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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-22-14 05:10 AM
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Natur Enemy Castbar  Popular! (More than 5000 hits)

Version: 60000-R1
by: Codermik [More]





Natur Enemy Castbar is based on a very old excellent PvP/PvE addon originally created by Naturfreund.


The following have been implemented:


•Show a targets Beneficial buffs and debuffs with the option to ignore certain spells or abilities.
•Target & Focus - Bar display can be switched to your target/focus only, or you can show all player casts around you. In target/focus mode the bars show a T or an F on the right showing you where the cast is from.
•Movable Groups - Groups can be grouped as one or split up.
•Shows your targets cooldowns, beneficial buffs and much more!
•Killing Blow Sounds - Plays a Unreal sound when you get a killing blow on another player - both male and female sounds are provided. This option can be turned off or played during questing normal mobs.
•Play a fun DeathKnight sound!
•Bar Customization – Edit the bar height, width, texture, direction and bar max.
•Rogue warning – Natur detects Stealth, Vanish etc and warns you that a hostile rogue is near by a UI border flash and UI text warning.
•Diminish Returns Timers – also plays warning when your target is immune or resists your abilities. Support is also provided to show others DR timers.
•Correctly shows duration of a cast which your target already started!


For the purpose of the Ability/Spell ignore feature, the following English client abilities and spells are ignored by default:


power word: fortitude
prayer of fortitude
prayer of spirit
divine spirit
prayer of shadow protection
shadow protection
inner fire
mark of the wild
gift of the wild
thorns
seal of righteousness
blessing of might
greater blessing of might
blessing of sanctuary
greater blessing of sanctuary
blessing of kings
greater blessing of kings
arcane intellect
well fed
pirate costume


[OPTIONS]


For in game options please type /natur
Other quick commands are /natur anchor which toggles the group titles.


A list of the available options are below:


Split Timer Groups
Default is ON : this option splits buffs, debuffs, cooldowns etc into their own seperate groups which can be dragged to a suitable area of your screen. When off, all those timers are sent to the Primary Group which is all grouped
together.


Show Friendly Casts
Show Hostile Casts
Default is ON : This shows what your target/focus is casting (unless you have Show Casts Without T/F on), if the target is friendly then it will be sent to the correct group unless you have Split Timer Groups turned off. However, bars show a red/green T/F icon indicating if its a target or focus and if its friendly or hostile.


Show T/F Debuffs
Default is ON : This option tells Natur to show your target/focus debuffs (Dots etc) and their durations. This group is also used by the option "Show Buffs/Debuffs on me" and will therefore not switch off the group anchor if one of the two options is turned on.


Show T/F Gains
Default is ON : As with the "Show T/F Debuffs", this options shows beneficial buffs on your target or focus. The same applies regarding the "Show Buffs/Debuffs on me" options where the group will still show when either of these options are turned on.


Show Target Cooldowns
Default is ON : Natur attempts to calculate the targets cooldowns but will only function correctly if your target used his spell or ability in range of your combat log.


Show Diminish Returns
Default is ON : Displays a 18 second timer when spells which have a diminish return restriction enforced by Blizzard. Show Others DR's : Default is OFF : Displays others DR's around you, this can be quite spammy at the moment in battlegrounds such as Wintergrasp. I will be changing this to a target/focus like the rest of the addon at a later date.


Show Buffs/Debuffs on me
Default is OFF : Any buffs/debuffs applied to me such as renew, corruption etc will show with this option.


Show everyones buffs/debuffs on target and not just mine
Default ON : With this option on you will see all buffs/debuffs on your target or focus. When OFF, only timers are shown for spells you applied to your target or focus.


Show Casts without T/F
Default is OFF : Shows all casts (both friendly/hostile) around you. Nice and spammy in a city


Announce Applied Crowd Controls
Default is ON : Sends a message to chat that you have applied a crowd control spell to your target. Announce When It Breaks : Default is ON : Sends a message to chat when your target breaks from its crowd control spell. Play Sound : Default ON : Play a warning sound when your target breaks. Flash GUI : Default ON : Flashes the border of your screen red when your target breaks.


Announce Crowd Control Immune
Default is ON : Announces to chat when a attempt to crowd control fails, i.e. when diminish returns kick in or in a raid when a mob is immune.
- Play Sound
- Flash GUI


Display Rogue Warning
Default is ON : As it says on the box, displays a rogue warning if a spell is detected nearby by a hostile rogue.
- Play Sound
- Flash GUI


Auto Reputation Bar
Default is ON : Switches your reputation bar to the faction you just received reputation from. Handy when rep grinding in battlegrounds or with factions.


Play fun sound when using Deathknight Deathgrip
Default is ON : Plays a fun "Get over here" or "come here" when you use Deathgrip.


Play PvP Death Sounds
Default is ON : Plays a fun Unreal sound when you get a killing blow on a player (or NPC) if the below option is set.
- Include NPC's


Spell fade monitoring
Default is ON : Turns on spell monitoring which will notify you if a spell has expired or has been dispelled. Note that you must also include the spell name to monitor for this feature to work correctly.

- fixed to work with 6.0 - may not be perfect so please report issues.
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Unread 01-10-09, 09:00 PM  
woowoowoo
A Kobold Labourer
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Nice to see this updated, iv noticed a few missing timers for DK's on the latest release.

Dancing Rune Weapon cooldown doesn't appear (3min) and it doesn't detect the lowered cooldown on Death and Decay from Morbidity.

One other issue is that when you cast your diseases on a target and then use Pestilance (spreads the diseases to all hostiles within 10/15yrds) you get spammed like crazy with bars.
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Unread 01-10-09, 03:05 PM  
Codermik
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Originally posted by adlarn
Have a little problem with Beacon of light, if a paladin cast it on you, you get spammed by 25 bars becouse of light's beacon being cast on all raid members. Any chance you could fix this?
--------
any progress on the [T] / [F] icons? i've sent you my natur.lua as you asked me to
I received the mail, thx. I'll look into the other problem and release an update on the next wow patch. It would be silly of me to release one before wednesday when the patch is due.
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Unread 01-10-09, 02:21 PM  
adlarn
A Kobold Labourer

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Have a little problem with Beacon of light, if a paladin cast it on you, you get spammed by 25 bars becouse of light's beacon being cast on all raid members. Any chance you could fix this?
--------
any progress on the [T] / [F] icons? i've sent you my natur.lua as you asked me to
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Unread 01-10-09, 11:15 AM  
Trilca
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Ohhhhh I'm happy now, saw the implosion on 2 other addon sites and figured what the heck, check WowInterface and oh yes, a working necb! Thanks for the work you do, tried yesterday to quest and such without the addon and noticed how much I've come to rely on this thing! Couldn't figure out why I wasn't hearing my KILLING BLOWWW sounds :P
Last edited by Trilca : 01-10-09 at 11:18 AM.
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Unread 01-10-09, 09:41 AM  
hekmek
A Kobold Labourer

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Hello, my problem is that i only have activated "Enable Natur addon" and "Target Buffs", nothing else. But it never shows me target buffs (like Arcane Power etc.). But what it shows is when a rogue is nearly (although "Detect Nearby Rogues" isn't activated).

sorry for bad english
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Unread 01-10-09, 05:54 AM  
Strero
A Kobold Labourer

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Is there possible to make so Heroism shows only one on Player Casts? It is kinda annoying when you pop Heroism and it shows 25 buffs, plus the ones you already got. Takes up some space on the screen.
Possibly that it shows as stacks how many who got it.
Would be very much appreciated =)

//Strero
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Unread 01-10-09, 04:40 AM  
Codermik
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Re: Bugs

Originally posted by Matski
Hello,
I'd like to report few problems I've noticed so far, mostly from Priest perspective.

First of all, quite alot of my cooldowns seem not to be tracked, those which I noticed are: Prayer of Mending, Inner Focus, Dispersion, Shadowfiend, Vampiric Embrace, Shadow Word: Death and Mind Blast, the only working ones were Devouring Plague, Psychic Scream and Power Word: Shield. I haven't tested others such as Silence, Desperate Prayer, Power Infusion, Pain Suppression or Penance yet but I assume that most of them aren't tracked as well.

In the previous version Shadowfiend CD was tracked, however it was always showing 5 minutes, even though shadow talent Veiled Shadows reduces the CD by 1/2mins.

Another problem I noticed were other classes cooldowns tracking, there seem to be alot of cd's which need to be added too. Those missing which I remember would be Hunter's Bestial Wrath and Intimidation, but there must alot of missing ones from pretty much all classes. Unfortunately, it will take some work to add them ;(.

Lastly, I'd like to thank you for bringing this addon back. Try not to care about all the whiners etc. and keep up the good work.
Thanks for the bug report and info on missing spells. I personally play a 80 Priest and realised ive missed these out. Rest assured that these will be added along with many others.

Krycek is busy as I write this post adding new spells leaving me to work on the addon itself so i'd expect a lot more spell support in the coming update (probibly when the new wow patch is released).

Im sure Krycek will verify on here which spells hes added so that people can be kept updated.

Glad you like the addon.
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Unread 01-10-09, 04:35 AM  
Codermik
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Originally posted by Ethan Centaurai
I saw this in my FrameXML log and thought I'd let you know.
It appears that Natur_FlashTexture is being skinned by a texture inside an addon not all of us use.

Code:
1/9 15:06:19.708  Loading add-on Natur
1/9 15:06:19.708  ** Loading table of contents Interface\AddOns\Natur\Natur.toc
1/9 15:06:19.708  ++ Loading file Interface\AddOns\Natur\guiflash.xml
1/9 15:06:19.708  Error loading Interface\AddOns\Natur\UIFlash.lua
1/9 15:06:19.708  Texture Natur_FlashTexture: Unable to load texture file Interface\AddOns\Afterlife\Graphics\red_flashgfx
Not a major problem to be honest; basically the texture in the UIFlash.xml is defaulted to that location since the UI flash code was taken from my afterlife addon at the time. The location of the texture is setup at runtime so works correctly.

I'll delete the old default location.. weird how wow complains even though the texture location is setup before its shown. Thanks alot for letting me know m8, its appriciated.
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Unread 01-09-09, 12:56 PM  
Matski
A Deviate Faerie Dragon

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Bugs

Hello,
I'd like to report few problems I've noticed so far, mostly from Priest perspective.

First of all, quite alot of my cooldowns seem not to be tracked, those which I noticed are: Prayer of Mending, Inner Focus, Dispersion, Shadowfiend, Vampiric Embrace, Shadow Word: Death and Mind Blast, the only working ones were Devouring Plague, Psychic Scream and Power Word: Shield. I haven't tested others such as Silence, Desperate Prayer, Power Infusion, Pain Suppression or Penance yet but I assume that most of them aren't tracked as well.

In the previous version Shadowfiend CD was tracked, however it was always showing 5 minutes, even though shadow talent Veiled Shadows reduces the CD by 1/2mins.

Another problem I noticed were other classes cooldowns tracking, there seem to be alot of cd's which need to be added too. Those missing which I remember would be Hunter's Bestial Wrath and Intimidation, but there must alot of missing ones from pretty much all classes. Unfortunately, it will take some work to add them ;(.

Lastly, I'd like to thank you for bringing this addon back. Try not to care about all the whiners etc. and keep up the good work.
Last edited by Matski : 01-09-09 at 01:00 PM.
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Unread 01-09-09, 12:26 PM  
Ravendwyr
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I saw this in my FrameXML log and thought I'd let you know.
It appears that Natur_FlashTexture is being skinned by a texture inside an addon not all of us use.

Code:
1/9 15:06:19.708  Loading add-on Natur
1/9 15:06:19.708  ** Loading table of contents Interface\AddOns\Natur\Natur.toc
1/9 15:06:19.708  ++ Loading file Interface\AddOns\Natur\guiflash.xml
1/9 15:06:19.708  Error loading Interface\AddOns\Natur\UIFlash.lua
1/9 15:06:19.708  Texture Natur_FlashTexture: Unable to load texture file Interface\AddOns\Afterlife\Graphics\red_flashgfx
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Unread 01-08-09, 05:57 PM  
Codermik
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Originally posted by adlarn
I cant get the T/F to work (Marks up what affect who) i only get :
http://www.ladda-upp.com/bilder/14467/target-focus
-------------------------

When your having your focus as target and apply a dot and then changes target / untarget the mob the bars wich had shown up when u had the mob as a target no longer shows. even tho you still have the mob as focus
EDIT: Just realised what your post meant and I'll look into kepping the focus targets timers always shown.
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Last edited by Codermik : 01-09-09 at 10:56 AM.
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Unread 01-08-09, 01:41 PM  
adlarn
A Kobold Labourer

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Originally posted by Softrix
The T/F is already implemented and working.
I cant get the T/F to work (Marks up what affect who) i only get :
http://www.ladda-upp.com/bilder/14467/target-focus
-------------------------

When your having your focus as target and apply a dot and then changes target / untarget the mob the bars wich had shown up when u had the mob as a target no longer shows. even tho you still have the mob as focus
Last edited by adlarn : 01-08-09 at 01:45 PM.
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Unread 01-08-09, 12:39 PM  
Codermik
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Originally posted by adlarn
I'm having a problem, if i cast shadow word: pain and the spell misses the timer bars show up even if the debuff did not "hit" the target, and if i recast the spell and it hit the 2nd time the timer wont reset to the correct time length, in order to make the spell be correct with the timer i have to recast shadow word: pain while the debuff is active...
And is there any chance you could implent an option to show [T] / [F] next to the bars that affects Target / Focus target in any upcoming patch?

btw, thx for restoring this awesome addon softrix <3

Found a few other bugs, if you want i could PM / post them here for you, if your intrested
The addon uses events from the combat log such as SPELL_AURA_APPLIED which fires when a dot is applied or a crowd control is cast. Sometimes sadly the combat log fires the applied event when its not applied, or doesnt fire at all but this ones rare.

If the game fires incorrectly theres nothing I can do... thats Blizzards department.

As for the bug reports, report them here. The T/F is already implemented and working.
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Unread 01-08-09, 10:49 AM  
adlarn
A Kobold Labourer

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I'm having a problem, if i cast shadow word: pain and the spell misses the timer bars show up even if the debuff did not "hit" the target, and if i recast the spell and it hit the 2nd time the timer wont reset to the correct time length, in order to make the spell be correct with the timer i have to recast shadow word: pain while the debuff is active...
And is there any chance you could implent an option to show [T] / [F] next to the bars that affects Target / Focus target in any upcoming patch?

btw, thx for restoring this awesome addon softrix <3

Found a few other bugs, if you want i could PM / post them here for you, if your intrested
Last edited by adlarn : 01-08-09 at 12:12 PM.
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Unread 01-08-09, 10:48 AM  
Codermik
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Originally posted by Robx
Hey just one thing,
In the old Necb the DR timers would be displayed as Polymorph[1/3], [2/3] or [3/3].
Any chance you could add that back?

Edit: I'm trying to make my bars all the same width but when I pull the slider for some bars it goes up by 40 while others go up by 10 then 40 so in the end its uneven.

Example: The "My spells / CC" bar goes from 100 width to 140, 180, 220, 260, 300, 340, 380, 400
While....
The "Hostile Cooldowns" bar goes from 100 width to 110, 150, 190, 230, 270, 310, 350, 390, 400

This is not just for those bars, all the bars go up by different lengths so I can't get them even ><
thanks for the info, i'll check this over and get it fixed for the patch update.
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