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Advanced TradeSkill Window Levels (plugin)  Popular! (More than 5000 hits)

Version: 3.5
by: YammY [More]

I created this tiny mod to work as a plus for AdvancedTradeSkillWindow mod.

* I added an option to make it work even if you don't have ATSW installed, so the ones with the original tradeskill window, be happy from now on

I always wanted to see the recipe's levels and skills next to its names on our known recipes list. I asked to the original coder to add it, but didn't reply me about it.

So this time I decided to do myself. Many thanks to #wowi-lounge people, you guys helped a lot

This mod have 3 possibilities :

1 - shows the character's level required for using the crafter item

2 - shows the profession skill level required for using the crafted item

3 - does not show anything before recipe's name when the crafted item doesn't have a required level or skill to be used


I hope you guys like it and it be as helpfull as It is for me everyday


PS : This mod NO LONGER requires Advanced TradeSkill Window to work, so it's an optional dependency





PATCH NOTES

Version 1.3

- changed 'lv' to 'lvl' to stand for 'level'
- changed 'pr' to 'prf' to stand for 'profession'

- added localization code

- added german localization > I need a tester

- need french localization string - someone have it?

- removed the blank spaces because the 'space' character doesn't have the same pixels width as the 'number' character, which causes a funky display on the list. So I'd rather keep clean and easy to read, and decided to put back the zeros until I find a solution for that.

* for the ones that still want the spaces instead of zeros, go to the ATSW_Levels.lua file and change the return lines:

return "[lv " .. string.format( "%03d", l ) .. "]";

to

return "[lv " .. string.format( "%3d", l ) .. "]";

Updated TOC for patch 3.1 WOTLK

Many bugs fixed by HonorGog, from TitanPanel Team !

Thank you very much, my friend ! /kiss

[]s
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Unread 04-22-09, 05:58 PM  
HonorGoG
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Did that happen with 3.0.1 or 3.0.2?

I'm suspecting 3.0.1 which lacked an additional check to make sure the hook was for a tradeskill. Please download 3.0.2 from the Google Code site and let me know if that resolves the problem.

Follow-Up: The bug is still there. It just popped up again in 3.0.2 but with different line numbers so I know you were using the 3.0.1 version. It wouldn't have made a difference. I'll look into the problem as I was able to reliably duplicate it. 3.0.3 will be on Google Code in a few days. I'll post it here when the update appears.
Last edited by HonorGoG : 04-24-09 at 01:20 AM.
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Unread 04-25-09, 04:33 AM  
HonorGoG
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Version 3.0.3.30100

I just uploaded a new version that resolves the bug we were seeing. You can find it at the following link as usual until YammY gets it uploaded on this site.

http://code.google.com/p/titanpanel/downloads/list

Please let me know if you have any other problems.
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Unread 04-26-09, 06:14 AM  
YammY
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Addon Uploaded here! thank you Brian ! :D

Addon Uploaded here!

Thank you Brian !

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Unread 05-04-09, 11:44 AM  
Boedicia
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[2009/05/04 18:42:55-26-x3]: ...illWindow_Levels\AdvancedTradeSkillWindow_Levels.lua:34: Usage: GetItemInfo(itemID|"name"|"itemlink"):
...illWindow_Levels\AdvancedTradeSkillWindow_Levels.lua:34: in function `ATSWLGetRecipeLevel':
...illWindow_Levels\AdvancedTradeSkillWindow_Levels.lua:94: in function `GetTradeSkillInfo':
Enchantrix-5.4.4157.4059\EnxTooltip.lua:550: in function <Interface\AddOns\Enchantrix\EnxTooltip.lua:510>
Enchantrix-5.4.4157.4059\EnxTooltip.lua:711: in function `callback'
Auc-Advanced-5.4.4157 (WallabyII)\Libs\LibExtraTip\LibExtraTip.lua:90: in function <...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:75>
Auc-Advanced-5.4.4157 (WallabyII)\Libs\LibExtraTip\LibExtraTip.lua:164: in function <...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:146>
Auc-Advanced-5.4.4157 (WallabyII)\Libs\LibExtraTip\LibExtraTip.lua:278: in function <...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:276>
(tail call): ?:
<in C code>: ?
Auc-Advanced-5.4.4157 (WallabyII)\Libs\LibExtraTip\LibExtraTip.lua:252: in function <...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:246>
<in C code>: ?
<in C code>: ?
<in C code>: in function `Outfitter_OrigSetHyperlink'
Outfitter-4.6\Outfitter.lua:6846: in function `SetHyperlink'
AutoBar-v3.00.08.15 beta.737\AutoBarClassBasicButton.lua:72: in function `TooltipShow'
AutoBar-v3.00.08.15 beta.737\AutoBarClassButton.lua:236: in function <Interface\AddOns\AutoBar\AutoBarClassButton.lua:225>
<in C code>: ?
Interface\FrameXML\SecureHandlers.lua:319: in function <Interface\FrameXML\SecureHandlers.lua:316>:
<in C code>: ?
Interface\FrameXML\SecureHandlers.lua:375: in function <Interface\FrameXML\SecureHandlers.lua:359>:
(tail call): ?:

---

Using the new one posted on here but getting these errors when i log in.
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Last edited by Boedicia : 05-04-09 at 11:45 AM.
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Unread 05-05-09, 12:37 AM  
HonorGoG
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Whoops! Somehow, version 3.0.1.30100 which has this bug ended up in the zip file. It should be version 3.0.3.30100. The latter is available from http://code.google.com/p/titanpanel/downloads/list but it should show up here soon once YammY gets a free moment to update it.
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Unread 05-23-09, 12:43 AM  
EvilGrin
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Error occurs

Error: Original call failed while running hooks: TradeSkillFrame_SetSelection
1 : ...illWindow_Levels\AdvancedTradeSkillWindow_Levels.lua line 34:
Usage: GetItemInfo(itemID|"name"|"itemlink")
Debug:
(tail call): ?
...dOns\Blizzard_TradeSkillUI\Blizzard_TradeSkillUI.lua:32: GemHelper_OrigTradeSkillFrame_Show()
GemHelper\GemHelper.lua:1330: TradeSkillFrame_Show()
..\FrameXML\UIParent.lua:970:
..\FrameXML\UIParent.lua:469
[C]: CastSpellByName()
FuBar_tcgTradeskills\Core.lua:438:
FuBar_tcgTradeskills\Core.lua:438

Hi
this occurs while opening a professions window.
I use WOW 3.1.2 9901 ATSW 0.75 on a german client.
Also funny to see that recipes which are sorted (checked by difficulty) been shown in line like LVL 70 / 70 / 70 / 25 / 35 / 70 / 65 / 20 etc
Also.. some reciepes (for example Haunted Herring, Captain Rumsey's Lager and more ...) have no lvl Prefix

Hope this helps ;-)
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evil regards

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Last edited by EvilGrin : 05-23-09 at 12:50 AM.
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Unread 06-08-09, 07:34 PM  
HonorGoG
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Re: Error occurs

I'm seeing an occasional error pop up too. It's pretty inconsistent and I've been unable to replicate it reliably. If you can figure out how to get it to error reliably, please let me know. You can test this by typing "/console reloadui" after you get the error. This will reset Swatter! and will show the error again when it pops. Alternately, I think you can type "/swat clear" but I haven't tested to see if that actually shows the error a second time.

I'll see if I can't get into the code at some point this month to try to make that hook function a little more durable.
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Unread 06-13-09, 10:30 PM  
Sythalin
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Code:
Error occured in: Global
Count: 1
Message: ...illWindow_Levels\AdvancedTradeSkillWindow_Levels.lua line 34:
   Usage: GetItemInfo(itemID|"name"|"itemlink")
Debug:
   [C]: ?
   [C]: GetItemInfo()
   ...illWindow_Levels\AdvancedTradeSkillWindow_Levels.lua:34: ATSWLGetRecipeLevel()
   ...illWindow_Levels\AdvancedTradeSkillWindow_Levels.lua:94: GetTradeSkillInfo()
   ...dOns\Blizzard_TradeSkillUI\Blizzard_TradeSkillUI.lua:141:
      ...dOns\Blizzard_TradeSkillUI\Blizzard_TradeSkillUI.lua:87
   [C]: ExpandSkillHeader()
   Gatherer\GatherUtil.lua:218: GetSkills()
   Gatherer\GatherEvent.lua:116: OnEvent()
   [string "*:OnEvent"]:1:
      [string "*:OnEvent"]:1
   [C]: UpdateSpells()
   RecipeKnown\RecipeKnown.lua:774: RecipeKnown_GetClassSpells()
   RecipeKnown\RecipeKnown.lua:810: RecipeKnown_ScanItems()
   RecipeKnown\RecipeKnown.lua:1097: RecipeKnown_GetNum_Merch()
   RecipeKnown\RecipeKnown.lua:1105: MerchantFrame_UpdateMerchantInfo()
   ..\FrameXML\MerchantFrame.lua:67: MerchantFrame_Update()
   ..\FrameXML\MerchantFrame.lua:46:
      ..\FrameXML\MerchantFrame.lua:39
   [C]: Show()
   ..\FrameXML\UIParent.lua:1542: SetUIPanel()
   ..\FrameXML\UIParent.lua:1387: ShowUIPanel()
   ..\FrameXML\UIParent.lua:1280:
      ..\FrameXML\UIParent.lua:1276
   [C]: SetAttribute()
   ..\FrameXML\UIParent.lua:1899:
      ..\FrameXML\UIParent.lua:1887
   [C]: ShowUIPanel()
   ..\FrameXML\MerchantFrame.lua:26:
      ..\FrameXML\MerchantFrame.lua:18
Happened while opening poison vendor. Using LunarSphere to auto-buy my poisons.
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Unread 06-13-09, 11:16 PM  
Sythalin
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Another one, got better details.

Code:
Error occured in: Global
Count: 1
Message: ...illWindow_Levels\AdvancedTradeSkillWindow_Levels.lua line 34:
   Usage: GetItemInfo(itemID|"name"|"itemlink")
Debug:
   [C]: ?
   [C]: GetItemInfo()
   ...illWindow_Levels\AdvancedTradeSkillWindow_Levels.lua:34: ATSWLGetRecipeLevel()
   ...illWindow_Levels\AdvancedTradeSkillWindow_Levels.lua:94: GetTradeSkillInfo()
   ...dOns\Blizzard_TradeSkillUI\Blizzard_TradeSkillUI.lua:141:
      ...dOns\Blizzard_TradeSkillUI\Blizzard_TradeSkillUI.lua:87
   [C]: ExpandSkillHeader()
   Gatherer\GatherUtil.lua:218: GetSkills()
   Gatherer\GatherEvent.lua:119: OnEvent()
   [string "*:OnEvent"]:1:
      [string "*:OnEvent"]:1
Popped after I killed something and gained a weapon rank.
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Unread 06-23-09, 08:12 PM  
DraconisNoir
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ATS Levels & Recipe Radar

I love your mod. I have been looking for this type of mod and all the others I have found are rather big and bulky. My only problem is I use Recipe Radar alot. (I'm a crafting junkie. ) This mod doesn't work with RR. It causes RR to show all the recipes I already have instead of only the ones I don't have. I have disabled my other mods to make sure no others were interfering. This problem only happens when I have this and Recipe Radar loaded. I love this mod very useful and would very much like to use it but, I live and die by Recipe Radar. Is there any way you can make them play nice?
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Unread 07-08-09, 05:11 PM  
psycomonkee
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Re: ATS Levels & Recipe Radar

Originally posted by DraconisNoir
I love your mod. I have been looking for this type of mod and all the others I have found are rather big and bulky. My only problem is I use Recipe Radar alot. (I'm a crafting junkie. ) This mod doesn't work with RR. It causes RR to show all the recipes I already have instead of only the ones I don't have. I have disabled my other mods to make sure no others were interfering. This problem only happens when I have this and Recipe Radar loaded. I love this mod very useful and would very much like to use it but, I live and die by Recipe Radar. Is there any way you can make them play nice?
that is actually an issue that can be fixed within recipie radar, it is going to occur with any addon that reads known spells/recipies based on their name instead of their ID.
i'd help you if i could, unfortanately it's an issue that i know can be fixed, i just don't know exactly how.
Last edited by psycomonkee : 07-08-09 at 05:13 PM.
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Unread 10-17-09, 06:27 AM  
Aisenfaire
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Hi,

How do I make it show the skill level required? At the moment I'm seeing just character level needed, and I don't seem to be able to find any options for changing it.
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Unread 10-12-10, 01:47 PM  
Spirithawke
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Post Updates???

Are there any updates planned for this addon?
With Cataclysm comming out soon I am curious as I like this mod alot.
Thankyou very much for your time and work.
Last edited by Spirithawke : 10-12-10 at 01:52 PM.
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Unread 06-09-11, 09:13 PM  
Jaim Sandar
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Does this work with WoW 4.1, or with ATSW v0.8.4?

Thank you.
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Unread 08-21-11, 03:59 PM  
YammY
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Originally posted by Jaim Sandar
Does this work with WoW 4.1, or with ATSW v0.8.4?

Thank you.
I just uploaded the last version toc =)

It's all still working hopefully

[]s
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