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ag UnitFrames  Popular! (More than 5000 hits)

Version: r696-release
by: Nevcairiel [More]

This is the TBC version of Ag_UnitFrames. The project homepage is http://www.wowace.com/wiki/Ag_UnitFrames

Discussion about the BC conversion is at http://www.wowace.com/forums/index.php?topic=2676.20

For the most recent dev versions, check http://www.wowace.com/files/index.php?path=ag_UnitFrames/ - [TBC] tagged ones are burning crusade compatible.

The screenshot is taken in the Terrace of Light in Shattrath City with one of the earliest version.

Known Issues
- See bugtracker. Nothing major!

Not my issues
- Summoning pets in combat works fine with only Ace2 and agUF loaded. Check http://www.wowace.com/forums/index.php?topic=2785.0 for details on what addons breaks the PetActionBar, most notable are Fubar and Warmup.

New: Issues Tracker
Please report any problems and post suggestions at our new issues tracker at Google Projects. Be sure to tag the topic with TBC if it's about this version and search for smilar issues first.

Credits
Andreasg, the creator and head of development of this addon.
Me, I'm helping out whenever possible
All other commiters, not in any particular order: devla, rabbit, mikma, ckknight, fenlis (koKR loc), saroz, delsphynx.

Updates
r62957 - Check the svn logs for details
r20943 - Most 2.0 related bugs fixed.
r19013 (Trunk) - Switched back to trunk, as WoW 2.0 has gone live!
r17774[TBC] - Mostly bug fixes.
r17142[TBC] - Fixes for the fixes.
r17123[TBC] - A LOT of issues solved by Andreas. [color=red]broken[/red]
r17048[TBC] - Raid frames enabled.
r16684[TBC] - Fixes for the new TBC build. Check the changelog for more info.
r15627[TBC] - Hotfix for combo points not displaying.
r15607[TBC] - Added Focus frame, [agcurrenthp] and several bug fixes.
no version - Updated current issues information.
r15084[TBC] - Fixed portrait, added MobHealth2 support.
r14977[TBC] - Creation of frames in combat with secure headers, numerous fixed, @see changelog. Note: breaks mEnemyCastbar a01 compatibility, use version a02 instead.
r14533[TBC] - Updated to r14533 of svn. Uses UnitWatch to provide visibility management and step size in frame width and scale changed.
061018 - Added Clique support
061017 - Uploaded a new version, fixes target's target and two pairs() problem
061017 - Initial release (very alphaish)

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Unread 06-02-09, 12:26 PM  
Kupotek
An Aku'mai Servant
 
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Also how do you add when a player disconnects that on the bar it shows:

Offline 0:00 <-- time offline


And health bar %percentage
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Last edited by Kupotek : 06-02-09 at 02:28 PM.
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Unread 06-02-09, 04:09 AM  
Shooshting
A Kobold Labourer
 
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Forum posts: 1
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Is there any layouts ready for this version yet ? i still cant find any
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Unread 06-01-09, 03:55 AM  
Katheriuh
A Deviate Faerie Dragon

Forum posts: 11
File comments: 18
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By far my favorite Unit Frame Add on. I love everything about this add on and I hope everyone uses it. I however, cannot use it. I don't know if it's conflicting with another add on or if someone else is having/had this problem and has a solution, PLEASE let me know! The problem I am having is this: When I am in a dungeon or raid, and open any button found on the micro menu(friends, character, guild, etc..) I lag. My game runs perfectly fine until I open one of those buttons. I disabled AG and tried it and nothing was wrong. Turned it back on and it did it's lag thing so I'm coming here for help. If anybody can help me, i'd greatly appreciate it. Thanks in advance! ~Kath
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Unread 05-22-09, 09:07 PM  
Kupotek
An Aku'mai Servant
 
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Some errors I'm getting which make no sense cos my fonts are set:


[2009/05/22 22:04:48-418-x303]: ag_Extras-r696-release\modules\castbar\castbar.lua:284: aUFFontString115:SetText(): Font not set
ag_Extras-r696-release\modules\castbar\castbar.lua:284: in function `method'
ag_UnitFrames-r696-release\ag_UnitFrames.lua:970: in function <Interface\AddOns\ag_UnitFrames\ag_UnitFrames.lua:958>

---
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Unread 05-21-09, 11:36 PM  
astrabier
A Kobold Labourer

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Hey, great addon. Have been using it for a couple of weeks now.

Are there any plans on implenting a range check? Would be VERY useful for healers.

astrabier
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Unread 05-14-09, 01:06 PM  
howlsfaith
A Kobold Labourer

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race

is there a way to turn off the race option? So in 'paladin blood elf' only the paladin would appear? thanks
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Unread 05-13-09, 09:45 AM  
ninjoo
A Kobold Labourer

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Is there a way to edit the health bar color of enemy targets based on alignment. Right now the red color is too close to the friendly death knight color. I dont see an option in the GUI but maybe someone knows a way to edit some files to change this. THanks
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Unread 05-07-09, 01:55 PM  
Glueyman08
A Kobold Labourer

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Great Add-on, i love how lightweight it is while still retaining many features of the bigger unit frames.

That being said, it would be amazing if you could implement ABF layout on the portraits, a la Pitbull. Just an idea id love to see.

Thanks again
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Unread 04-30-09, 05:21 AM  
Adysil
A Kobold Labourer

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Have spent about four hours in total setting up my new UI, and this morning randomly I was in the AH, and got logged out. Logged back in, and my Ag_u was back to the default setting. When I logged back in, it was much faster than it should have been, and still is... which doesn't make sense to me. When I put the unitframes back to where I had them originally, I was editing the target frame and got the following error:

Date: 2009-04-30 07:18:45
ID: 1
Error occured in: Global
Count: 1
Message: ...terface\AddOns\ag_UnitFrames\modules\auras\auras.lua line 302:
attempt to index local 'frame' (a nil value)
Debug:
(tail call): ?
(tail call): ?
...terface\AddOns\ag_UnitFrames\modules\auras\auras.lua:302: AuraPosition()
...terface\AddOns\ag_UnitFrames\modules\auras\auras.lua:270: AuraPositions()
...terface\AddOns\ag_UnitFrames\modules\auras\auras.lua:205: ?()
ag_UnitFrames\ag_UnitClass.lua:121: ExecModuleMethods()
ag_UnitFrames\ag_UnitClass.lua:344: ?()
ag_UnitFrames\ag_UnitFrames.lua:211: CallMethodOnUnit()
ag_Options\ag_Options.lua:482:
ag_Options\ag_Options.lua:478
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9:
[string "safecall Dispatcher[3]"]:5
(tail call): ?
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:781:
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:605
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:834:
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:826
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9:
[string "safecall Dispatcher[3]"]:5
(tail call): ?
...e\AddOns\ButtonFacade\Libs\AceGUI-3.0\AceGUI-3.0.lua:305: Fire()
...cade\Libs\AceGUI-3.0\widgets\AceGUIWidget-Slider.lua:61:
...cade\Libs\AceGUI-3.0\widgets\AceGUIWidget-Slider.lua:54

Hope you can make something out of it I'll post any more error reports I get.

Thanks.
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Unread 04-19-09, 02:48 PM  
Bizerk
A Murloc Raider
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I get a problem when using grid, clicking on a player on the grid raid frame does not target that player with these unit frames.
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Unread 04-18-09, 04:46 PM  
emptyrepublic
A Kobold Labourer

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Unhappy Getting Lua errors out of the blue.

Greetings!

I'm having problems with raid frame appearing. When I go /aguf and flip through the settings I see that I have raid frames checked. When I go into the "setup" mode I set it to raid but none of the groups appear. When I go check under the Groups tab of the Raid frame settings there is nothing there except a "New Group" icon and when I click on it I get a Lua error saying...

Interface\AddOns\ag_UnitFrames\ag_GroupClass.lua:372 attempt to perform arithmetic local 'x' (a nil value)'

I have the latest version of the add-on and reset the profile on a number of occasions and /reloadui tons of times. Any ideas/assistance is greatly welcome.

I love this add-on and want to get it working again.

-er
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Unread 03-28-09, 01:38 AM  
sinci
A Kobold Labourer

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Predicted Heals

Well, I use Clique for heals tbh.

AND

When I shift click a party member to heal, i don't see the green bar extension to show how much they are being healed up to.

I can see it on the target and target of target frames, but not the party frames.

Is there a way to fix this?
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Unread 03-26-09, 01:31 PM  
rachoolio
A Kobold Labourer

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File comments: 3
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hey, wanted to say how much i love ag units and i can't get myself to try anything else because it's awesome. Anyway my question is this: In previous versions of AG you had it configured so that you could edit the different types of frames by shift-right clicking the actual frame in addition to manually going into the menu itself.

Is there any way that this is possible to reincorporate? Also I wondered how to get the current raid frames to all show in a down growth direction from my name like I could before...can't seem to find the option for it..or the option to space them closer to or farther from one another. helllllp meeee please

Oh and thank you for ag and keep up the good work!
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Unread 03-26-09, 04:00 AM  
Pester
A Cyclonian

Forum posts: 49
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I'm sure this is addressed somewhere, but I will ask again anyways
I would really like to somehow put the frilly border around the elite/rare mobs. I always seem to miss the text saying ELITE!.. is this possible?
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Unread 03-07-09, 12:58 PM  
woggly4
A Defias Bandit
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DeathKnight classIcon is paladin classIcon.

Fix
Code:
["DEATHKNIGHT"] = {0, 0.25, 0.5, 0.75},
to
Code:
["DEATHKNIGHT"] = {0.25, 0.49609375, 0.5, 0.75},
in \ag_Extras\modules\portrait\portrait.lua
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