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Updated: | 03-30-08 11:01 AM |
Created: | unknown |
Downloads: | 15,753 |
Favorites: | 107 |
MD5: |
Version 2.6.3
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Updated TOC and libs
Version 2.6.2
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Updated TOC and included latest ACE libs
Version 2.6
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Added an XP bar that sits under the text, sort of like a fat underline. The bar is hidden any time Current XP is also hidden, and can be turned off completely through the options menu (it's off by default). Since Warlock pets don't have XP, the bar only shows for Hunter pets.
Tested against patch 2.2, updated TOC
Version 2.5.2
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Tested against patch 2.1, updated TOC
Version 2.5.1
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Expanded the Armor values in the tooltip, now the full armor value is shown along with other armor values.
Version 2.5
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Stabled pet information is now retained between logins. Please let me know if you notice any weird behavior with this, there were a couple of times that the saved information wasn't updated after swapping pets while testing, but I haven't seen this after more testing so I'm not sure if it's fixed or not.
Version 2.4
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Added initial support for Warlock pets
Updated TOC for 2.0.3
Version 2.3.1
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Changed "Foods liked:" to "Diet:" in the tooltip.
Made sure the stabled pet info actually makes it into this archive. <sigh>
Version 2.3
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Added stabled pet info to the tooltip. Note that until you visit the stable, no information about stabled pets is available.
Version 2.2.1
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Updates to the ACE libraries
All .svn folders removed from the zip
Version 2.2
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This addon is now available through the ACE svn.
Added additional information to the tooltip.
The icon now changes based on pet type.
Version 2.1.1
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[Fixed the archive, sorry about that!]
Pet's happiness is now color coded, and sounds will play when happiness increases or decreases. If your pet's happiness is not "Happy" when you first login you'll hear the decrease sound. Both of these new options can be turned on/off though the options menu.
I didn't spend a lot of time looking for good wav files for this, but it's easy enough to customize. The increase sound (currently a burb) is increase.wav and the decrease sound (an "ahem") is decrease.wav. Replace these files with the sounds of your choice, making sure the names are the same.
Version 2.1
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Added your pet's armor value to the tooltip, and finally added the long awaited (by at least one of you) ability to toggle the pet paper doll frame when you left-click the addon.
Version 2.0
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Updated for the 2.0.1 patch
Version 1.1.1
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Moved the pet's level to the left of the pet's name, added back in the placeholder text when no pet is present (oops!).
Version 1.1
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Fixes error when pet isn't available, and adds food information to the tooltip. This version is also compatible with the 2.0 clients, all that's needed is a change to the .toc Interface number.
Version 1.0
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This FuBar plugin displays your Hunter's pet name, XP and happiness. The name and happiness are toggleable. The tooltip shown when hovering over the plugin displays other information about your pet.
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Twidget |
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Ricowan |
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11-29-06, 11:47 AM | |
|
Another error and suggestions...
Hi,
Yes, great, you fixed the error it generated whe there was no pet... It would be nice if it still said "No Pet" when there was no pet. Was a great indicator when my pet would get hung on something and I needed to summon him again. Seeing another issue now. When I click on the "Show XP" selection in the config drop down nothing happens. The XP is always shown whether the value is checked or not. More Suggestions since you appear to be open to my flights of fancy... To make it easier to read might be nice to put the Level in ( ) and just remove the word "level" to shorten it. Otherwise it kinda blends in with the XP if that is showing too. Look something like this: Bandit: (48) 5000/10000 (50%) - Happy or maybe do it like they do the quests that show level in front like: (48) Bandit: 5000/10000 (50%) - Happy And (this is a real flight of fancy)... I use another mod called Feed Pet Button. (http://www.wowinterface.com/download...fo.php?id=4796) It is a great little mod. Here is the Developers description: ---------- Select a food for your pet and drop it onto the feed button. Clicking the feed button will drop the selected food onto your pet. When your pet is in "Happy" state, the button becomes transparent and a left-click will not activate it. However, you can override this with a double-click. The feed button works by searching the bags for the selected food. If you have run out of that selected food, then a warning message pops up. You can either obtain more food of the selected type or switch to a different food. I'm hoping that it is intuitive to use. No macros or actionbar slots needed. ---------- I think it would be great if your mod had this sort of funtionality. A person could drag and drop the food onto the icon in the FuBar and then when they wanted to feed there pet maybe just shift-left click it since you may have setup just left clicking it at that point to show the pet screen. You could even have an option to display the food and count or just the count in the FuBar. Something like: Bandit: (48) 5000/10000 (50%) [Food 18] - Happy Could indicate the person had dragged and dropped 18 Cured Ham Steaks on to the button or something. Anyway, enough of my ramblings. Your doing a great job with this mod. I wish I had your skills. Take Care, Twidget |
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