footprint smaller. Along with AuraFrames, RangeDisplay, and Quartz, Circlehud could obviate the need for there to be an all-in-one HUD package and allow your UI to be stylish and customized without robbing you of FPS.

Good work, I'll be watching this one for an update. ~Iso
Report comment to moderator  
Reply With Quote
Unread 10-30-11, 04:58 PM  
A Kobold Labourer
themadmonk's Avatar

Forum posts: 0
File comments: 1
Uploads: 0
Great hud!

Very nice work, I've modified this version to give me the colors I wanted and I've changed the font. I'm getting into mod development and I'm thinking of trying to set up a font picker and color chooser for this. If I do i'll certainly send you my version if you feel like integrating any of it.

I like this one!!
Report comment to moderator  
Reply With Quote
Unread 06-30-13, 12:06 AM  
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 64
Uploads: 4
Thanks for a great add-on. Just a quick question though. If I want to customize the "empty" life color from white to something else, what part of the code should I modify?
Report comment to moderator  
Reply With Quote
Post A Reply

Category Jump: