Go to Page... |
Updated: | 07-21-08 12:58 PM |
Created: | unknown |
Downloads: | 9,110 |
Favorites: | 36 |
MD5: |
Guild Inventory is the solution to a guild banker's problems. It scans your guild bank character's bank (of which you may have multiple), and allows others in your guild to see its contents.
V3 - Now facilitates actual guild banks!
IMPORTANT: If nothing else, read the Initial Setup (either mass distribution or in-game) section, as it is crucial to the mod's operation!
Note: this also works for communities formed over several guilds. The difference is that bank data is "advertised" over raid, rather than guild messaging.
Data Transfer
Guild Inventory works by transferring data through (hidden) whispers, so it cannot be intercepted by unintended players. Every few seconds, Guild Inventory broadcasts the list of banks it has data for in the guild and raid (using the addon messages, so nobody will see anything even if they don't have the mod), and how recent the data is. Any other player with the addon that needs said bank data will ask for it, and if the password is correct, will receive it. No data is transmitted without being set up to be - e.g. your main character's inventory will never be sent unless you specifically set up the mod to do so.
Initial Setup - Mass Distribution
For the preferred distribution method, this mod requires an initial setup via modification of the GuildBanks.lua file with a standard text editor (although probably not Notepad, use Wordpad instead). The idea is that the guild or community leader will set the addon up with all the relevant bank details, and then upload it on to their website (or otherwise give it to all guild members).
In this file, you will find the following LUA function (approximately):
function GuildInventory_ResetCustom() GuildInventory_Banks = {}; GuildInventory_Banks["Example1"] = { ["name"] = "Guild Bank: Example 1", ["content"] = {}, ["password"] = "password", ["updated"] = 0; }; GuildInventory_Banks["Example2"] = { ["name"] = "Guild Bank: Example 2", ["content"] = {}, ["password"] = "password", ["updated"] = 0; }; GuildInventory_Banks["Example3"] = { ["name"] = "Guild Bank: Example 3", ["content"] = {}, ["password"] = "password", ["updated"] = 0; }; end
GuildInventory_Banks["Wizar"] = { ["name"] = "Guild: Books & Plans", ["content"] = {}, ["password"] = "****", ["updated"] = 0; };
Comment Options |
Wintry |
View Public Profile |
Send a private message to Wintry |
Find More Posts by Wintry |
Add Wintry to Your Buddy List |
03-22-07, 01:12 AM | ||
A Defias Bandit
Forum posts: 3
File comments: 2
Uploads: 0
|
Re: Major update to 2.0.0
Is there anyway to easily export this into text/BBcode or html? Or any plans of adding it? |
|
|
chrull |
View Public Profile |
Send a private message to chrull |
Find More Posts by chrull |
Add chrull to Your Buddy List |
03-18-07, 02:46 PM | |
|
Major update to 2.0.0
Ok, the major update is now complete. A few changes to take note of:
- Disconnects should no longer happen, as no actual links are transferred any more. Item links are broken down first, then transmitted, and reconstructed at the other end. - Ctrl-clicking an item will allow it to be viewed on yourself. - Shift-clicking an item will paste the link in to the chat box. |
|
Wintry |
View Public Profile |
Send a private message to Wintry |
Find More Posts by Wintry |
Add Wintry to Your Buddy List |
03-14-07, 07:12 AM | ||
A Murloc Raider
Forum posts: 6
File comments: 13
Uploads: 0
|
Re: Re: AFK message
and it happens when the other is AFK No need for thanks, we have to be grateful for your effords. |
|
|
Draque |
View Public Profile |
Send a private message to Draque |
Find More Posts by Draque |
Add Draque to Your Buddy List |
03-14-07, 06:23 AM | ||
|
|
|
|
Wintry |
View Public Profile |
Send a private message to Wintry |
Find More Posts by Wintry |
Add Wintry to Your Buddy List |
03-14-07, 06:13 AM | ||
|
|
|
|
Wintry |
View Public Profile |
Send a private message to Wintry |
Find More Posts by Wintry |
Add Wintry to Your Buddy List |
03-14-07, 06:12 AM | ||
|
Re: AFK message
|
|
|
Wintry |
View Public Profile |
Send a private message to Wintry |
Find More Posts by Wintry |
Add Wintry to Your Buddy List |
03-13-07, 11:47 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
|
Awesome Mod. I installed it last night with three banks to begin with
and it works like a charm. The only issue I see from a quick look is that I'd like to be able to link items into a tell, and that doesn't seem to be possible. That way, someone could drop me a note in game for an item from the bank without having to get to an mbox. Since I run two accounts, I could take care of it right away instead of having to process it later. Thanks for supplying this mod. As a new guild banker, this will make my job a lot easier. Much appreciated for your consideration. |
|
khardee |
View Public Profile |
Send a private message to khardee |
Find More Posts by khardee |
Add khardee to Your Buddy List |
03-13-07, 03:42 AM | |
A Murloc Raider
Forum posts: 6
File comments: 13
Uploads: 0
|
AFK message
i have an issue with AFK messages.
I am online, then the guild-bank-char comes online and scans the bank, after i got an update correct, some other character from guild tries to refresh with my guild-inventory. When this char now is AFK i get spammed with "player is AFK" whisper messages. can anyone comfirm this ? |
|
Draque |
View Public Profile |
Send a private message to Draque |
Find More Posts by Draque |
Add Draque to Your Buddy List |
03-09-07, 03:06 AM | |
A Defias Bandit
Forum posts: 3
File comments: 7
Uploads: 0
|
Appreciate your quick response
Just a couple of seconds, not long at all |
|
Lerbic |
View Public Profile |
Send a private message to Lerbic |
Find More Posts by Lerbic |
Add Lerbic to Your Buddy List |
03-08-07, 06:10 PM | ||
|
|
|
|
Wintry |
View Public Profile |
Send a private message to Wintry |
Find More Posts by Wintry |
Add Wintry to Your Buddy List |
03-08-07, 11:18 AM | |
A Defias Bandit
Forum posts: 3
File comments: 7
Uploads: 0
|
One of the bankis is one of my alts, but I dont know specifically which bank is transferring as the DCs happen during the automatic transfer rather than using /gi broadcast
There are other people getting the same problem, some have banks, some dont...so that doesnt seem to affect it One thing I just thought of though.....my bank is quite frequently empty and I believe thats the case right now (Its a bank for temporary holding of raid loot before its distributed, but I like to show the guidlies what the total loot pool was before it gets dished out) Could the problem be trying to transfer an empty bank ? I'll try putting some trash items into the bank to see if it makes a difference |
|
Lerbic |
View Public Profile |
Send a private message to Lerbic |
Find More Posts by Lerbic |
Add Lerbic to Your Buddy List |
03-08-07, 05:19 AM | ||
|
Re: DC problem
Hmm... that is very odd. Does your character (or any alt of yours) actually own the bank that's being transferred, or is it from a different player, e.g. transferred from your friend to you, and then from you to another guild member? |
|
|
Wintry |
View Public Profile |
Send a private message to Wintry |
Find More Posts by Wintry |
Add Wintry to Your Buddy List |
03-08-07, 03:49 AM | |
A Defias Bandit
Forum posts: 3
File comments: 7
Uploads: 0
|
DC problem
Hi
I have the same problem as Vassago below (we both run banks in the same guild) I too had to disable the add in order to stop getting DCd What happens is the transferring window opens up, and the progress bar gets maybe 25% through, then the DC happens, this happened 3-4 times running to me last night, always with the same player in the transfer window I spoke with this player, and he isnt getting DC'd and he said he has the latest version (ok, not the latest one now, I see a new update since I last checked this page but he is using 1.8.2, same as the rest of us) I also spoke with other people who were having the DC problems, and they had the same experience, with the same player We will of course all download 1.8.3 (thanks for this useful change) and see if we still have the problem Thanks again for you work on this.....when its not DCing us, its a great mod Lerbic |
|
Lerbic |
View Public Profile |
Send a private message to Lerbic |
Find More Posts by Lerbic |
Add Lerbic to Your Buddy List |
03-04-07, 08:02 AM | ||
|
I'll go through your points one-by-one, to simplify things: 1. The bank character name can be put in the mail without problem (although there's no point unless (2) is also implemented), and as for the location, that can be done, but would definitely require a large update and rescan. I believe I'd have to make it a 2.0 version, and also remove backwards-compatibility with any 1.x versions to make this possible though. 2. That's possible, but each client would have to be set up to do so (and of course the code would need to be updated as well). 3. Should be possible, but don't expect that any time soon - I can think of one way to do it, but might be necessary for a cleaner method 4. I'm not actually sure. It might be possible to scan the mailbox (although it may have to be done one page at a time, not entirely sure on this), however, there's one large problem: when an update is performed, it clears the previous data. Now, one performs an update at the bank, *but* you can't read the mailbox at the bank. Same applies the other way around. So I'm not sure about this, I'd have to get back to ya on it. |
|
|
Wintry |
View Public Profile |
Send a private message to Wintry |
Find More Posts by Wintry |
Add Wintry to Your Buddy List |