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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-22-14 05:10 AM
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Natur Enemy Castbar  Popular! (More than 5000 hits)

Version: 60000-R1
by: Codermik [More]





Natur Enemy Castbar is based on a very old excellent PvP/PvE addon originally created by Naturfreund.


The following have been implemented:


•Show a targets Beneficial buffs and debuffs with the option to ignore certain spells or abilities.
•Target & Focus - Bar display can be switched to your target/focus only, or you can show all player casts around you. In target/focus mode the bars show a T or an F on the right showing you where the cast is from.
•Movable Groups - Groups can be grouped as one or split up.
•Shows your targets cooldowns, beneficial buffs and much more!
•Killing Blow Sounds - Plays a Unreal sound when you get a killing blow on another player - both male and female sounds are provided. This option can be turned off or played during questing normal mobs.
•Play a fun DeathKnight sound!
•Bar Customization – Edit the bar height, width, texture, direction and bar max.
•Rogue warning – Natur detects Stealth, Vanish etc and warns you that a hostile rogue is near by a UI border flash and UI text warning.
•Diminish Returns Timers – also plays warning when your target is immune or resists your abilities. Support is also provided to show others DR timers.
•Correctly shows duration of a cast which your target already started!


For the purpose of the Ability/Spell ignore feature, the following English client abilities and spells are ignored by default:


power word: fortitude
prayer of fortitude
prayer of spirit
divine spirit
prayer of shadow protection
shadow protection
inner fire
mark of the wild
gift of the wild
thorns
seal of righteousness
blessing of might
greater blessing of might
blessing of sanctuary
greater blessing of sanctuary
blessing of kings
greater blessing of kings
arcane intellect
well fed
pirate costume


[OPTIONS]


For in game options please type /natur
Other quick commands are /natur anchor which toggles the group titles.


A list of the available options are below:


Split Timer Groups
Default is ON : this option splits buffs, debuffs, cooldowns etc into their own seperate groups which can be dragged to a suitable area of your screen. When off, all those timers are sent to the Primary Group which is all grouped
together.


Show Friendly Casts
Show Hostile Casts
Default is ON : This shows what your target/focus is casting (unless you have Show Casts Without T/F on), if the target is friendly then it will be sent to the correct group unless you have Split Timer Groups turned off. However, bars show a red/green T/F icon indicating if its a target or focus and if its friendly or hostile.


Show T/F Debuffs
Default is ON : This option tells Natur to show your target/focus debuffs (Dots etc) and their durations. This group is also used by the option "Show Buffs/Debuffs on me" and will therefore not switch off the group anchor if one of the two options is turned on.


Show T/F Gains
Default is ON : As with the "Show T/F Debuffs", this options shows beneficial buffs on your target or focus. The same applies regarding the "Show Buffs/Debuffs on me" options where the group will still show when either of these options are turned on.


Show Target Cooldowns
Default is ON : Natur attempts to calculate the targets cooldowns but will only function correctly if your target used his spell or ability in range of your combat log.


Show Diminish Returns
Default is ON : Displays a 18 second timer when spells which have a diminish return restriction enforced by Blizzard. Show Others DR's : Default is OFF : Displays others DR's around you, this can be quite spammy at the moment in battlegrounds such as Wintergrasp. I will be changing this to a target/focus like the rest of the addon at a later date.


Show Buffs/Debuffs on me
Default is OFF : Any buffs/debuffs applied to me such as renew, corruption etc will show with this option.


Show everyones buffs/debuffs on target and not just mine
Default ON : With this option on you will see all buffs/debuffs on your target or focus. When OFF, only timers are shown for spells you applied to your target or focus.


Show Casts without T/F
Default is OFF : Shows all casts (both friendly/hostile) around you. Nice and spammy in a city


Announce Applied Crowd Controls
Default is ON : Sends a message to chat that you have applied a crowd control spell to your target. Announce When It Breaks : Default is ON : Sends a message to chat when your target breaks from its crowd control spell. Play Sound : Default ON : Play a warning sound when your target breaks. Flash GUI : Default ON : Flashes the border of your screen red when your target breaks.


Announce Crowd Control Immune
Default is ON : Announces to chat when a attempt to crowd control fails, i.e. when diminish returns kick in or in a raid when a mob is immune.
- Play Sound
- Flash GUI


Display Rogue Warning
Default is ON : As it says on the box, displays a rogue warning if a spell is detected nearby by a hostile rogue.
- Play Sound
- Flash GUI


Auto Reputation Bar
Default is ON : Switches your reputation bar to the faction you just received reputation from. Handy when rep grinding in battlegrounds or with factions.


Play fun sound when using Deathknight Deathgrip
Default is ON : Plays a fun "Get over here" or "come here" when you use Deathgrip.


Play PvP Death Sounds
Default is ON : Plays a fun Unreal sound when you get a killing blow on a player (or NPC) if the below option is set.
- Include NPC's


Spell fade monitoring
Default is ON : Turns on spell monitoring which will notify you if a spell has expired or has been dispelled. Note that you must also include the spell name to monitor for this feature to work correctly.

- fixed to work with 6.0 - may not be perfect so please report issues.
Post A Reply Comment Options
Unread 05-26-07, 05:52 AM  
Kaomie
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Originally posted by Naturfreund
Errors fixed with NECB 7.8.6

I am on holidays until 4th of June ;-)
Thanks for the quick fix and enjoy your holiday
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Unread 06-08-07, 03:04 PM  
Midnighte
A Kobold Labourer

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SSC Trash Timers

Have these been fixed in the latest version? I noticed the last update didn't have them fixed. If you leave SSC for any reason they seem to untrigger. I will check again tonight when we get there. So for this is only tested on Hydro's trash mobs.
Last edited by Midnighte : 06-08-07 at 03:05 PM.
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Unread 06-12-07, 06:42 AM  
Abyss111
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works good!
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Unread 06-13-07, 07:45 AM  
Naturfreund
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Re: SSC Trash Timers

Now I am very confused!

I just uploaded version 7.9.8 today and that is the FIRST version with SSC trash timers. :O
Do you have any more info of timers for me?

(Just need mob names of the first pack pulled + timer duration + boss who shall delete the timer.)

Originally posted by Midnighte
Have these been fixed in the latest version? I noticed the last update didn't have them fixed. If you leave SSC for any reason they seem to untrigger. I will check again tonight when we get there. So for this is only tested on Hydro's trash mobs.
Last edited by Naturfreund : 06-13-07 at 07:47 AM.
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Unread 06-18-07, 08:53 AM  
Abyss111
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Nothing like better performance, your changelog was extremely helpful. Awesome work man
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Unread 07-04-07, 07:56 PM  
Naturfreund
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I am aware of some LUA errors of NECB 8.2.5 and fixed them all.

Many new features have been added and the code has undergone major changes. Stay tuned for a new version released, soon.
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Unread 07-06-07, 07:00 AM  
Kaomie
A Scalebane Royal Guard
 
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Originally posted by Naturfreund
I am aware of some LUA errors of NECB 8.2.5 and fixed them all.
Thanks Natur, I was just getting ready to ask about this one:
CEnemyCastBar\\CEnemyCastBar.lua:3936: attempt to concatenate field 'spell' (a boolean value)
<string>:"*:OnUpdate":1: in function <[string "*:OnUpdate"]:1>
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Unread 07-13-07, 08:25 PM  
VincentSDSH
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I've been using NECB for ages now and I've enjoyed that it picks up on respawn timers for Karazhan. It picks up some perfectly but the moroes ones...it never seems to grasp in the last 2 versions. Is there something I can look at, do, change, review, beg, borrow, steal, bribe, cajole, investigate, probe, consider and or ponder regarding this? (running latest official release)
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Unread 07-15-07, 06:58 AM  
Naturfreund
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Have you disabled the timer by accident? (/necb disabled)

If not check out "localization.YOURCLIENT.lua" in folder "CECB_PvEModule".
All trigger mob names are stored there.

Maybe you have not been in combatlog range to detect the death of a trigger mob and noone broadcasted the event to you.

With my german client all works well, so I should not be a problem of NECB's engine. (But a database problem maybe.)


Originally posted by VincentSDSH
I've been using NECB for ages now and I've enjoyed that it picks up on respawn timers for Karazhan. It picks up some perfectly but the moroes ones...it never seems to grasp in the last 2 versions. Is there something I can look at, do, change, review, beg, borrow, steal, bribe, cajole, investigate, probe, consider and or ponder regarding this? (running latest official release)
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Unread 07-15-07, 01:33 PM  
VincentSDSH
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Originally posted by Naturfreund
Have you disabled the timer by accident? (/necb disabled)

If not check out "localization.YOURCLIENT.lua" in folder "CECB_PvEModule".
All trigger mob names are stored there.

Maybe you have not been in combatlog range to detect the death of a trigger mob and noone broadcasted the event to you.

With my german client all works well, so I should not be a problem of NECB's engine. (But a database problem maybe.)
NECB's not disabled, it'll pick up other events just peachily and I'm definitely in range (~10ft/~3meters max) and the localization file looks ok too.

Just odd that other trash respawn timers seem to work and not that one...
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Unread 07-19-07, 04:59 AM  
erwinmeier
A Kobold Labourer

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I have a problem with "Mend Pet" (german client here).

The bar ist triggered only if I have my pet targeted, it's not at full health and no Mend Pet being active.

Feed pet is working fine.

Keep up the awesome work
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Unread 07-23-07, 04:39 PM  
Naturfreund
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Uhm, yes, it is NECB's nature, that only spells are beeing displayed for units that are beeing targeted/focued if not checked "show castbars w/o target".

If it is a pleasure to hunters I will add a little flag to mend pet, so that it is always displayed if YOU cast it ;-)

(Update: Will be changed with NECB 8.4.6+)

Liebe Grüße
Natur ^^


Originally posted by erwinmeier
I have a problem with "Mend Pet" (german client here).

The bar ist triggered only if I have my pet targeted, it's not at full health and no Mend Pet being active.

Feed pet is working fine.

Keep up the awesome work
Last edited by Naturfreund : 07-23-07 at 05:12 PM.
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Unread 07-24-07, 12:09 AM  
erwinmeier
A Kobold Labourer

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It is indeed. Since it's very similar to feed pet I think it makes sense. Looking forward to the next release then...

Vielen Dank

Originally posted by Naturfreund
If it is a pleasure to hunters I will add a little flag to mend pet, so that it is always displayed if YOU cast it ;-)
Liebe Grüße
Natur ^^ [/b]
Last edited by erwinmeier : 07-24-07 at 12:12 AM.
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Unread 08-02-07, 06:41 AM  
yoshi245
A Kobold Labourer

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As of August 2nd, 2007.

PTR for 2.2 updated with a new build(7051). NECB 8.4.5 causes a #132 error crashing WoW if enabled. Might wanna check that out and update it to prevent further issues.
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Unread 08-10-07, 11:51 AM  
Jockeli
A Kobold Labourer

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How can I divide that buttons like on screen watch is?
Wie kann ich die hots dots so unterteilen wie auf dem bild?
screen
Last edited by Jockeli : 08-10-07 at 11:53 AM.
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