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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-22-14 05:10 AM
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Natur Enemy Castbar  Popular! (More than 5000 hits)

Version: 60000-R1
by: Codermik [More]





Natur Enemy Castbar is based on a very old excellent PvP/PvE addon originally created by Naturfreund.


The following have been implemented:


•Show a targets Beneficial buffs and debuffs with the option to ignore certain spells or abilities.
•Target & Focus - Bar display can be switched to your target/focus only, or you can show all player casts around you. In target/focus mode the bars show a T or an F on the right showing you where the cast is from.
•Movable Groups - Groups can be grouped as one or split up.
•Shows your targets cooldowns, beneficial buffs and much more!
•Killing Blow Sounds - Plays a Unreal sound when you get a killing blow on another player - both male and female sounds are provided. This option can be turned off or played during questing normal mobs.
•Play a fun DeathKnight sound!
•Bar Customization – Edit the bar height, width, texture, direction and bar max.
•Rogue warning – Natur detects Stealth, Vanish etc and warns you that a hostile rogue is near by a UI border flash and UI text warning.
•Diminish Returns Timers – also plays warning when your target is immune or resists your abilities. Support is also provided to show others DR timers.
•Correctly shows duration of a cast which your target already started!


For the purpose of the Ability/Spell ignore feature, the following English client abilities and spells are ignored by default:


power word: fortitude
prayer of fortitude
prayer of spirit
divine spirit
prayer of shadow protection
shadow protection
inner fire
mark of the wild
gift of the wild
thorns
seal of righteousness
blessing of might
greater blessing of might
blessing of sanctuary
greater blessing of sanctuary
blessing of kings
greater blessing of kings
arcane intellect
well fed
pirate costume


[OPTIONS]


For in game options please type /natur
Other quick commands are /natur anchor which toggles the group titles.


A list of the available options are below:


Split Timer Groups
Default is ON : this option splits buffs, debuffs, cooldowns etc into their own seperate groups which can be dragged to a suitable area of your screen. When off, all those timers are sent to the Primary Group which is all grouped
together.


Show Friendly Casts
Show Hostile Casts
Default is ON : This shows what your target/focus is casting (unless you have Show Casts Without T/F on), if the target is friendly then it will be sent to the correct group unless you have Split Timer Groups turned off. However, bars show a red/green T/F icon indicating if its a target or focus and if its friendly or hostile.


Show T/F Debuffs
Default is ON : This option tells Natur to show your target/focus debuffs (Dots etc) and their durations. This group is also used by the option "Show Buffs/Debuffs on me" and will therefore not switch off the group anchor if one of the two options is turned on.


Show T/F Gains
Default is ON : As with the "Show T/F Debuffs", this options shows beneficial buffs on your target or focus. The same applies regarding the "Show Buffs/Debuffs on me" options where the group will still show when either of these options are turned on.


Show Target Cooldowns
Default is ON : Natur attempts to calculate the targets cooldowns but will only function correctly if your target used his spell or ability in range of your combat log.


Show Diminish Returns
Default is ON : Displays a 18 second timer when spells which have a diminish return restriction enforced by Blizzard. Show Others DR's : Default is OFF : Displays others DR's around you, this can be quite spammy at the moment in battlegrounds such as Wintergrasp. I will be changing this to a target/focus like the rest of the addon at a later date.


Show Buffs/Debuffs on me
Default is OFF : Any buffs/debuffs applied to me such as renew, corruption etc will show with this option.


Show everyones buffs/debuffs on target and not just mine
Default ON : With this option on you will see all buffs/debuffs on your target or focus. When OFF, only timers are shown for spells you applied to your target or focus.


Show Casts without T/F
Default is OFF : Shows all casts (both friendly/hostile) around you. Nice and spammy in a city


Announce Applied Crowd Controls
Default is ON : Sends a message to chat that you have applied a crowd control spell to your target. Announce When It Breaks : Default is ON : Sends a message to chat when your target breaks from its crowd control spell. Play Sound : Default ON : Play a warning sound when your target breaks. Flash GUI : Default ON : Flashes the border of your screen red when your target breaks.


Announce Crowd Control Immune
Default is ON : Announces to chat when a attempt to crowd control fails, i.e. when diminish returns kick in or in a raid when a mob is immune.
- Play Sound
- Flash GUI


Display Rogue Warning
Default is ON : As it says on the box, displays a rogue warning if a spell is detected nearby by a hostile rogue.
- Play Sound
- Flash GUI


Auto Reputation Bar
Default is ON : Switches your reputation bar to the faction you just received reputation from. Handy when rep grinding in battlegrounds or with factions.


Play fun sound when using Deathknight Deathgrip
Default is ON : Plays a fun "Get over here" or "come here" when you use Deathgrip.


Play PvP Death Sounds
Default is ON : Plays a fun Unreal sound when you get a killing blow on a player (or NPC) if the below option is set.
- Include NPC's


Spell fade monitoring
Default is ON : Turns on spell monitoring which will notify you if a spell has expired or has been dispelled. Note that you must also include the spell name to monitor for this feature to work correctly.

- fixed to work with 6.0 - may not be perfect so please report issues.
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Unread 04-16-08, 10:15 PM  
Awwe
A Kobold Labourer
 
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Originally posted by Beladona
Yeah you are using an old version that isn't even meant to work perfectly. Update to the latest version for testing, and don't expect the old one to work at all. Reading would have told you everything you needed to know...
I posted before you updated, forgive me.
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Unread 04-16-08, 08:20 PM  
nnboy611
A Kobold Labourer

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weird

apprently, polymorph on player is set to 12 seconds, and doesnt show DR

i am just gonna stick to the old one for now
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Unread 04-16-08, 08:09 PM  
nnboy611
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Re: addon

Originally posted by nnboy611
ok. I deleted old NECB and downloaded the new one.

now i only see black bars in the middle of my screen and those bars

won't move.
nm ctrl+drag would fix this
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Unread 04-16-08, 08:01 PM  
nnboy611
A Kobold Labourer

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addon

ok. I deleted old NECB and downloaded the new one.

now i only see black bars in the middle of my screen and those bars

won't move.
Last edited by nnboy611 : 04-16-08 at 08:05 PM.
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Unread 04-16-08, 07:53 PM  
ganders
A Flamescale Wyrmkin
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Originally posted by Beladona
Yeah you are using an old version that isn't even meant to work perfectly. Update to the latest version for testing, and don't expect the old one to work at all. Reading would have told you everything you needed to know...
Glad to see it's still being updated!

I'll definitely use this test version and report any bugs I find.
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Unread 04-16-08, 07:25 PM  
Beladona
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Originally posted by Awwe
Not sure if I missed something but NECB doesn't seem to work the way I'm used to it working. I only get casting bars and debuff bars. It's not showing Divine Shield, Ice block, icy veins, Beast Within, Prep, Vanish, etc. cooldowns at all anymore. It isn't even showing Divine Shield, BoP, BoF, Ice block, etc. durations. Am I doing something wrong?
Yeah you are using an old version that isn't even meant to work perfectly. Update to the latest version for testing, and don't expect the old one to work at all. Reading would have told you everything you needed to know...
Last edited by Beladona : 04-16-08 at 07:25 PM.
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Unread 04-16-08, 07:17 PM  
Awwe
A Kobold Labourer
 
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Not sure if I missed something but NECB doesn't seem to work the way I'm used to it working. I only get casting bars and debuff bars. It's not showing Divine Shield, Ice block, icy veins, Beast Within, Prep, Vanish, etc. cooldowns at all anymore. It isn't even showing Divine Shield, BoP, BoF, Ice block, etc. durations. Am I doing something wrong?
Last edited by Awwe : 04-16-08 at 07:19 PM.
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Unread 04-16-08, 01:00 PM  
bril
A Defias Bandit

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I would really like the option to only see the bars (ie cool downs and effects) for people I am targeting (IE, either my target or my focus target). I know the older version stored all the information so that if you changed targets it would accurately display any information it has about the new target and the old targets bars could be hidden.

From the pictures I saw, it looked like all that information is being displayed together. Considering the insanely new combat range, I could see this quickly becoming a display nightmare. If I am misunderstanding what is going on please let me know.

Either way, thanks for taking up this project!
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Unread 04-16-08, 08:17 AM  
eNsity
A Kobold Labourer

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i like it the way it is dont need any other options ))) just upload the current beta or whatever pls i need it so much vs rogue/mage setup =)))
ty=))
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Unread 04-16-08, 07:29 AM  
Beladona
A Molten Giant
 
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1) I should be able to make a bar highlighted based on their relation to you easily. I could even make it have a red tinge if it is an enemy, blue if friendly, and green if you (and brighter shades of each of any are targetted)

2) I intend to set limits on how many bars get shown in a group at a time. This will be configurable.

3) There will be a robust set of easily configured filtering logic for you to use. Basically you should be able to change where ENEMY_BUFFS and ENEMY_DEBUFFS are being shown (to any group that you want them to be in) as well as determine sorting rules within those groups. The ability to only show things that you can cast or dispel would also be an option at some point.

4) I will release what I have, but without names and source information (yet) it will not be as useful for Arena players. I also have some minor tweaks to fix involving UNIT_DEATH events needing to clear out any bars related to that unit.
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Unread 04-15-08, 11:13 PM  
cupcakeboi
A Kobold Labourer

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beladona.

thx for taking up this addon but i was just wonderin, since i mainly use this addon for pvp, will it stilll show the diminishing returns for cc's such as polymorph , fear and cyclone. and will it add things such as sap to the polymorph DR since there on the same DR and Blind to cyclone. Also, from the screenshots, i think that the addon might be a little to spammy with showing all the debuffs on the enemy, i really liked the layout of the old necb and maybe u should make something in the new necb to have the layout the same as the old ones, even though the new look is pretty great, but for pvp i think it will be pretty spammy. The old layout showed other players CC's and all dimishing returns and only show the dmg or other debuffs like winters chill for mages of ur own so if ur not a warlock u wont see all the dots, cuz honestly knowing how long ur teammates dots are on the person is pretty useless. It also had everything in one anchor bar instead of 3 like u made it

but otherwise good work and what u have now is different but pretty cool.
Last edited by cupcakeboi : 04-15-08 at 11:51 PM.
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Unread 04-15-08, 09:13 PM  
hexd
A Kobold Labourer
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Hello Belladonna,

first of all, thank you for picking up this addon, i've stuck with it for years now, love it since the good ol' days.

As for sorting the bars, I quite like what illuminat offered, except maybe with some extra features. First of all, it would be great to color the player name based on their class, because in a PvP situation you don't really have time to check if "Playername" is a priest or a mage. As for the tooltip idea, i don't think it would work, especially in a pvp environment.

Also, highligting the bars for the currently selected target (or slightly fading the bars for all other targets in that case) will make it easier to understand who's doing what.

Final note, is it possible to filter the debuffs by class who applies them? I'm really only interested in debuffs that I can cast, I don't care about the duration of a warlock's dot on my target. Also, it would be wise to separate enemy buffs and enemy debuffs, since the two together would create an excessive amount of information.
Last edited by hexd : 04-15-08 at 09:15 PM.
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Unread 04-15-08, 06:33 PM  
illumnat
A Deviate Faerie Dragon

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Originally posted by Beladona
Ideas are welcome. I am thinking about tooltips or maybe sorting bars under sub-headers for the caster, or affected (depending on the group). Will let you know what we decide. I can release as-is, but it wouldn't be very useful to you without that information available somehow.
A lot of what I use NECB for is in PVP. A tooltip to find out the caster name wouldn't be helpful in those situations.

Ok... as I'm starting to really think about this, I'm finding there's a heluva lotta ways to sort things!

Probably the best way, in my opinion, would be subheaders with the option of the subheaders being listed alphabetical so you can quickly find the name your looking for when dealing with multiple enemies. Something like:
Enemy Cooldowns
Player A
Death Coil 32
Player B
Blind 1:46
And so forth.

Something else I'm wondering about, while I think of it... As I understand it, Blizz changed the combat log so Combat Range is no longer set to 40 yards, it is instead based on what you can "see."

With NECB, I personally like to see all hostile casts rather than just targeted/focus casts so if I switch to a target, I'll already know what cooldowns he's got going and so forth. I reckon his could get really spammy with the new system. Is there a way to limit the range of what gets picked up?

Anyway... keep up the good work! Looking forward to the finished add-on!

--Niza of Malfurion (US)
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Unread 04-15-08, 04:12 PM  
Beladona
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http://wowcompares.com/browse/addons/natur/

All that we have left is to make sure that the display will be meaningful. In other words right now all you get is a timer and the spell name. We are looking at ideas for showing the caster, and the affected as well, but obviously those will not show very well squeezed onto a small bar.

Ideas are welcome. I am thinking about tooltips or maybe sorting bars under sub-headers for the caster, or affected (depending on the group). Will let you know what we decide. I can release as-is, but it wouldn't be very useful to you without that information available somehow.

It handles ENEMY, FRIENDLY, and PLAYER events, for BUFFS, DEBUFFS, COOLDOWNS, and CASTS. This does include PvP and PvE. Obviously there may be spells that are not currently being tracked, so once we release this as beta you will be welcome to submit requests for more spells to be watched.
Last edited by Beladona : 04-17-08 at 07:18 AM.
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Unread 04-15-08, 12:39 PM  
Vagabondreams
A Kobold Labourer

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Originally posted by Celeras
Will be F5'ing religiously until beta is out
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