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Updated: | 10-22-15 04:14 PM |
Created: | unknown |
Downloads: | 532,966 |
Favorites: | 720 |
MD5: |
IMPORTANTRoth UI is deprecated (only compatible up to WoW patch 6.3). It will not be updated for Legion.
INTRO
Galaxy is providing an adjusted version. You can get it here: Roth UI (Diablo) Galaxy's Revival
My new interface can be found here: Zork UI
Hi there. This is my Diablo themed interface for World of Warcraft, called Roth UI. Enjoy.
Since more and more leaked downloads of my interface appear on the internet, please remember: There is only one official download of the Roth UI. And that is this one, on wowinterface.com. All other downloads available are leaked and are not officially supported by me.
INSTALLATION GUIDE
Only this one is ZORKIFIED!
If you are a first time Roth UI user you may want to check the tutorial video from Tachi showing the installation process.
How To Install and Configure Roth UI
FAQ - PLEASE READ BEFORE POSTING!
Same goes for the chat. If it doesn't fit just right-click the chat-tab. Unlock the chat and move it around until you feel comfortable.
ORB CONFIGWhen patch 5.2 hit the live servers a new version of oUF_Diablo was applied. Large parts of oUF_Diablo got rewritten, that includes large parts of the config.lua containing the orb animation settings. Most of those settings can then be changed via ingame config. The config can be accessed via
CLASS BAR PREVIEW
/diablo config
If you need a tutorial video check out Cryptus Roth UI tutorial video for 5.2
Roth UI config tutorial on YouTube by Cryptus
Another tutorial by Julien for Roth UI 5.2 in French:
[Guide] Addon Roth UI (interface diablo pour wow)
ORB ANIMATION SYSTEM
With 4.009+ the fluid animations have returned to Roth UI. With version 50200.03 you can config all those animations ingame via: /diablo config. Have fun playing around with the settings. Video showing one of the 100+ animations: http://www.youtube.com/watch?v=FqTwOHXSlw8
SCREENSHOTS / VIDEOS
Check out the Roth UI video playlist on YouTube.
SLASH COMMANDS
If you want to share videos / screenshots using the interface please post them here: Roth UI post your screenshot thread
ORB CONFIG
/diablo config--will toggle the config panel
LOCK / UNLOCK
/rabs lock --will lock all actionbars
/rabs unlock --will unlock all actionbars
/diablo lockart --will lock all art frames
/diablo unlockart --will unlock all art frames
/diablo lockbars --will lock all the toolbars (soulshards, castbars, combobar etc.)
/diablo unlockbars --will unlock all the toolbars (soulshards, castbars, combobar etc.)
/diablo lockunits --will lock all the unitframes
/diablo unlockunits --will unlock all the unitframes
/rbfs lock --will lock the player aura frames
/rbfs unlock --will unlock the player aura frames
/rmm lock --will lock the minimap cluster
/rmm unlock --will unlock the minimap cluster
/ris lock --will lock the data strings below the map
/ris unlock --will unlock the data strings below the map
/rppba lock --will lock the player power bar alt
/rppba unlock --will unlock the player power bar alt
RESET
/rabs reset--will reset all actionbars
/diablo resetart --will reset all art frames
/diablo resetbars --will reset all the toolbars (soulshards, castbars, combobar etc.)
/diablo resetunits --will reset all the unitframes
/rbfs reset --will reset the player aura frames
/rmm reset --will reset the minimap cluster
/ris reset --will reset the data strings below the map
/rppba reset --will reset the player power bar alt
Maybe you are just a fan of the orbs and don't want all the rest. Go check out rBottomBarStyler. It provides various Diablo themed background panels.
SUBMITTING ERRORSPost any errors or questions you are having in the comments.
ADDONS
If you are posting errors please always support your comment with a screenshot and in case the lua error you are getting.
Githubhttps://github.com/zorker/rothui
File Name |
Version |
Size |
Author |
Date |
Type |
50400.03 |
4MB |
09-06-13 10:29 AM |
Patch |
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4.011 |
233kB |
07-01-11 11:34 AM |
Addon |
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Jshin |
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tankknat |
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hwoha |
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07-31-08, 05:31 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 7
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Last edited by adolyes : 07-31-08 at 05:34 AM.
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adolyes |
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07-31-08, 07:21 AM | |||
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Re: Orbs
Type "/console reloadui" to see the change. I am on holiday next week but a upcoming project is to make orbs for every "unitid" you want. Currently the only unitid available is the "player". You can move the player orbs by editing the positions in Diablo3Orbs\core.lua. Currently both orbs use the same "orbsize" but you can create another variable called orbmanasize and give it a different value. All you have to do then is to find where the mana frame is build and change the SetWidth and SetHeight. The orbs itself are standalone and you can move them freely. You can create a rudimentary Target Orb System yourself. Just copy the whole Diablo3Orbs folder and name it differently. Important: edit the TOC file or you will see no new addon. Now you can go into the lua-code and find "player" and replace it with "target". This should do as a first step. When I am done there will be a function that creates all the orbs and the function is called with parameters like "unitid", position, color and such. ~~~~~~~~~~ Again to animations: - To see the animation clearly you MUST have set your spell details to max (inside the graphic settings). It has a major impact on the luminocity. - In some areas the orbs will fade out this is a SetPosition issue that is currently unsolved and very spooky. For most situations the default setposition will do just fine. I think I use sth like (-5,0,1) or sth like that.
__________________
| Simple is beautiful. | WoWI AddOns | GitHub | Zork (WoW)
Last edited by zork : 07-31-08 at 07:25 AM.
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zork |
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07-31-08, 02:10 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
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I suck.
Lua noob here...been trying via trial and error to get the blue and green orbs to work. Can someone send me their file or tell me how to do it? [email protected]
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Insei |
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07-31-08, 04:03 PM | |
A Defias Bandit
Forum posts: 2
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not much of a change here... but here's what mine looks like atm
EDIT: Forget my last post, for some random reason the orbs have started to glow again :P
Last edited by tankknat : 07-31-08 at 04:04 PM.
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tankknat |
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07-31-08, 06:40 PM | |
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I really like this UI, but I'm having a bit of trouble setting it up the way I want...
I can't seem to make the frame with the orbs and buttons larger to allow for more rows of buttons without scaling down my buttons down until I can barely see them. (I'm using Bartender3 instead of Bongos) even though I've made my UI scale a bit bigger. I want it to look kind of like adolyes's setup, with the 4 rows of buttons... Also, I want to move that bar at the top of the screen that displays the target's health, but I don't know what mod that is or how to configure it. |
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Syl |
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08-01-08, 12:49 AM | |
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It's pretty cool to see alot of you using my orb textures with Zork's UI, heres a new design ive been using last week and half.
Looks a little overly bright, but I like it, may darken it later, or do diff design again. |
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Castle |
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08-01-08, 03:06 AM | |
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So after getting kinda bored of my "acid" looking orbs, I decided to do something alot more creative, and whipped this up in about an hour.
The bottom of the skulls have a flame effect drawn in, so that the "BlackRadiation" animates it.
Last edited by Castle : 08-01-08 at 03:07 AM.
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Castle |
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08-01-08, 03:39 AM | |
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Okay, so I figured out how to make the bars bigger... I actually made my own frame with 3 rows with 12 buttons each. Now... how in the heck do I activate it in game? Is there a slash command to bring up the config for rTextures? Should I delete all the .tga files that I don't want to use? What?!
And I still can't get rid of that dumb target bar in the middle of the screen... >< EDIT: Nevermind. Gawd, i really need to learn how to read before I start crying for help. Answer was right there on the freaking front page... -.-
Last edited by Syl : 08-01-08 at 03:47 AM.
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Syl |
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08-01-08, 02:26 PM | ||
A Defias Bandit
Forum posts: 2
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I like that idea... maybe one with just flames would be cool, skulls are all good but flames are better :P
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tankknat |
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08-01-08, 04:34 PM | |
A Frostmaul Preserver
Forum posts: 288
File comments: 204
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Ok i got to be the one to ask.
Castle can you upload your differant ui's. These are way cool !! I like the skulls. Now could u color them? So like one for health would go from a red look to the white? I dont know anything anout doing that sooo.
Last edited by kasca : 08-01-08 at 04:36 PM.
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kasca |
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08-02-08, 05:05 AM | |
A Kobold Labourer
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Hi
Wie kann ich diese beiden "Skulpturen" neben den Orbs entfernen? How can I remove those Sculptures by the orbs? THX EDIT: Found it, just removed 2 lines in the rFader.lua
Last edited by Barosh : 08-02-08 at 05:10 AM.
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Barosh |
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08-02-08, 12:32 PM | |
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Ive been afk for a month or two now and i come back to this awesome ui. The health and power orbs are freakin sweet. This is so totally original it tops mazzle imo. As a warrior tho i find it hard to use the orbs. Im very dependent on seeing a visual for my rage. Another thing is the unit frames on the target. Killer art just hate that they fill instead of depleat. I like the version down below with the skulls are those files already in the ui? or where can i get them
10 thumbs up great ui! How do i make it to where the orbs at the bottom are always full and just for looks? And if by chance someone has some of the cool orbs here in this comment section can you email them to [email protected] pretty please!
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Last edited by Elloria : 08-02-08 at 01:51 PM.
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Elloria |
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