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Updated:12-04-10 09:05 AM
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Low Memory Chat  Popular! (More than 5000 hits)

Version: 9
by: jaliborc [More]

Low Memory Chat is no longer maintained on WoWInterface. For the latest release, check Curse.


If you are looking for a highly configurable chat mod, LM Chat isn't for you: this is an extremely small add-on, and has no configurable settings.
Help about enabling an disabling features can be found here.


Features
  • Low Memory Usage: less than 1,7 kb (no modules)
  • Hides the up, down and menu chat buttons
  • Chat menu button inside the chat frame, at the upright corner optional module
  • Enables chat scrolling
  • Relocates bottom button to be inside the chat frame, and it only appears when you are scrolling.
  • Shorten and removes channel names (the color should be enough)
  • Makes Yell, Whisper, Party, Raid, Guild and Officer channels sticky optional modules
  • Moves the editbox to the top of the frame optional module
  • Lets you choose between several editbox styles (see the second image)
  • Timestamps optional module
  • Disable Tab Flash optional module
  • Disable Text Fading optional module

Languages
  • English
  • Spanish
  • German (thanks to disiz)
  • French (thanks to oaudry)

Based In
  • Chat Box - Robinson
  • Chat Timestamp - Micah
  • Rage Skin - N00bZXI
  • zChat - Industrial

How to Help
  • Report bugs you find
  • Share your ideas for new features
  • Share your addons with your friends
  • And, if you which, consider donating. Anything is appreciated!

Click here to lend your support!

Version 8
  • Updated for 4.0.3

Version 8
  • Updated for 3.3.5
  • Most bugs fixed. Some might persist.

Version 7.5
  • Tagged for 3.3

Version 7.4
  • Fixed a bug causing the module Timestamps to not load

Version 7.3
  • Improved the code of almost every module
  • Added new module: ArrowMode
  • Added new border style: Darkness

Version 7.2
  • Update for 3.2

Version 7.1
  • Fixed a bug causing the chat bottom button to not hide when clicked
  • Custom channels (general, trade,...) can now be set to sticky

Version 7
  • Added editbox styles: blizzard, smooth (classic LM Chat) and borderless for now
  • Significantly improved the code. Didn't tested it yet, but should use a lot less CPU and also a bit less memory
  • Placing the editbox at top of the chart is now an optional module

Version 6.1
  • Update the TOC file, so that WoW and WoWInterface know that it is still working. Nothing changed really.

Version 6
  • Better Module System
  • Now you can choose wich channels you want sticky
  • New Module: relocated menu button
  • New Language: French

Before Version 6
  • No records available
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Unread 08-02-07, 07:16 PM  
Dreadlorde
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does the officer channel sticky?
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Unread 08-03-07, 03:54 AM  
disiz
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Originally posted by Psychophan7
Having chat fade disabled by default would be excellent to have.
/sign

..and the menu button inside the chatframe. Exactly like the scrolldown button but in the upperright corner.

Greetings disiz
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Unread 08-08-07, 09:39 PM  
Dreadlorde
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wtb officer channel sticky.
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Unread 08-15-07, 01:46 PM  
disiz
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Thanks jaliborc! This one gets better from version to version... Keep it up !
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Unread 08-15-07, 02:21 PM  
Dreadlorde
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This addon is about perfect..I can't think of anything else to add.

edit: I can't get my chat channels name's shortened
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Last edited by Dreadlorde : 08-16-07 at 08:30 AM.
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Unread 08-22-07, 03:31 PM  
Linda
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Why not use PhanxChat ?
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Unread 08-22-07, 05:18 PM  
jaliborc
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Originally posted by Dreadlorde
I can't get my chat channels name's shortened[/b]
I saw your compilation "Gold UI". It is because of other mod. I don't know which. But I will make a module that fix the problem.

Originally posted by Linda
Why not use PhanxChat ?
Simple:
  • Increased memory and CPU usage.
  • Requires Ace2 (some players don't use it - I don't use)
Last edited by jaliborc : 08-23-07 at 07:17 AM.
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Unread 08-23-07, 06:34 AM  
devfool
A Murloc Raider

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feature needed: option to popup message if chat frame contains your name
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Unread 08-23-07, 01:01 PM  
Kyahx
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Originally posted by jaliborc
Simple:
  • Increased memory and CPU usage.
Have you actually done CPU profiling of both? Last time I looked at your mod...it was calling somewhat-expensive functions (this:GetParent():GetName() twice) during a non-throttled OnUpdate function (for a "module" I didn't even have "enabled") which was causing constant CPU usage, even when nothing was happening.

Your mod also creates a copy of the global table 7 times during startup (and then proceeds to use getglobal instead of the cache). Your other "modules" create an astonishing amount of garbage as well, not to mention timestamps creating some very vauge and unneeded global functions.

By all means correct me if I'm wrong, but I don't think you've done as extensive profiling of your own mod as you would want your users to believe, and your mod is far from efficient in relation to how you advertise it.
Last edited by Kyahx : 08-23-07 at 01:58 PM.
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Unread 08-24-07, 04:37 AM  
jaliborc
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Originally posted by Kyahx
Have you actually done CPU profiling of both? Last time I looked at your mod...it was calling somewhat-expensive functions (this:GetParent():GetName() twice) during a non-throttled OnUpdate function (for a "module" I didn't even have "enabled") which was causing constant CPU usage, even when nothing was happening.

Your mod also creates a copy of the global table 7 times during startup (and then proceeds to use getglobal instead of the cache). Your other "modules" create an astonishing amount of garbage as well, not to mention timestamps creating some very vauge and unneeded global functions.

By all means correct me if I'm wrong, but I don't think you've done as extensive profiling of your own mod as you would want your users to believe, and your mod is far from efficient in relation to how you advertise it.
I used Option House to see wich had a lower memory and CPU usage: LM Chat or Phanx Chat.
LM Chat had a lower memory and CPU usage.
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Unread 08-24-07, 12:59 PM  
Dreadlorde
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Originally posted by jaliborc
I saw your compilation "Gold UI". It is because of other mod. I don't know which. But I will make a module that fix the problem. [/list]
Thanks. It could be a library doing it. This is the only chat mod I use.

Also, another great module would be greater scaling of the chat frames, like being able to make them smaller or bigger than the default UI lets you make them.
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Unread 12-21-07, 11:26 PM  
xtr3mz
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hightlight my name(all my charactors' name) in channel !!! i want this function........

and i look this for days (from last year)
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Unread 04-05-08, 12:50 PM  
jaliborc
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Rewrite

Users may be thinking why LMChat hasn't been updated in the last months. To make sure the users don't think this has been abandoned, I'm going to explain what is happening:

These past few months I've been "working" on several mods and I had to let LMChat in the end of the "to-do pile". In compensation, I'm working on a totally rewrite of this mod, that will be much more ambitious and "user friendly".

Please be patient, I'm sure you can live without this mod for some time.
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Unread 10-10-08, 05:38 PM  
fostic_popcorn
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Hey! I just wanted to drop in and say, this is a fantastic mod that does everything I need it to and is simply stunningly light weight in memory usage. (it registers as 1.9KiB for me, which is the smallest of all my addons, and a third of the size of my second smallest one!) That alone is amazing to me.

I just wanted to ask a few things, will this be updated for WOTLK? I have beta, but haven't tested it out yet. I can in a few minutes and update this post with whether the addon works.
EDIT: It works just dandy in WOTLK. Great!

Also, my second question is, would there be any way of getting channels to sticky as well? This is a minor thing as the default wow does not offer this option anyway, so it's no big change for me to continually type /1 or /3.

Anyway, thanks for the great mod! I hope it gets updated soon!
Last edited by fostic_popcorn : 10-10-08 at 05:48 PM.
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Unread 01-06-09, 03:01 PM  
Squiddy0
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works with wotlk...but think since no new replies possibly abandoned?
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