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Updated: 12-25-22 01:22 PM
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Dragonflight (10.0.2)
Shadowlands patch (9.0.2)
Visions of N'Zoth (8.3.0)
Updated:12-25-22 01:22 PM
Created:unknown
Downloads:5,596,602
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LightHeaded  Popular! (More than 5000 hits)

Version: v100002-1.0.0-2022-12-15
by: Cladhaire [More]

Classic not updated at the moment, only retail.


LightHeaded is a very simple addon that displays quest information and comments from http://www.wowhead.com in game, eliminating the need to Alt-Tab when you get stuck on quest. This addon was inspired by qcomments and wowhead_quests, which both serve a similar purpose. Data is only loaded when you first request it, so you can be sure you're not using more memory than you need to.

I HIGHLY suggest using this addon with TomTom, another one of my addons (http://www.wowinterface.com/download...32-TomTom.html ). This allows you to simply click any coordinate in LightHeaded to add it to your map as a waypoint.

The following slash commands are valid:
  • /lh attach - Attaches the frame to the quest log
  • /lh detach - Detaches the frame, allows you to resize and move it
  • /lh sound - Toggles the open/close sound
  • /lh page - Toggles showing all comments on one page, or with multiple pages
  • /lh bgalpha <0.0-1.0> - Changes the alpha of the LH window background textures, so you can see the world.
  • /lh debug - Enables or disabled debug messages when loading quest databases
  • /lh config - Opens the LightHeaded configuration window
  • /lh autodetails - Toggle automatic opening of the Lightheaded window when clicking a quest in the objective tracker

LightHeaded now includes the English descriptions and introductory text for most of the quests in the game. This is disabled by default, but can be enabled for those players that are not playing in their native locale.

LightHeaded supports sending coordinates to TomTom, MapNotes, Cartographer2 and Cartographer3.

IMPORTANT: Addon authors that wish to use this API and data should
include the wowhead logo in the frame that displays this information.
They are kind enough to let me continue parsing their database, and we
owe them at least that much. Thank you.

Thanks for using my addons!

Updated 2022-12-15 for retail.
Beta Files (7)
File Name
Version
Hits
Size
Author
Date
v30401-1.1.0-2022-12-15
0
32MB
Cladhaire
02-04-23 03:41 AM
v11302-1.0.0-2020-05-01
591
10MB
Cladhaire
05-05-20 11:47 AM
v11302-1.1.0
1,322
10MB
Cladhaire
10-04-19 11:26 AM
v11302-1.0.0
1,464
10MB
Cladhaire
09-05-19 12:16 AM
v70100-1.1.0-2016-12-29
299
30MB
Cladhaire
01-12-17 02:27 PM
v70000-1.0.0-beta
307
27MB
Cladhaire
09-05-16 07:11 AM
v60000-0.1.0
1,012
22MB
Cladhaire
10-20-14 02:50 PM


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Unread 11-11-08, 03:47 PM  
Boxster17
A Kobold Labourer

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Just wanted to say thanks for keeping this up to date Cladhaire, and appreciate the time you put into this. Don't know if I could stand questing without it, and glad it'll be there to help me in northrend!
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Unread 11-11-08, 04:33 PM  
SirSwirly
A Defias Bandit

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A Possible Solution

This may be an installation issue after all. It seems IZArc (an open source .zip utility) doesn't unzip things properly sometimes if you drag files into the destination folder rather than specify the folder within the program itself and click the extract button. Unfortunately the realms are down at the moment, so I won't be able to confirm that this is the problem until they get back up. I'll let you know then, and thanks for your prompt replies by the way.

Oh, and in answer to your question, the file you asked about is in the Images subdirectory like it's supposed to be.
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Unread 11-11-08, 09:25 PM  
VerasGunn
A Deviate Faerie Dragon

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Cartographer and Lightheaded don't seem to work together at this moment. Is there something to help or fix with this, or has this been fixed as of the most recent lightheaded?
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Unread 11-12-08, 01:12 AM  
recurr
A Kobold Labourer

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Lightbulb Zone next to Starts and Ends

Can you add the zone where the starting and ending NPCs are?

When I have to abandon quests, I don't want to abandon quests that start in a different zone than the zone the quest is under in the quest log.
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Unread 11-12-08, 02:39 AM  
SirSwirly
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Yeah

It was an installation problem, as you said. I've submitted the bug to IZArc's developers.

Mod works great, false alarm.
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Unread 11-12-08, 03:52 AM  
Cladhaire
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Originally posted by VerasGunn
Cartographer and Lightheaded don't seem to work together at this moment. Is there something to help or fix with this, or has this been fixed as of the most recent lightheaded?
What precisely doesn't work, and in what way does it not work?

Originally posted by recurr
Can you add the zone where the starting and ending NPCs are?

When I have to abandon quests, I don't want to abandon quests that start in a different zone than the zone the quest is under in the quest log.
Yes, I could certainly do this, but it would be inside the NPC information page not on the main outside page. Would that be okay?

Originally posted by SirSwirly
It was an installation problem, as you said. I've submitted the bug to IZArc's developers.

Mod works great, false alarm.
Great, thanks for reporting back, I appreciate it!
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 11-12-08, 04:56 AM  
kandarz
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LibQuixote Update - SelectQuestLogEntry hooking

I have a performance related problem. Whenever I collapse a header in the quest log, Quixote will do an update. In the update function SelectQuestLogEntry is run and then gets hooked by Lightheaded thinking the user is clicking on a quest.

LightHeaded then loads all the quest data for the quests in the log. I'm not sure what needs to be modified, Quixote (I'm not the author of the library) or Lightheaded. It's a minor inconvience since nothing really breaks. Just takes up more memory and CPU time to load the data.

LightHeaded doesn't load data when Quixote runs it's update when you get a quest. So I think it's something about the Clicking of a Quest/Header.

Further tests show it does indeed come from the Questlog update from Quixote. After turning off both of my mods that use Quixote, Lightheaded doesn't load all modules for every quest in the log when clicking a header.
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Unread 11-12-08, 04:59 AM  
Cladhaire
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Re: LibQuixote Update - SelectQuestLogEntry hooking

Originally posted by kandarz
I have a performance related problem. Whenever I collapse a header in the quest log, Quixote will do an update. In the update function SelectQuestLogEntry is run and then gets hooked by Lightheaded thinking the user is clicking on a quest.

LightHeaded then loads all the quest data for the quests in the log. I'm not sure what needs to be modified, Quixote (I'm not the author of the library) or Lightheaded. It's a minor inconvience since nothing really breaks. Just takes up more memory and CPU time to load the data.

LightHeaded doesn't load data when Quixote runs it's update when you get a quest. So I think it's something about the Clicking of a Quest/Header.

Further tests show it does indeed come from the Questlog update from Quixote. After turning off both of my mods that use Quixote, Lightheaded doesn't load all modules for every quest in the log when clicking a header.
Yeah, there really shouldn't be a reason for this to be happening, but I'm not terribly sure how to avoid it on my end. SelectQuestLogEntry() is really the main entry point for the quest log (at least in this regard) so it makes the most sense for me to be using it to accomplish my work.

I'm open to suggestions..
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 11-12-08, 04:12 PM  
VerasGunn
A Deviate Faerie Dragon

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Originally posted by Cladhaire
[b]What precisely doesn't work, and in what way does it not work?/B]
Well prior to 3.0.1 you click a coordinate with lightheaded and cartographer points you right to that coordinate. Now you click a coordinate on lightheaded, and nothing happens. No way points with cartographer, nothing.
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Unread 11-12-08, 10:18 PM  
mrcandyman
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Originally posted by VerasGunn
Well prior to 3.0.1 you click a coordinate with lightheaded and cartographer points you right to that coordinate. Now you click a coordinate on lightheaded, and nothing happens. No way points with cartographer, nothing.
I have this same problem. It's a feature I've come to rely on. Don't know if it's cartographer or lightheaded causing this though. The FIRST time you clikc on a waypoint it will work fine, but after that is a no-go. Loging out then back in will make it work once more.
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Unread 11-12-08, 10:40 PM  
VerasGunn
A Deviate Faerie Dragon

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Originally posted by mrcandyman
I have this same problem. It's a feature I've come to rely on. Don't know if it's cartographer or lightheaded causing this though. The FIRST time you clikc on a waypoint it will work fine, but after that is a no-go. Loging out then back in will make it work once more.
It doesn't work for me on the first time, or the second time. It just doesn't work for me period. I can set waypoints with cartographer, but I can't use lightheaded in conjunction with Cartographer at all.
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Unread 11-12-08, 11:25 PM  
kandarz
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Re: Re: LibQuixote Update - SelectQuestLogEntry hooking

Originally posted by Cladhaire
Yeah, there really shouldn't be a reason for this to be happening, but I'm not terribly sure how to avoid it on my end. SelectQuestLogEntry() is really the main entry point for the quest log (at least in this regard) so it makes the most sense for me to be using it to accomplish my work.

I'm open to suggestions..
The two solutions that come to mind easily is timing the SelectQuestLogEntry calls, since LightHeaded is running off user actions anything less then a second between calls is probably an addon using it.

Option two would be change LightHeaded to hook the QuestLogTitleButton_OnClick function, check to see if it's a header, then load data if it isn't.

I haven't dissected Quixote's code to see if anything could be changed there.
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Unread 11-13-08, 03:03 AM  
Cladhaire
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Re: Re: Re: LibQuixote Update - SelectQuestLogEntry hooking

Originally posted by kandarz
The two solutions that come to mind easily is timing the SelectQuestLogEntry calls, since LightHeaded is running off user actions anything less then a second between calls is probably an addon using it.

Option two would be change LightHeaded to hook the QuestLogTitleButton_OnClick function, check to see if it's a header, then load data if it isn't.

I haven't dissected Quixote's code to see if anything could be changed there.
I am really not comfortable with changing my code to work around a bug in another addon.
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 11-13-08, 05:00 AM  
Kywin
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Okay, so while the clickable way points were a nifty feature...they are not essential. the /way slash command provided in tomtom is perfectly simple and barely any slower than clicking the way points. Further, by using the slash command, you can add descriptions to the way points so that's it's easier to plot out your zone runs.
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Unread 11-13-08, 05:02 AM  
Cladhaire
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Originally posted by Kywin
Okay, so while the clickable way points were a nifty feature...they are not essential. the /way slash command provided in tomtom is perfectly simple and barely any slower than clicking the way points. Further, by using the slash command, you can add descriptions to the way points so that's it's easier to plot out your zone runs.
Clickable coordinates still work just fine with TomTom.. so I'm not sure what you're saying here. Are you saying that with TomTom and LightHeaded is not working, because it's working fine for me.
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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