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Updated:08-19-18 12:53 PM
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Downloads:709,573
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Categories:Raid Mods, Healers, Unit Mods

Grid  Popular! (More than 5000 hits)

Version: 8.0.1.1
by: Phanx [More]

Grid has been continued as Plexus by Doadin. Use that instead; Grid has not been updated since 2018 and will not be updated in the future.

Grid is a compact and highly configurable party/raid unit frame addon.
The compact grid of unit frames lets you select a group member quickly, while keeping a good overview of the whole group. It shows as much information as possible without overloading you. It allows you to customize what information you see, and how you see it. It works in both party and raid groups, and supports pets and vehicles.

Want more features? The Grid core tries to include only features which are generally useful for all classes and roles, but makes it easy to add new features with a simple plugin API for developers. Over 75 third-party plugins are already available!

Type “/grid” for options, or right-click the minimap button, DataBroker launcher, or Grid frame tab.

Need Help?
Do not use comments to report bugs or request features. Such comments will be deleted. Use the links above to post a ticket instead!
Language Support
Grid is compatible with all World of Warcraft localizations. It is currently translated into English, Deutsch, Español, Français, Italiano, Português, Русский, 한국어, 简体中文, and 繁體中文.

To add or update translations for any language, enter them on the WowAce project page. New and updated translations will be automatically included in the next version of Grid!

HINT: The WowAce interface for adding translations is quite cumbersome. To make the process easier, you can use the Export function on WowAce, copy the exported data into your text editor, fill in your translations, and then paste them back into WowAce using the Import function.
Credits
Grid was originally conceived and written by Maia and Pastamancer in late 2006. Phanx has been the primary developer since late 2009. Jerry wrote the original pet support code. Mikk designed the icon. jlam added some advanced options for auras. Greltok has helped a lot with bugfixing. Finally, lots of people have contributed translations!

Version 8.0.1.1
  • Updated LibResInfo-1.0
  • Fixed a map API error (thanks rherzfeld)

Version 8.0.1.0
  • Updated for WoW 8.0
  • Fixed the class and role layouts not always showing all players (ticket #855)
  • Thanks Attict, acastle, doadin, MGramolini, and rherzfeld for your help!

Version 7.3.5.0
  • Fixed the option to disable the right-click menu
  • Fixed an issue causing Earth Shield to be removed as an aura status on login (ticket #885)
  • Updated embedded LibResInfo and Ace3 libraries, resolving several issues related to resurrections and the options panel
  • Added default aura statuses:
  • Beacon of Virtue
  • Guardian Spirit
  • Light of T'uure
  • Rejuvenation (Germination)
  • Sacred Dawn
  • Tyr's Deliverance

Version 7.1.0.1
  • Fixed an error with combat resurrections (ticket #860)

Version 7.1.0.0
  • Added a workaround for a Blizzard bug causing errors in the Health status module (ticket #859)

Version 7.0.3.3
  • Fixed the frames sometimes appearing behind the backdrop (ticket #840)

Version 7.0.3.2
  • Updated detection for dispellable debuffs (ticket #841)
  • Fixed the frames sometimes appearing behind the backdrop (ticket #840)
  • Fixed the frames disappearing if an invalid layout was selected (ticket #835)
  • Auras:
  • The default statuses for Grace, Earth Shield, Eternal Flame, Sacred Shield, and Weakened Soul have been removed, since these buffs (and debuff) were removed from the game.
  • New statuses have been added for Atonement, Beacon of Faith, and Clarity of Will.

Version 7.0.3.1
  • Fixed the "Show offline" option, with thanks to Samuelreus ((ticket #834)[https://wow.curseforge.com/projects/grid/issues/834])
  • Fixed "None" layout in non-English locales, with thanks to Elnarfim ((ticket #833)[https://wow.curseforge.com/projects/grid/issues/833])
  • Updated embedded LibResInfo ((ticket #828)[https://wow.curseforge.com/projects/grid/issues/828])
  • Marked code for splitGroups as debug in Layouts because the option is marked as debug. Should fix odd behavior for people who had option enabled before the option was disabled.

Version 7.0.3.0-beta
  • Updated for WoW 7.0 (Legion)
  • Added options for offline and wrong zone groups

Older Versions

For change notes from older versions, see the Version History page on GitHub.
Optional Files (5)
File Name
Version
Size
Author
Date
Type
8.0.0.0
9kB
08-11-18 09:16 AM
Patch
6.1.0.38
9kB
02-27-15 04:09 AM
Addon
1.6
1kB
10-20-14 02:02 AM
Addon
1.0
2kB
10-24-11 02:42 AM
Addon
1.0.0
2kB
01-01-11 11:25 AM
Addon


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Unread 03-27-10, 06:34 PM  
Phanx
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Most likely, you do not have the Incoming Heals status assigned to any indicator(s). By default, it is shown on the Healing Bar indicator:

Grid > Frame > Healing Bar > check "Incoming Heals"
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Unread 04-08-10, 07:52 AM  
warrtools
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Hi, I use horizontal groups, and I was wondering if it is possible to make the groups grow vertically, so the first group is on the bottom and the second group above the first one and so on.
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Unread 04-08-10, 03:44 PM  
Phanx
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Originally posted by warrtools
Hi, I use horizontal groups, and I was wondering if it is possible to make the groups grow vertically, so the first group is on the bottom and the second group above the first one and so on.
Yes; use the Group Anchor setting under Layout > Advanced.
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Unread 04-10-10, 01:57 PM  
Fadespell
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The major issue I have with Grid is the inability to configure it to show buff icons versus "green/yellow/red" dots upon the corners of the frames. (Sacred Shield, Beacon of Light, etc.) I loathe using other mods to visually track my healing in a raid, especially during heroic-mode encounters, however I need to be able to see an icon and possibly even a timer for when mentioned buffs like this are about to expire.

Do you happen to be aware of any modules that might support these kind of features for Grid?
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Unread 04-10-10, 01:58 PM  
Kupotek
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Fadespell, I use Fortexorcist for this on my priest.
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Unread 04-10-10, 02:59 PM  
Phanx
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Originally posted by Fadespell
I need to be able to see an icon and possibly even a timer for when mentioned buffs like this are about to expire.
There are several plugins that add more icon indicators, and they're not hard to find, though it doesn't look like any are hosted on WoWI. Searching on Google for "wow grid icons" brought up two on the first page of results. Searching on CurseForge for "grid icons" brought up four results on the first page.
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Unread 04-14-10, 04:23 PM  
tmywu
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Background Color

Hello, just wondering, is there a way to change the background color of the units (also known as the deficit section of the unit)? I can change the unit health section, but for some reason the background color (deficit) is just black. Thanks!
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Unread 04-14-10, 05:43 PM  
Phanx
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Re: Background Color

No. The darker of the background/foreground is derived from the lighter one. So, if you're using the "Invert health bar colors" option to make the foreground lighter than the background, and then set the foreground to 0.5, 0.5, 0.5, the background color will be derived as 0.5 * 0.2, 0.5 * 0.2, 0.5 * 0.2, which works out to 0.1, 0.1, 0.1, which looks a lot like black.

The ability to use a custom health color was kind of an afterthought; I don't have any plans to add more options along that vein, since "dark on dark" is not what Grid was designed for, so if the existing options don't do what you want, you'll have to get your hands dirty and modify the code in your local copy.
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Unread 04-15-10, 11:28 PM  
Phanx
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1.30300.1290
  • Upgraded to LibHealComm-4.0
  • Updated the By Class layouts to be more practical for modern raid sizes
  • Added default settings for Earth Shield
  • Fixed statusbar texture tiling in WoW 3.3.3
  • Fixed several minor bugs in the incoming heals status module
  • Fixed a bug that occasionally prevented available spell ranges from being detected on login
  • Removed global references for core modules – you will need to update your plugins to work with this release!

Most plugins have already been updated to work with the changes in this release, so you should check that you have the latest version of any plugins you use.

If a plugin generates an error along the lines of “attempt to access GridStatus (a nil value)”, and no newer versions of that plugin are available (make sure you've checked over on Curse too), then you will not be able to use that plugin until its author updates it. There shouldn't be very many of these, though.
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Unread 04-16-10, 04:09 AM  
Mysterium
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Hello Phanx,

A few guildies of mine have been asking this question. Is their a way in Grid to show who needs heals most?
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Unread 04-16-10, 04:18 AM  
Phanx
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I'm not entirely sure what you mean. Unless you've made some radical changes, more bright color on a unit frame means that unit is lower on health. If you've got two frames with similar amounts of bright color, but one of them is blue (mage), and one of them is brown (warrior) with a red tile in the corner (aggro), it should be fairly obvious which unit needs a heal more. If your guildmates are having trouble understanding these basic statuses, I'm not sure what to tell them. Grid is designed to provide information, not to play the game for you by telling you what abilities to use, when to use them, and who to use them on. Having an addon tell you who to heal makes you a worse healer, not a better one.
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Unread 04-17-10, 12:33 PM  
kgk
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How do I make it so that grid is always in 25-man mode?

I set all the solo/party/10man/etc to 25 mode (no pets), but the box still dynamically changes to the group size. I want a static sized grid set at 25-man size at all times. No dynamic sizing.
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Unread 04-18-10, 01:48 AM  
Phanx
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I assume that by "box", you mean Grid's background frame, in which case the short answer to your question is "no". The background will always be the full width (or height, if you use horizontal groups) for the selected layout, because the group headers exist even if there are no units in them, but it adjusts in height to fit the number of actual units. Most people don't want big sections of empty space covered up with panels, so this won't change.

If you want a fixed sized panel, the simplest thing to do would be to disable Grid's background frame (set the color's opacity to 0, for both the background and the border), and then create a separate artwork panel anchored behind GridLayoutFrame. You could either just create a panel yourself in Lua, or use an addon like kgPanels.
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Unread 04-18-10, 01:50 AM  
Kupotek
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Originally posted by Phanx
I assume that by "box", you mean Grid's background frame, in which case the short answer to your question is "no". The background will always be the full width (or height, if you use horizontal groups) for the selected layout, because the group headers exist even if there are no units in them, but it adjusts in height to fit the number of actual units. Most people don't want big sections of empty space covered up with panels, so this won't change.

If you want a fixed sized panel, the simplest thing to do would be to disable Grid's background frame (set the color's opacity to 0, for both the background and the border), and then create a separate artwork panel anchored behind GridLayoutFrame. You could either just create a panel yourself in Lua, or use an addon like kgPanels.

That's exactly how I did it but it would be nice to be able to border/background each frame via grid ( set one for all), since that would save on creating 40 panels via KGpanels which is a bit ridiculous and inefficient.
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Unread 04-18-10, 02:05 AM  
Phanx
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Why would you need to create 40 panels? If you're talking about individual borders and backgrounds for each unit frame, you're talking about something totally different than the post I was responding to. If you're talking about the same thing, then you're doing it wrong... just create one panel and anchor it to GridLayoutFrame, and set the appropriate width and height to cover the whole space occupied by all Grid frames.
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