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Compatibility: | Shadowlands patch (9.0.2) |
Updated: | 12-13-20 09:53 AM |
Created: | unknown |
Downloads: | 142,374 |
Favorites: | 619 |
MD5: | |
Categories: | Shaman, Casting Bars, Cooldowns |
Show timers for totems and shaman spells (duration, cooldown).
There are 5 bars where you can place you spells as buttons, similar to action buttons. Those buttons will show timers for a spells cooldown or the duration for a spells buff if it is active.
Totems show their durations. Also supports timers for Windfury Weapon and Flametongue Weapon as well as a cooldown timer for reincarnation.
Shows a movable power bar and a bar for Flameshock duration on your target.
TT supports ButtonFacade and rActionButtonStyler for customizing its appearance.
A big thanks to all who kept the localization of TT up-to-date.
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Sparklebunny |
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09-11-09, 06:15 PM | |
A Deviate Faerie Dragon
Forum posts: 14
File comments: 118
Uploads: 0
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6 Errors after login with 10.1 Beta:
[2009/09/12 02:05:58-47-x1]: AceLocale-3.0: TotemTimers_GUI: Missing entry for 'Shows keybindings on totem timers': TotemTimers-10.1 Beta 1\GUI\General.lua:96: in main chunk --- [2009/09/12 02:05:58-47-x1]: AceLocale-3.0: TotemTimers_GUI: Missing entry for 'none': TotemTimers-10.1 Beta 1\GUI\General.lua:105: in main chunk --- [2009/09/12 02:05:58-47-x1]: AceLocale-3.0: TotemTimers_GUI: Missing entry for 'Sets at which side of the timer icons the times are displayed': TotemTimers-10.1 Beta 1\GUI\Timers.lua:112: in main chunk --- [2009/09/12 02:05:58-47-x1]: AceLocale-3.0: TotemTimers_GUI: Missing entry for 'Sets the width of the timer bars.': TotemTimers-10.1 Beta 1\GUI\Timers.lua:200: in main chunk --- [2009/09/12 02:05:58-47-x1]: AceLocale-3.0: TotemTimers_GUI: Missing entry for 'Same as totem menus': TotemTimers-10.1 Beta 1\GUI\MultiSpell.lua:29: in main chunk --- [2009/09/12 02:05:58-47-x1]: AceLocale-3.0: TotemTimers_GUI: Missing entry for 'Same as weapon buff menu': TotemTimers-10.1 Beta 1\GUI\MultiSpell.lua:30: in main chunk --- |
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Kazragore |
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09-18-09, 11:21 AM | |
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used this addon since the big 3.2 update and im really happy so far, tho i have one request if possible to add macro conditions to the bars, so its possible to hide totembar when in a vehicle using [target=vehicle, noexists]
thanks so far! |
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Silentspy |
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09-19-09, 01:39 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 2
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What I find annoying is that I can't seem to find a way to keybind a whole set of totems, like Blizzards Totem bar.
I'm using a new UI so the Default totem bar is not there. If I could I would bring it back but I have no idea how. So is there a way to keybind 4 totems? Like Call of the Elements? If there is a way please explain where to do it since I am new to this AddOn. |
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Toomseh |
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09-20-09, 03:28 AM | ||
A Kobold Labourer
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I have mine set to Alt-1 to Alt-3 for example. |
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pucechan |
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09-29-09, 01:22 PM | |
A Theradrim Guardian
Forum posts: 62
File comments: 23
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Sounds like people are pretty happy, so I'm an exception. I have always loved TotemTimers over any other totem addon. But I've had to give up on it and try something else. I set my "call of" totem sets and when I use it, it'll lay down the totems. I don't get any error messages, so nothing to post, but usually if either of my elementals are up, it'll decide to drop those in the middle of a fight. Double checked my "call of" choices, and none include those. Also, randomly, my mana tide will drop instead of my mana stream. Finally, once in a while, my number keys, which are bound to spells, will "decide" they're bound to TotemTimers instead. These thing happen 8/10 times, not always, but almost always. The problem only goes away when I disable TotemTimers.
And if there is a way to fix the above, I miss just left or right clicking on the weapon imbue to choose what it does, instead of mousing to what I want in the imbue menu. I know it's not much info, since I don't have error messages to share, but please save me from having to use other addons! |
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Kleo |
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09-30-09, 10:14 AM | |
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Been using TT for a long time now but I recently came across a bug with the weapon tracker. I think it has something to do with the 2 Tankard O' Terror weapons I have picked up during brewfest and basically I can'y left click to buff both weapons like I previously could. Instead I have to bring up the menu click WF then bring up the menu and click FT then open my character sheet to make sure they're in the correct order. Also the graphic now only display either WF or FT instead of the split WF/FT graphic that I have seen on other weapons I have used. Anyway to correct this ?
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Bens |
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10-07-09, 09:41 AM | |
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Kleo, I never could get totem timers to cast the wrong totems. Did you check your Call-spells using the default totem bar? These spells should always cast the totems listed there. TT doesn't change them on its own. If you cast your active Multicast-Spell and there are different totems laid down then shown in the default totem bar, then it's not an issue with TT. If TT does show you different totems from the default bar in its mini icons then probably there is a display error in TT. (The default totem bar can be enabled in TT options to check this).
Also, if you open one of the totem menus your number keys are assigned to the totem buttons. If you close the menu again your number keys behave normally. This behaviour can be turned off. Bens, it shouldn't matter if you have the same weapon for your off hand and main hand for buffing them. TT will display the wrong spell then but should buff them correctly. I'll have this corrected in an update. Toomseh, you use the default keybinds for the multicast spell (each Call of spell has a keybind in the menu somewhere). The active multicast spell selected for TT has a keybind that's called "Cast active totems" or similar in the TotemTimers section of the key binding interface. That will probably get renamed to be more clear. |
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Xianghar |
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10-08-09, 04:22 PM | |
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Tooltips
The game tooltips in TT are anchored to the mouse pointer. I have the menus set to Totem Menus Always Visible and I moved them near the bottom center of my screen. When I mouse over the TT buttons the tooltip gets in the way. It kind of obscures the playing field, which makes it a little difficult to see what's happening in pvp.
Is there a way you can make it so we can choose between having the tooltips on the mouse pointer and the default location? I don't want to disable tooltips, I just want to have them show up at the default location which for me is in the bottom right corner of the screen. Thank you. |
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Sarog |
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10-14-09, 01:17 AM | |
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idea
i have an idea for the totem timers. i think you should put the timer inside the totem boxes, i mean make that just another place to put it besides: bottum, top, left, or right.., just make it another option. or another idea make the timers for each totem box timer loose for each one, but still atached to the boxes, i mean by the timer not being in same position as every totem box or w.e
•••• just an idea •••• |
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zamos77 |
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11-01-09, 12:21 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 2
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Menu closing suppression?
Is there a way to suppress the closing of the TT menu until a totem has dropped? Normally, I'll have cast a spell (e.g. Riptide) and in the middle of a global cooldown I'll notice that a totem ran out or was killed, so I open the menu and just about miss-press the key for the totem right before the GCD ends, at which point I have to open the menu again and select the totem. It would be nice to open the menu and basically spam the button during the GCD until the totem drops. Is there an option for that?
Last edited by Bibdy : 11-01-09 at 12:21 PM.
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Bibdy |
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11-01-09, 12:42 PM | |
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Bibdy, i don't think its possible. The functions for that cannot be used inside the secure code for the buttons.
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Xianghar |
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11-01-09, 12:49 PM | ||
A Kobold Labourer
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Bibdy |
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12-01-09, 02:06 PM | |
A Kobold Labourer
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I noticed there's a full range of keybindings available. Is it possible to use these same functions as part of a macro (i.e. with /script) instead of having to mess up my current hotkey bindings? I'm mostly looking for a way to cast my active earth or fire totem on a low level shaman who doesn't have the Call of.. spells yet.
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Taedirk |
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12-03-09, 11:33 AM | |
A Kobold Labourer
Forum posts: 1
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Big fan of the additional totem boxes ( the little ones under the big ones ), but I w how my current UI is setup I would to be able to position those boxes above or the Right / Left of the "main" totem.
Thanks for the great work! :-) |
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Generizer |
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