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Cartographer  Popular! (More than 5000 hits)

Version: 2.5.3
by: ckknight, Arrowmaster

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Cartographer is a modular, lightweight, and efficient framework for manipulation of the world map.

  • Battlegrounds : allows viewing of battlegrounds outside of the zone.
  • Coordinates : adds coordinates to the bottom of the world map of the player and the cursor.
  • Foglight : Shows unexplored areas on the map. replacement for MozzFullWorldMap or Unexplorer. Much more efficient, though.
  • Group Colors : turns all your party's and your raid's POIs into circles colored based on class, and shows a number on them based on their raid group.
  • Guild Positions : show all guild members that also have Cartographer.
  • Instance Loot : shows loot tables when you click a boss note
  • Instance Maps : shows maps of instances.
  • Instance Notes : adds boss notes and such to instance maps.
  • Look 'n' Feel : allows you to change the transparency, position, and scale of the world map.
  • Notes : lets you put notes on the map, similar to MapNotes.
  • POI : store notes that city guards point you to.
  • Professions : automatically tracks herbs, minerals, and treasure.
  • Waypoints : allow you to make waypoints and have a big arrow point the way.
  • Zone Info : on hovering over a zone, it will show the levels of the zone, the instances in the zone, their levels, and the number of men the instance is made for (e.g. 5-man, 40-man).
Additional plugins may be found by clicking the Optional Files tab above or at http://files.wowace.com/sw-c.html

If you find _any_ bugs, feel free to submit them at
http://jira.wowace.com/browse/CART

If you want to request any features, feel free to submit your ideas at
http://jira.wowace.com/browse/CART

Wiki: http://wiki.wowace.com/index.php/Cartographer

Forum: http://www.wowace.com/forums/index.php?board=54.0

If you love Cartographer, then give it a good rating and add it to your favorites

------------------------------------------------------------------------
r2321 | ckknight | 2009-04-17 00:46:37 +0000 (Fri, 17 Apr 2009) | 1 line
Changed paths:
A /tags/v2.5.3 (from /trunk:2320)

Tagging as v2.5.3

-------------------------------------------------------------------------

r74405.12
Lots of fixes, but the primary change is LibGuildPositions-1.0 is used instead of Cartographer's own CGP one.

r70534.1
Thanks to all of those helping with commits to Cartographer
Added Magister's Terrace and Sunwell
Library upgrades
Added Engineering to Gathering professions
Add support for LibGuildPositions-1.0. Sending positions along the old comm will stop in one month. Sending requests along the old comm will stop in two months, essentially ceasing the old comm prefix from use.

r65599
toc bump for 2.4

r63590
Updated to latest version from wowace
Herbalism, Mining, and Noteshare modules have been moved out to separate downloads.
Optional Files (0)


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Unread 01-23-07, 06:06 PM  
KenNashua
A Deviate Faerie Dragon

Forum posts: 12
File comments: 26
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Could we PLEASE get an update to Cartographer_Import for Gatherer 2.0 now that the new database format and 2.0 version of Gatherer is available? I'd love to try out Cartographer, but can't give up a year of accumulated data.

Also is the NoteShare module actually working for broadcasting mining/herbalism nodes? It really needs a debug message to the active chat frame to show some status and when the broadcast is complete. I can't tell if it just doesn't work or if I or my guildies are doing something wrong.
Last edited by KenNashua : 01-23-07 at 06:42 PM.
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Unread 01-24-07, 03:55 PM  
Ocean
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Map Updating when trying to view other maps...

I understand this is likely because of another mod that tracks coordinates. Whenever I'm in a zone and I want to view a map for another zone or instance, it resets to the current zone I'm in which is annoying. I'm running SimpleMiniMap and LocationFu.... those are the only ones I'd figure would reset the map. Is there something I or someone can do to "pause" the map when I want to look at other maps (like with AlphaMap), or can I do something to one of the other addons short of removing it to stop this behavior? I really like LocationFu because of the "recommended zones" text.

Thanks!
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Unread 01-24-07, 07:37 PM  
chicomich
A Kobold Labourer

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Toolbars Show On Map

I'm looking at switching to Cartographer from MapNotes, and I am encourages by what I see so far. However, I am having one problem. When I am on the map, any toolbars I have in addition to the basic one (i.e., top right, top left) show up completely on the map. The little marker that shows how much rested XP you have also shows up, but that is much less bothersome. Has anyone had this problem, or know how to fix it? Thanks!
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Unread 01-25-07, 04:45 AM  
Bellator
A Flamescale Wyrmkin
 
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Simply awesome

I love this map addon and the additonal information addons. So easy install and to use even for a twit like me. I admit I haven't tried any other map programs but I really don't see why I would with Cartographer.

Bellator
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Unread 01-25-07, 06:08 PM  
Chasim
A Defias Bandit

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Bug (or request)?

First, excellent mod... keep up the good work.

Second, when trying to manually add a note to the map, it appears you can't do so unless the map in unlocked. I'm wondering if this is a bug or intentional? Personally, I'd like to be able to lock the map (so I don't accidentally move it around) but still make notes (manually).

Thanks.
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Unread 01-25-07, 07:08 PM  
AstroCat
An Aku'mai Servant

Forum posts: 31
File comments: 9
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Cartographer_Vendors not working ... help?

Just starting checking Cartographer out. Coming over from metamap. For some reason Cartographer_Vendors is not working at all. Any ideas? Other modules are working as expected. Thanks!
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Unread 01-26-07, 07:47 AM  
AstroCat
An Aku'mai Servant

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notes appearing in wrong places...

Ok, another problem. I'm in the Exodar and when POI picks up a location it appears way off on the map, not in the correct location. So far these are my bugs:

1. POI appearing in wrong places.
2. POI sometimes not entering the location. For example, 1 mailbox will work and the next won't.
3. Flightmaster appearing in wrong place when using FuBar_ToFu-r25931.
4. Quests not entering all quest givers and not recording their names, only saying "quest".
5. Vendors not working at all, shows up in options list but does not record any vendors.

I have downloaded all the latest version from http://files.wowace.com/

Any help on these issues?

Thanks!
Last edited by AstroCat : 01-26-07 at 07:52 AM.
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Unread 01-26-07, 08:22 AM  
Balsta
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I read some where that there was a way to send my notes db to another player. Does anyone know what this is? I know you can send individual notes thru Cart now but I would like to send the entire db.

Thax for your time,

Great mod CK awesome work.

NVM I am an idiot I found it thx
Last edited by : 01-26-07 at 11:23 AM.
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Unread 01-27-07, 01:59 AM  
Tricksta_
A Murloc Raider
 
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Thumbs up WAYPOINT ROXX!!!

Ckknight ,

Not only did you add a Waypoint Feature, but the animated arrow that travels with you is freakin awesome!

Damn, it just gets better and better everyday.


/waves bye bye to the other map addons.

-They will soon be a thing of the past-


Tricksta_
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Unread 01-28-07, 01:29 AM  
DivinoAG
A Murloc Raider

Forum posts: 7
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My guild has been using Cartographer Note system to map the location of quests in Outlands to ease up the leveling process. So far it's been a great help, but there are a few problems and annoyances that are stopping a wider adoption.

The number one is, of course, that after you map an entire continent worth of quest mobs, spawn areas and quest givers, what you get is a huge mess of icons covering everything. And by everything, I mean everything: location names, party member icons, and the quest giver proximity icon (when you're going to deliver the quest). This makes many of our members turn off the whole notes option, because the advantages don't compensate the problems.

The second problem is that having 50 icons with the positions of quests is better then not having any clue of where to go, but still makes you through them one by one until you find the what you're looking for.

So, I have a few suggestions that could make things a lot more usefull to our specific situation, and would probably be of much use even to more generic use of the addon. First some non-quest-specific suggestions.

While you're usign the map view, there is already an option on modules like Quests, Vendors and Trainers to set the transparency and size of the icons. Thats a nice option, that should be available to all modules. But also would be great to be able to set such options to the minimap icons. The same way, could also be implemented a feature like the one present on Gatherer, where the icon change into a trace-only circle, so not to cover party player, hunter/druid tracking, tradeskill or quest giver proximity icons. Just this feature would probably avoid most complaints I hear about the addon.

Another thing would be to include some kind of search, in a easy to find spot of the interface, that could search through all notes.

Also, it would be nice to have a way to make notes that are not point-only, but area-notes. This could be done by setting two coordinates for square-shaped notes, or center-radius for circle-shaped notes. Well, if I'm only dreaming, there could also be a way to create multi-point path notes, to write down patrol paths.

Now, there could also be implemented a more specific system to deal with quest notes. All previous suggestions would still apply, but tools directly designed for dealing with notes would help a lot.

For example:

* A quest list, similar to the dungeon loot table list. Would list all the quests already present on the current map. You could trigger on and off any quest on this list, so only its points would be shown up. It could also track your quest log, so all your current quests are shown up. Some kind of integration with MonkeyQuest for selecting which quests to show would also be nice.

* For area-notes, it could track the coordinates where you received a quest item in a similar way to how CartographerQuests tracks where you recieve a new quest, automaticaly generating a area note the surrounds a possible drop area.

It would be really great if some of those suggestions could be implemented on the addon. I use it day by day, and could not imagine having to go back to the original map. Hope you don't find my ideas too crazy to ever see the light of day.

Thanks a lot for the amazing work. Cheers.
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Unread 01-28-07, 10:40 AM  
aaltoha
A Kobold Labourer

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Instancemaps points of interest and notes

The points of interest are in the wrong places and I can't seem to see any notes about loots etc.? What could cause this, I don't have any other mods that would alter the maps?
Also trying to change the coordinate text size will result in error: Coordinates.lua:410, attempt to index field "frame", a nil value
Last edited by aaltoha : 01-28-07 at 10:41 AM.
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Unread 01-28-07, 12:20 PM  
Zeoch
A Kobold Labourer

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Import

Does anyone know how to import the datas from Gather?

I´ve installed the import mod but doesn´t know how to import because the is no describtion.
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Unread 01-28-07, 01:36 PM  
Neroon
A Deviate Faerie Dragon
 
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Error 51 apon login

Date: 2007-01-28 11:30:16
ID: 51
Error occured in: Global
Count: 1
Message: ...ace\AddOns\Cartographer\Libs\AceDB-2.0\AceDB-2.0.lua line 1635:
table index is nil
Debug:
...dOns\Cartographer\Libs\AceEvent-2.0\AceEvent-2.0.lua:252: TriggerEvent()
...dOns\Cartographer\Libs\AceEvent-2.0\AceEvent-2.0.lua:983:
...dOns\Cartographer\Libs\AceEvent-2.0\AceEvent-2.0.lua:981
[C]: ?
...dOns\Cartographer\Libs\AceEvent-2.0\AceEvent-2.0.lua:427:
...dOns\Cartographer\Libs\AceEvent-2.0\AceEvent-2.0.lua:403
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Unread 01-28-07, 01:50 PM  
BorgkingZero
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Cartographer-r26385\Cartographer.lua:876: attempt to call method 'GetZoneFromTexture' (a nil value)
<in C code>: in function `SetMapToCurrentZone'
Cartographer-r26385\Cartographer.lua:1049: in function `configureYards'
Cartographer-r26385\Cartographer.lua:617: in function <Interface\AddOns\Cartographer\Cartographer.lua:200>
<in C code>: in function `pcall'
AceAddon-2.0-25921 (Ace2):24: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:23>
AceAddon-2.0-25921 (Ace2):692: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:669>
<in C code>: ?
AceEvent-2.0-25921 (Ace2):251: in function `TriggerEvent'
AceEvent-2.0-25921 (Ace2):962: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:955>

--------------------------------------

Cartographer-r26385\Modules\InstanceNotes\module.lua:35: Notes: Bad argument #3 to `RegisterNotesDatabase' (table expected, got string)
<in C code>: ?
AceEvent-2.0-25921 (Ace2):251: in function `TriggerEvent'
AceEvent-2.0-25921 (Ace2):962: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:955>

--------------------------------------

Cartographer-r26385\Cartographer.lua:893: attempt to call method 'GetEnglishZoneFromTexture' (a nil value)
<in C code>: ?
AceEvent-2.0-25921 (Ace2):251: in function `TriggerEvent'
AceEvent-2.0-25921 (Ace2):962: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:955>

--------------------------------------

Cartographer-r26385\Cartographer.lua:876: attempt to call method 'GetZoneFromTexture' (a nil value)

--------------------------------------

Cartographer-r26385\Cartographer.lua:876: attempt to call method 'GetZoneFromTexture' (a nil value)
<in C code>: in function `SetMapToCurrentZone'
Cartographer-r26385\Modules\Battlegrounds.lua:162: in function <...erface\AddOns\Cartographer\Modules\Battlegrounds.lua:160>
(tail call): ?:
(tail call): ?:
(tail call): ?:
Cartographer-r26385\Cartographer.lua:1049: in function <Interface\AddOns\Cartographer\Cartographer.lua:1047>
<in C code>: ?
AceEvent-2.0-25921 (Ace2):320: in function `TriggerEvent'
AceEvent-2.0-25921 (Ace2):962: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:955>
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Unread 01-28-07, 10:01 PM  
Kolakhan
A Deviate Faerie Dragon

Forum posts: 18
File comments: 54
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Just started using this yesterday. When I first loaded it I could move my mouse around the map and it would tell me levels and instances as I touched various parts of it. now it doesn't do that anymore. Did I turn something off? Help please. Edit**** The issue appears to be the "lock" command. What does that do? A little more documentation would be helpful. When I mouse over a neighboring zone I get all the info but how do you get it for the zone you are in? Thanks.
Last edited by Kolakhan : 01-29-07 at 08:00 AM.
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