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BuffWatcher  Popular! (More than 5000 hits)

Version: v69
by: Mortilus, Mordiin

Hey Guys,

Currently I'm maintaining this adddon, however I have no plans to add new features as I don't play WOW anymore (WOW withdrawals are real). If someone is interested in taking it over from me please see the TOC on the addon and contact me using the current maintainer information.

Mordiin

By Myrilandell of Lothar

BuffWatcher is an addon that will check your buffs, and if you're missing an essential one, it'll put a warning up on the screen. All buffs are completely optional! Only check for the buffs you want to, and you can change buff checks any time. BuffWatcher should now be able to watch any buff, proc, or aura. If you run into a problem or have a request, please post it here!


BuffWatcher now works very differently than pre-Cata versions. Buffs now belong to Categories, and if any buff in a Buff Category is found, then that Buff Category is satisfied. Categories are completely independent of each other (you could have the same buff in two, or three, or five different Buff Categories, or you can have one buff in each Buff Category. BuffWatcher doesn't care).

For example, the Warlock spells Demon Skin, Demon Armor, and Fel Armor could all go in one Buff Category, with the short name of "Armor". If any of the three buffs are active on the you, then the "Armor" Buff Category is satisfied. If none of those buffs are active, then you will get an "Armor Missing!" message.

Buff Categories have the following options, these are completely independent for each Buff Category:
  • Enabled - Determines whether or not to even check for this Buff Category.
  • Short Name - A player-supplied shortened name for all buffs in this category. Ex: "Aspect" or "Seal" or "Blessing". If no short name is available, the name of the first buff in this Buff Category will be used.
  • Buffs - A list of buffs this Buff Category must check for.
  • Watch Cast - Determines whether to check for this Buff Category only on the most-recently-cast target.
  • Talent Group - Mainspec, offspec, both, or neither. If neither of these are checked, this Buff Category will never be checked for.
  • Buff Type - Determines the type of warning to issue for this Buff Category. Buffs are warned when "low time" and "missing", procs are warned when "active", and auras are warned when "missing". Auras are special buffs, they get their own bar off on the bottom of the screen. If a Buff Category is an aura, then it will only be checked for as your own, personal aura, whereas a buff can be from anyone.
  • In Combat - Determines whether to check for this Buff Category while the player is in-combat
  • Out of Combat - Determines whether to check for this Buff Category while the player is out-of-combat
  • Do Not Want - If checked, this is something you do NOT want active (ex: Paladins do not want Crusader Aura to be active in combat)
  • Check Raid - Determines whether or not to check for this Buff Category while in a raid
  • Check Group - Determines whether or not to check for this Buff Category while in a nonraid group (5-man or less, but not solo)
  • Check Solo - Determines whether or not to check for this Buff Category while in solo play


Buff Categories can also be "watched". If you mark a Buff Category as watched, then BuffWatcher will monitor the spells you cast. If a spell corresponds to a spell for a buff in a Buff Category, BuffWatcher will only look for that Buff Category's buff on that target. Due to API restrictions, I cannot obtain buff information about any random character; BuffWatcher can only provide proper warnings for yourself and raid and party or raid members.
For example, a Shaman's Earth Shield can only be on one target, and you want to know when it falls off.

Buff Categories can also be marked as "Do Not Want". If a buff in a "Do Not Want" Buff Category is active, then a warning will be issued. This is the reverse of normal BuffWatcher warnings.
For example, all of a Paladin's Auras could go in an "Aura" Buff Category, because a Paladin would want an aura active at all times. Let's say the paladin only wants Crusader Aura active out-of-combat: He could remove Crusader Aura from the "Aura" Buff Category (so if he has Crusader Aura active, BuffWatcher will warn of a missing Aura). But that's not very good; a better option would be to instead make a new Buff Category, have it only have Crusader Aura, and mark that Buff Category as "do not want" (so if he has Crusader Aura active, then BuffWatcher will warn him that Crusader Aura is active). But that's not the best solution, because Paladins do want Crusader Aura active, they just don't want it active in-combat. So if the Paladin unchecks the "out-of-combat" option, then BuffWatcher will only check for Crusader Aura when the player is in combat, and will only issue a warning if Crusader Aura is active.


To Do:
  • Add the option to require a certain number of stacks of the buff, such as a Shaman's Maelstrom weapon (5 stacks).
  • Add a new buff type: Debuffs.
  • Add the option to check for buffs only if the appropriate class is in your party/raid.

66
  • Functional Changes
  • Updated version number and minimum version number. Verified, to the best I can, that addon is compatible with upcoming 5.4



68
  • Functional Changes
  • Updated minor bug introduced in MOP update. Issue manifested as addon not correctly displaying buff warnings in raids and battlegrounds.



67
  • Functional Changes
  • Updated to work with WoW v50001 - Mists of Pandaria, by Mordiin. Let's have everyone give Mordiin a big "Thank you!" for keeping BuffWatcher alive :)



66
  • Bug Fixes
  • Fixed a bug where BuffWatcher was completely broken when for new users.
  • Fixed a bug where it was possible to chase the warning anchor off the screen by right-clicking it.



65
  • Functional Changes
  • Added the option to not check for buffs while resting.
  • Added the option to not check for buffs while mounted or on a taxi.
  • Added the option to not check for buffs while on a vehicle.
  • Added a new buff type: Weapon Buff. Weapon buffs are assumed to be an hour-long duration. The "Do Not Want" option will not work with weapon buffs.
  • Added a tooltip to the Add Buff Spell ID EditBox, which says users must have a spell ID to add buffs to watch, and gives 4 examples (2 spells and 2 items).
  • All proc Buff Categories added this version (and in the future, if I remember to but forget to mention it) are not associated with any talent group, to waste the least amount of CPU time and memory.
  • Added a proc to Druids, "Clearcasting", which shows when Clearcasting is active.
  • Added a proc to Druids, "Stampede", which shows when Stampede is active - provides a free, omni-directional Ravage.
  • Added a proc to Druids, "Pulverize", which shows when Pulverize is active - provides crit from eating Lacerates.
  • Added a proc to Druids, "Predator's Swiftness", which shows when Predator's Swiftness is active - instant Nature spell from finishing moves.
  • Added a proc to Druids, "Lunar Shower", which shows when Lunar Shower is active - stronger, cheaper Moonfire.
  • Added a proc to Druids, "Nature's Grace", which shows when Nature's Grace is active - 5/10/15% spell haste.
  • Changed the Druid "Lifebloom" Buff Category to not be associated with any talent group. This will hopefully annoy the fewest number of users.
  • Added a watchcast buff to Mages which tracks Focus Magic.
  • Added a combat-only buff to Warlocks, "Improved Soul Burn".
  • Added a proc to Warlocks, "Shadow Trance", which shows when Shadow Bolt is instant. "Shadow Trance" is from the warlock talent "Nightfall" and the Glyph of Corruption.
  • Added a proc to Warlocks, "Soulburn", which shows when Soulburn is activated.
  • Added a proc to Warriors, "Victorious", which shows when Victory Rush is usable.
  • Bug Fixes
  • Fixed a bug with "Watch Cast", where it would often cause "nil index" errors.
  • Fixed a bug where procs would not update smoothly unless a buff was "low time".
  • Fixed a bug where the "movable" check button did not update the "movable" variable, which caused BuffWatcher to always be movable every time the UI was loaded.
  • Fixed a bug with the buff "Use ID" option, which resulted in nil index errors.
  • Internal Changes
  • Changed EventHandler's inCombat variable to a boolean.
  • Changed the way the BuffWatcher's "movable" option works: There is now a small frame (which looks like /!\ but better, and yellow), offset from the first warning icon, which is the movable anchor point for all the frames. There is a tooltip that explains what this frame is and how to hide it.
  • Spread out the widgets in the "Add Buff" popup frame.
  • Moved the player and target buff table updates, to simplify the layout of the BuffCheck() function call.
  • Changed my name in the TOC "Author" field, since I have changed my main.



64
  • Functional Changes
  • Added the option for a Buff Category to require a certain aura. Ex: A Druid's Savage Roar should require aura 3 ("Cat Form"). A Warrior could require Commanding Shout while aura 2 ("Defensive Stance") is active.
  • Added the option for a Buff Category to require a pet. Ex: A Warlock's Soul Link requires that a pet is active.
  • Added the ability to print which buffs are missing.
  • Added the ability to change whether a buff is an item or not, without needing to remove and add the buff.
  • Added the option to check individual buffs by spell id, instead of by name. Currently this only works with your own buffs, not auras and not watch cast. I didn't check procs but I'd figure they work, given the previous restrictions.
  • Bug Fixes
  • Fixed a lot of incorrect or missing buffs in the default Buff Categories:
  • Added "Battle Shout" to the default Death Knight "Horn of Winter" Buff Category.
  • Added "Roar of Courage" to the default Death Knight "Horn of Winter" Buff Category.
  • Added "Blessing of Kings" to the default Druid "Mark of the Wild" Buff Category.
  • Added "Embrace of the Shale Spider" to the default Druid "Mark of the Wild" Buff Category.
  • Added a new default Buff Category to Druids for "Lifebloom". It is non-solo, in-combat, watchcast-enabled by default. Players need only specify which, if any, talent specs it should be active with.
  • Added "Aspect of the Fox" to the default Hunter "Aspect" Buff Category.
  • Added "Abomination's Might" to the default Hunter "Trueshot Aura" Buff Category.
  • Added "Blessing of Might" to the default Hunter "Trueshot Aura" Buff Category.
  • Added "Unleashed Rage" to the default Hunter "Trueshot Aura" Buff Category.
  • Removed "Aspect of the Beast" from the default Hunter "Aspect" Buff Category.
  • Removed "Aspect of the Dragonhawk" from the default Hunter "Aspect" Buff Category.
  • Removed "Aspect of the Monkey" from the default Hunter "Aspect" Buff Category.
  • Removed "Aspect of the Viper" from the default Hunter "Aspect" Buff Category.
  • Removed "Ice Armor" from the default Mage "Armor" Buff Category.
  • Removed "Arcane Brilliance" from the default Mage "Arcane Intellect" Buff Category.
  • Removed "Dalaran Brilliance" from the default Mage "Arcane Intellect" Buff Category.
  • Added "Mark of the Wild" to the default Paladin "Blessing" Buff Category.
  • Added "Embrace of the Shale Spider" to the default Paladin "Blessing" Buff Category.
  • Added "Abomination's Might" to the default Paladin "Blessing" Buff Category.
  • Added "Blessing of Might" to the default Paladin "Blessing" Buff Category.
  • Added "Trueshot Aura" to the default Paladin "Blessing" Buff Category.
  • Added "Commanding Shout" to the default Priest "Power Word: Fortitude" Buff Category.
  • Added "Blood Pact" to the default Priest "Power Word: Fortitude" Buff Category.
  • Removed "Prayer of Spirit" from the default Priest "Divine Spirit" Buff Category.
  • Removed "Prayer of Fortitude" from the default Priest "Power Word: Fortitude" Buff Category.
  • Removed the default Priest "Divine Spirit" Buff Category. Apparently it's been gotten rid of as a buff.
  • Removed the "Hunger For Blood" default Rogue Buff Category. Hunger For Blood was removed from the game.
  • Removed the "Life Tap" default Warlock Buff Category. The glyph no longer provides a buff which provides spell power, making this Buff Category useless.
  • Added a new default Buff Category to Warriors, also named "Shout". This will be for catching non-shout, shout-like buffs, such as Priest Power Word: Fortitude -> Commanding Shout and Death Knight Horn of Winter -> Battle Shout.
  • Internal Changes
  • Minor moving and/or resizing of various GUI elements, to make the Buff Category GUI look nicer.
  • Changed how buffs are removed from Buff Categories - instead of removing all buffs in the selected Buff Category with the same spell id as the selected buff, BuffWatcher now only removes the selected buff.
  • Added buff type checks for buff types 1 and 2. Previously buff types 1 and 2 were in a fail-safe, "catchall" else clause.
  • Added buff type check for buff type 4. This buff type isn't implemented yet.
  • Added buff type check for buff type 5. This buff type isn't implemented yet.
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Unread 11-28-10, 08:39 PM  
Taigen
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Skimmed through things and didn't notice this one so far, but could you add the option maybe to ignore the fact that certain buffs are missing if you are at rest or mounted? I really don't need to know while chilling in SW or flying to IF. If there's a way to do this already, I'm sorry, I missed it.
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Unread 11-17-10, 09:53 PM  
Mortilus
A Deviate Faerie Dragon
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Version 64 is out!
  • Functional Changes
  • Added the option for a Buff Category to require a certain aura. Ex: A Druid's Savage Roar should require aura 3 ("Cat Form"). A Warrior could require Commanding Shout while aura 2 ("Defensive Stance") is active.
  • Added the option for a Buff Category to require a pet. Ex: A Warlock's Soul Link requires that a pet is active.
  • Added the ability to print which buffs are missing.
  • Added the ability to change whether a buff is an item or not, without needing to remove and add the buff.
  • Added the option to check individual buffs by spell id, instead of by name. Currently this only works with your own buffs, not auras and not watch cast. I didn't check procs but I'd figure they work, given the previous restrictions.
  • Bug Fixes
  • Fixed a lot of incorrect or missing buffs in the default Buff Categories:
  • Added "Battle Shout" to the default Death Knight "Horn of Winter" Buff Category.
  • Added "Roar of Courage" to the default Death Knight "Horn of Winter" Buff Category.
  • Added "Blessing of Kings" to the default Druid "Mark of the Wild" Buff Category.
  • Added "Embrace of the Shale Spider" to the default Druid "Mark of the Wild" Buff Category.
  • Added a new default Buff Category to Druids for "Lifebloom". It is non-solo, in-combat, watchcast-enabled by default. Players need only specify which, if any, talent specs it should be active with.
  • Added "Aspect of the Fox" to the default Hunter "Aspect" Buff Category.
  • Added "Abomination's Might" to the default Hunter "Trueshot Aura" Buff Category.
  • Added "Blessing of Might" to the default Hunter "Trueshot Aura" Buff Category.
  • Added "Unleashed Rage" to the default Hunter "Trueshot Aura" Buff Category.
  • Removed "Aspect of the Beast" from the default Hunter "Aspect" Buff Category.
  • Removed "Aspect of the Dragonhawk" from the default Hunter "Aspect" Buff Category.
  • Removed "Aspect of the Monkey" from the default Hunter "Aspect" Buff Category.
  • Removed "Aspect of the Viper" from the default Hunter "Aspect" Buff Category.
  • Removed "Ice Armor" from the default Mage "Armor" Buff Category.
  • Removed "Arcane Brilliance" from the default Mage "Arcane Intellect" Buff Category.
  • Removed "Dalaran Brilliance" from the default Mage "Arcane Intellect" Buff Category.
  • Added "Mark of the Wild" to the default Paladin "Blessing" Buff Category.
  • Added "Embrace of the Shale Spider" to the default Paladin "Blessing" Buff Category.
  • Added "Abomination's Might" to the default Paladin "Blessing" Buff Category.
  • Added "Blessing of Might" to the default Paladin "Blessing" Buff Category.
  • Added "Trueshot Aura" to the default Paladin "Blessing" Buff Category.
  • Added "Commanding Shout" to the default Priest "Power Word: Fortitude" Buff Category.
  • Added "Blood Pact" to the default Priest "Power Word: Fortitude" Buff Category.
  • Removed "Prayer of Spirit" from the default Priest "Divine Spirit" Buff Category.
  • Removed "Prayer of Fortitude" from the default Priest "Power Word: Fortitude" Buff Category.
  • Removed the default Priest "Divine Spirit" Buff Category. Apparently it's been gotten rid of as a buff.
  • Removed the "Hunger For Blood" default Rogue Buff Category. Hunger For Blood was removed from the game.
  • Removed the "Life Tap" default Warlock Buff Category. The glyph no longer provides a buff which provides spell power, making this Buff Category useless.
  • Added a new default Buff Category to Warriors, also named "Shout". This will be for catching non-shout, shout-like buffs, such as Priest Power Word: Fortitude -> Commanding Shout and Death Knight Horn of Winter -> Battle Shout.
  • Internal Changes
  • Minor moving and/or resizing of various GUI elements, to make the Buff Category GUI look nicer.
  • Changed how buffs are removed from Buff Categories - instead of removing all buffs in the selected Buff Category with the same spell id as the selected buff, BuffWatcher now only removes the selected buff.
  • Added buff type checks for buff types 1 and 2. Previously buff types 1 and 2 were in a fail-safe, "catchall" else clause.
  • Added buff type check for buff type 4. This buff type isn't implemented yet.
  • Added buff type check for buff type 5. This buff type isn't implemented yet.

To obtain these new defaults you will have to delete your current character's profile. As always, let me know of any bugs or suggestions.
Last edited by Mortilus : 11-17-10 at 09:54 PM.
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Unread 11-04-10, 10:41 PM  
Mortilus
A Deviate Faerie Dragon
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Re: Re: Re: Only mine?

Originally posted by Ravenscaur
Update: updating to the newer verison seems to have dealt with this. Thank you.
Excellent. Sorry for the hassle that caused
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Unread 11-04-10, 09:49 AM  
Ravenscaur
A Kobold Labourer

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Re: Re: Only mine?

Originally posted by Mortilus
Once something is added to a Buff Category, it is saved. I will test tonight and see what I can come up with.

Edit: I couldn't reproduce the problem ... is it something on-going or was it a 1-time thing?
Update: updating to the newer verison seems to have dealt with this. Thank you.
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Unread 11-01-10, 08:51 PM  
Mortilus
A Deviate Faerie Dragon
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Re: Only mine?

Originally posted by Ravenscaur
I have programmed in the right buffs/debuffs I want watched, I have set icons to where I want them, then log out... and all of my changes are gone.
Self-cast buffs remain, and function as they were programmed to, icons and everything. But raid choices, IDs, all the variables it took me so long to look up: gone.
Am I not clicking something I'm supposed to? not pressing return where I ought?
Once something is added to a Buff Category, it is saved. I will test tonight and see what I can come up with.

Edit: I couldn't reproduce the problem ... is it something on-going or was it a 1-time thing?
Last edited by Mortilus : 11-01-10 at 10:08 PM.
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Unread 11-01-10, 11:51 AM  
Ravenscaur
A Kobold Labourer

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Only mine?

I have programmed in the right buffs/debuffs I want watched, I have set icons to where I want them, then log out... and all of my changes are gone.
Self-cast buffs remain, and function as they were programmed to, icons and everything. But raid choices, IDs, all the variables it took me so long to look up: gone.
Am I not clicking something I'm supposed to? not pressing return where I ought?
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Unread 10-31-10, 01:17 PM  
Mortilus
A Deviate Faerie Dragon
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Version 63 is out!
  • Functional
  • Added the option to change the color of the text messages in the warnings. Yay, color!
  • Added the option to change the anchor point of the icon and text messages in the warnings.
  • Added the option to change the horizontal justification of the text messages in the warnings.
  • Added the option to change the font of the text messages in the warnings.
    Added fonts from the following addons, if the user has them installed:
    * Prat
    * SCT
    * FonTabulous
    * tekticles
    * Fontifier
    Note: If too many fonts are available (FonTabulous is a big offender here), the font dropdown menu can become bigger than the screen. I will fix this later.
  • Bugs Fixed
  • Fixed a bug where the minimum percent for "Low Time" warning would creep lower every UI reload. It should now stay where it's been put.
  • Fixed a bug where changing certain BuffCategory properties via the GUI did not properly update the GUI.
  • Fixed a bug where chat messages began with [BWA] instead of [BW].
  • Fixed a bug where adding or removing buffs to or from Buff Categories reset the display of all the Buff Categories, instead of only the currently selected one.
  • Fixed a bug where the edit box arrows did not have a graphic.
  • Fixed a bug where clicking the edit box arrows would change the stored value to some other number ("some other number" being the previously-stored value, not what it was supposed to do).
  • Fixed a bug where certain variables were not initialized, which sometimes resulted in errors.
  • Fixed a bug where removing non-last buffs from Buff Categories would leave an empty buff in that slot.
  • Fixed a bug where buff applications were not being detected properly (I hope). I guess I reverted a "bypass the minimum time" check without realizing it, so BuffWatcher didn't care that a buff was applied if the application happened too soon to a previous buff check.
  • Internal
  • Changed the initialization for default display options to occur every login, instead of only when creating a new profile.
  • Changed the initialization for default display options to also initialize any interior variables that might be missing (this provides a fix for me adding new variables, like alpha values).

As always, let me know of any bugs
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Unread 10-27-10, 09:10 PM  
Mortilus
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Originally posted by wacko1
only thing im rly missing atm are the procs that used to be in bw .

hope u can get that back in asap

or give us a chance to add procs like we can add buffs now.

other then that , just happy that it is updated
procs should be available now. I have not yet gone through all the classes though, to put procs as part of the default setup

Edit: To add a proc, open the GUI, create a new Buff Category, and then add a buff to that Buff Category with the spell ID of the proc you want.

For example, Warrior Taste for Blood is spell ID 56636 - http://www.wowhead.com/spell=56636 .
Druid Omen of Clarity is spell ID 16864 - http://www.wowhead.com/spell=16864 .

Some can be a bit ambiguous, for example Hunter Lock and Load: If you just wowhead it ( http://www.wowhead.com/search?q=lock+and+load ) then you might think the proper spell ID is 56342 ( http://www.wowhead.com/spell=56342 ) . However, if you look, you'll see that it has
Effect #1 Apply Aura: Proc Trigger Spell (2)
Value: 50
Proc chance: 100%
Lock and Load
which if you click on that effect, you'll see the link goes to a Lock and Load with spell ID 56453 ( http://www.wowhead.com/spell=56453 ) which is the "best" spell ID (56453 also has a "Buff" section, with the name of the buff that is applied when Lock and Load procs).



TL;DR: BuffWatcher goes by name, so if you can find any spell or item ID with the correct name, then it will work fine.
Last edited by Mortilus : 10-27-10 at 09:35 PM.
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Unread 10-27-10, 07:10 PM  
wacko1
A Cyclonian
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love the addon

only thing im rly missing atm are the procs that used to be in bw .

hope u can get that back in asap

or give us a chance to add procs like we can add buffs now.

other then that , just happy that it is updated
Last edited by wacko1 : 10-27-10 at 07:11 PM.
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Unread 10-19-10, 09:08 PM  
Mortilus
A Deviate Faerie Dragon
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Re: New Feature request

Originally posted by Adam77
1st of all, thanks for the really nice addon

I found it 'cause i was lookin' for an addon to track my buffs, procs, auras and debuffs.

It works perfectly.. I just want to ask you if it's possible to recover stacks too from a proc.

For example on my priest i want to track serendipity 3 stacks and i dunno how to do it with the actual version...
Currently it is impossible to do this, but it is definitely in the plans for the near-future of the addon It was in BuffWatcher (pre-cata) but I didn't have a chance to code it into the new version before 4.0 was released.


It would be great if you could monitor debuffs too such as unchained magic or other icc bosses debuffs.
I could add in debuffs, but that would be later.
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Unread 10-19-10, 05:15 PM  
Adam77
A Kobold Labourer
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New Feature request

1st of all, thanks for the really nice addon

I found it 'cause i was lookin' for an addon to track my buffs, procs, auras and debuffs.

It works perfectly.. I just want to ask you if it's possible to recover stacks too from a proc.

For example on my priest i want to track serendipity 3 stacks and i dunno how to do it with the actual version...

It would be great if you could monitor debuffs too such as unchained magic or other icc bosses debuffs.

what about it?
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Unread 10-16-10, 11:04 AM  
rza
A Defias Bandit

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Re: Re: Some Bugs i found today

Originally posted by Mortilus

Also, how is "Teufelsrüstung" showing up? It looks fine? Sometimes the special characters (such as the "ü") can appear wonky.
thanks i will do my best with english and error reports :-)

ÜÖÄ etc are showing up correctly
i have figured out that the special character written inGame are always correct
other when "hardcoded" in lua or xml there you must take the ascii code

thanks again for your hard work and the warning frame seems to work most of the time correct outside of citys

mfg
rza
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Unread 10-16-10, 10:40 AM  
Mortilus
A Deviate Faerie Dragon
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Version 62 is out!
  • Removed unused GUI graphics to reduce the size of the download.
  • Changed the Frame Strata of the "Delete Profile" and "Add Buff" popup frames to "Fullscreen Dialog" to prevent their being hidden behind the GUI frame, rendering them unusable.

Other stuff to be added as I find time ...
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Unread 10-16-10, 08:51 AM  
Mortilus
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Originally posted by Maldazzar
i really liked the old warrior shout warning functionality, and i'm wondering if there's a way to replicate it in the current system

here's a summary:
group a: battle shout = strength of earth = horn of winter
group b: commanding shout = power word: fortitude = blood pact


if neither group is present, show battle shout warning
if group a is present but group b is missing, show commanding shout warning
if group b is present but group a is missing, show battle shout warning
if both groups are present, show no warning
if my own shout is present (regardless of if the other group is missing), show no warning


is this possible?
hmm

currently it's not possible to precisely replicate the old way of watching shouts. However you could delete the old "Shout" Buff Category, and make 2 new ones as listed above. This would allow you to separate the two shouts into two separate warnings. Or you could add the "non-shout" buffs to the current "Shout" Buff Category and uncheck "Watch Cast", which would give you similar functionality, except for the part about watching the shout you actually care about.

Neither solution is ideal though ... the watchcast functionality in the new BuffWatcher doesn't really allow as much flexibility as i'd hoped.
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Unread 10-15-10, 09:25 PM  
Maldazzar
A Kobold Labourer

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i really liked the old warrior shout warning functionality, and i'm wondering if there's a way to replicate it in the current system

here's a summary:
group a: battle shout = strength of earth = horn of winter
group b: commanding shout = power word: fortitude = blood pact


if neither group is present, show battle shout warning
if group a is present but group b is missing, show commanding shout warning
if group b is present but group a is missing, show battle shout warning
if both groups are present, show no warning
if my own shout is present (regardless of if the other group is missing), show no warning


is this possible?
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