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Updated:12-15-09 03:39 AM
Created:04-18-09 03:14 PM
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Warcrafty  Popular! (More than 5000 hits)

Version: 3.3.0
by: TooDeep [More]

Warcrafty is a Warcraft III themed addon that was designed to be an easy to use replacement for Blizzard's default UI.

Features:
- Player frame complete with buffs/debuffs.
- Target frame complete with buffs/debuffs.
- Cast Bars for player and target.
- Moves default minimap to fit Warcrafty texture
- Orc, Human, Nightelf, and Undead themed skins. (Thanks to Hero_Lief for supplying the Nightelf and Undead textures.)
- Textures for display of 1-3 actionbars.
- Moves default actionbars to fit Warcrafty texture.

This mod still need a bit of work, so bug reports and feedback are appreciated.

Type /warcrafty to bring settings window.

If you like my addon, feel free to put in a donation by following the link below. With enough support I will be able to eat something other than ramen tonight
http://www.pledgie.com/campaigns/5004

1.00:
- First Release

1.01:
- Frames exist on a lower level.
- Gray health bar for tapped targets.

1.02:
- All frames have parent=UIParent. (Frames will now hide when the rest of the UI is hidden)
- There is a scale setting.
- Auras cast by the player should have larger icons than other auras.
- Auto show additional buffs/debuffs depending on current numbers of buffs and debuffs.
- Target models are cleared if the target is not visible (ie 100 yards away or more).

1.03:
- Fixed a bug with the way buffs and debuffs are displayed.
- Added alliance theme.
- Added a druid mana bar that can be shown while shapeshifted.

1.04:
- Minimap added.
- 3D models will no longer revert to the full body shot after bringing up and closing the world map.
- Added textures for displaying 2 or 3 action bars.

1.05
- Cast bars added.
- Tooltips will be displayed when mousing over player/target/pet portraits.
- Combat glow texture/ resting texture updated.
- DK runes and shaman totems are anchored to the player frame.
- Temporary weapon buffs will show up as auras in the player frame.
- Class/Classification/Elite text for target.

1.06
- Cast bar icon is located to the left of the cast bar now, the bar is slightly shorter.
- Cast bar has a solid background, name text can't be seen through the cast bar.
- Actionbars added.
- Rest icon instead of ugly yellow texture.

1.07
- XP bar added.
- GUI for settings created. The slash command "/warcrafty" will open the settings window.
- Anchors for tooltips moved above actionbars.
- Text settings for health/mana added.
- Pet happiness displayed for hunter pets.

1.08
- Moved some functions from onupdate to onevent.
- Target of target and pet power text % will no longer try to divide by 0 on units with no power.
- Fixed errors relating to having "none" and "append %" as the health/mana text settings.
- Cast bars for tradeskills will now be displayed.
- Bags will open above actionbars.

3.2.0
- Changed version number to match the version of the game it works for.
- Updated addon to work for patch 3.2.
- Can now click through the top right (where the old minimap was).
- Added Nightelf and Undead textures. (Special thanks to Hero_Lief)

3.2.0a
-Bug fix related to minimap positioning.

3.2.0c
- Temp fix for minimap position on login.

3.2.2
- Temporary weapon enchants now assume max duration is 60 min or 30 min for shamans.
- An error that showed up sometimes during login magically disappeared. (In patch 3.2.2)
- Moved pet action buttons to left of player portrait instead of above.
- Default background for pet action buttons should no longer appear.
- New shaman totem bar is displayed above action bars.

3.2.2a
- Tooltip anchor location can be set to bottomright or to cursor.
- Action buttons are pretty.
- Dead text for player and target should update correctly.
- Leader icon should update when the leadership changes.

3.3.0
- Updated TOC.
- Fixed a few problems with the actionbar and minimap on startup.
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Unread 03-26-12, 03:52 AM  
Anhktus
A Kobold Labourer

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hi
is it possable to add an option to deaktivate the petactionbar?

also i'm missing a clickable tartget of target, it is shown but you can't click on it.
Last edited by Anhktus : 03-26-12 at 10:04 AM.
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Unread 11-02-11, 03:40 PM  
wffe
A Kobold Labourer

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Would love a new update for this addon i used this back in WOTLK but it gives FPS drop to 15 FPS now :/ ..I hope it will get updated soon!! :P
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Unread 12-13-10, 07:35 PM  
Wine Merchant
A Kobold Labourer

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Carbonite compatibility

Hello Deep, I am shocked you have 15,000 users of this awesome mod and only $1.00 in donations for you. I think if everyone took a minute to match that lonely dollar bill in your account you would be eating more than raman for a few nights at least. Maybe buy yourself that new keyboard you have been eying too.
I've loaded Carbonite and using it for my map system since Atlas quit on the last patch, and for warehouse style inventory control. Will the wow & Carbonite combined map function inside Warcrafty UI framework? I am not a programmer so I'm limited to drag and drop or click and pray for using these addons. This will be the first frame set I've used . I am running Atlas Loot, Auctioneer Suite, and Carbonite. Any complications I should know about? Thanks, Wine Merchant.
Last edited by Wine Merchant : 12-13-10 at 07:43 PM.
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Unread 04-29-10, 10:20 AM  
Folji
A Flamescale Wyrmkin
 
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Are there any plans to create widescreen versions for this, if it's still under development? It's a nice interface, but I'm running at a 1680x1050 display myself, at which point a scale that covers the whole bottom of the screen is a scale that's way too big and space-hogging.
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Unread 12-10-09, 03:11 AM  
sammael
A Murloc Raider

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hello, first thanks for this nice nostalgia addon after patch 3.3 the minimap looks like default wow minimap and is in top right corner with following error:

Date: 2009-12-10 09:09:14
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\Warcrafty\Warcrafty.lua line 1135:
attempt to index global 'MinimapToggleButton' (a nil value)
Debug:
[C]: ?
Warcrafty\Warcrafty.lua:1135: WarcraftySetMinimap()
Warcrafty\Warcrafty.lua:1071: WarcraftySetScale()
Warcrafty\Warcrafty.lua:390: WarcraftyOnEvent()
[string "*:OnEvent"]:1:
[string "*:OnEvent"]:1

keep up the great work
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Unread 09-23-09, 10:57 AM  
Bornabe
A Flamescale Wyrmkin
 
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Re: help~~~

TooDeep, I wanted to thank you for Warcrafty. I heavily modified your Human & Orc textures to create BTex Artwork and am now using that in my UI Compilation, BornabeUI. Thank you big time man, long live Warcraft!
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Unread 09-04-09, 08:13 AM  
txwshxht
A Kobold Labourer

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help~~~

dear.. please kindly help me write a different addons with the same interface..

I'm sorry for my request..I'm not good at it...

I like the interface of NE. But I do not want to modify unitframe. In the left is the chat window, in the middle is the skill, and in the right, is the square map. I just need these three windows..... Could you kindly change the interface for me?~~Thank you very much!

my email is : [email protected]
Last edited by txwshxht : 09-04-09 at 08:39 AM.
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Unread 07-30-09, 06:00 AM  
Baine
A Murloc Raider
 
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no need to thank me
i just do what i can to help my favorite mods

you do the work here, keep it up
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Unread 07-29-09, 12:44 PM  
TooDeep
A Defias Bandit
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Ok so apparently what I did is upload the wrong file.

Not sure how it worked at all before but it should be fixed now

Thanks for helping me fix it.
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Unread 07-28-09, 02:53 AM  
Baine
A Murloc Raider
 
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Originally posted by TooDeep
I haven't been able to reproduce this.

A solid green background usually means a texture isn't loaded properly, so I'm not sure how removing that code snipped would have helped.
yeah, that surprised me too
what i noticed is, that you changed the folder structure, from one texture folder to separate folders for different skins
i ended up having both versions (all in one folder and separated) at the same time, then removed that snippet
and worked

well, guess i'll try it again when i get the time =)

EDIT:
k, just tried it, same result
http://img5.imagebanana.com/view/5m0x41zq/WoWScrnShot_072809_105747.jpg

downloaded a fresh copy of 3.2.0a, and got this

and found the mistake...
Code:
WarcraftyPlayerTexture:SetTexture("Interface\\AddOns\\Warcrafty\\warcraftyplayerorc")
in warcrafty.lua (version 3.2.0a)
the reference to the folder is missing, so it should be
Code:
WarcraftyPlayerTexture:SetTexture("Interface\\AddOns\\Warcrafty\\Orc\\warcraftyplayerorc")
(just reference line, it's the same for each texture)

hope that helps you =)
Last edited by Baine : 07-28-09 at 03:07 AM.
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Unread 07-27-09, 12:57 PM  
TooDeep
A Defias Bandit
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Originally posted by Baine
looks like you screwed something up in 3.2.0a
with a fresh install i only got a green background

after removing
Code:
	
	Minimap:SetParent("WarcraftyPlayerFrame")
	MinimapCluster:Hide()
from "Warcrafty.lua" from version 3.2.0 it all works as expected

love this addon, thanks for it =)
I haven't been able to reproduce this.

A solid green background usually means a texture isn't loaded properly, so I'm not sure how removing that code snipped would have helped.
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Unread 07-26-09, 03:47 AM  
Baine
A Murloc Raider
 
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looks like you screwed something up in 3.2.0a
with a fresh install i only got a green background

after removing
Code:
	
	Minimap:SetParent("WarcraftyPlayerFrame")
	MinimapCluster:Hide()
from "Warcrafty.lua" from version 3.2.0 it all works as expected

love this addon, thanks for it =)
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Unread 07-24-09, 03:15 PM  
Hero_Lief
A Kobold Labourer

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Thanks. This mod is awesome, great ideas. But we need to work on those cursors. If you could make a script for it, I could easily get the cursor file itself...
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Unread 07-24-09, 01:31 PM  
TooDeep
A Defias Bandit
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Re: Wow.

Originally posted by Hero_Lief
Wow! Dude, update/fix! The minimap isn't displaying properly on my 1280 by 1024 screen!
Sorry about that, just uploaded a fixed version.
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Unread 07-24-09, 04:56 AM  
Hero_Lief
A Kobold Labourer

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Wow.

Wow! Dude, update/fix! The minimap isn't displaying properly on my 1280 by 1024 screen!
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