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Updated: | 02-13-11 04:24 PM |
Created: | unknown |
Downloads: | 21,726 |
Favorites: | 108 |
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Reccomended with: oRA2, Clique!
OzRaid is a raid/party window 'construction kit', designed to let you build clickable showing health/mana/buffs/debuffs/etc. for raid members and or targetted mobs.
Unlike other mods, this lets you build custom windows depending on what information you need only. For example, a raid leader may want to see the whole raids health status along with the major buffs (AB, Fort, Pink paw, etc.) so they can see at a glance if everyone is buffed & ready. Healers can show certain groups or classes (or the CT/oRA2 Main Tanks) on special big bars that only show current HoTs & debuffs, with the health deficit shown in the new 'Big K' numbers that show you quickly & easily what size heal to use. DPS'ers can make a replacement for the default 'Main Tanks Target' window, which will not only show raid icons (very useful for targetting when the raid leader is shouting 'kill the orange' in a mass of mobs), but also can be customised to show only the debuffs you care about - such as Curse of Elements, Sunders etc.
You can even make non-clickable info windows, for example all the raid members within 30 yards who are in groups 2 & 4 who dont have your class buff. These let you make reminders that will pop up if anyone in your assigned groups requires a rebuff & they are in range. There are too many different combinations to list, so the best thing to do is start with a preset and play with all the options till you work out what you want!
Basically, for each window you can specify the input units (i.e. my party, the raid, targetted mobs, Main Tanks, etc.) and then apply filters (hide based on class, group, etc.) Finally pick the display options that suit you, and which buffs/debuffs you want to see on the bars. Simple!
Fully compatable with Clique & other click-to-cast mods that use Cladhaire's system for registering clickable windows, so I reccomend using these for click-cast decursing & the like!
Frequently Asked Questions:
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'I made a window but I cant click on the bars!'
With patch 2.0, Blizzard forces any 'clickable' window to be locked during combat. What this means is the unit ID for a bar cannot change in combat. So, if you have selected any option in the OzRaid options that would require the units to change (i.e. filtering or sorting out people based on range, health status). These options are still there after 2.0 so you can make info windows such as an emergency monitor, but unfortunately this means you cannot click to target or cast.
'So.. isn't it like CT Raid Assist?'
No. All it does is show unit health/mana bars (and raidicons, buffs etc.). It doesnt provide any of the other cool things CT does (like boss warnings, and many more) This addon was written simply to provide a smaller & neater overview of the raid than the CTRaid and Blizzard party frames. But it now does so much more.
It also works in parties & solo as well as raids
UPDATE: CTRaid is apparently discontinued, so to get the same effect, use oRA2 instead. Ozraid will integrate with this to show main tanks (& allow you to set main tanks via the right-click menus on the player bars)
Slash Commands
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/ozraid [n]
/oz [n]
Open/close window [n], if no window specified (orit can't find it) it opens the options instead.
/oz reset
Reset config to default (one raid frame, one raid pets frame, a Main Tanks, and a Main Tanks Target window, all with the default buff config applied)
/ozbuff record
Start recording buffs/debuffs seen. these will appear in the buff panel under 'RECORDED'. There are a LOT of them! Use this to add buffs/debuffs that are not already listed, i.e. boss debuffs & the like.
/ozbuff stop
Stop recording!
Please tell me the name & texture name of any you find using this, and I can add them to the list of known buffs
Please read the README in the zip file - much more detail & some tutorial frames!
Any comments, questions - use the Mod Thread!
If you REALLY like it, or just want to be nice to me, then please feel free to bung us some beer money:
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gagou |
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Nemnoch |
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09-29-06, 03:33 PM | ||
A Kobold Labourer
Forum posts: 1
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Been thinking of the logic and that might be beyond the scope of what you want your addon to do. |
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Nemnoch |
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09-30-06, 05:48 AM | |
A Kobold Labourer
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i like this mod, i am using this mod to show my raid status intead of ctra now. The problem i have is the MT window. Is it possible to use ctra's MT's target as ozraid window's input? i like the new texture btw
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staroceanxc |
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10-01-06, 01:55 PM | |
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@Nemnoch
I'm planning on generalising the buff/debuff stuff so you can do that sort of thing. Can't do it easily at the moment - I only show the debuff if you personaly can dispell it. @staroceanxc Hmm - that should be fairly easy to add, nice idea Im planning a fairly major rework, so probably wont be an update for a bit (barring bugs)
Last edited by Ozymandius : 10-01-06 at 01:57 PM.
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Ozymandius |
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10-02-06, 05:41 AM | |
A Kobold Labourer
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Ozy, I want to confirm that although your mod dosent claim to support clients other than English, it does work perfectly on at least the Chinese client so far. Cheers for that~
My question is that, when I looked into the luas to find out what I could do to localize some of the checkbox options for those guildies who are interested in your addon but cant read English, I realized Im just unable to get a clue where I should look at. I have translated some Ace2 addons before, and those addons normally have a ready-made localization.lua or something like this which lists everything that could/needs to be translated and I just need to replace the listed text with the target language and things done. So Im wondering if it's convenient for you to add something like this for the love of translators please! (ahh and Im assuming you dont mind a little localization attempts with your addon^ ^) |
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khama |
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10-02-06, 06:27 AM | |
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A seperate localisation text file is on my list of things to do, and if you do make a localised version, just bung a link in a comment here so other people can grab it.
When I first wrote this, I didnt know if it was going to work, let alone be of use to anyone else. I do plan to have aseperate localisation text file, maybe in the next version - I have a lot I want to do for the next version tho, so cant promise it will be very fast. However, once dne it will make the whole thing much easier to handle. For the checkboxes, they are all held in an array in OzRaidOptions.lua, called 'OZ_OptionsCheckboxes'. Just edit the value fr 'text' in this array for each button. |
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Ozymandius |
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10-04-06, 12:02 PM | |
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I would love a keybinding to toggle all windows on/off
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Shrimpkebab |
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10-06-06, 02:57 PM | ||
A Kobold Labourer
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Not saying keybindings arent a bad idea, in fact I think they are a good idea, I just think the FuBar would be better. |
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Nemnoch |
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10-11-06, 09:17 AM | |
A Kobold Labourer
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Great mod. I've replaced CTRA completely with it. Couple things I'd like to see: 1) More than just the 8 configurable groups. Twice as many would be hot 2) More buffs/debuffs. I'd like to be able to see what potions people in my raid have.
Keep up the good work! |
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-Oso- |
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10-11-06, 02:18 PM | ||
A Kobold Labourer
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Code:
local Plugin = Clique:NewModule("OzRaid") Plugin.fullname = "OzRaid" function Plugin:Test() return IsAddOnLoaded("OzRaid") end function Plugin:OnEnable() OzRaidCustomClick = self.OnClick end function Plugin:OnDisable() OzRaidCustomClick = nil end function Plugin.OnClick(button, unit) if not Clique:OnClick(button, unit) then if button == "LeftButton" then TargetUnit(unit) elseif button == "RightButton" then Clique:UnitMenu(unit) end return false; else return true; end end |
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branor |
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10-14-06, 01:49 PM | |
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@Shrimpkebab
Yep - a hide/unhide switch is on the list - probably as a keybinding or an option on the minimap icon. If I remember Ill have a look at fubar and see what it needs. @Oso More than 8 windows is a big change at the moment. Im doing a major rewrite of the whole thing, but that will take a while (& Im on holiday all next week). Til its done theres only 8 windows I keep meaning to add some pots - need to get the texture names for the buffs @Branor Thanks for the fix |
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Ozymandius |
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10-26-06, 02:23 PM | |
A Murloc Raider
Forum posts: 4
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Whole bunch of probably-dumb questions about ozRaid, since I can't get ingame to see for myself for a while yet.
-The debuff curing window you mentioned - can I set that to list off any debuff I can cure (Jeklik's Curse of Blood, the AQ20 "Itch" debuff, Poison Bolt, etc)? -How hard is it to set up a complete custom window display? -Can I change the scaling of the healthbars/name text? -Is ozRaid very memory-intensive? ...okay, maybe not a "whole bunch", just a few. My own nubness aside, this looks like a -great- mod and I look forward to trying it out in next week's raid. |
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Clytemnestra |
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10-29-06, 03:35 PM | |
A Kobold Labourer
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I posted this in another thread, and have yet to receive a response, so I am going to post it here to see if this is any better.
I am getting some error messages that are quite annoying, and I am trying to figure out what is going on with it, if it is something I need to change. Interface\AddOns\OzRaid\OzRaidRoster.lua: 247: attempt to index field `?' (a nil value) Sometimes the 247 is 220. It shows up a ton on the Gothik fight, and also in BWL on Razorgore. They go away after those fights, but they pop up numerous times during the fights. Any suggestions? |
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AzzyMaria |
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10-30-06, 06:53 AM | |
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@Clytemnestra
The debuff diaplsy is basically a setting for each window - 'show debuff icon' I think there is another setting for debuff colour too. Basically, if the player has a debuff that you can cure, it shows the icon & turns the bar a ghastly pink/purple colour. How you cure it is up to you (you can use ClickHeal, JustClick, or Clique to let you click to cast on the purple bars) To learn how to set up new windows, the best bet isto read through the readme. It has a few example window setups at the back, and setting those up willgive you a good idea of all the various options (there are a lot!) Its quite easy once you get the hang of it Yes, you can scale practicaly everything and set where the names/buffs/etc. are positioned. Memory.. um.. yes. It does use a fair chunk at the moment (I am rewriting it to be much better). However, it has been designed to be pretty fast, and Im working on optimising everything now it all basically works @AzzyMaria Sorry - Ive been on holiday Anyway, that errorshould have been fixed in version 1.43 - it would turn up if you were fighting more than 10 mobs at once - hence the Razorgore & Gothik fights. 1.43 should fix it |
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Ozymandius |
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