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Updated: | 10-22-15 04:14 PM |
Created: | unknown |
Downloads: | 532,930 |
Favorites: | 720 |
MD5: |
IMPORTANTRoth UI is deprecated (only compatible up to WoW patch 6.3). It will not be updated for Legion.
INTRO
Galaxy is providing an adjusted version. You can get it here: Roth UI (Diablo) Galaxy's Revival
My new interface can be found here: Zork UI
Hi there. This is my Diablo themed interface for World of Warcraft, called Roth UI. Enjoy.
Since more and more leaked downloads of my interface appear on the internet, please remember: There is only one official download of the Roth UI. And that is this one, on wowinterface.com. All other downloads available are leaked and are not officially supported by me.
INSTALLATION GUIDE
Only this one is ZORKIFIED!
If you are a first time Roth UI user you may want to check the tutorial video from Tachi showing the installation process.
How To Install and Configure Roth UI
FAQ - PLEASE READ BEFORE POSTING!
Same goes for the chat. If it doesn't fit just right-click the chat-tab. Unlock the chat and move it around until you feel comfortable.
ORB CONFIGWhen patch 5.2 hit the live servers a new version of oUF_Diablo was applied. Large parts of oUF_Diablo got rewritten, that includes large parts of the config.lua containing the orb animation settings. Most of those settings can then be changed via ingame config. The config can be accessed via
CLASS BAR PREVIEW
/diablo config
If you need a tutorial video check out Cryptus Roth UI tutorial video for 5.2
Roth UI config tutorial on YouTube by Cryptus
Another tutorial by Julien for Roth UI 5.2 in French:
[Guide] Addon Roth UI (interface diablo pour wow)
ORB ANIMATION SYSTEM
With 4.009+ the fluid animations have returned to Roth UI. With version 50200.03 you can config all those animations ingame via: /diablo config. Have fun playing around with the settings. Video showing one of the 100+ animations: http://www.youtube.com/watch?v=FqTwOHXSlw8
SCREENSHOTS / VIDEOS
Check out the Roth UI video playlist on YouTube.
SLASH COMMANDS
If you want to share videos / screenshots using the interface please post them here: Roth UI post your screenshot thread
ORB CONFIG
/diablo config--will toggle the config panel
LOCK / UNLOCK
/rabs lock --will lock all actionbars
/rabs unlock --will unlock all actionbars
/diablo lockart --will lock all art frames
/diablo unlockart --will unlock all art frames
/diablo lockbars --will lock all the toolbars (soulshards, castbars, combobar etc.)
/diablo unlockbars --will unlock all the toolbars (soulshards, castbars, combobar etc.)
/diablo lockunits --will lock all the unitframes
/diablo unlockunits --will unlock all the unitframes
/rbfs lock --will lock the player aura frames
/rbfs unlock --will unlock the player aura frames
/rmm lock --will lock the minimap cluster
/rmm unlock --will unlock the minimap cluster
/ris lock --will lock the data strings below the map
/ris unlock --will unlock the data strings below the map
/rppba lock --will lock the player power bar alt
/rppba unlock --will unlock the player power bar alt
RESET
/rabs reset--will reset all actionbars
/diablo resetart --will reset all art frames
/diablo resetbars --will reset all the toolbars (soulshards, castbars, combobar etc.)
/diablo resetunits --will reset all the unitframes
/rbfs reset --will reset the player aura frames
/rmm reset --will reset the minimap cluster
/ris reset --will reset the data strings below the map
/rppba reset --will reset the player power bar alt
Maybe you are just a fan of the orbs and don't want all the rest. Go check out rBottomBarStyler. It provides various Diablo themed background panels.
SUBMITTING ERRORSPost any errors or questions you are having in the comments.
ADDONS
If you are posting errors please always support your comment with a screenshot and in case the lua error you are getting.
Githubhttps://github.com/zorker/rothui
File Name |
Version |
Size |
Author |
Date |
Type |
50400.03 |
4MB |
09-06-13 10:29 AM |
Patch |
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4.011 |
233kB |
07-01-11 11:34 AM |
Addon |
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moix5th |
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08-02-08, 06:50 PM | ||
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I'm still editing them because I want mulitple colors of the skulls for different setups, and I plan on changing the mana skull to a "skeletal hand" so it looks more like a casting/rage/energy orb.(Or I'll use a different skull.) |
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Castle |
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Elloria |
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08-02-08, 09:37 PM | ||
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Heres what i've done so far now, with my skulls, the mana skull has vines growing around it, give it kind of a "caster" type look, etc. w/BlackRadiation glows on each. |
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Castle |
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08-02-08, 09:51 PM | |
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Nice work i love the look of those. Is the blackradiation already programed in or is that your doing?
__________________
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Elloria |
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08-02-08, 10:09 PM | |
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I'm having trouble getting the button frame to look right. I cut out 2 roundish-shapes so the orbs would fit, but It seems like it's only deleteing the texture and not the whole thing. I'm using Photoshop CS3 to edit the files, and when I load it in PS it's a flat image with a black background instead of transparent... any ideas?
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Syl |
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08-02-08, 10:52 PM | |||
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Last edited by Castle : 08-02-08 at 10:54 PM.
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Castle |
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08-02-08, 10:55 PM | |
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Newest, I keep messing it more then playing wow, Lol. |
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Castle |
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08-03-08, 04:53 AM | |
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hmm - maybe some1 can help me ...
i wanted to add the d3_bottom vertical flipped as FuBar as i tried to increase the width (via Paint.NET) - and loaded it into the game (i took care of it that maximum is 512 - i 3 splitted old d3_bottom into 3 parts) ... so i added the code ... but then i get nothing to see ingame :x - maybe some1 can help me? Code:
----------------------- Obere FuBarleiste ---------------------------------------- --links function hide:create_upperframe1() local f = CreateFrame("Frame",nil,UIParent) f:SetFrameStrata("TOOLTIP") f:SetWidth(256) f:SetHeight(128) local t = f:CreateTexture(nil,"BACKGROUND") t:SetTexture("Interface\\AddOns\\rTextures\\d3_upper_1") t:SetAllPoints(f) f.texture = t f:SetPoint("CENTER",-256,548) f:Show() end --mitte function hide:create_upperframe2() local f = CreateFrame("Frame",nil,UIParent) f:SetFrameStrata("TOOLTIP") f:SetWidth(256) f:SetHeight(128) local t = f:CreateTexture(nil,"BACKGROUND") t:SetTexture("Interface\\AddOns\\rTextures\\d3_upper_2") t:SetAllPoints(f) f.texture = t f:SetPoint("CENTER",0,548) f:Show() end --rechts function hide:create_upperframe3() local f = CreateFrame("Frame",nil,UIParent) f:SetFrameStrata("TOOLTIP") f:SetWidth(256) f:SetHeight(128) local t = f:CreateTexture(nil,"BACKGROUND") t:SetTexture("Interface\\AddOns\\rTextures\\d3_upper_3") t:SetAllPoints(f) f.texture = t f:SetPoint("CENTER",256,548) f:Show() end Each d3_upper_x.tga is 256x128
Last edited by Hati-EK : 08-03-08 at 04:56 AM.
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Hati-EK |
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08-03-08, 05:44 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 5
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Very nice UI here. I tweaked mine a bit, but I'm not completely satisfied yet.
I want to get rid of the Targets HP and such up top completely, or at least be abe to move those and change it (right now it looks like the HP bar is moving the wrong way). Also the buttons fade when your not moused over them, I have opacity at 100% but they still seem to fade. And I want my icons to retain the original color instead of going dark blue when I can't use them, if anyone can help with these things that would be fantastic! **edit** One last thing, how do I move the party frame, that or get rid of it (this would be preferred). I also changed y UI setup a bit more so I changed the pic to reflect this.
Last edited by 1Kurgan1 : 08-03-08 at 06:05 AM.
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1Kurgan1 |
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08-03-08, 05:46 AM | ||
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other thing i don't know :/ |
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Hati-EK |
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08-03-08, 06:08 AM | |
A Kobold Labourer
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Got it, turns out on the small bar I got sitting up top was affected by it, thanks for the help. Any clue about the dark blue coloring to icons that I can't use yet?
Also I just noticed that the bars aren't full length either, any way to change this or has anyone else? and wheres the XP bar?
Last edited by 1Kurgan1 : 08-03-08 at 08:56 AM.
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1Kurgan1 |
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08-03-08, 09:25 AM | |
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dunno why ... but my problem with fubar is fixed ...
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Hati-EK |
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08-04-08, 02:04 AM | |
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there's red- blue- and black- radiationfog
what other colors have people found ? |
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Vex |
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08-04-08, 02:07 AM | ||
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the xp bar is with lynstats i believe and you will have to surf back a couple pages to get a 24 slot graphic to plug in. requires some lua editing as well. |
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Vex |
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