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Updated: | 09-25-07 03:36 PM |
Created: | unknown |
Downloads: | 15,341 |
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According to my psychometrician colleague, the average adventurer can only hold in his or her head the working knowledge to perform (or use) seventy or so skills (or items) -- on short notice, that is. Those who have time to consult their spellbooks can recall and put to use anything they've ever learned... but that's little comfort if you find yourself in a Devilsaur's belly because you couldn't remember fast enough how to Track Beasts. And the more one tries to keep in this limited working memory ("action slots", the expert calls it), the more easily distracted one is by all the clutter.
Enter Fizzwidget TrackMenu! This handy device attaches to your current navigation equipment and keeps all your tracking skills at your fingertips, without undue confusion... leaving you more room to keep other abilities or items readied.
Features:
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Frigidman |
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Zidomo |
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02-23-08, 06:02 PM | |
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I get a few errors ... copied from Bug Sack
[2008/02/23 18:52:20-685-x1]: GFW_TrackMenu-2.2\TrackMenu.lua:316: attempt to index global 'MiniMapTrackingFrame' (a nil value) <in C code>: ? AceEvent-2.0-56171 (Ace2):300: in function `TriggerEvent' AceEvent-2.0-56171 (Ace2):914: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:907> -------------- [2008/02/23 18:52:20-685-x4]: GFW_TrackMenu-2.2\TrackMenu.lua:296: attempt to index global 'MiniMapTrackingFrame' (a nil value) <in C code>: ? AceEvent-2.0-56171 (Ace2):300: in function `TriggerEvent' AceEvent-2.0-56171 (Ace2):914: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:907> -------------- [2008/02/23 18:52:22-685-x1]: GFW_TrackMenu-2.2\TrackMenu.lua:247: attempt to get length of field 'SpellButtons' (a nil value) <in C code>: ? AceEvent-2.0-56171 (Ace2):300: in function `TriggerEvent' AceEvent-2.0-56171 (Ace2):914: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:907> Any ideas??? |
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Sepioth |
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