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Updated: | 10-22-15 04:14 PM |
Created: | unknown |
Downloads: | 532,950 |
Favorites: | 720 |
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IMPORTANTRoth UI is deprecated (only compatible up to WoW patch 6.3). It will not be updated for Legion.
INTRO
Galaxy is providing an adjusted version. You can get it here: Roth UI (Diablo) Galaxy's Revival
My new interface can be found here: Zork UI
Hi there. This is my Diablo themed interface for World of Warcraft, called Roth UI. Enjoy.
Since more and more leaked downloads of my interface appear on the internet, please remember: There is only one official download of the Roth UI. And that is this one, on wowinterface.com. All other downloads available are leaked and are not officially supported by me.
INSTALLATION GUIDE
Only this one is ZORKIFIED!
If you are a first time Roth UI user you may want to check the tutorial video from Tachi showing the installation process.
How To Install and Configure Roth UI
FAQ - PLEASE READ BEFORE POSTING!
Same goes for the chat. If it doesn't fit just right-click the chat-tab. Unlock the chat and move it around until you feel comfortable.
ORB CONFIGWhen patch 5.2 hit the live servers a new version of oUF_Diablo was applied. Large parts of oUF_Diablo got rewritten, that includes large parts of the config.lua containing the orb animation settings. Most of those settings can then be changed via ingame config. The config can be accessed via
CLASS BAR PREVIEW
/diablo config
If you need a tutorial video check out Cryptus Roth UI tutorial video for 5.2
Roth UI config tutorial on YouTube by Cryptus
Another tutorial by Julien for Roth UI 5.2 in French:
[Guide] Addon Roth UI (interface diablo pour wow)
ORB ANIMATION SYSTEM
With 4.009+ the fluid animations have returned to Roth UI. With version 50200.03 you can config all those animations ingame via: /diablo config. Have fun playing around with the settings. Video showing one of the 100+ animations: http://www.youtube.com/watch?v=FqTwOHXSlw8
SCREENSHOTS / VIDEOS
Check out the Roth UI video playlist on YouTube.
SLASH COMMANDS
If you want to share videos / screenshots using the interface please post them here: Roth UI post your screenshot thread
ORB CONFIG
/diablo config--will toggle the config panel
LOCK / UNLOCK
/rabs lock --will lock all actionbars
/rabs unlock --will unlock all actionbars
/diablo lockart --will lock all art frames
/diablo unlockart --will unlock all art frames
/diablo lockbars --will lock all the toolbars (soulshards, castbars, combobar etc.)
/diablo unlockbars --will unlock all the toolbars (soulshards, castbars, combobar etc.)
/diablo lockunits --will lock all the unitframes
/diablo unlockunits --will unlock all the unitframes
/rbfs lock --will lock the player aura frames
/rbfs unlock --will unlock the player aura frames
/rmm lock --will lock the minimap cluster
/rmm unlock --will unlock the minimap cluster
/ris lock --will lock the data strings below the map
/ris unlock --will unlock the data strings below the map
/rppba lock --will lock the player power bar alt
/rppba unlock --will unlock the player power bar alt
RESET
/rabs reset--will reset all actionbars
/diablo resetart --will reset all art frames
/diablo resetbars --will reset all the toolbars (soulshards, castbars, combobar etc.)
/diablo resetunits --will reset all the unitframes
/rbfs reset --will reset the player aura frames
/rmm reset --will reset the minimap cluster
/ris reset --will reset the data strings below the map
/rppba reset --will reset the player power bar alt
Maybe you are just a fan of the orbs and don't want all the rest. Go check out rBottomBarStyler. It provides various Diablo themed background panels.
SUBMITTING ERRORSPost any errors or questions you are having in the comments.
ADDONS
If you are posting errors please always support your comment with a screenshot and in case the lua error you are getting.
Githubhttps://github.com/zorker/rothui
File Name |
Version |
Size |
Author |
Date |
Type |
50400.03 |
4MB |
09-06-13 10:29 AM |
Patch |
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4.011 |
233kB |
07-01-11 11:34 AM |
Addon |
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Aznmeowface |
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04-20-09, 08:24 AM | ||
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Re: character portrait
In layout1.lua from oUF_D3Orbs2: Line 73: Replace Code:
[13] = { a1 = "CENTER", a2 = "CENTER", af = "oUF_D3Orbs2_TargetFrame", x = 0, y = -80 }, --castbar player Code:
[13] = { a1 = "CENTER", a2 = "CENTER", af = "oUF_D3Orbs2_TargetFrame", x = 0, y = -120 }, --castbar player Around line 576, after the function d3o2_createPortrait() add: Code:
local function d3o2_createTargetPortrait(self,unit) self.Portrait_bgf = CreateFrame("Frame",nil,self) self.Portrait_bgf:SetPoint("CENTER",self.Health,"TOP",0,-69) self.Portrait_bgf:SetWidth(self:GetWidth()-150) self.Portrait_bgf:SetHeight(self:GetWidth()-150) self.Portrait_bgt = self.Portrait_bgf:CreateTexture(nil, "BACKGROUND") self.Portrait_bgt:SetAllPoints(self.Portrait_bgf) self.Portrait_bgt:SetTexture("Interface\\AddOns\\rTextures\\d3portrait_back2.tga") self.Portrait_bgt:SetVertexColor(0.7,0.7,0.7) if use_3dportraits == 1 and unit ~= "focustarget" then self.Portrait = CreateFrame("PlayerModel", nil, self.Portrait_bgf) self.Portrait:SetPoint("TOPLEFT",self.Portrait_bgf,"TOPLEFT",4,-4) self.Portrait:SetPoint("BOTTOMRIGHT",self.Portrait_bgf,"BOTTOMRIGHT",-4,4) self.Portrait_glossf = CreateFrame("Frame",nil,self.Portrait) self.Portrait_glossf:SetAllPoints(self.Portrait_bgf) end self.Portrait_glosst = self.Portrait_glossf:CreateTexture(nil, "ARTWORK") self.Portrait_glosst:SetAllPoints(self.Portrait_glossf) self.Portrait_glosst:SetTexture("Interface\\AddOns\\rTextures\\simplesquare_roth") self.Portrait_glosst:SetVertexColor(0.37,0.3,0.3) self.Name:SetPoint("CENTER", self.Portrait_bgf, "CENTER", 0, 5) self.Name:SetFont(d3font,22,"THINOUTLINE") end If you want the total health of the target shown, add this in the CUSTOM TAGS section: Code:
oUF.Tags["[d3o2maxhp]"] = function(unit) local v = UnitHealthMax(unit) local string = "" if v > 1000000 then string = (floor((v/1000000)*10)/10).."m" elseif v > 1000 then string = (floor((v/1000)*10)/10).."k" else string = v end return string end Code:
self:Tag(hpval, "[d3o2abshp] - [perhp]%") Code:
self:Tag(hpval, "[d3o2abshp]/[d3o2maxhp] - [perhp]%") Code:
d3o2_createTargetPortrait(self,unit) Code:
d3o2_createComboPoints(self,unit) You should get something similar to this below (without the spell timer, nearby enemies list, MBF and durability watch). http://imgur.com/CLr.jpg Oh, and if the target name is out of place, poke around a bit, I can't remember if that needed to be changed also (I tried many modifications and this is the final version I got, but I don't remember all the modifications I made). I modified the action bars a bit to get the pet bar down as I don't use a 3rd one, due to using a LOT of keybinds and the BindPad addon, having to use action bars just to watch cooldowns. One thing that I couldn't find a way to fix is my pet having the name Unknown sometimes when dismounting or changing zones. Also the portrait doesn't update when I mount an Argent Dawn mount, even if the title, stats, etc do change. I hope Zork won't mind that I poked around his code a bit ^_^ |
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Ilo |
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04-20-09, 07:57 AM | |
A Murloc Raider
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File comments: 6
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Re: Re: Errors in game pls help
I have nothing to complain over, just a big thank you for the best UI i ever used!!
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Audhumbla |
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04-20-09, 07:30 AM | ||
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Re: Errors in game pls help
Follow the install instructions please.
- Backup your Fonts and your Interface folder. - Delete your Fonts and your Interface folder. - Download the latest Roth UI. - Extract the zip and copy the Interface and the Fonts folder inside your World of Warcraft folder. - Start the game, it should run without any errors. NOW...if you still need any other addons. No problem go download them and install them one by one.
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| Simple is beautiful. | WoWI AddOns | GitHub | Zork (WoW)
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zork |
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kingofromania |
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04-20-09, 01:08 AM | |||
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The portraits to the left side are focus, pet and focus-target. Showing a Target Portrait is not intended. If you want it ask Ilo how he did it.
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| Simple is beautiful. | WoWI AddOns | GitHub | Zork (WoW)
Last edited by zork : 04-20-09 at 01:10 AM.
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zork |
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04-19-09, 10:46 PM | ||
A Defias Bandit
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http://s.wowinterface.com/preview/pvw24899.jpg |
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darkday13 |
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04-19-09, 09:03 PM | |
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I started playing around with the action bars and when I got into testing mode I noticed a square in the middle of the screen but I have no idea whatsoever which bar is that? I haven't seen it used on my characters. Anyone?
http://imgur.com/CAyr.jpg
Last edited by Ilo : 04-19-09 at 09:04 PM.
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Ilo |
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darkday13 |
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Ilo |
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04-19-09, 10:37 AM | ||
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You mean PixelPerfect? I don't care.
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| Simple is beautiful. | WoWI AddOns | GitHub | Zork (WoW)
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zork |
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04-19-09, 10:21 AM | |
A Kobold Labourer
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What do I need to do to get the actionbars to match up with the background textures? I see the same problem I am having even in your screenshots. Is it a spacing issue? Is there even anything I can do to fix it?
Last edited by Grassrootz : 04-19-09 at 10:22 AM.
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Grassrootz |
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04-19-09, 08:13 AM | |||
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Change the function name and edit the content to do whatever you want to do. Last step: Call the new portrait function inside the createTargetStyle function.
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| Simple is beautiful. | WoWI AddOns | GitHub | Zork (WoW)
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zork |
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04-19-09, 08:02 AM | ||
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http://www.wowwiki.com/API_UnitIsTapped just to avoid confusion On a more random note, I'm trying to add 3D portraits for the target but I'm having no luck. Anyone care to give me a hand?
Last edited by Ilo : 04-19-09 at 08:02 AM.
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Ilo |
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04-19-09, 07:25 AM | |||
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You can add UnitIsTabbed to my self.Name custom tag event.
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zork |
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