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Updated: | 10-21-10 12:39 PM |
Created: | unknown |
Downloads: | 260,766 |
Favorites: | 1,162 |
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SBF has a maintainer!
I have to say, I am amazed by the number of people who just kept plugging along. It makes me feel bad that I do not have the time to keep working on this myself - you guys are all awesome! The good news is that a new maintainer has been found. Meet father0fnine, who is taking over SBF. I'm sure you'll all show him as much love as you showed me all these years
SBF 3.2 with clickable buffs
Go here: http://www.wowinterface.com/download...o.php?id=12524
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PingHansen |
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05-12-10, 09:06 AM | |
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That's a tremendous idea, how could I have not thought of that before?
Oh, wait. http://evilempireguild.org/SBF/filters.php |
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Satrina |
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PingHansen |
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Satrina |
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AnrDaemon |
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05-08-10, 05:51 PM | ||
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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cashassa |
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05-08-10, 01:03 PM | |
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Satrina, are you planning on updating this addon?
I ask because the last two times I've /reloadui to make my weapon buffs stop flashing, I've gotten a wow error and had to log back in. I'm not saying the addon is the problem, specifically, but it may be contributing if it's happened twice the same way already. |
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Tinuviel |
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05-07-10, 03:43 AM | ||
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Re: Max font size
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Phanx |
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04-30-10, 12:11 PM | |
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Does not seem to be compatible with the latest versions of ButtonFacade.
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slickwalker |
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04-26-10, 05:12 PM | |
A Defias Bandit
Forum posts: 2
File comments: 5
Uploads: 0
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Feature Requests
I'm a huge fan of this mod. The range of customization amazes me. I've been using it since TBC through its various iterations and have been quite happy with it.
That said, I have a few suggestions that are hopefully rather simple to add: 1. An option to hide frames when in a vehicle. You can hide vehicle frames when not in a vehicle, so I figure this shouldn't be much more than an extra conditional. I have a couple small frames for things that I don't want appearing in my normal buff frame (flasks, well fed, weapon enchants) that I like to place under my player frame, but they look funky when the vehicle ui takes over. 2. An option to set the frame strata for each frame - Some of my design is meant to overlap other elements of the UI (for example, the dragon art for elite mobs), but there doesn't appear to be a way to set that. Thanks for this great mod, I'm eagerly awaiting 3.2! |
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Bitterness |
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04-24-10, 12:14 PM | |
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Max font size
Cheers, been using SBF for a long time now and I love how flexible it is. However, I've had some strange ideas for my UI and I would like to experiment with buff timers / stacks that have very large font sizes and, unfortunately, SBF only allows fonts up to 34 pt.
Is there a way that anyone knows of to increase the maximum allowable font size? I've combed through the LUAs but I don't know if I'm even looking in the right place. |
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Amamake |
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04-23-10, 04:02 PM | ||
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Are there any known bugs with showing the stacks of "Eye of the Broodmother" since 3.3.3? it won't show me all 5 stacks when i cast any spells after some time it staks up frome one too 4 or 5
choose buffs as current frame klick on layout there is a frame for number of buffs |
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Tonyleila |
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04-23-10, 04:35 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 3
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hi i have strange problem, i see only 20 buffs on my interface on raid .Tell me how to fix this problem
p.s fixed
Last edited by cagebg : 04-23-10 at 04:38 AM.
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cagebg |
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04-20-10, 06:42 PM | |
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Textures
Is there a way to change the way textures are used for bars? I have SBF set up to show bars for my debuffs on my target and when the bars deplete, the texture is stretched rather than being positioned in a static way and essentially being cut away as the bar depletes.
Does that make sense at all? I can try to post a video if needed. |
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Sycobob |
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04-19-10, 11:46 AM | |
A Wyrmkin Dreamwalker
Forum posts: 51
File comments: 238
Uploads: 0
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Anyone having trouble with TargetOfTarget debuff frames persisting when you dont actually have a target or tot? The debuff will just count down to zero and sit there. Typically they go away after a few target selects and deselects, but not always.
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duhwhat |
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