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Updated: | 08-05-09 02:02 PM |
Created: | unknown |
Downloads: | 17,090 |
Favorites: | 113 |
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Explanation
Once i experienced Lua for the first time, i've ever since dreamed about making my very own tooltip.
Someday i really did it, and i've learned much trough this addon. It has grown very much since the release back then.
What can lolTip do?
lolTip features following Stuff:
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11-09-12, 02:48 PM | |
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successor
For those still interested in this, i'm sorry to tell you i have started to write a successor a long time ago, which never got uploaded here, because of a nasty bug.
That bug occours after some while inGame and is caused by something from the targetline, i still don't know what it is, but if i ever fix it, it'll get uploaded for everyone interested - if i'll finish this, very casual player right now, because the lack of time. So, here's the link, klick on the zip button to download: https://github.com/Lolzen/ProTip I encourage you to fork, modify and do pull requests for feature requests for example, as my time is very limited. Sorry to kept you all waiting.. |
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Lolzen |
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cbcddzhsq |
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05-02-11, 11:28 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 2
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Any one still here? I so love this addon...
After looking at Tiptac's code I managed to solve the problem of displaying talents info instead of title, just change the first part of the talents module as: Code:
local function GatherTalents(inspect) local group = GetActiveTalentGroup(inspect) for i = 1, 3 do local _, _, _, _, pointsSpent = GetTalentTabInfo(i,inspect,nil,group); points[i] = pointsSpent if (i == 1) or (points[i] > points[val]) then val = i end end local _, tabName = GetTalentTabInfo(val,inspect,nil,group); if (points[val] == 0) then val = "None" else val = tabName.." ("..points[1].."/"..points[2].."/"..points[3]..")" end for i = 2, GameTooltip:NumLines() do if (getLine(i):GetText() or ""):find("^"..TALENTS_PREFIX) then getLine(i):SetText(TALENTS_PREFIX..val) GameTooltip:AppendText("") break end end end |
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cbcddzhsq |
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11-18-10, 02:28 PM | |
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Am I the only one who gets a weird line when talents are enabled? (Only when I hover over myself though.)
http://i53.tinypic.com/2r4sd1s.jpg I've been trying to track it down, but failed. |
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MoonWitch |
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03-27-10, 08:11 PM | |
A Murloc Raider
Forum posts: 8
File comments: 147
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Is there an option to get rid of the value on the healthbar? I like my tips with just the a bar.
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JackOnTheMap |
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01-26-10, 09:52 AM | |
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Quick feature request: With the advent of multi-realm dungeons, would it be possible to get an option to display the realm name or at least a (*) next to or below their name? I've run into both good and bad players, but until they speak in party chat, I have no idea if they're from my realm or not.
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Cala |
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12-22-09, 07:03 AM | |
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Yes, the problem is simple. lolTip have problems with these questAddons that add a line to the tooltip.
But i will recode the whole Addon again, also because of that annoying fpslag-bug. But however i'm not sure when i will start that, i hope sooner than later ;O |
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Lolzen |
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12-21-09, 02:15 PM | ||
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Re: Bug on mouse-over.
I have the same problem... occurs whenever I first mouseover a quest mob/item - annoying as all blazes! using latest version as well.. thx.
Any ideas?
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pesto126 |
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11-11-09, 12:54 PM | |
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Bug on mouse-over.
Recorded with Blizz's in-game Lua Error catcher.
Code:
Message: Interface\AddOns\lolTip\tip.lua:430: attempt to index a nil value Time: 11/11/09 13:52:25 Count: 1 Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4> [C]: ? Interface\AddOns\lolTip\tip.lua:430: in function <Interface\AddOns\lolTip\tip.lua:355> [C]: ? Interface\AddOns\QueTip\QueTip.lua:247: in function <Interface\AddOns\QueTip\QueTip.lua:244> Locals: self = GameTooltip { 0 = <userdata> default = 1 numMoneyFrames = 1 SetInboxItem = <function> defined =[C]:-1 shoppingTooltips = <table> { } updateFunction = <function> defined @Interface\AddOns\cargoHonor\cargoHonor.lua:115 SetMerchantItem = <function> defined =[C]:-1 SetHyperlink = <function> defined =[C]:-1 SetGuildBankItem = <function> defined =[C]:-1 hasMoney = 1 SetQuestLogItem = <function> defined =[C]:-1 SetTradePlayerItem = <function> defined =[C]:-1 SetShapeshift = <function> defined =[C]:-1 SetSendMailItem = <function> defined =[C]:-1 SetTradeTargetItem = <function> defined =[C]:-1 updateTooltip = 0.06599999293685 SetInventoryItem = <function> defined =[C]:-1 SetTradeSkillItem = <function> defined =[C]:-1 comparing = false SetLootRollItem = <function> defined =[C]:-1 SetUnit = <function> defined @Interface\AddOns\Cromulent\Libs\AceHook-3.0\AceHook-3.0.lua:84 SetPetAction = <function> defined =[C]:-1 SetAuctionSellItem = <function> defined =[C]:-1 SetBagItem = <function> defined =[C]:-1 AppendText = <function> defined =[C]:-1 SetAction = <function> defined =[C]:-1 SetLootItem = <function> defined =[C]:-1 SetQuestItem = <function> defined =[C]:-1 SetAuctionItem = <function> defined =[C]:-1 } _ = "Hederine Slayer" unit = "mouseover" name = "Hederine Slayer" realm = nil reaction = 2 class = nil race = nil creatureType = "Demon" level = "60" classif = "+" text = "60+ Demon" PvPColor = nil raidIndex = nil numLines = 4 linesNeeded = nil (for index) = 4 (for limit) = 4 (for step) = 1 i = 4 (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = GameTooltipTextLeft4 { 0 = <userdata> } (*temporary) = "GameTooltipTextLeft4" (*temporary) = "Left" (*temporary) = "4" (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to index a nil value" classification = <table> { elite = "+" worldboss = "Boss" rareelite = "+ Rare" rare = "Rare" } custompvp = false CustomPvPcolor = "" ricon = GameTooltipRaidIcon { 0 = <userdata> } getLine = <function> defined @Interface\AddOns\lolTip\tip.lua:85 grank = false GuildColor = "" |
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Sec |
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11-07-09, 08:53 AM | |
A Deviate Faerie Dragon
Forum posts: 11
File comments: 70
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Hi,
i have the problem that everytime i minimize my game window and come back the tooltip border changes and also the border of neonchat addon. It seems tha loltip also changes the border of neonchat. Can someone help me please? |
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KleinerMink |
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11-06-09, 03:06 PM | |
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Hello Lolzen, thank you for adding so many comments to the lua file for explaining things. I've been able to change the font for the health bar, but cannot figure out how to change the font face for the rest of the tooltip. Is there a bit of code that I need to insert? I have searched for "font" within all of the lua files and the only times the search turned up a result, it pertained to the health bar.
Last edited by Sec : 11-06-09 at 03:08 PM.
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Sec |
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10-08-09, 06:43 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 17
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how do i turn off the item quality coloring?
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Akirium |
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08-18-09, 11:35 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
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Was just wondering. How do i edit the lua to show the healthbar as numbers AND a percentage next to it.
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shiodas1 |
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08-17-09, 04:41 PM | |
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Thank you all
Today i have finally gotten back into mood to do a bit of coding. I played a bit with tekkonfig for the GUI coming with the next version. It seems pretty easy to manage, as far as i tested and i hope this will ease configurating up a bit. Among the GUI, there will be of course bugfixes and features, but as the ToDo list seems large enough, the next update will take a fair amount of time. If you want more information and keep updated with the progress check out my blog. I'll post changes, additions and possible problems, everytime something important happens =) |
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Lolzen |
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08-15-09, 09:42 AM | |
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First of all let me say, you've done excellent work on that addon, thank you.
There are some features I personally miss though: 1) the option to show player's titles would be great 2) ability to disable "PVP" tag display 3) further improvements to mouse anchor behavior: a)auto anchor to default(set) position when mouse-overing action bars and unit frames. b) propper tooltip adjustment when mouse-overing a broker plug-in (tooltip should be anchored directly under/on top of the plug-in). Though this could be done by simple enabling mouse anchor only for world objects, since with static anchor LDB tooltips act normally. So I'd like to request mainly the third feature since it's a pain to heal via minimalistic grid-like raid frames when your tooltip is covering half of the group members. EDIT: Also after using this addon for a while, I found really annoying thing (not really a bug, but a missing feature): if you have talent inspect feature on - it keeps scanning whenever you mouseover something (even yourself) This cause small fps lags, but if you make some caching system like one in TipTacTalents (basically it just stores specs of up to 25 mouseover'ed units which prevent those little (and really annoying) delays from happening.
Last edited by Monolit : 08-17-09 at 11:58 AM.
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Monolit |
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