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MetaHud  Popular! (More than 5000 hits)

Version: 20400-3
by: MetaHawk [More]

This addon adds a HUD to your UI, showing all the information normally displayed by the Player and Target frames and more.
Always thought it was a shame that Drathal's HUD was given up on the way it was so, I have taken the core of that code and MetaMorphed it.
Added some features which I thought were pretty useful, and removed some of the excess stuff. Decided to release it, as no doubt there are others who enjoyed this as much as me.
Full credit to the original author of course, for the initial code.

Features:
=========
Health/Mana Bars colour levels.
All Bars are animated.
Shows Level, Name, Class and Elite/Boss, Pet, NPC.
4 Alpha Settings for: Combat/Target selected/No Target/Player is regging.
4 Displaymodes for Health/Mana.
Many positioning and Scaling Options.
Hide Blizzard Player/Targetframe.
Target Menu with Leftclick on Targetname.
Player Menu with Rightclick on Playername.
Castingbar with Cast-time.
Option to hide Petbars.
Option to hide Targetbars/Text.
Load-on-Demand configuration display.
Target's Target display - click to switch to that target.
Aggro alert - audible and visual warnings.
Target PvP status.
Self PvP status.
Status icons for Rested, Combat, Raid leader, and Loot Master.
Target distance display.
Support for Mobhealth, Mobinfo2, and Mobhealth2.
FlightMap support.
FuBar_ToFu support.
myAddons Support.
FuBar Support.

See included Readme for patch history.

02 April 2008 - v20400-3
Argh! - 2 minutes after upload I realised I included wrong file in archive.
This one contains the correct chat alert sequence, and does the CC alert correctly.

02 April 2008 - v20400-2
Updated the recommended CC macro further up this page.
Removed chat alert mouse click from flight timer display.
Added new keybinding to the system keybindings for all chat alerts.
Set key in keybindings which will then produce the following chat alerts when used:
No Hud: Pastes your current location into message box for current channel.
Hud showing: Pastes your current target into message box for current channel.
In Flight: Pastes your flight destination/ETA into message box for current channel.
Active CC: Pastes time left on CC into message box for current channel.

29 March 2008 - v20400-1
Fixed flight timer errors for new flight paths and some other minor fixes.
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Unread 03-16-08, 04:22 AM  
ForsakenXI
A Kobold Labourer

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ok, I've graphically edited the pet health/energy bars to be the same height as the player and enemy bars, but they only fill half way up. Where do I edit how far they fill? Is it in coordinates in the LUA somewhere? If so, whats the text for it?
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Unread 03-14-08, 03:29 AM  
ForsakenXI
A Kobold Labourer

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Question Pet bar, want it the same size...

Can someone that knows what they're doing tell me how to make the pet health and mana bars the same height as the player health and mana bars? I have an LUA editor. When I'm trying to evaluate whether my pet is 'winning' vs the current enemy, it'd be a lot easier if the bars were the same height for comparison. It's gotta be somewhere, I just can't find it.. I can't really read code too well.
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Unread 03-05-08, 05:43 PM  
Movarrin
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No such options appears for me.

My choices are

Position ->
Attach to minimap
About
Close
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Unread 03-03-08, 05:51 PM  
Mahonri
A Murloc Raider
 
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Originally posted by Movarrin
Is there a way to turn off the spell text that appears next to the Metahud Fubar Icon?
right click the icon and uncheck 'show text'
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Unread 03-03-08, 10:03 AM  
Movarrin
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Is there a way to turn off the spell text that appears next to the Metahud Fubar Icon?
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Unread 02-27-08, 09:47 AM  
Mahonri
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bug?

I love this itteration and use it strictly for the health/mana bars during combat with everything else hidden. The only issue I have had is that when I uncheck the option to show the group leader icon, it does not go away. I have not been able to get it to work with any option combination that I've tried. Can anyone else confirm this or might I be having some kind of mod conflict going on?
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Unread 01-16-08, 12:12 PM  
Lindalas
A Deviate Faerie Dragon

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I think I entered the right code in the right place but it didn't work for me... oh well, metahud is still only by backup hud. Once there is a good hud that incorporates a threat bar I'll have found my new main. Until then I'll be using Archud for my main hud and keep testing the others as they evolve.

Did I already ask for Metahud to incorporate a threat bar? Yup! Could we at least know if this is a consideration (if not I can stop monitoring this addon . Also, is MetaHawk actually updating this addon? I haven't seen a comment from him since August.
Last edited by Lindalas : 01-16-08 at 12:15 PM.
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Unread 12-22-07, 10:13 AM  
nikorl
A Kobold Labourer

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Originally posted by Lindalas
When I tried Meta yesterday I couldn't figure out how to pull up the menu for my target (to open trade). I found that I could pull up my own menu by right-clicking the name of the target (very unintuitive)... what am I missing?

edit: I know the readme says "right-click on player name for player menu"... well I got that when right clicking on the target name (and is there actually a player name? I have to go back and check).
I made some modification to this system, so you can rightclick on bars to show menu:

1) search for "create all Frames" words in metahud.lua
2) add this block:
MetaHud_LeftFrame:EnableMouse(true);
MetaHud_RightFrame:EnableMouse(true);
MetaHud_LeftFrame:SetScript("OnMouseDown", function()
if(arg1 == "RightButton") then
ToggleDropDownMenu(1, nil, MetaHud_Player_DropDown, "MetaHud_LeftFrame", -100, 180);
end
end );
MetaHud_RightFrame:SetScript("OnMouseDown", function()
if(arg1 == "RightButton") then
ToggleDropDownMenu(1, nil, MetaHud_Target_DropDown, "MetaHud_RightFrame", 60, 180);
end
end );


and you got it!
rightclick on left (player) bars will show player menu
rightclick on right (target's) bars will show target menu

p.s. this fix was made for "player on left, target on right" layout
Last edited by nikorl : 12-22-07 at 10:25 AM.
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Unread 12-21-07, 12:47 PM  
Lindalas
A Deviate Faerie Dragon

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Just wanted to say that as a long time HUD user (switching between various HUDs) I LOVE the configuration screen for MetaHud. You're focusing on the essentials and making it easy. Sure there are those that would like more options, but that always leads to a loss of usability.

Since there are several proposed additions (not the least my own two), is there any place you keep a list of planned improvements/extensions to MetaHud (so that we can stop bugging you :-)

Now for my last user error (probably). When I tried Meta yesterday I couldn't figure out how to pull up the menu for my target (to open trade). I found that I could pull up my own menu by right-clicking the name of the target (very unintuitive)... what am I missing?

edit: I know the readme says "right-click on player name for player menu"... well I got that when right clicking on the target name (and is there actually a player name? I have to go back and check).
Last edited by Lindalas : 12-21-07 at 07:54 PM.
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Unread 12-13-07, 12:42 AM  
nikorl
A Kobold Labourer

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Great addon, I love it!
Some suggestions:
1) But buff/debuff need some more config options, imho:
1.1) It will be nice to make some layouts like your buff/debuff on leftside, target's on right(or something like this).
1.2) Configurable rows, colums, max shown buffs/debuffs.
1.3) duration of buff/debuff (standart blizzard style "10 m" will be ok)

2)ToT bar alpha setting (I modified it for myself, but will be nice to see it in config menu)

3)replace target's pvp icon from target's text to bar (like on player's bar)

and again, tnx for your work!
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Unread 12-11-07, 12:25 PM  
Shaten
A Kobold Labourer

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40 buffs/debuffs

here is a patch to enable 40 buffs/debuffs.

updated for MetaHud20300-7.zip

File: MetaHud.lua
Line: 2089
Action: Change


--- Buffs / Debuffs
for i = 1, 16 do

to

--- Buffs / Debuffs
--- these go to 40 to hide any buff frames that fell off the end
--- so jumping out early you would have to see if the frame is
--- already hidden
for i = 1, 40 do


File: MetaHud.lua
Line: 2114
Action: Change


--- Debuffs
for i = 1, 16 do

to

--- Debuffs
for i = 1, 40 do


File: MetaHud.lua
Line: 3045
Action: Insert


"MetaHud_Buff17",
"MetaHud_Buff18",
"MetaHud_Buff19",
"MetaHud_Buff20",
"MetaHud_Buff21",
"MetaHud_Buff22",
"MetaHud_Buff23",
"MetaHud_Buff24",
"MetaHud_Buff25",
"MetaHud_Buff26",
"MetaHud_Buff27",
"MetaHud_Buff28",
"MetaHud_Buff29",
"MetaHud_Buff30",
"MetaHud_Buff31",
"MetaHud_Buff32",
"MetaHud_Buff33",
"MetaHud_Buff34",
"MetaHud_Buff35",
"MetaHud_Buff36",
"MetaHud_Buff37",
"MetaHud_Buff38",
"MetaHud_Buff39",
"MetaHud_Buff40",


File: MetaHud.lua
Line: 3085
Action: Insert


"MetaHud_DeBuff17",
"MetaHud_DeBuff18",
"MetaHud_DeBuff19",
"MetaHud_DeBuff20",
"MetaHud_DeBuff21",
"MetaHud_DeBuff22",
"MetaHud_DeBuff23",
"MetaHud_DeBuff24",
"MetaHud_DeBuff25",
"MetaHud_DeBuff26",
"MetaHud_DeBuff27",
"MetaHud_DeBuff28",
"MetaHud_DeBuff29",
"MetaHud_DeBuff30",
"MetaHud_DeBuff31",
"MetaHud_DeBuff32",
"MetaHud_DeBuff33",
"MetaHud_DeBuff34",
"MetaHud_DeBuff35",
"MetaHud_DeBuff36",
"MetaHud_DeBuff37",
"MetaHud_DeBuff38",
"MetaHud_DeBuff39",
"MetaHud_DeBuff40",


File: MetaHud.lua
Line: 3173
Action: Insert


["MetaHud_Buff17"] = { "Buff" , "RIGHT" , "MetaHud_Buff9" , "LEFT" , 20 , -21 , 20 , 20 },
["MetaHud_Buff18"] = { "Buff" , "RIGHT" , "MetaHud_Buff17" , "LEFT" , -1 , 0 , 20 , 20 },
["MetaHud_Buff19"] = { "Buff" , "RIGHT" , "MetaHud_Buff18" , "LEFT" , -1 , 0 , 20 , 20 },
["MetaHud_Buff20"] = { "Buff" , "RIGHT" , "MetaHud_Buff19" , "LEFT" , -1 , 0 , 20 , 20 },
["MetaHud_Buff21"] = { "Buff" , "RIGHT" , "MetaHud_Buff20" , "LEFT" , -1 , 0 , 20 , 20 },
["MetaHud_Buff22"] = { "Buff" , "RIGHT" , "MetaHud_Buff21" , "LEFT" , -1 , 0 , 20 , 20 },
["MetaHud_Buff23"] = { "Buff" , "RIGHT" , "MetaHud_Buff22" , "LEFT" , -1 , 0 , 20 , 20 },
["MetaHud_Buff24"] = { "Buff" , "RIGHT" , "MetaHud_Buff23" , "LEFT" , -1 , 0 , 20 , 20 },
["MetaHud_Buff25"] = { "Buff" , "RIGHT" , "MetaHud_Buff17" , "LEFT" , 20 , -21 , 20 , 20 },
["MetaHud_Buff26"] = { "Buff" , "RIGHT" , "MetaHud_Buff25" , "LEFT" , -1 , 0 , 20 , 20 },
["MetaHud_Buff27"] = { "Buff" , "RIGHT" , "MetaHud_Buff26" , "LEFT" , -1 , 0 , 20 , 20 },
["MetaHud_Buff28"] = { "Buff" , "RIGHT" , "MetaHud_Buff27" , "LEFT" , -1 , 0 , 20 , 20 },
["MetaHud_Buff29"] = { "Buff" , "RIGHT" , "MetaHud_Buff28" , "LEFT" , -1 , 0 , 20 , 20 },
["MetaHud_Buff30"] = { "Buff" , "RIGHT" , "MetaHud_Buff29" , "LEFT" , -1 , 0 , 20 , 20 },
["MetaHud_Buff31"] = { "Buff" , "RIGHT" , "MetaHud_Buff30" , "LEFT" , -1 , 0 , 20 , 20 },
["MetaHud_Buff32"] = { "Buff" , "RIGHT" , "MetaHud_Buff31" , "LEFT" , -1 , 0 , 20 , 20 },
["MetaHud_Buff33"] = { "Buff" , "RIGHT" , "MetaHud_Buff25" , "LEFT" , 20 , -21 , 20 , 20 },
["MetaHud_Buff34"] = { "Buff" , "RIGHT" , "MetaHud_Buff33" , "LEFT" , -1 , 0 , 20 , 20 },
["MetaHud_Buff35"] = { "Buff" , "RIGHT" , "MetaHud_Buff34" , "LEFT" , -1 , 0 , 20 , 20 },
["MetaHud_Buff36"] = { "Buff" , "RIGHT" , "MetaHud_Buff35" , "LEFT" , -1 , 0 , 20 , 20 },
["MetaHud_Buff37"] = { "Buff" , "RIGHT" , "MetaHud_Buff36" , "LEFT" , -1 , 0 , 20 , 20 },
["MetaHud_Buff38"] = { "Buff" , "RIGHT" , "MetaHud_Buff37" , "LEFT" , -1 , 0 , 20 , 20 },
["MetaHud_Buff39"] = { "Buff" , "RIGHT" , "MetaHud_Buff38" , "LEFT" , -1 , 0 , 20 , 20 },
["MetaHud_Buff40"] = { "Buff" , "RIGHT" , "MetaHud_Buff39" , "LEFT" , -1 , 0 , 20 , 20 },



File: MetaHud.lua
Line: 3214
Action: Insert


["MetaHud_DeBuff17"] = { "Buff" , "LEFT" , "MetaHud_DeBuff9" , "RIGHT" , -20 , -21 , 20 , 20 },
["MetaHud_DeBuff18"] = { "Buff" , "LEFT" , "MetaHud_DeBuff17" , "RIGHT" , 1 , 0 , 20 , 20 },
["MetaHud_DeBuff19"] = { "Buff" , "LEFT" , "MetaHud_DeBuff18" , "RIGHT" , 1 , 0 , 20 , 20 },
["MetaHud_DeBuff20"] = { "Buff" , "LEFT" , "MetaHud_DeBuff19" , "RIGHT" , 1 , 0 , 20 , 20 },
["MetaHud_DeBuff21"] = { "Buff" , "LEFT" , "MetaHud_DeBuff20" , "RIGHT" , 1 , 0 , 20 , 20 },
["MetaHud_DeBuff22"] = { "Buff" , "LEFT" , "MetaHud_DeBuff21" , "RIGHT" , 1 , 0 , 20 , 20 },
["MetaHud_DeBuff23"] = { "Buff" , "LEFT" , "MetaHud_DeBuff22" , "RIGHT" , 1 , 0 , 20 , 20 },
["MetaHud_DeBuff24"] = { "Buff" , "LEFT" , "MetaHud_DeBuff23" , "RIGHT" , 1 , 0 , 20 , 20 },
["MetaHud_DeBuff25"] = { "Buff" , "LEFT" , "MetaHud_DeBuff17" , "RIGHT" , -20 , -21 , 20 , 20 },
["MetaHud_DeBuff26"] = { "Buff" , "LEFT" , "MetaHud_DeBuff25" , "RIGHT" , 1 , 0 , 20 , 20 },
["MetaHud_DeBuff27"] = { "Buff" , "LEFT" , "MetaHud_DeBuff26" , "RIGHT" , 1 , 0 , 20 , 20 },
["MetaHud_DeBuff28"] = { "Buff" , "LEFT" , "MetaHud_DeBuff27" , "RIGHT" , 1 , 0 , 20 , 20 },
["MetaHud_DeBuff29"] = { "Buff" , "LEFT" , "MetaHud_DeBuff28" , "RIGHT" , 1 , 0 , 20 , 20 },
["MetaHud_DeBuff30"] = { "Buff" , "LEFT" , "MetaHud_DeBuff29" , "RIGHT" , 1 , 0 , 20 , 20 },
["MetaHud_DeBuff31"] = { "Buff" , "LEFT" , "MetaHud_DeBuff30" , "RIGHT" , 1 , 0 , 20 , 20 },
["MetaHud_DeBuff32"] = { "Buff" , "LEFT" , "MetaHud_DeBuff31" , "RIGHT" , 1 , 0 , 20 , 20 },
["MetaHud_DeBuff33"] = { "Buff" , "LEFT" , "MetaHud_DeBuff25" , "RIGHT" , -20 , -21 , 20 , 20 },
["MetaHud_DeBuff34"] = { "Buff" , "LEFT" , "MetaHud_DeBuff33" , "RIGHT" , 1 , 0 , 20 , 20 },
["MetaHud_DeBuff35"] = { "Buff" , "LEFT" , "MetaHud_DeBuff34" , "RIGHT" , 1 , 0 , 20 , 20 },
["MetaHud_DeBuff36"] = { "Buff" , "LEFT" , "MetaHud_DeBuff35" , "RIGHT" , 1 , 0 , 20 , 20 },
["MetaHud_DeBuff37"] = { "Buff" , "LEFT" , "MetaHud_DeBuff36" , "RIGHT" , 1 , 0 , 20 , 20 },
["MetaHud_DeBuff38"] = { "Buff" , "LEFT" , "MetaHud_DeBuff37" , "RIGHT" , 1 , 0 , 20 , 20 },
["MetaHud_DeBuff39"] = { "Buff" , "LEFT" , "MetaHud_DeBuff38" , "RIGHT" , 1 , 0 , 20 , 20 },
["MetaHud_DeBuff40"] = { "Buff" , "LEFT" , "MetaHud_DeBuff39" , "RIGHT" , 1 , 0 , 20 , 20 },
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Unread 12-10-07, 09:03 AM  
jeginbuci
A Defias Bandit

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Just wanted to thank you for this addon. I started a rogue and it is just perfect.

It didn't look very customizable at first but after i played a bit with the options i made it just the way i needed. A little manual would help noobs like me i think.
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Unread 12-04-07, 09:05 PM  
Daxxzod
A Deviate Faerie Dragon
 
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option for buffs

Right now i'm using blizz's buffs but would like an option to show my own buffs. It shows the targets buffs to the left or right of the target info. Maybe you could put our buffs on the outside left of the health bars with maybe radius and sizing options. Otherwise, I love this mod. I use metahud in place of unit frames with the option to hide it out of combat. I have lots of free space to see the beauty of the WoW scenery.
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Unread 12-04-07, 09:02 PM  
Daxxzod
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Re: Resets?

Originally posted by saku1
I installed this mod properly and used it without any other addons but whenever I power down my desktop or exit the game for even a short while Metahud resets my selections - My save even dissappears. Not only that but it resets my interface options and key settings, in effect it defaults everything. Now why is it doing this? I like the mod but spending 5 minutes everytime i login or get a disconnect tweeking everything on the game can get highly annoying and tedious. Am I the only one to experience this?
It doesn't do that to me. I've been using it for a week now and i like it. I can't imagine why it would do that. You have a saved variables folder in your wow directory which saves all that stuff. I haven't downloaded the latest update but since you said that i'll save my saved variables file on my desktop just in case.
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Unread 12-04-07, 04:37 PM  
saku1
A Kobold Labourer

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Resets?

I installed this mod properly and used it without any other addons but whenever I power down my desktop or exit the game for even a short while Metahud resets my selections - My save even dissappears. Not only that but it resets my interface options and key settings, in effect it defaults everything. Now why is it doing this? I like the mod but spending 5 minutes everytime i login or get a disconnect tweeking everything on the game can get highly annoying and tedious. Am I the only one to experience this?
Last edited by saku1 : 12-04-07 at 04:39 PM.
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