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Compatibility: | Eternity's End patch (9.2.5) |
Updated: | 08-05-22 10:23 AM |
Created: | unknown |
Downloads: | 208,152 |
Favorites: | 791 |
MD5: |
Simple Light Data Text v9.0.2
SLDataText is a lightweight addon based on text based modules, which can be moved & customized independently or globally. It includes LibSharedMedia support for expanded font selection, and various degrees of mouse click interaction on various module frames. It also supports user-created plug-ins to expand on the module selection beyond what is included in this package. Plug-ins can be as vast or as tiny as desired. Included is are custom libraries (LibSL-1.0 and LibSLTip-1.0) that are used for module configuration menu management and interactive tooltips.
Each module can be positioned independently via dragging and placement can be fined tuned via the configuration menu. Fine tuning includes manual frame anchoring, text justification, X/Y value tweaking, and frame strata value.
Each module has an independent configuration menu, and the AddOn has a global menu to handle unified font types & sizes. The following modules are contained in this package:
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07-04-08, 09:09 AM | |
A Defias Bandit
Forum posts: 2
File comments: 6
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Is it possible to make the Xp look like in SL Stats?
http://s.wowinterface.com/preview/pvw10441.jpg |
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Kelgar |
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07-04-08, 08:09 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 15
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Is there something that can be done to make the Memory module not require a mouseover to show memory usage?
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Gilgallad |
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Taffu |
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07-02-08, 12:03 PM | |
A Murloc Raider
Forum posts: 5
File comments: 14
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How much memory, on average, does this addon use?
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Nuu |
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06-29-08, 06:06 AM | ||
A Kobold Labourer
Forum posts: 0
File comments: 15
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Btw, got this on login Code:
[2008/06/29 14:05:21-227-x1]: SLDataText-1.14\Modules\Friends.lua:287: bad argument #3 to 'format' (string expected, got nil) SLDataText-1.14\Modules\Friends.lua:287: in function `Refresh' SLDataText-1.14\Core.lua:245: in function `?' CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:146> <string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4> <in C code>: ? <string>:"safecall Dispatcher[1]":13: in function `?' CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire' AceEvent-3.0\AceEvent-3.0.lua:70: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:69> --- Code:
[2008/06/29 14:05:21-227-x1]: SLDataText-1.14\Modules\Friends.lua:287: bad argument #3 to 'format' (string expected, got nil) SLDataText-1.14\Modules\Friends.lua:287: in function `?' CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:146> <string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4> <in C code>: ? <string>:"safecall Dispatcher[1]":13: in function `?' CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire' AceEvent-3.0\AceEvent-3.0.lua:70: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:69> --- |
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Gilgallad |
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06-20-08, 08:50 AM | |
A Murloc Raider
Forum posts: 6
File comments: 8
Uploads: 0
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Hi, I use bits and pieces of the Caith UI, including her Shared Media folder.
I am able to use all of her fonts w/all my addons, including SLDataText. But something w/SLDT was causing major graphics lag, so i updated it, and now its fine. Problem is, I can't select any of the Caith fonts in the fonts list. Any help? |
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Skoorb |
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06-16-08, 07:53 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 25
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I don't know why, but in order to work for the german wow client, the english class color codes must be written in the colors.lua, too.
Looks like: Code:
["deDE"] = { ["White"] = "|cffFFFFFF", ["Yellow"] = "|cffFFFF00", ["Gold"] = "|cffFFD700", ["Green"] = "|cff008000", ["Brown"] = "|cffA52A2A", ["Red"] = "|cffFF0000", ["Orange"] = "|cffFFA500", ["Pink"] = "|cffFFC0CB", ["Purple"] = "|cff800080", ["Blue"] = "|cff0000FF", ["Gray"] = "|cff808080", ["Black"] = "|cff000000", ["Druide"] = "|cffff7d0a", ["J\195\164ger"] = "|cffabd473", ["Magier"] = "|cff69ccf0", ["Paladin"] = "|cfff58cba", ["Priester"] = "|cffffffff", ["Schurke"] = "|cfffff569", ["Schamane"] = "|cff2459ff", ["Hexenmeister"] = "|cff9482ca", ["Krieger"] = "|cffc79c6e", ["Druidin"] = "|cffff7d0a", ["J\195\164gerin"] = "|cffabd473", ["Magierin"] = "|cff69ccf0", ["Paladin"] = "|cfff58cba", ["Priesterin"] = "|cffffffff", ["Schurkin"] = "|cfffff569", ["Schamanin"] = "|cff2459ff", ["Hexenmeisterin"] = "|cff9482ca", ["Kriegerin"] = "|cffc79c6e", ["Druid"] = "|cffff7d0a", ["Hunter"] = "|cffabd473", ["Mage"] = "|cff69ccf0", ["Paladin"] = "|cfff58cba", ["Priest"] = "|cffffffff", ["Rogue"] = "|cfffff569", ["Shaman"] = "|cff2459ff", ["Warlock"] = "|cff9482ca", ["Warrior"] = "|cffc79c6e", }, |
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soddi |
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06-15-08, 03:44 PM | ||
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Taffu |
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06-14-08, 07:56 PM | |
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[2008/06/14 21:54:53-890-x1]: SLDataText-1.14\Modules\Friends.lua:287: bad argument #3 to 'format' (string expected, got nil)
SLDataText-1.14\Modules\Friends.lua:287: in function `Refresh' SLDataText-1.14\Core.lua:245: in function `?' CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:146> <string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4> <in C code>: ? <string>:"safecall Dispatcher[1]":13: in function `?' CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire' AceEvent-3.0\AceEvent-3.0.lua:70: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:69> ---- [2008/06/14 21:54:53-890-x1]: SLDataText-1.14\Modules\Friends.lua:287: bad argument #3 to 'format' (string expected, got nil) SLDataText-1.14\Modules\Friends.lua:287: in function `?' CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:146> <string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4> <in C code>: ? <string>:"safecall Dispatcher[1]":13: in function `?' CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire' AceEvent-3.0\AceEvent-3.0.lua:70: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:69> --- cry |
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tintingurl |
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06-13-08, 06:44 PM | |
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I'd also like to throw a nomination for the Ace SVN.
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Arkive |
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06-05-08, 06:12 PM | ||
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In the meantime it would have been nice to upload this on wowace svn so we could update it through the updater. I'm running all my addons with disembedded libraries just this one had it embedded and so loading twice for most if not all, i don't know which one i can delete (it seems to run fine without any libs). Bug: with this version the memory usage displays 0 untill i mouseover it. Suggestion: a module for BG queues with queue timer and with interactive tooltip (like guild/friend) to leave queue ala BattlegroundFU, optionally automatically release when dead
Last edited by Caellian : 06-06-08 at 03:34 AM.
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Caellian |
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06-01-08, 02:04 PM | |
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Far from dead, I just don't have a lot of time...so what little I do I try to get as much done as possible. The majority of the addon is fine so I haven't been rushing to do any huge updates...rather take my time and do them right.
The next version will also mark the release of a very very lightweight simplistic version of this with no configuration/libraries/etc (runs at 8.7kb consistently right now). A little do-hickey I threw together for my own person use I figured people would like with the popularity of oAddOns and stuff of the sort (lightweight and .lua configuration). I didn't use LibAbacus-3.0 because I didn't notice it's release, and I updated Abacus-2.0 when 2.4.2 went live to fix the problems when using the embedded library. |
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Taffu |
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05-31-08, 11:17 PM | ||
A Murloc Raider
Forum posts: 4
File comments: 50
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As long it is still working, its alive |
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Yinchie |
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05-31-08, 03:10 PM | |
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One question, why not using LibAbacus-3.0 instead of Abacus-2.0 ?
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Caellian |
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05-31-08, 08:55 AM | |
A Kobold Labourer
Forum posts: 1
File comments: 79
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Any news on this addon? .. it seems quite dead ..
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Kazie |
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