I updated this addon to 3.1 because I thought someone would like it. It uses some old libraries and some weird stuff in the code, but it works. I am going to clean the code up later, when I have the time for it.
DPSMeter calculates your average damage per secong in combat, and displays it with a stylish and modern speedometer style. DPSMeter also records some data, like total damage, and the session's top hit. After combat, the digital display shows the final DPS of the whole combat.
DPSMeter automatically adjusts its scale every time your dps rises over the maximum, so the meter works fine if your DPS is 20 or 1200.
The damage meters included aren't fully accurate and can contain errors, but they are not the main thing this addon provides. They should be used for reference only.
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FAQ
Q: The numbers went mad!/The meter's disappeared!
A: /dps reset
Q: The DPS is different than Recount/any other addon is showing!
A: The calculation is made differently than those addons.
Q: The damage meter shows different numbers than Recount/any other!
A: The damage collection is more simple and more lightweight, so there can be differences. The amounts are currently for reference only.
Q: I can't see everyone on damage meter!
A: If they left your group, it is possible that they aren't visible.
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Latest update:
1.51
- Damage Meter bars should now be shown/hidden correctly when the frame is resized
Full features list:
- A speedometer style DPS display with self adjusting digits
- A digital DPS display that shows the DPS of the previous combat
- Tooltip stats, including:
- Average DPS for this session
- Maximum DPS for this session
- Total damage of this session and lifetime (per character)
- Top hit of this session
- Adjustable scale and transparecy of the frame
- An alternative display of DPS in Scrolling Combat Text addon
- An option to count also healing during combat
- Damage/healing meters for party (in beta, not fully tested nor fully working)
Upcoming features:
- More data collection like crit records, miss %, hit speed, and stuff (please make suggestions)
- Total code cleanup
- ... some other stuff
Known issues:
- The damage meters sometimes go mad when the group members change. This can be fixed by resetting the meters every time you kick/add group members. It doesn't affect to the other features, only to the output of the damage meter.
- The damage meter has no resizing restriction, so you can resize it smaller than the bars. Will be fixed asap.
- Sometimes if you are dead, and your dots or something like that hits an enemy, DPSMeter believes that you are still in combat. (should be fixed)
- Some special items (Like Bombing quests) make DPSMeter go mad.