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Updated: 09-28-07 06:04 PM
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Updated:09-28-07 06:04 PM
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Totemus  Popular! (More than 5000 hits)

Version: 2.2 - R1
by: Poolpy [More]

Totemus is mod to help the Shaman manage the totems, buffs, potions, drink/food and messages.

It provides a variety of buttons for common spells in an easy-to-use, small, convinient package.

The idea was adapted from Venantes and Necrosis LdC to make it usable by shamans.

Totemus will provide you a sphere and 10 buttons. The sphere will display information and the outer buttons will provide quick access for several things.

Totemus is splitted into 3 mods.

Totemus - the main mod TotemusOptions - configuration dialog SphereLoader - loads Totemus only if the toon is a shaman

Sphere

* Left click/Right click to activate a configured action
* You can put the Totemus Sphere wherever you want
* Detach the buttons from the sphere and move them whereever you like.
* Show or remove any of the visible buttons
* Rotate the buttons around the sphere to fit your settings

Sphere Circle - selectable

* Nothing!
* Current Mana
* Current Health
* Current XP

Sphere Text - selectable

* Nothing!
* Current Mana
* Current Health
* Drink/Food Count

Buttons

* Air Menu
* Earth Menu
* Fire Menu
* Water Menu
* Weapon Buffs Menu
* 2 Action buttons
-- Left click/Right click to activate a configured action

* Mount Button
-- Right click to use hearthstone or Astral Recall

* Potion Button
-- Left click: Health Potion -- Right click: Mana Potion

* Drink/Food Button
-- Left click: Drink -- Right click: Food

Random chat messages

* available for Ancestral Spirit and mounting.
* configurable to a short, raid-ready version (disables ancestral spirit/mount messages)

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Unread 02-08-07, 08:05 AM  
Gorikl
A Defias Bandit

Forum posts: 2
File comments: 2
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I got a problem it says Dispendency missing? Could someone tell me what to do?
I only ever used titan panel, Which is extract into Addons but i dunno how to work this O.o
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Unread 02-06-07, 12:58 PM  
eck
A Kobold Labourer

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The Food/Drink button still doesn't count new conjured items, as well as cooked food such as Clefthoof Ribs. Also, flying mounts don't show up on the mount button. Any progress on these items?
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Unread 02-02-07, 06:47 PM  
Tarnac
A Kobold Labourer

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Tiny bug: Totemus only counts the "top" stack of Fish Oil, I have 23 but it reports 3. Dunno if it's true for other reagents...
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Unread 02-02-07, 07:15 AM  
Mithoron
A Murloc Raider

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OK, think I answered number 2 playing around...seems they just rotate between left and middle mouse button, clicking two totems in order arrange them between the two when the menu is expanded...so have that settled...but still not sure if there's a way to arrange the order of the totems when it's expanded...
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Unread 02-02-07, 06:37 AM  
Mithoron
A Murloc Raider

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Two questions which I apologize if they've already been answered but haven't seen them...

1. Is there a way to rearrange the buttons within each category? For example, I'd like Stoneskin, Earthbind, Stoneclaw, Tremor, Strength totems in that order, but cannot seem to move them around at all...

2. How do you set the Right/Middle buttons for each totem category? Currently I have Stoneskin for left click; however, Tremor is set for middle click and I'd like Stoneclaw to be right click and Earthbind to be middle...


Great addon though, definitely a must for my shammy!

Thanks!
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Unread 02-01-07, 08:50 PM  
Grimicus
A Murloc Raider

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suggestion

Hey there, I was wondering if it would be possible to add a feature to the 'big middle' button where you could have it do a castsequence of your totems if you clicked on it. if you left click then it would do all your left click configured totems and if you right click do all the middle click totems? This would be nice because then I wouldn't have to waste a slot to make a macro to do it and then have to hardcode the macro everytime I want to change it.
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Unread 01-31-07, 08:44 AM  
Poolpy
A Kobold Labourer
AddOn Author - Click to view AddOns

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@cerebralcow: To reset TotemusTimers position, just launch your caracter without Totemus, and relaunch him after with Totemus ^^
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Unread 01-30-07, 01:44 AM  
cerebralcow
A Murloc Raider

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I've lost the TotemTimers. I was moving it around and it just disappeared I tryed /rl and I also deleted all the settings files for totemus and that didnt work either.
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Unread 01-27-07, 09:55 AM  
Cordelia
A Defias Bandit

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Latest release 7 floods BugSack with tainting errors, got about 188.

For example:

[2007/01/27 16:53:04-364-x1]: <event>ADDON_ACTION_BLOCKED:AddOn 'Ace2' tried to call the protected function 'TotemusButtonBuffMenu:SetAttribute()'.
<in C code>: in function `SetAttribute'
SphereButtons-2.0-10000 (Totemus):469: in function `ButtonSetSpell'
Totemus-2.0 Release 5\Totemus.lua:960: in function `UpdateMenuButtonSpells'
Totemus-2.0 Release 5\Totemus.lua:946: in function `UpdateActions'
Totemus-2.0 Release 5\Totemus.lua:1101: in function `ButtonRememberSpell'
Totemus-2.0 Release 5\Totemus.lua:1058: in function `OnSpellCast'
Totemus-2.0 Release 5\Totemus.lua:390: in function <Interface\AddOns\Totemus\Totemus.lua:386>
<in C code>: ?
AceEvent-2.0-25921 (Ace2):320: in function `TriggerEvent'
AceEvent-2.0-25921 (Ace2):962: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:955>

(This was my first attempt, I downgraded to Release 6, and I experienced heavy tainting in Release 6 too).
Last edited by Cordelia : 01-28-07 at 03:22 AM.
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Unread 01-27-07, 02:43 AM  
Bloodrage
A Kobold Labourer

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Totemus does not work correctly for Tranquil Air totem. You can right click and cast it but it doesn't become the left click cast for the air totems. Since I'm full elemental and use Totem of Wrath, I get lumped with the casters (yay) who also want TqA.

Totemus doesn't recognise any TBC food yet, though it recognises some of the water.

I'm getting close to level 66, so I hope it works with the elemental totems.
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Unread 01-25-07, 01:08 PM  
Tarnac
A Kobold Labourer

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This looks nice and all. The features I *really really* miss is to pick four totems (without casting them) AND keybinding.

Right now, if you left click a totem it gets put in the quick sphere and casted. Perhaps, if you right click instead it gets put in the quick sphere without beeing casted? Add to that keybindings to the four quick totem buttons and the addon feels complete to me.

Well that and perhaps an ankh cooldown in the center sphere.

Any changes not allowed in combat could perhaps be solved by putting them on "wait" and handelling them in a "left combat" event handler? About the changing totems mid fight, then changing the corresponding keybindings afterwards.

Still at it's present state, it beats CoE to me. Pretty neato.
For timers, DoTimers does the job handsomly Used it instead of Necrosis' timers as warlock.
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Unread 01-25-07, 12:10 AM  
VincentSDSH
Non-Canadian Luzer!
 
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I used MoveAnything to just hide the frame since it wouldn't behave.

One thing I'd love to see added to the circle-display (likely my being a noobiemushkins shaman) is the number of hits left in lightening shield. For such an oft-removed buff it's (to my mind) be a natural addion since you can click-recast directly from it.
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Unread 01-20-07, 06:58 PM  
Osar
A Defias Bandit

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The only real bug I still have is that the TotemusTimers are not being saved in terms of having them turned off. Every time I load my UI (logging in or reloading the UI), the TotemusTimers display. I have to go into the menu, select 'Show TotemusTimers', then uncheck it to make them go away. More a hassle than a real problem.
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Unread 01-18-07, 03:43 PM  
eck
A Kobold Labourer

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This mod needs a BC update. The buttons flip out whenever you learn new spells, the new PvP potions don't show up under the potion button, and the new cooked food doesn't show up under the food/drink icon. I love this mod, please fix it!
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Unread 01-17-07, 11:27 PM  
vaped
A Kobold Labourer

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Nice mod!

The only problem I have is when moving the buttons, they seem to snap to some pretty strange positions on the screen. Such as, I can't center the main button on my screen, because it always seems to jump about 1/4" to the right.

Is this a known issue, or could this be due to another mod?
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