Download
(48Kb)
Download
Updated: 07-30-16 10:45 PM
Pictures
File Info
Compatibility:
Legion (7.0.3)
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:07-30-16 10:45 PM
Created:unknown
Downloads:96,408
Favorites:193
MD5:

ZMobDB Advanced6  Popular! (More than 5000 hits)

Version: 6.9.2alpha
by: Dant [More]

COUTION: Needs to Disable "Zuxana Model Citizen"
COUTION: ver6.9.1 or Later Needs FileDataLib by TOM_RUS"

IF YOU GET ERROR. TRY RESETCOMMAND (/ZMOB RESETBOX) BEFORE POST

All Animation 3D Models for UnitFrames and User original view Database
(models only.not include another Unit Informations)

Supported unit :
player,pet,pet target
target,target of target
party,party pet,party target
focus,focus target

All models will use default camera position when you find 1st time.
But you can change camera(zoom,rotation,position) settings.
Zmob will save your original camera setting and Auto-Load next time you find that model.

fullbody,halfbody,shoulder up,fullface as you like.

---- Mouse controls ----
CTRL Key + Left Mouse Button = Rotate and Zoom in on the model.
CTRL Key + Right Mouse Button = Pan the model horizontally or vertically.

ALT Key + Left Mouse Button = increace/decreace model scale.

SHIFT Key + Left Mouse Button = Drag the bounding box around.
SHIFT Key + Right Mouse Button = Resize the bounding box.

CTRL + SHIFT + Left Mouse Button = Auto Portrait ON
CTRL + SHIFT + Right Mouse Button = Auto Portrait OFF
CTRL + SHIFT + ALT + Left Mouse Button = Refresh Model View
Right Mouse Button or ALT Key + Right Mouse Button = Reflesh All Models.

---- Features ----
* Model Database (Common / UnitFrame Specific / PvP Faction Specific)
* Portrait / Auto Portrait Mode
* Clique Supported
* Event Animation
* Random Animation
* Selectable Pannel Style
* Eye Catch Animation
* Raid Target Icon
* UI Compilations Author Support
etc..

Plz Check README.TXT

---- Command ----
/ZMOB delete DataName :delete data from database ("/ZMOB delete Undead_male" etc)
/ZMOB copy DataName1,DataName2 : copy DataName1 setting to DataName2 ("/ZMC copy Undead_male,Troll_female" etc)
/ZMOB config : pop up Config Window
/ZMOB copymenu : pop up Copy Menu
/ZMOB cleardatabase : clear all model data
/ZMOB refresh :Refresh All Models (or mouse right-crick)
/ZMOB testbox op up Animation Test Window
/ZMOB resetbox : reset window position/size when next login



for UI Compilations Authors:

ZMobDB profile has your(author's) character/server name.
so I prepare command when building UI Compilation.
plz check README.txt

6.0
up to stage6

rebuild and unite ZMC and ZMobDB,
this addon not "Plug In". now "Standalone"

* update TOC
* update for 3.0.2 (all options reset but Model Database keeping old data)
* add New Feature "PvP Icon"

6.1 6.1beta2
* add "PvP Position Adjust Control"

6.1beta4,beta7
* Fix Small Bugs
* add Key Bind "Open/Close Animation Test Window"

6.2
* Add New Feature "UI Compilations Author Support"
check README.txt for Detail

6.2beta5,beta8
* Fix Small Bugs
* Change and add "UnitFrame Tooltip" Option

6.2beta9
* Fix Small Bugs

6.2beta10
* Support Vehicle Menu

6.2beta11
* ZMobDB will not change alpha rate while stealth animation OFF
* Database will auto save data when find new model
* Add Option "Notice New Data" (default OFF)
notice when find new model

6.2beta11hotfix
* FixBug: Alpha Rate will not back to default

6.2beta14
* Add command
/ZMOB resetbox : reset window position/size when next login

6.2beta16
* FixBug: cant change model settings while Player Window OFF

6.3alpha1
* Add corde for lag issues

6.3alpha2
* Fix small bugs

6.3alpha3
* Delete "Template" Feature
* model maximum scale has been increased. (ALT+Left Mouse)

6.3alpha4
* Add Mouse Control
CTRL + SHIFT + ALT + Right Mouse Button = Save Model View Compulsory

6.3alpha5
* Fix Small bugs while in Raid group

6.3alpha6
* Stop Bug for 3.0.9
(bug stop only, still have sissues)

6.4alpha1
* update for 3.0.9
* Fix Flame Error,Taint Error

6.4alpha2
* delete Mouse Control CTRL+SHIFT+ALT+RightMouse command
* Fix Mouse Control Error

6.4alpha3
* Fix Profile Issues
* Fix Option Saving Issues
* Animation TestBox re-work
* decrease FPS Issues

6.4alpha4
* Fix "Enable Mouse" Error
* Stop Auto Save when ALT+RightMouse

6.4alpha6
* Fix issues about Raid

6.4beta12
* Fix "Enable Mouse" Option Issue
* Fix Error if change model while UI OFF

6.4beta12 HotFix1
* Fix Error when change target

6.4beta14
* Implubed reflesh count when window pop

6.5beta1
* Update TOC
* BugFix : PartyMember DropDown Menu

6.5.2
* Change Option "Simple Data Mode" Feature

6.6.0
* Add code for patch 4.0.1

6.6.1
* Add code for patch 4.1

6.6.2
* update Animation System script
* re-build Dwarf Male's DEAD animation
* re-build Draenei's DEAD animation

11/05/05
Update Desc

6.6.3
* BugFix : Unitframe "Enable" option

6.7.1
* update TOC
* decreace FPS issue
* find bug: some EventAnimations not work correctly

6.7.2 6.7.3
* update for 5.0.4API Changes

6.7.4
* update TOC
* update Model Scale Range, all models can set more Small

6.8.1 alpha
* update TOC
* Swapped from "SetCamera" to "SetPortraitZoom" for Fix portrait model issue
* small bugs has occurred (not tested :/
Post A Reply Comment Options
Unread 12-25-09, 03:48 PM  
Kanamc
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
3d models

Is this the addon where i can view my whole target in 3d shown on the picture:
Report comment to moderator  
Reply With Quote
Unread 12-05-09, 01:17 PM  
TheDesertDragon
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Is there any way to rotate the models around the vertical axis? I think they look a little bit weird with some models.
Report comment to moderator  
Reply With Quote
Unread 10-25-09, 02:40 PM  
zoktar
A Cliff Giant
AddOn Compiler - Click to view compilations

Forum posts: 72
File comments: 262
Uploads: 1
sry if this has been mentioned already, either im blind or is there no way to "lock" all models once iv configured them all, so i dont accdently move em around or such.

cheers.

nm found it ;P
Last edited by zoktar : 10-25-09 at 02:44 PM.
Report comment to moderator  
Reply With Quote
Unread 10-22-09, 08:34 AM  
blight9000
A Kobold Labourer

Forum posts: 0
File comments: 11
Uploads: 0
roth ui

heya.
i use roth ui and i want to use theese 3d models, but in the roth ui my pic i sonly shown when im in party, i would like that zmod did that aswell.

any one know if its is possible to do? im willing to change some codes if u just tell me wich and where to do it.

sry for my poor english
Report comment to moderator  
Reply With Quote
Unread 10-20-09, 10:51 AM  
Starchild
A Wyrmkin Dreamwalker

Forum posts: 57
File comments: 9
Uploads: 0
HELP!!!! =)

I have finally come back to WoW after like 6 months off. I am resetting up my UI and trying to use Zmob again. I LOVE the 3D models, but here is my problem. I can't get the full body view. And thats what I want. A mini of my character so I can see the full body. The only thng i seem to be able to get is the shoulder to head view. I can not shrink the model to see the full view in the box. I have tried using the ALT Key + Left Mouse Button, but it doesn't work. The model breaks up, or dissappears.

I have tried:

/ZMOB resetbox
Right Mouse Button or ALT Key + Right Mouse Button = Reflesh All Models.
CTRL + SHIFT + ALT + Left Mouse Button = Refresh Model View

and a number of other commands. I have resized the box, but I her head just gets bigger and stays in the same place. I can not get the full body view.

When my character sits for an extended period of time, it he model does shrink and show her in sitting mode, but as soon as I move, it goes back to the shoulder view.

Any suggestions?

I am using a female blood elf mage. If that helps...

Thanks,

-Star
Report comment to moderator  
Reply With Quote
Unread 10-17-09, 06:02 AM  
Shai666
A Kobold Labourer

Forum posts: 1
File comments: 12
Uploads: 0
Is there an easy way to make all the portraits the same size? Getting really frustrated trying to drag them all out and eyeball them to the same size.
Report comment to moderator  
Reply With Quote
Unread 10-12-09, 09:41 PM  
Damask
A Defias Bandit

Forum posts: 2
File comments: 38
Uploads: 0
Odd, but all of my settings just reset to default. Model positions, frame positions, etc. But only for ZMOB, and I didn't delete anything in my WTF folder or change the profile or anything.
Report comment to moderator  
Reply With Quote
Unread 10-08-09, 02:56 PM  
Kupotek
An Aku'mai Servant
 
Kupotek's Avatar
AddOn Author - Click to view AddOns

Forum posts: 38
File comments: 1201
Uploads: 2
Originally posted by Angelsilhouette
Kupotek, try ctrl+shift+left click on the portrait then ctrl+shift+right click and re-target them. Hope it solves your problem.
All that does is turn on then turn off auto-portraiting, which results in doing nothing.

It's working for blood elfmales, but i want my target sizing to work for EVERYTHING I TARGET
__________________
Panther UI | My Home on the Web
Last edited by Kupotek : 10-08-09 at 02:59 PM.
Report comment to moderator  
Reply With Quote
Unread 10-08-09, 02:49 PM  
Kupotek
An Aku'mai Servant
 
Kupotek's Avatar
AddOn Author - Click to view AddOns

Forum posts: 38
File comments: 1201
Uploads: 2
I set my target to a specific size, but everything I target is saved as a different size,... how do I set the specific size for all targets to the same size?
__________________
Panther UI | My Home on the Web
Report comment to moderator  
Reply With Quote
Unread 10-06-09, 09:26 PM  
ImpalerCore
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 7
Uploads: 1
Clique Interaction

I'm having as issue where I can't interact with ZMob with clique. I'm using clique-r125-release and ZMobDB Advanced6.4beta18. Clique has the ZMob frames registered as ZMob_Player_frame, but when I try to use the kgpanels frame finder over the zmob frame, only ZMob_Camera0 and ZMob_Camera0_Avatar are found. This means that clique is not registering the proper frame.

Either ZMob is not creating the ZMob_Player_frame and attaching it to ZMob_Camera0_Avatar, or the "ClickCastFrames[name] = true;" should be changed to the Camera#_Avatar.

Anyone have luck getting ZMob and Clique to play nice?
Report comment to moderator  
Reply With Quote
Unread 10-03-09, 04:27 AM  
Kolaholisti
A Kobold Labourer

Forum posts: 1
File comments: 4
Uploads: 0
Yo! Is there way to decrease opacity of the portrait? Would appreciate alot.

Thanks
Report comment to moderator  
Reply With Quote
Unread 09-27-09, 06:05 AM  
Bornabe
A Flamescale Wyrmkin
 
Bornabe's Avatar
AddOn Author - Click to view AddOns

Forum posts: 133
File comments: 264
Uploads: 6
Curious: Can you set the Target 'Portrait' view to always be facing Left, instead of where all Humanoids face right, and only Mobs face left?
Report comment to moderator  
Reply With Quote
Unread 09-22-09, 03:27 PM  
Graubart
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
Can anyone help me out i seem to be too dumb do to it on my own...

i want all kinds of models to look the same direction with the same zoom factor for target frame

but do i really have to target any kind of target like nightelve female and male and dwarf and so on and then again for npc's? or is there like one options that says "have all targetbla face the same way as the one i have in target right now" ?
Report comment to moderator  
Reply With Quote
Unread 09-15-09, 04:05 AM  
fakeh
A Murloc Raider

Forum posts: 7
File comments: 16
Uploads: 0
Recently I've experienced a few models exhibiting weird behaviour, female night elves lose their heads and male tauren stand side-on.

No one else getting this?
Report comment to moderator  
Reply With Quote
Unread 09-11-09, 07:49 AM  
draelita
A Defias Bandit
 
draelita's Avatar
AddOn Compiler - Click to view compilations

Forum posts: 2
File comments: 8
Uploads: 2
I'm sorry if this has been answered yet: I am using this mod just to show my portrait and my target's and I just want them to show their face. It works nice until I target someone who's afk (then it changes to the full body sitting animation). It also changes from portrait mode to full body if I go to shadowmoon and transform into a fel orc. Is this intended? Can I change it?

And just one more question: can I add a custom background/border to the portrait? just give me a few hints to where to look and I'll manage. Thanks.

Anyway, gz on the nice addon, it's very nice, I will probably add it to my UI compilation.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: