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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-22-14 05:10 AM
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Natur Enemy Castbar  Popular! (More than 5000 hits)

Version: 60000-R1
by: Codermik [More]





Natur Enemy Castbar is based on a very old excellent PvP/PvE addon originally created by Naturfreund.


The following have been implemented:


•Show a targets Beneficial buffs and debuffs with the option to ignore certain spells or abilities.
•Target & Focus - Bar display can be switched to your target/focus only, or you can show all player casts around you. In target/focus mode the bars show a T or an F on the right showing you where the cast is from.
•Movable Groups - Groups can be grouped as one or split up.
•Shows your targets cooldowns, beneficial buffs and much more!
•Killing Blow Sounds - Plays a Unreal sound when you get a killing blow on another player - both male and female sounds are provided. This option can be turned off or played during questing normal mobs.
•Play a fun DeathKnight sound!
•Bar Customization – Edit the bar height, width, texture, direction and bar max.
•Rogue warning – Natur detects Stealth, Vanish etc and warns you that a hostile rogue is near by a UI border flash and UI text warning.
•Diminish Returns Timers – also plays warning when your target is immune or resists your abilities. Support is also provided to show others DR timers.
•Correctly shows duration of a cast which your target already started!


For the purpose of the Ability/Spell ignore feature, the following English client abilities and spells are ignored by default:


power word: fortitude
prayer of fortitude
prayer of spirit
divine spirit
prayer of shadow protection
shadow protection
inner fire
mark of the wild
gift of the wild
thorns
seal of righteousness
blessing of might
greater blessing of might
blessing of sanctuary
greater blessing of sanctuary
blessing of kings
greater blessing of kings
arcane intellect
well fed
pirate costume


[OPTIONS]


For in game options please type /natur
Other quick commands are /natur anchor which toggles the group titles.


A list of the available options are below:


Split Timer Groups
Default is ON : this option splits buffs, debuffs, cooldowns etc into their own seperate groups which can be dragged to a suitable area of your screen. When off, all those timers are sent to the Primary Group which is all grouped
together.


Show Friendly Casts
Show Hostile Casts
Default is ON : This shows what your target/focus is casting (unless you have Show Casts Without T/F on), if the target is friendly then it will be sent to the correct group unless you have Split Timer Groups turned off. However, bars show a red/green T/F icon indicating if its a target or focus and if its friendly or hostile.


Show T/F Debuffs
Default is ON : This option tells Natur to show your target/focus debuffs (Dots etc) and their durations. This group is also used by the option "Show Buffs/Debuffs on me" and will therefore not switch off the group anchor if one of the two options is turned on.


Show T/F Gains
Default is ON : As with the "Show T/F Debuffs", this options shows beneficial buffs on your target or focus. The same applies regarding the "Show Buffs/Debuffs on me" options where the group will still show when either of these options are turned on.


Show Target Cooldowns
Default is ON : Natur attempts to calculate the targets cooldowns but will only function correctly if your target used his spell or ability in range of your combat log.


Show Diminish Returns
Default is ON : Displays a 18 second timer when spells which have a diminish return restriction enforced by Blizzard. Show Others DR's : Default is OFF : Displays others DR's around you, this can be quite spammy at the moment in battlegrounds such as Wintergrasp. I will be changing this to a target/focus like the rest of the addon at a later date.


Show Buffs/Debuffs on me
Default is OFF : Any buffs/debuffs applied to me such as renew, corruption etc will show with this option.


Show everyones buffs/debuffs on target and not just mine
Default ON : With this option on you will see all buffs/debuffs on your target or focus. When OFF, only timers are shown for spells you applied to your target or focus.


Show Casts without T/F
Default is OFF : Shows all casts (both friendly/hostile) around you. Nice and spammy in a city


Announce Applied Crowd Controls
Default is ON : Sends a message to chat that you have applied a crowd control spell to your target. Announce When It Breaks : Default is ON : Sends a message to chat when your target breaks from its crowd control spell. Play Sound : Default ON : Play a warning sound when your target breaks. Flash GUI : Default ON : Flashes the border of your screen red when your target breaks.


Announce Crowd Control Immune
Default is ON : Announces to chat when a attempt to crowd control fails, i.e. when diminish returns kick in or in a raid when a mob is immune.
- Play Sound
- Flash GUI


Display Rogue Warning
Default is ON : As it says on the box, displays a rogue warning if a spell is detected nearby by a hostile rogue.
- Play Sound
- Flash GUI


Auto Reputation Bar
Default is ON : Switches your reputation bar to the faction you just received reputation from. Handy when rep grinding in battlegrounds or with factions.


Play fun sound when using Deathknight Deathgrip
Default is ON : Plays a fun "Get over here" or "come here" when you use Deathgrip.


Play PvP Death Sounds
Default is ON : Plays a fun Unreal sound when you get a killing blow on a player (or NPC) if the below option is set.
- Include NPC's


Spell fade monitoring
Default is ON : Turns on spell monitoring which will notify you if a spell has expired or has been dispelled. Note that you must also include the spell name to monitor for this feature to work correctly.

- fixed to work with 6.0 - may not be perfect so please report issues.
Post A Reply Comment Options
Unread 04-16-08, 10:15 PM  
Awwe
A Kobold Labourer
 
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Originally posted by Beladona
Yeah you are using an old version that isn't even meant to work perfectly. Update to the latest version for testing, and don't expect the old one to work at all. Reading would have told you everything you needed to know...
I posted before you updated, forgive me.
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Unread 04-16-08, 10:27 PM  
Beladona
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Originally posted by Awwe
I posted before you updated, forgive me.
The old version wasn't meant to work on 2.4 and needed to be rewritten. Today's release marks the first beta of what we have been rewriting. I am sorry for snapping at you, but it really seems like no one bothers to read the addon description or the comments before posting things like "It doesn't work for me". I really did make sure that the development status was mentioned in those locations, and a cursory glance would have shown that I had no intention of fixing the one you had downloaded.

All my time has been consumed with getting this new version working as intended, and planning more feature additions.
Last edited by Beladona : 04-16-08 at 10:27 PM.
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Unread 04-16-08, 10:31 PM  
Skan
A Deviate Faerie Dragon

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Yay! I'm so happy! I only started using NECB about 2 weeks before 2.4 hit us. I've been so excited to get this new release - even more so, because this stage of an addons life is quite possibly the most exciting as an end user

Thankyou for all your hard work! It's looking great already :P
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Unread 04-16-08, 10:50 PM  
VincentSDSH
Non-Canadian Luzer!
 
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I'm so glad this mod is being lovingly cared for post 2.4 it's not funny; however, the previously released version is working so perfectly in every respect I need that I'm rather frightened to try the beta
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Unread 04-16-08, 11:34 PM  
Awwe
A Kobold Labourer
 
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Originally posted by Beladona
The old version wasn't meant to work on 2.4 and needed to be rewritten. Today's release marks the first beta of what we have been rewriting. I am sorry for snapping at you, but it really seems like no one bothers to read the addon description or the comments before posting things like "It doesn't work for me". I really did make sure that the development status was mentioned in those locations, and a cursory glance would have shown that I had no intention of fixing the one you had downloaded.

All my time has been consumed with getting this new version working as intended, and planning more feature additions.
No worries, I know how it goes. I was just positive I checked the version & compatibility before posting, figured I missed something. I'm about to do some 5v5 arena so I'm sure I'll have some comments & feedback soon. Thanks for the addon & good luck.
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Unread 04-17-08, 12:44 AM  
Adynathor
A Kobold Labourer

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Thank you so much for the release of this beta version. I've been testing it while solo and I've noticed I can't see the vampiric embrace cooldown showing on the mob's debuffs.
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Unread 04-17-08, 01:08 AM  
zariel
A Murloc Raider
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Re: weird

Originally posted by nnboy611
apprently, polymorph on player is set to 12 seconds, and doesnt show DR

i am just gonna stick to the old one for now
Diminishing returns arnt added, this is a beta just wait for us to sort it out.
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Unread 04-17-08, 02:33 AM  
Yurup
A Kobold Labourer

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Hi,

First off all I'd like to thank you for picking this mod up. I've had it since whenever and will probely continue to use it till then.

Second I have some suggestions for in the future, I haven't read any of the old suggestions or the plans for the future but here they are.

-Merge all: It would be nice to have one block of bars again. Its one thing I always liked about NECB

-Select catagories to display: Being able to display or not display some of the catagories. For example I use witchhunt and prefer the way it displays casting and it would be redundant for Natur CombatTimers to display them too so being able to turn that section off would rock. Same for other parts.

-A new catagory "CrowdControle": A catagory with sheeps, cyclones, fears, stuns, ect to get a better overvieuw of these things also having a bar counting down whenever there is DR up. Maybe also have these bars count (optional setting ofcourse) down for cc's being cast on you and party / raid members.

I hope these idea's help.
Last edited by Yurup : 04-17-08 at 02:42 AM.
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Unread 04-17-08, 04:47 AM  
Meltoren
A Kobold Labourer
 
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I would just like to say thank you so much to Beladona and who ever else maybe be working on this addon, is there a place we could send donations to encourage you to keep up the good work?

Anyway this addon is pretty much essential to me in PVP, being able to see things like ice block and divine shield durations, and things like the other players cooldowns really allows me to bring my PVP to the next step. I haven't been able to find any other mod that does what this one used to do. I look forward to the future redevelopment of this mod.

thanks again Beladona and crew!
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Unread 04-17-08, 05:50 AM  
Beladona
A Molten Giant
 
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If you guys want to disable anything (for now, since there are no options) you can edit the addon/filters.lua file. Look for the table that looks like this:
Code:
addon.tags = {
	-- these only apply to events happening to the enemy
	ENEMY_BUFFS = "EnemyBuffs";
	ENEMY_DEBUFFS = "EnemyDebuffs";
	ENEMY_CASTS = "EnemyCasts";
	ENEMY_COOLDOWNS = "EnemyCooldowns";
	-- only apply to things happening to friendlies, currently disabled
	FRIENDLY_BUFFS = nil;
	FRIENDLY_DEBUFFS = nil;
	FRIENDLY_CASTS = nil;
	FRIENDLY_COOLDOWNS = nil;
	-- only applies to things happening to the player, currently disabled
	PLAYER_BUFFS = nil;
	PLAYER_DEBUFFS = nil;
	PLAYER_CASTS = nil;
	PLAYER_COOLDOWNS = nil;
	
	--DEBUG_FRAME = "DebugFrame";
};
YOu can either set any of those to nil, or even comment them out (by placing -- in front of them, as I have with the DebugFrame). Doing this will essentially disable that particular display from even showing.

Oh and by the way, since you can do this, obviously you can go the opposite and ENABLE things too. I don't promise that any of the other ones will work perfectly, but if you want to test them, try adding something to PLAYER_BUFFS or any of the others. You can add a different string to each, or use the same string to make them all show in the same window.

You guessed it, this is how I make things group, or not group, as everything that comes out of the parser gets tagged with one of these tags, and then when a bar is added, it adds it to whatever the group name is for that tag. When the options are added to the addon, they will essentially override these defaults with whatever you have configured...

Make sure when you change any of these that you do a reloadui if you are already in-game when you change it. You can do this with a macro if you wish, or by typing it in directly as /console reloadui

Originally posted by Yurup
Hi,

First off all I'd like to thank you for picking this mod up. I've had it since whenever and will probely continue to use it till then.

Second I have some suggestions for in the future, I haven't read any of the old suggestions or the plans for the future but here they are.

-Merge all: It would be nice to have one block of bars again. Its one thing I always liked about NECB

-Select catagories to display: Being able to display or not display some of the catagories. For example I use witchhunt and prefer the way it displays casting and it would be redundant for Natur CombatTimers to display them too so being able to turn that section off would rock. Same for other parts.

-A new catagory "CrowdControle": A catagory with sheeps, cyclones, fears, stuns, ect to get a better overvieuw of these things also having a bar counting down whenever there is DR up. Maybe also have these bars count (optional setting ofcourse) down for cc's being cast on you and party / raid members.

I hope these idea's help.
Last edited by Beladona : 04-17-08 at 05:52 AM.
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Unread 04-17-08, 05:56 AM  
Beladona
A Molten Giant
 
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Originally posted by Meltoren
I would just like to say thank you so much to Beladona and who ever else maybe be working on this addon, is there a place we could send donations to encourage you to keep up the good work?

Anyway this addon is pretty much essential to me in PVP, being able to see things like ice block and divine shield durations, and things like the other players cooldowns really allows me to bring my PVP to the next step. I haven't been able to find any other mod that does what this one used to do. I look forward to the future redevelopment of this mod.

thanks again Beladona and crew!
I usually avoid things like paypal donations for the sole reason that addon development isn't my job, its a hobby / love. But I may be persuaded to do it, especially now that I have a kid too. Only thing is, Zariel (who is also working on this) would need a cut, and I am not sure how to do shared paypals? Will look into it...
Last edited by Beladona : 04-17-08 at 05:56 AM.
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Unread 04-17-08, 08:39 AM  
Monki
A Kobold Labourer

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I noticed some hidden .svn directories think u forgot to remove them before you released it.
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Unread 04-17-08, 09:38 AM  
-Dragon-
A Deviate Faerie Dragon
 
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Some of us have this on auto update and a "welcome to the new Natur CombatTimers (aka NECB)! Please disable the old addon or delete the old folders. The new menu can be accessed via <still trying to figure this out>!" one time popup window would have been greatly appreciated :P
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Unread 04-17-08, 09:38 AM  
Tweeker
A Cobalt Mageweaver
 
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Is there a menu? or any slash commands?
Also, is there a way to not show the anchors after you have them where you want them?

Also, is there a way to resize anything?

sorry, but looked all over for a readme, could not find any documentation on this.

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Unread 04-17-08, 09:41 AM  
eNsity
A Kobold Labourer

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is there any option to hide those headers in this version using lua file?
Last edited by eNsity : 04-17-08 at 10:03 AM.
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