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The War Within Beta (11.0.0)
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Updated:06-17-24 12:40 AM
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Pawn  Updated this week!  Popular! (More than 5000 hits)

Version: 2.9.11
by: VgerAN [More]

Find upgrades, do more damage, win.

Pawn helps you find upgrades for your gear and tell which of two items is better for your spec. Start with built-in advice from Ask Mr. Robot, or customize Pawn's stat weights to have it suggest items based on your favorite class guide or simulator. Pawn can help you decide whether it's better to use the cloak with 500 mastery or the one with 450 crit—whether you're just starting out, or you're an advanced player who plans out gear upgrades and regularly simulates and evaluates performance.

Getting started

If you're new to Pawn, don't worry—Pawn will automatically set itself up to give you advice based on math done by the experts at Ask Mr. Robot (or, on Classic, HawsJon). Just watch for Pawn's green arrows. If you decide you want to go further, there are a lot of ways that you can customize Pawn, by tracking multiple specs at once, importing custom stat weights, and more.

Language support

Pawn now works with all languages on both live/retail and Classic. It's possible that you might run into stats that Pawn doesn't recognize from time to time when playing on non-English clients—if you think that Pawn's not calculating something right, put an item into the Compare tab and see if it lists all of the stats there. If something's missing, let me know which item and which language, and I should be able to get it fixed!

Staying in touch

Become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site. (I typically respond to questions much more quickly on Facebook or Curse.)

Found a bug?

If you think you might have found a bug, just leave a comment here. In addition to a description of the problem, please make sure to include: (1) the language that you use Pawn and WoW in, (2) whether it's live/retail or Classic, (3) the specific items that don't work as expected, and (4) your class and spec if you're using the built-in (not custom) stat weights. Screenshots are usually very helpful as well.

Incompatible with...

Pawn will not work with Titan Panel Artifact Power or Combat Numbers Separator. Those addons change item tooltips and will cause Pawn to give bad advice. It's also been reported that using Pawn with TradeSkillMaster can cause the game to crash or hang.

Version 2.9.11

Cataclysm Classic: More updates to correctly read numbers larger than 999 on items when playing in French.

Version 2.9.10

Cataclysm Classic: Fixed a problem where the default stat weights for expertise were incorrect for all classes and specs.

Version 2.9.9

Cataclysm Classic: Fixed a problem where certain items with mastery and certain haste enchantments had those stats ignored when playing in Russian, European Spanish, and Latin American Spanish.
You can now click an item link in chat and then Alt+LeftClick the popup that appears to get a window that lets you copy all of the text on that item to the clipboard. (This is mostly only useful to me when I need to type Искусность but my keyboard doesn't have those letters.) Previously this feature only worked on Pawn's Compare tab.

Version 2.9.8

Fixed a problem introduced in Pawn 2.9.7 that caused the "Show icons next to tooltips" feature to cause an error. (Actually, Ulidan did. Thanks Ulidan and Kraturnus!)
Cataclysm Classic: Ranged Attack Power no longer appears as a distinct stat you can give a weight to; just use Attack Power for both melee and ranged.
Cataclysm Classic: Updated the default stat weights for retribution paladins.

Version 2.9.7

The War Within: Pawn now works on The War Within beta and WoW 11.0.
Mists of Pandaria Remix: Fixed another case where the socketing advisor could appear and give dubious advice.

Version 2.9.6

Mists of Pandaria Remix: Pawn's socketing advisor is now disabled in this mode, since gems work differently.
Cataclysm Classic: Updated default stat weights for all specs and classes are included, thanks to the WoWSims team. Simulations are still in their early stages, so expect some oddities—let me know if you find something egregiously wrong. Simulating your character with WoWSims (or any other favorite sim) will get you the most accurate results, and you can export custom stat weights to use in Pawn for quick in-game advice.
Cataclysm Classic: You can now set a weight for the non-stat effect of meta gems like you could in Burning Crusade Classic and Wrath Classic.
Cataclysm Classic: The deprecated stats Defense Rating and Block Value will no longer show up in Pawn.
Classic Era and Season of Discovery: Fixed a harmless error message about gem data.

Version 2.9.5

Fixed some problems introduced in Pawn 2.9.4 where Pawn could give you an error when socketing an item.
Cataclysm Classic: Added support for the armor specialization skills such as Mail Specialization.

Version 2.9.4

Cataclysm Classic: Cogwheel sockets on engineering goggles will now be considered in the item's value like any other gem socket.
Cataclysm Classic: Fixed a bug that caused gems with bad secondary stats to be valued more highly than they should have been (it was calculating things as if you could reforge the gem's bad stat into something better). The bug shouldn't have affected the values of existing items unless you were using gems that are bad for your spec.

Version 2.9.3

Cataclysm Classic: Fixed a problem where the "track for each scale (advanced)" option could cause an error.
Cataclysm Classic: Pawn will no longer display a warning when logging in if you play in French.

Version 2.9.2

Cataclysm Classic: When visiting an Arcane Reforger, Pawn will now display advice on how to reforge the item to maximize its power. (You can turn this off with the "show reforge advisor" option.)
Cataclysm Classic: Pawn's Compare tab will now show you how much an item's score can be improved by reforging it (assuming you make the change that Pawn suggests).
Cataclysm Classic: Pawn will now take reforging into account when determining an item's score and whether or not it's an upgrade.

Version 2.9.1

Cataclysm Classic: Pawn will now recommend the proper gems based on the new colors and stats of existing gems.
Cataclysm Classic: Fixed a bug that caused a few stat weights to get reset to 0 when editing in the Weights tab and then reloading.
Cataclysm Classic: Added support for all of the new Cataclysm gems, which Pawn will start recommending as you get Cataclysm gear.
Fixed a bug that caused gems to always appear as upgrades.

Version 2.9.0

Cataclysm Classic: Added basic support for Cataclysm Classic. The following important work is not yet done:
Updated stat weights (if you know of a good source, please let me know!)
Reforging support
I'm not playing Classic, so I'll need your help pointing out remaining things that are broken!
Archived Files (1)
File Name
Version
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2.9.10
728kB
VgerAN
06-11-24 11:53 AM


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Unread 04-19-12, 10:39 AM  
Zidomo
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Originally Posted by VgerAN
For example, that could happen if you vendored or disenchanted those gloves using a different computer than the one you were playing on when you downed Spine of Deathwing. Does that sound similar to what happened?
Not really. One computer, same account, same SVs; don't use Pawn in main raid mod sets, only LFR. The potential exists that those gloves were vendored prior to or after doing LFR Spine, though (not the first time have been there for sure).

Had respeced my offspec from Ret to Holy for a couple of days for the first time in months; was on main spec tank in LFR there at the time. All Holy (& Ret) gear had was in backpacks. First time in there with a Holy offspec that can remember; that may have been a contributing factor.

Will try 1.5.20 and see if it reoccurs.
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Unread 04-10-12, 12:20 AM  
VgerAN
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Okay, I can see how that might happen, at least theoretically. An upgrade dropped, and what Pawn previously thought was your best item for healing (Flash Freeze Gauntlets from Blackwing Descent) wasn't an item that your computer had item stats for from the server yet. I think that would only happen if you didn't actually own that item anymore (because you should always have the stats for items in your inventory and bank). For example, that could happen if you vendored or disenchanted those gloves using a different computer than the one you were playing on when you downed Spine of Deathwing. Does that sound similar to what happened?

I should have it fixed in 1.5.20. In that case, the new item will still show up as an upgrade, but Pawn just won't try (and fail) to show what item it's an upgrade for.
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Unread 04-09-12, 01:59 PM  
Zidomo
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Error thrown on group loot roll frames in LFR

As per the subject: Pawn 1.5.19, USEng client/server, WoW 4.3.3.15354 live, 85 Paladin tank, standard Blizzard group loot roll frames appearing after killing Spine of Deathwing in LFR.

Have Pawn set to show its tooltip to suggest upgrade status on the loot roll frames. When the frames appeared (first time during the session; I joined the LFR with 2 bosses already dead), the Pawn tooltip appeared empty instead of showing data. And an error was thrown up:

Code:
["message"] = "Pawn-1.5.19\\PawnUI.lua:2241: Usage: GetItemQualityColor(index)\nPawn-1.5.19\\PawnUI.lua:2241: in function <Interface\\AddOns\\Pawn\\PawnUI.lua:2202>\n<in C code>: in function `Show'\nInterface\\FrameXML\\LootFrame.lua:359: in function `GroupLootFrame_OpenNewFrame':\nInterface\\FrameXML\\UIParent.lua:887: in function <Interface\\FrameXML\\UIParent.lua:582>:\n",
			["type"] = "error",
			["locals"] = {
				"self = PawnUI_LootUpgradeAdvisor3 {\n 0 = <userdata>\n arrow = PawnUI_LootUpgradeAdvisor3Arrow {\n }\n GlowLeft = PawnUI_LootUpgradeAdvisor3GlowLeft {\n }\n ShadowLeft = PawnUI_LootUpgradeAdvisor3ShadowLeft {\n }\n ItemLink = \"|cffa335ee|Hitem:78469:0:0:0:0:0:0:1065399856:85:0|h[Gauntlets of the Golden Thorn]|h|r\"\n GlowBottom = PawnUI_LootUpgradeAdvisor3GlowBottom {\n }\n ShadowBottomRight = PawnUI_LootUpgradeAdvisor3ShadowBottomRight {\n }\n ShadowRight = PawnUI_LootUpgradeAdvisor3ShadowRight {\n }\n ShadowTop = PawnUI_LootUpgradeAdvisor3ShadowTop {\n }\n text = PawnUI_LootUpgradeAdvisor3Text {\n }\n GlowTop = PawnUI_LootUpgradeAdvisor3GlowTop {\n }\n ShadowTopRight = PawnUI_LootUpgradeAdvisor3ShadowTopRight {\n }\n ShadowBottom = PawnUI_LootUpgradeAdvisor3ShadowBottom {\n }\n GlowTopRight = PawnUI_LootUpgradeAdvisor3GlowTopRight {\n }\n ShadowBottomLeft = PawnUI_LootUpgradeAdvisor3ShadowBottomLeft {\n }\n GlowTopLeft = PawnUI_LootUpgradeAdvisor3GlowTopLeft {\n }\n ShadowTopLeft = PawnUI_LootUp", -- [1]
				"gradeAdvisor3ShadowTopLeft {\n }\n GlowRight = PawnUI_LootUpgradeAdvisor3GlowRight {\n }\n GlowBottomRight = PawnUI_LootUpgradeAdvisor3GlowBottomRight {\n }\n GlowBottomLeft = PawnUI_LootUpgradeAdvisor3GlowBottomLeft {\n }\n}\nIndex = 3\nRollID = 21\nItemLink = \"|cffa335ee|Hitem:78469:0:0:0:0:0:0:1065399856:85:0|h[Gauntlets of the Golden Thorn]|h|r\"\nItem = <table> {\n Stats = <table> {\n }\n Rarity = 4\n Link = \"|cffa335ee|Hitem:78469:0:0:0:0:0:0:1065399856:85:0|h[Gauntlets of the Golden Thorn]|h|r\"\n UnenchantedSocketBonusStats = <table> {\n }\n UnenchantedStats = <table> {\n }\n PrettyLink = \"|cffa335ee|Hitem:78469:0:0:0:0:0:0:1065399856:85:0|h[Gauntlets of the Golden Thorn]|h|r\"\n Values = <table> {\n }\n Name = \"Gauntlets of the Golden Thorn\"\n SocketBonusStats = <table> {\n }\n ID = 78469\n Level = 390\n InvType = \"INVTYPE_HAND\"\n Texture = \"Interface\\Icons\\inv_gauntlet_plate_raidpaladin_k_01\"\n}\nUpgradeInfo = <table> {\n 1 = <table> {\n }\n}\nNumUpgrades = 1\nShowOldItems = true\nShowScaleNames ", -- [2]
				"= true\nUpgradeText = \"Click to compare with your items.|n\"\nThisUpgradeData = nil\n(for generator) = <function> defined =[C]:-1\n(for state) = <table> {\n 1 = <table> {\n }\n}\n(for control) = 1\n_ = 1\nThisUpgradeData = <table> {\n ScaleName = \"\"Wowhead\":PaladinHoly\"\n LocalizedScaleName = \"Paladin: holy\"\n PercentUpgrade = 0.41189671548163\n ExistingItemID = 59352\n}\nScaleName = \"\"Wowhead\":PaladinHoly\"\nSetAnnotation = \"\"\nThisText = \"|n|cfff58cbaPaladin: holy:  |TInterface\\AddOns\\Pawn\\Textures\\UpgradeArrow:0|t|cff00ff00+41% upgrade|r\"\nExistingItemName = nil\n_ = nil\nQuality = nil\n", -- [3]
			},
			["session"] = 7008,
			["counter"] = 1,
		}, -- [1000]
The same error (with different locals) appeared with this Paladin on March 27 as well, but didn't record the details.
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Unread 12-27-11, 01:58 PM  
VgerAN
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Re: Where to find updated values for 4.3

Merry Christmas to you too! When in doubt I'd take updated EJ threads over the Wowhead numbers most anyday, so definitely you're on the right track. Creating your own scale isn't too hard. What I'd suggest is to start with the default Wowhead one even if you're not going to keep any of the numbers—that way you get a few paladin-specific settings automatically set for you, like the color pink for your numbers, a preference for plate after hitting level 50, the inability to use daggers, and so on. Go to the Scales tab in the Pawn UI, choose "Paladin: tank", and click Copy and choose a new name.

Then, go to the Values tab. For each stat in the list of stat values in your EJ thread, go to that stat in Pawn and type in the number. It doesn't matter if the numbers are in the 100s or in the 1s and 2s as long as they're consistent. Should just take a minute and be much simpler than figuring out how to get the bottoms of your columns to line up in a CSS layout.

There aren't a whole lot of guides that include an actual Pawn scale tag that can be pasted in, but as long as there's a table of stats and values you can use Pawn with it just fine.

Hope that helps! Let me know if you have any other questions.

Originally Posted by VinUnleaded
I am making my very first protection paladin so I've been reading from http://elitistjerks.com/f76/t126438-...end_me_my_way/

And

http://www.wowhead.com/guide=473/the...-tanking-stats
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Unread 12-27-11, 01:47 PM  
VgerAN
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Re: Shield vs Off-Hand

Hi! Does your shield show a value at all? Are you using one of the built-in Wowhead scales or one of your own?

Originally Posted by fiote
Hello!

My toon is using a shield, and when i put the mouse on a "held in off-hand" item, Pawn works like if i got nothing in my off-hand at all (meaning always a "upgrade", even if the shield is +100 stat and the off-hand is only +5 stat).

What can I do to fix it?
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Unread 12-25-11, 01:36 AM  
VinUnleaded
A Kobold Labourer

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Where to find updated values for 4.3

I am making my very first protection paladin so I've been reading from http://elitistjerks.com/f76/t126438-...end_me_my_way/

And

http://www.wowhead.com/guide=473/the...-tanking-stats

The Argument here is that EJ says that strength is the primary (for the latest patches), wowhead says it's stamina. I've read both arguments and agree with EJ. My problem is I can't find anywhere that people actually post new scales for pawn. Every website I find was last updated in 2009!!! (zOMG!!)

Is there a place where people actually share PAWN scales that are current?

Is there a guide or tutorial that shows how to make your own scales? I'd like to modify the scale it just seams overly complicated for me (And I spend my hours in HTML5, CSS3, SASS, SCSS modifying complicated calculations for clients websites - which is no simple task and perhaps more complicated than this!)

Can someone help point me in the right direction please?

Thanks,

VinUnleaded

P.S. Merry Christmas
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Unread 12-24-11, 06:40 AM  
fiote
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Shield vs Off-Hand

Hello!

My toon is using a shield, and when i put the mouse on a "held in off-hand" item, Pawn works like if i got nothing in my off-hand at all (meaning always a "upgrade", even if the shield is +100 stat and the off-hand is only +5 stat).

What can I do to fix it?
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Unread 12-20-11, 08:03 PM  
VgerAN
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Hi; no, unfortunately, since Pawn needs to read the text on tooltips to function properly, this version won't work at all in other languages. There are some translated versions available but I'm not aware of any in Portuguese.
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Unread 12-20-11, 11:57 AM  
bodosko
A Kobold Labourer

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Pawn on different client languages

Hi, how can I make Pawn works on PT-BR client?
Is there any lib to download?

Ty.
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Unread 12-16-11, 10:42 PM  
Daagar
An Aku'mai Servant

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Thanks for the explanation, and the clever workaround! I set up a couple extra scales just as you described and it works just fine, and gives values that look much more like I'd expect. Hooray!
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Unread 12-16-11, 08:27 PM  
VgerAN
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I don't know of any issues off hand (har har har), but I think the issue there is probably that those nice jugs you have there are one-handed weapons so they don't get any value from either the MH DPS or the OH DPS stats, but rather the 1H DPS stats.

Pawn currently doesn't have a concept of giving one item a different value based on which hand it's going in, so it has to go based on the weapon type. I'm not really sure how to best handle a value scale with different MH/OH DPS values like that. :-/ But what some people do is to have two nearly identical scales, one for main hand weapons and one for off-hand weapons, and the only difference between them is that in one scale the value for one-handed weapon DPS is the main-hand DPS value and off-hand weapons are hidden entirely for that scale, and in the other scale the one-handed weapon DPS is the off-hand DPS value and everything EXCEPT one-hand weapons and off-hand weapons are hidden for that scale. Then you'd only get one value shown for each item, except one-hand items, which would show two separate values. Kind of a pain, but it works.
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Unread 12-16-11, 02:52 PM  
Daagar
An Aku'mai Servant

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Are there any known issues with Pawn using the MH: DPS and OH: DPS values correctly? I plugged in the default Enhancement Shaman values from askmrrobot.com which makes use of both MH/OH dps and speed. Yet when I compared a lvl 187 mace with a Tremendous Tankard o' Terror, Pawn was telling me it was a mere 57% upgrade. If I instead used just "DPS" (not MH or OH specific), it showed a much greater percentage upgrade, which I'd expect.

Granted, I've been lazy and haven't manually calculated what it should be showing, just going by gut feeling that something is off...
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Unread 12-09-11, 05:39 PM  
VgerAN
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Feature's back in Pawn 1.5.17.
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Unread 12-01-11, 04:18 PM  
VgerAN
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Just a note, I may end up bringing it back for the inspect window. I just noticed in Well of Eternity last night while deciding how scared I should be of my tank that I don't have a way to see how poorly geared my groupmates are now.
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Unread 11-30-11, 05:45 PM  
menace97
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Originally Posted by VgerAN
Yeah, I removed those a couple versions ago when you're on 4.3 realms, and entirely in the latest version since 4.3 is live. This information is available on your character sheet now, even without Pawn. The "epic gear level" number isn't really relevant anymore I think because Blizzard seems to treat item rarity different than they used to. (In Wrath, blue 200s and epic 200s both existed, and the epic 200s were definitely stronger, and contributed more toward vehicle scaling in Wintergrasp and Ulduar. In Cataclysm there are no epic 346s or blue 353s; there seems to just be the one item level number. It's nicer and simpler.)
thank you VgerAN. what an awesome addon!
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